Foon → Ludum Dare Explorer → Users → Birchmountain
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2012 | 25 | You are the Villain | Villaintris | compo | 315 | 3.08 | 2.92 | 3.89 | 3.49 | 2.31 | 1.88 | 3.00 | 2.83 | 72 | |
| 2012 | 24 | Evolution | The Three Rituals | compo | 725 | 2.07 | 1.77 | 2.77 | 2.08 | 2.25 | 30 | ||||
| 2012 | 23 | Tiny World | Cylcubere Origins | jam | 102 | 3.17 | 2.88 | 3.56 | 2.50 | 2.68 | 3.75 | 3.57 | 3.42 | 35 |
Im glad it reminds you off that as it proves that i'm doing something right! :D
Thanks for your feedback!
I'm aware off the voice problem and this is due to the fact that i made it a 3d sound (I'm currently doing a huge face palm).
I don't know whats happening at the box challenge, it works for me.
And you're right about the "Lasers doesn't scare you?". It sounded so right 3 in the morning after a full weekend of coding, but now i really understand how it bugs you!
Thanks Christina, but your game still beats everything i've played so far <3 ^^
The holding the mouse over the square thing really bugs me, for some it works and for others i does not. A real mystery :/
Will Edwards: I was hoping someone would notice that! :)
And i'm aware that you can't press the Cylcubere button, i was going to add an "alternative" story line if you picked that one but ran out of time. And i'm going to upload a a windows and mac version of the game that hopefully won't have the nasty square bug in it!
You can download the Windows or Mac version.
Cool gameplay, a little hard to use the "growing stuff" to jump higher sometimes. But what really made the experience great was the art. Well done!
Didn't work for me, im on mac.
Nice gameplay and amazing graphics, and great audio as well! A little hard to aim and the enemies where very hard to spot. But very impressive for a 48 hour work!
I really liked the concept of finding all the statues. I wish the challenges were as good as the stone henge puzzle was. Other then that. Great job!
I really enjoyed it! The music worked well with the overall theme and the graphics looked great. It was a little hard to push the other planets though.
Good job!
Quite impressive work for jut 72 hours. Audio got quite annoying after awhile and the camera follow could be better. But overall a good game!
Best game so far! Really loved the graphics and music!
A really laid back and simple game, love it! A lot of the games submited is hard to understand. But this game is pretty straight forward while still offering fun gameplay! Well done.
Awesome! A really original idea, fun and simple gameplay, bravo!
The game looked great and i really liked the sounds! But it was quite hard to aim, but still a great game!
I really like the concept of this game! But i did end up trying to avoid everything because the sound at collision made it hard to hear Sagan! ;)
A really different game! I really enjoyed it even though i couldn't quite understand the mechanics.
I think i understand the gameplay but after the tutorial it gets quite hard. I zoom in to a planet and see the room, nothing more. I can hear gun shoots and i guess it's supposed to be a battle in there but i can't see it. I'm on safari.
A very fun game even though it's quite easy. Not that much content but it looks like you've concentrated on making the game look good, which i can say it does. I would really like to see a post jam version with some epic boss fights! At one point in the game i had a problem shooting while facing down, but it immediately fixed it self!
Great game!
A fun idea that looks good and play well!
A very simple and entertaining game! The game difficulty scales rather slow but after a while it gets quite intense. I really like the audio on the sucky-thingies, it really makes you panic. Well done!
Works fine for me, both on my mac and in parallels desktop. I'll upload to Kongregate just to make sure though, thanks!
Yeah, i was considering introducing a healthbar system for the enemies but couldn't figure out a smooth way to do it when facing multiple enemies, but i still made a health bar for the more challenging enemies ;)
And i forgot to mention that you get health from killing enemies!
Really enjoyed the graphics, sadly i couldn't get past the part where you hide behind the car, i just keep running and hiding behind cars. But up to that point the game felt very ambitious and i'll have to try to play through it later!
a fun and intresting concept, i get some lag spikes at the beginning though. But overall, a good game!
Not my kind of game, but i'm still very impressed that you managed to make it in just 2 days! Everything is well written and it feels very professional.
I like the overall idea and i really like the game! I didn't get through the first level though. I took breath instead of jump that made it impossible.
I really like the graphics, 5/5!
I found this game very entertaining! I really liked the gameplay and the overall feel of the game, but the meteors could be a little bit faster :)
I found it quite hard to understand what to do and the weird walking were bugging me, other then that, a very interesting game :)
Daht mighty laser vision, nuff' said! Loved it, great job for a 48 hour compo!
I really liked the fact that there's a visual feedback of the evolution, makes you want to find out how he looks like at the end! Good job!
Looks great and feel great. It got a high quality feel and it really sticks out. Great job!
A game with a lot of potential. But without a real goal it all seems pointless. I really love the sounds though, nom nom nom!
I think you've earned a five star in innovation! A really interesting and funny game, a bit hard in the beginning when i didn't know that the police wouldn't shot if you didn't upload. A fun game!
Thanks guys! I really tried to make it hard for the victim to realize it's being tricked, i hope it's not to hard to spot the new piece!
"I am looking forward to fooling my colleagues at work tomorrow :)"
This is exactly what i wanted people to do! You sir, are a true villain!
@Pierrec, I realized that laptop players would have a an issue playing without a mouse. But the main concept of the game is stealth and tricking your opponent. I decided that it couldn't be done by using the mouse buttons because they tend to make some sort of noise and a miss click could ruin it all. And if you were to play without a mouse it would be extremely hard to fool the player. But i guess you're right, i might as well add support for RMB and LMB.
Thanks for the feedback!
And i haven't actually seen that video before, but it sure made me laugh. This is exactly how i want Villaintris to be used.
@wlad, awesome that it worked! I'll have to look into that bug, thanks!
I really liked the controls, challenging yet fun! Great job.
Great controls, really satisfying. You really felt like the bad guy!
A nice try. It seems a little un polished but the idea still shines through. Love the look on the ghost though!
You can't not like this game! Hilarious!
I love the idea and the art style is so cool! A little short though but still cracked me up!
I love the intro scene haha! I like the idea behind it but can't figure out the connection to the theme.
That sound when you jump is the best sound. Ever. You get a five star audio for that!
Looks frikin' awesome. Couldn't play much though. Lagged so much it was unplayable. But i'll be back!
Couldn't open it :( I'm on a Mac.
A really fun game! Didn't get to finish it but i'll replay it when i have the time! One thing that bugged me is that it had some parts where you had to wait until someone looked away in order to continue, which really broke the otherwise excellent flow! But overall a really neat game and i love the representation of the guards vision!
I really cool concept but unfortunately i couldn't get the hang of it. I miss some clear instructions. But still looks great and really stands out. Good job!
A very hard but fun game. Interesting level design. The enemies with lasers feels over powered, but it sure do make things more interesting. Good job!
I love the art style! Couldn't figure out what to do and the audio wasn't that great, but the art style! Genius!
Can't get past the first level, but the game both looks good and feels good. And it also seems like a very big game for 48 hours, very good job!
I really liked to look of the game and to objective of the game is clear! The knight has a ton of health though! Can't see a connection to the theme other than that knights some times are good? Other than that, good job!
Unfortunately i couldn't play it as i'm on a mac. But i watched the walkthrough and it looks like an interesting idea with solid core mechanics that, with a little work, could turn out as to be an awesome game! Great work!
Wow, this game really has it all. Great graphics, great gameplay, great sound and it even carries a message! But after playing your game i realize i have to give you something to improve on.
One thing i think you could've been done better is to get a more solid art style. I really love the bright colors and chaos that occurs during retribution, flashing words and colorful lines etc. But the praisers, the chamber and the GUI seems a bit out of place. Don't get me wrong, it looks great, but i think you could've been done even better!
You still get a five star in overall and you immediately rise to my top three!
Feels like a game of luck, would be great with more variety. With more time i think this game could turn into something great! But for 48 hours it's a solid game. Good job!
Great idea, loved the clubbing seal part, true evil! A little buggy though, once i was floating in the air and taking tons of damage. But over all a fun and enjoyable game.
A very cute and fun game! The music is a bit to "staby" and the sound when you pick up the donuts gets annoying after a while and I cant figure out how to exit :/
But i still liked the game and it's actually one of my favorite games so far!
I like the idea but it lacks gameplay and the sound is just a little to much. I like the fact that you've given the player the ability to jump, even though it's not necessary, i read in the comments that you included it for the immersion and i think that's awesome! Still a fun game that's more about the message than gameplay. Good job!
A fun game! When you think it's all over you are presented with a new quest! Good job.
Impressive for a first game! Keep it up!
Wow, i really liked this game and the idea of delaying the hero so you can launch a missile is genius! Well done! Damsel in distress is a little over powered though, i just spammed scream and the hero just stood there. But i really liked it and hope that you'll put down more time and make it even more awesome!
A very nice debut you got here! The controls are slick and it's easy to understand what you're supposed to do. It's a little easy and it would be great with a health bar. Other than that, great job.
Wow, the concept is amazing and very clever! The graphics are great and the music isn't that bad. A very great game for the jam!
A really cool game. Few bugs but nothing serious. The most annoying one was that his arm would extend at random times, but as it doesn't affect game play it didn't really matter. I liked that you have different special powers and even a scoreboard! It all proves that it's a well polished and well thought out game! Good job!
I can't see any connection to the theme, other than killing innocent goats (Which is quite evil when i think of it). The gameplay is not that interesting and the lack of sound doesn't do it any better. But you still present a clear idea and a clear objective, and you do it well.
A fun idea and great work for only a few hours! I like the split misslie mechanic but unfortunately i discovered it when i had already won!
A wonderful concept, a little hard to understand at the beginning. But you quickly get a hang of it. Good job!
This is an awesome Tetris "copy". Looks great, the gameplay is fun and interesting. Well done!
The games looks really good and the controls are awesome. But i can't figure out how to play? All my aliens in space invaders die and i win, i kill pac-man and i lose? Amazing that you managed to finish 3 games but i still couldn't get past pac-man, which probably is mostly my fault. Great job!
A very fun little game, a bit hard to understand at first but you quickly get the hand of it. Good job!
I guess i enjoyed this game as i ended up playing it for almost half an hour! Would've been great with some challenge to it, in the end you only really wait for you monsters to finish. Other then that, a really neat concept with a lot of potential!
I couldn't figure out how to stick to walls, but i still see a well though out platformer that could go far if given more then 48 hours! Looks great!
Couldn't load for some reason, got stuck at 75 %.
It loads fine now and i'm glad you made me try again! Easily gets into my top 3 of LD25! Keep it up!
I like the look and the main idea. One problem though is that it's really hard to find your way back to the den, other then that, great job!
A little hard to control the ghosts, but still very enjoyable. You almost managed to catch the retro feeling but the score numbers and the selection ruins it. Still a really good and well executed idea!
A wonderful little game! With a clear goal, you want to keep going and you are very satisfied when you succeed! unfortunately my game froze when i was about to kill my first enemy, but still a great game!
I really like the art style, i get the feeling i'm looking through a surveillance camera. The pathfinding isn't that great, one of my minions just ran away and ultimately cost me the game! D:
Still a great game and a neat concept!