FoonLudum Dare ExplorerLD25 → ARM: Alien Research Mission

ARM: Alien Research Mission

By hume

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CategoryRankScoreCount
Coolness356
Audio1253.18
Innovation1423.39
Humor1733.11
Overall1903.31
Fun2233.14
Mood3152.88
Theme3263.29
Graphics4752.68

Comments

dmilham 2012-12-17 04:46

Great game. Fun physics associated with abduction. Controls were novel yet a little frustrating. I can totally see how you would have insert the goat into this one. :D

loren 2012-12-17 07:02

I liked the physics a lot, was glad you could pick up the buildings.

ix 2012-12-17 07:10

Nice take on abduction. I felt like a graphical indicator for the tractor beam was missing, but otherwise the game felt complete.

Controls could maybe use another round of tuning (make everything except rotation happen about 1.5x faster + add some inertia to rotation might be a good start). I feel like catching the humans could be a cool little mini-reaction-game with a faster ship.

crowbeak 2012-12-17 07:12

I found this game very entertaining, but not, I think, in the way you intended. I cannot for the life of me figure the controls out. But I am definitely enjoying the endless barrel rolls.

vrld 2012-12-17 07:27

Very entertaining. Reminds me of Kill all Humans - definitely a good thing!

dr-mo 2012-12-17 07:29

This game is loads of fun. I couldn't stop until I had over 1000 buildings "examined," and things finally started to slow down. This game has a sort of Katamari quality of picking up bigger and bigger buildings.

leothecool 2012-12-17 07:33

Fun game, I liked the crazy controls. I think the sound might be buggy in the windows version, it was just a super loud reverb.

apophenia 2012-12-17 17:39

I developed some sort of a QWOP-like rhythm and was able to successfully propel myself forward the first time I played this, but was unable to do anything besides immediately crash and burn on subsequent plays.

hume 2012-12-17 21:19

@apophenia, @Crowbreak, I should have explained the controls better (although they were never intended to be easy). QWOP is a little harder than I intended, although I still crash regularly.

lansiir 2012-12-19 04:49

Fantastic! I have nothing bad to say about this game! I love the feeling of destruction you get when you go through some of the later levels.

johndb 2012-12-19 04:55

Fun! Wrecking the buildings was a blast, and difficult controls kept it interesting.

remblej 2012-12-19 21:29

It's very cool game

klakwa 2012-12-20 13:57

It was kinda hard to control, but I really liked the idea! Cool game overall!

crowbeak 2012-12-20 14:11

With the additional movement information, I'm not endlessly spinning, but there's still something off and it's too hard to control. I feel like this really needs animation to give a visual indicator of what the saucer is doing.

hume 2012-12-20 19:17

@Crowbeak It sounds like you're not getting much of a response from your actions, which makes me think that there's something in your environment I didn't see in testing.

I apologize for the frustration, and thanks for giving it another shot.

ceronman 2012-12-21 14:30

Interesting! It fits well with the theme. Controlling the ship is really hard!. Nice music and sounds.

dustystylus 2012-12-21 14:51

Quite fun controlling the ship. Nice music as well!

birchmountain 2012-12-21 15:10

I really liked the controls, challenging yet fun! Great job.

ysty 2012-12-21 18:00

That was great. Felt like QWOP in a spaceship.

zkenshin 2012-12-24 02:24

Felt a bit slow, but fun game, and nice take on the theme.

jmaasing 2012-12-27 21:15

That was fun :)

gamerespect 2013-01-01 05:37

Interesting aesthetics, but frustrating controls. Could use a little polish, but overall, a nice game!