dmilham 2012-12-17 04:46
Great game. Fun physics associated with abduction. Controls were novel yet a little frustrating. I can totally see how you would have insert the goat into this one. :D
Foon → Ludum Dare Explorer → LD25 → ARM: Alien Research Mission
By hume
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 56 | ||
| Audio | 125 | 3.18 | ||
| Innovation | 142 | 3.39 | ||
| Humor | 173 | 3.11 | ||
| Overall | 190 | 3.31 | ||
| Fun | 223 | 3.14 | ||
| Mood | 315 | 2.88 | ||
| Theme | 326 | 3.29 | ||
| Graphics | 475 | 2.68 |
Great game. Fun physics associated with abduction. Controls were novel yet a little frustrating. I can totally see how you would have insert the goat into this one. :D
I liked the physics a lot, was glad you could pick up the buildings.
Nice take on abduction. I felt like a graphical indicator for the tractor beam was missing, but otherwise the game felt complete.
Controls could maybe use another round of tuning (make everything except rotation happen about 1.5x faster + add some inertia to rotation might be a good start). I feel like catching the humans could be a cool little mini-reaction-game with a faster ship.
I found this game very entertaining, but not, I think, in the way you intended. I cannot for the life of me figure the controls out. But I am definitely enjoying the endless barrel rolls.
Very entertaining. Reminds me of Kill all Humans - definitely a good thing!
This game is loads of fun. I couldn't stop until I had over 1000 buildings "examined," and things finally started to slow down. This game has a sort of Katamari quality of picking up bigger and bigger buildings.
Fun game, I liked the crazy controls. I think the sound might be buggy in the windows version, it was just a super loud reverb.
I developed some sort of a QWOP-like rhythm and was able to successfully propel myself forward the first time I played this, but was unable to do anything besides immediately crash and burn on subsequent plays.
@apophenia, @Crowbreak, I should have explained the controls better (although they were never intended to be easy). QWOP is a little harder than I intended, although I still crash regularly.
Fantastic! I have nothing bad to say about this game! I love the feeling of destruction you get when you go through some of the later levels.
Fun! Wrecking the buildings was a blast, and difficult controls kept it interesting.
It's very cool game
It was kinda hard to control, but I really liked the idea! Cool game overall!
With the additional movement information, I'm not endlessly spinning, but there's still something off and it's too hard to control. I feel like this really needs animation to give a visual indicator of what the saucer is doing.
@Crowbeak It sounds like you're not getting much of a response from your actions, which makes me think that there's something in your environment I didn't see in testing.
I apologize for the frustration, and thanks for giving it another shot.
Interesting! It fits well with the theme. Controlling the ship is really hard!. Nice music and sounds.
Quite fun controlling the ship. Nice music as well!
I really liked the controls, challenging yet fun! Great job.
That was great. Felt like QWOP in a spaceship.
Felt a bit slow, but fun game, and nice take on the theme.
That was fun :)
Interesting aesthetics, but frustrating controls. Could use a little polish, but overall, a nice game!