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oldtopman

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201328You Only Get OneOneVarjam
20132710 SecondsUltimate Fighting Game vs. Monocule 1: Dare Edition!!!!!!11!!!!1111one!eOne!~compo
201326MinimalismTanacompo9872.752.043.173.963.292.9439
201225You are the VillainRise of Evilcompo3183.073.042.783.672.483.672.6352
201223Tiny WorldUpVotecompo8831.821.722.152.031.392.972.761.8173
201122AloneForever Alonecompo5502.211.862.072.711.201.002.251.502.6314
201121EscapeAscapecompo4921.501.501.462.001.001.002.701.711

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by oldtopman

oldtopman leaves an average of 23.2 feedback comments each event.

LD26 — Minimalism (15)

stairs by cardboard 2013-05-02T03:33:00

The game is difficult. I had a hard time "marching" up the stairs, and it seemed to go on forever, with no incentive.

...then I opened the sauce, changed a few Trues to Falses and vice versa. Cool game, I loved the ending animation. Only real complaint is that the difficulty is a bit much.

Also, if you're going to use autotracker, at least try a few and use the least obnoxious one :P

Aduno by Justin Mullin 2013-05-02T03:12:00

Pretty complex, it reminds me of SpaceChem. Very cool though.

color bounce by shuall 2013-05-02T03:01:00

I can't get it to work:

bash-4.2$ ./bounce.sh
./bounce: error while loading shared libraries: libGLEW.so.1.7: cannot open shared object file: No such file or directory

Slackware 14.0x64 - 3.7.9 kernel.

Where is my Bone? by Uhfgood 2013-05-01T19:42:00

Solid game - nothing new here or unexpected (besides the ending[s]). Appreciate the Linux build - I wish people would do more of them, especially when they're only a click away.

Spike Line by Yorwba 2013-05-01T03:47:00

Pretty straightforwards, does what it sets out to accomplish.
I would like to see more control over the jumps and some non-painful music if you were to continue developing it.

P.S. - I've fixed the Windows build in my game; thanks for pointing it out!

^2 by MaxguN 2013-05-01T02:51:00

Very difficult - I kept falling onto the first circle and losing a life.

S by rodrigomotta 2013-05-01T02:43:00

The game is good objectively.
Subjectively, what the heck was it?
I was collecting items, stuff went between screens, there was multiple time periods, an alien saucer, then boom - the game's done.

Escape the minimalism! by se1by 2013-05-01T02:23:00

Reminds me of the game in the keynote :P
At any rate, it seems to be well-polished, just too short and no health.
It happens, welcome to Ludum Dare.

Prisma by plash 2013-05-01T02:12:00

Very good game, very polished. Some of the most entertaining source code I've seen in a while - I'd love to play around with it, because it seems very well written for a 48 hour game. What license is it filed under?

MinimaLand by Switchbreak 2013-05-01T01:53:00

Cool game - interesting take on the theme.
I didn't manage to make it past those two spikes that were really close, but I had fun anyway.

ASCII 219 by Richard Rice 2013-05-01T01:44:00

Decent game, but it is linear and can get a little repetitive.

I Dream In Color by evilseanbot 2013-05-01T01:22:00

Lemmings meets Closure.
Not original, but the gameplay was pretty solid.
I'm not certain how it tied into "Minimalism" though.

Formless Reliquary by PsenFilip 2013-05-01T00:51:00

Well polished, atmospheric. I remain confused, and convinced that some of the levels are unbeatable. Nevertheless, it's pretty good.

Boxy by matter123 2013-05-01T00:36:00

A little floaty for my tastes, but a pretty good game! I liked it!

Contact: Lost by William Bundy 2013-05-01T00:22:00

Very confusing, but it looks very complex. If only I knew what was going on here...

LD25 — You are the Villain (24)

Crobal and friends by Gaeel 2012-12-19T21:50:00

Doesn't run on my system. I've tried both .jar's and the .sh.
Slackware 14.0_64. http://hastebin.com/purunelowe.avrasm

Greater of Two Evils by eli 2012-12-19T18:38:00

Fellow review-readers, what we have here is a marvelous example of a game. eli has provided me with the best game in the entire Ludum Dare thus far. I'll cover each category separately.

Innovation (5/5): Of all the board/card games I've played, this one manages to pack an interesting mechanic into a game without wasting hours setting it up (See: D&D, or other tabletop RPGs). The gameplay is simple, perhaps too much so, but it has a simple mechanic that captures my attention far longer than any game so far.

Fun (5/5): The idea of becoming a villain just to destroy the environment is a captivating one. The ability to destroy tiles and watching the game become an almost maze is unique and entertaining.

Theme (5/5): "You Are the Villain". It doesn't get much better here. Polluting oceans, burning forests, causing plagues, and enslaving people is about as villainous as you can get. Oh wait. You're competing against another villain at the same time. It's only a pity I can't double this score.

Graphics (5/5): In four words, unbelievable. It felt like I was really on my kitchen table playing this game. Despite my slightly aging computer, I was unable to discern pixels, nor were there any graphical hiccups. 60(+)FPS, easily. A little creepy that the AI looked like my family, but such is a game. The patterns on the cards were the icing on the cake. Simple, yet informative.

Audio (5/5): The clearest sound I've heard from a game yet. Absolutely incredible voice work from the AI as well.

Humor (5/5): Again, the AI is a well-rounded thing, being hilarious without coming off as fake or perpetually chipper. It had me laughing at many a time.

Mood (5/5): I rate mood as "Was I into the game". The answer here? A definitive YES! Nothing beats cackling about burning down forests while you're in a rush to go pollute an ocean

Overall (5/5): An impossibly well done game, with some excellent cross-platform support. Works well on my AFW furniture, on my Ikea furniture, even my floor. I love board games, but hate the setup/cleanup, and you've taken all of that out.


Notes: I love the simplicity of the game, but I made 3 additions to add a little more strategy.
#1: Players start in opposite corners.
#2: No sharing spaces with other players. (or jumping over them).
#3: Add one extra turn to the time it takes for a tile to be destroyed.

Conquest Of The Mayans by PTSnoop 2012-12-19T05:11:00

The game's text doesn't load, (possibly) among other things. http://i.imgur.com/BWyYY.png

No rating from me, but it looks pretty good!

Linux Xavier 3.2.29 #2 SMP Mon Sep 17 14:19:22 CDT 2012 x86_64 AMD Athlon(tm) II X4 640 Processor AuthenticAMD GNU/Linux

Slackware 14.0(64), upgraded from 13.37(64).

TAKEOVER by ahm99 2012-12-19T04:52:00

Sometimes the most important part of Ludum Dare is submitting something, even if it isn't a game yet.

ARM: Alien Research Mission by Hume 2012-12-19T04:49:00

Fantastic! I have nothing bad to say about this game! I love the feeling of destruction you get when you go through some of the later levels.

DieCubesDie by Enneract 2012-12-19T04:34:00

While not a spectacular game, this one left me feeling dirty afterwards. 5/5 in Mood.

Mad Professor by AhNinniah 2012-12-19T04:25:00

Excellent game, my only complaint being that the score should be multiplied by ten thousand or so. Nevertheless, an excellent game.

Legithief by nddrylliog 2012-12-19T04:19:00

Not a bad game, but it is a bit frustrating trying to "break" the items with the baseball bat. Sometimes they fly across the room, most of the time you just get a "hit" sound.

We Are Promoted Toknight by EatenAlive3 2012-12-19T03:25:00

This game is just plain fun to play. 4/5

None Shall Pass by cardboard 2012-12-19T03:19:00

Easy to pick up, with a simple attack/punish feature in there as well. Maybe too easy, but polish is something hard to achieve in Ludum Dare. 4/5

Clowns Vs. Bunnies by angela 2012-12-18T21:13:00

A little short and not quite on-theme, but it is a game, and you did finish it, so points for that!

Let them live by MaTX 2012-12-18T17:30:00

Flawless game. Gave me the chills after playing. 5/5

Call of Booty by xandrew 2012-12-18T17:21:00

Excellent game, and bonus points for making an online game within the time constraints! Note that even if you're on the ship, you still game over.

Splatter by Tsuk13 2012-12-18T16:58:00

Not a bad game, but the game should be 1-2 wider, because killing frogs on the side is a piece of cake (drop car on frog). I liked it though; nice concept!

Blob Revolution by kill0u 2012-12-18T16:52:00

Although a bit difficult for my tastes, this game is well polished with well designed graphics. The level design is no slouch either, with a variety of challenges to keep the game fresh. 5/5

Doc's Heist Starring Snuggles the Cat by hints 2012-12-18T16:27:00

Excellent game, with stellar level design. A little rough around the edges, but such is the norm.

Hero Beat ME! by theGiallo 2012-12-18T16:05:00

I think you forgot to post your source.

A Natural Villain by ClownyBastards 2012-12-17T22:25:00

I loved the game! "Tight" controls, with a new premise and all that; simply marvelous. I could see this, as is, being sold on mobile. 4/5.

Kingpin by naxum 2012-12-17T22:02:00

The game in the middle window doesn't appear under OSX (10.6.8). It still seems to work, as I could select (what seemed) to be different towns and buy drug dealers.

Die a Hero or Become the Villain by Mr. Wonko 2012-12-17T21:52:00

I love your text adventure game! While incomplete, it had me laughing.

For those of you who can't get past the starting point, try "live" or "die".

Dream Chamber by headchant 2012-12-17T04:17:00

The game is very solid, with only three bugs to note.
One: Every single floor says "Welcome to Level 2"
Two: Enemies get scarcer and scarcer the father you go down.
Three: You often enter a room right on top of an enemy.

The only detriment against the game is it's lack of villainous themes. However, the music is stellar, the gameplay is solid, and the graphics are coherent.

Lovely Santa by joe 2012-12-17T03:58:00

At first glance, this game appears to be one about quitting, not about villany. However, after digging through the source code and finding that you're supposed to press enter, it would appear to be one of a genocidal Santa Claus. Is there something I'm missing here?

Villain Simulator 2000 by TheCze 2012-12-17T03:46:00

WARNING: CONTAINS MATURE THEMES.

However, if you can work past that, you'll find an excellent ode to villany here. However, the fact that not all content was created during the compo knocks this one down to a 2/5 for me.

Animal King by gabeochoa 2012-12-17T03:23:00

Looking past the fact that the game is *very* confusing (it's incomplete, after all), it seems that you've got a pretty solid engine. It has a good "feel" to it, and I like the font.

LD23 — Tiny World (53)

Snowglobe by olav_st 2012-05-10T17:22:00

This is *very* fun. I can't seem to get past level 5 because the sleigh disappears, but otherwise very fun. I mean, I downloaded the source because this is so awesome. Graphics weren't absolutely great, but very good overall. 4/5

NaMa Tek by vrld 2012-05-10T17:14:00

I like the game, but a more in-depth readme would be nice. Also, the clear button should reset the position as well, so you can't just assign single instructions to step through the game. Otherwise,
EPIC!
A programming game where you have to make a smart robot? Brilliant! Reminds me of my days back when I made a wall-evading robot.

Tiny Huge Planet by Jesper Oskarsson 2012-05-10T17:05:00

I loved this game, and I'll tell you why I gave you 5 stars everywhere. Because it's a board game that I played with my family. The mood set when you're playing with four people is better than any other game in existence. The laughs you get when you crush someone into oblivion. And nothing beats the live trash-talking soundtrack, provided by my competive wife and kids. The graphics were also excellent. Even on my old table, the shading and reflections were excellent. I could not spot a single rendering malfunction anywhere. And because I could play it with other people, I'm giving you a five in fun as well. So, 5/5. This is the best fun I've had all LD. HOWEVER, we had some questions about the rules.

GENERAL QUESTIONS:

Do you have to take all moves when you're attacking?
Do you have to take all the moves when you're trying to land on a planet?
Can you trade cards?
Do you have to reveal your hand?
Can you play multiple production cards on one planet?
Can you play multiple production cards on one turn?
What happens when all of your pieces leave a planet?
Does the "Tiny World" card place a planet randomly?
When generating the starting four planets, do you have to place one in each 4x4 quadrant, or does the dice roll determine that?
Do you have to own the destination planet to teleport to when using the "Matter Transport" card?
When a person dies, does the person that killed him get the cards/planets?
Can you play more than one "Super Duper Lazer Beam" in an attack/defending?
Can you move on top of a player and attack from there?
Do dead units disappear forever?
How many units are you allowed to have on a planet at a time?

DEFENDING QUESTIONS:

If you are attacking a planet, do all the tokens stacked on the planet combine for defense?
If someone attacks a piece outside of a planet, can other units adjacent to the one attacking help defend?
If multiple units can defend, do all the defending units die upon loss?

COMBAT QUESTIONS:

If I understand the instructions correctly, you can only attack/invade at the beginning of your turn. This means that you have to move next to someone, wait for them to try to attack you, then you can retaliate when it's your turn again. Is that right?

COMMENTS:

Wife - "If you stack more than 4 units on a planet, it's invincible, since only 4 can attack at a time

Kid #1 - "It's like risk, but one that doesn't last weeks."

Kid #2 - "If I win, do I get to keep the money?"

Thanks for the cool game, and if you fix them, I'll keep a copy of these rules around :D

tiny hostile world by Akunate 2012-05-09T23:17:00

Cool game, though I think that you could do with the incentive/increasing difficulty that caranha says.

Immunity by umwgmc 2012-05-09T21:04:00

Works well for me. I like the game, and the artwork isn't bad either. However - the difficulty is way to easy. Simply spam the clicking and win.

NanoQuest by Mago 2012-05-09T20:58:00

A little feedback with some sound would be nice, and sometimes the enemies come clumped a little too close together. Other than the actual game, the rest of it looked very nice.

The borders of Tiny World by AngelDE98 2012-05-09T20:54:00

Cool game, but all I get is a black screen. Console output is here: pastebin.com/9scJPDMk

Save the World by Deza 2012-05-09T20:51:00

I love the game, and very innovative with the sliding planet! 4/5

Bacteria by tmanrules97 2012-05-09T20:48:00

It was frustrating to not have the firing on an independent axis. A scrolling background would help a lot too.

Tiny's World by Topaz 2012-04-26T01:08:00

Don't have pygame installed (that's my fault). Note that it doesn't run on linux at all if you leave the apostrophe in.

Escape from Minimars by Adhesion 2012-04-26T00:43:00

Awesome game, but gets too laggy at level 3. 4/5

Smallworld Survival by Norgg 2012-04-26T00:36:00

Cool game, but why no source code? I really want to see it :<
If I could suggest two improvements, it would be to give me something else to do, and to slow the clock down a bit.

Zombie Siege by Fsmv 2012-04-26T00:32:00

Looks neat. protip: if you're out of time, use a timer as a highscore. 2/5

Tiny world survival by Dracir 2012-04-26T00:29:00

It seems that the mac/linux versions are crashing due to audio. Perhaps you would put up a silent build for us?

Pluto's Revenge by Hattered 2012-04-26T00:00:00

I like the mechanic, but it's not much of a game if there's no end condition :/

Tiny World Peace by jwolf 2012-04-25T23:50:00

I think you captured the nature of the game perfectly. The game ends a bit too quickly for me though. 4/5

The Wizard Delven by Polar 2012-04-25T23:14:00

I have no idea what's going on here. I understand that I can craft stuff, but how? And how do I kill the first zombie? Also, when moving you need to make a "while (keysidown) {move}" as opposed to "while (key was initially pressed) {move}"

Tiny Catan by sudojess 2012-04-25T22:09:00

Cool game, although 5000 years is a long time. 3000 would have been more suitable. However, excellent game here with world generation, people, reproduction - everything here is great! I especially liked the bit art, and the humour at the end, Made me chuckle.

Fish Tank Commander by quill18 2012-04-25T21:11:00

I definitely have to give you points for ambition. Throwing together a MOTBS over 48 hours cannot be easy. However, playing the game becomes a bit of a grind for a few reasons: no realtime updating, you have to rely on messages. No lobby, so you have to track down someone willing to have a match. No animations at all, leaving me wondering whether or not my damage took. Not enough movement or strategy when it comes to the fights, half of the game is just trying to move into a battle-ish shape. The infrastructure is un-nesecarrily complicated for such a small game. It does work well though.

Overall: Great aspirations, but too many flaws for me to see to the gameplay behind. 3/5

Quarky by sythe 2012-04-24T23:02:00

I kept getting caught on things, and so did the AI. Cool game though.

Cracked by blackbird04217 2012-04-24T22:38:00

Great game with features I've never seen anywhere else. Not certain what this has to do with tinyness, but still fun to play. Release this on iOS and you have a day 1 purchase :D

Little Mischief Makers by netguy204 2012-04-24T21:17:00

Cool game, though the timer is a bit high. Music is really well done! 4/5

Epic Scale Warfare by devwil 2012-04-24T20:39:00

Not quite sure what's going on here. I get a screen of dudes, then after dragging the mouse about a bit and watching these people "shoot", I see a screen with planets. Not rating until I have some idea what's going on here. FF11, Linux x64

Calamity by jonnopon3000 2012-04-24T20:34:00

I really enjoyed the game, and it made me think more than any other entry out here. Got to use my good old 4x4 evo map-calculating skills here. You stretch out the game a little, I think that if you made the world a bit smaller it would be even better. 4/5

Disregard All Humans by Fireblend 2012-04-24T20:17:00

Disregard All Humans is one of my favorites so far, with the game balance and speed perfectly matched. You slowly realize that the moon filling up is an indicator of...something, and the planet shrinks so that you just barely start to notice it. Overall a solid game that lasts long enough to hold my attention span, without being so long that it gets boring. Here's my first 5/5 in overall.
Perhaps if you revisit this you should...I have no idea, it's perfect the way it is.

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-24T19:40:00

Cannot run: Linux x64. I'll be in IRC if you want to sort this out.

Exception in thread "main" java.lang.NoClassDefFoundError: lib
Caused by: java.lang.ClassNotFoundException: lib
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
Could not find the main class: lib. Program will exit.

70 seconds left by emveyh 2012-04-24T19:38:00

Not quite sure what this had to do with the theme, but the game is pretty awesome. If there was one feature that I could reccomend for you to add, it would be somehting to dodge/avoid, possibly with pickups. This is the most fun I've had playing a game all LD though. 4/5

High score: 33257
http://db.tt/tdcPKlxQ

Homedefender by Hopps 2012-04-24T19:10:00

I like the game, and the core gameplay is very innovative. The difficulty is a bit high though, and a more gradual difficulty would be appreciated.

LEADERBOARD GET: 368 people saved :D (pics or it didn't happen)
http://db.tt/Urdtk6at

Glue Galaxy Rescue! by kirbytails7 2012-04-24T02:34:00

Excellent work here. The graphics and gameplay were a strong point here and did not disappoint. Add a two player mode (split screen perhaps) and I'd buy the game.

ARACHNID by BuffaloPhil 2012-04-24T02:26:00

Cool game, but I'm not sure what the point is, or where the challenge lies. I'll just assume that it was cut due to time.

The First Frontier by Nickardson 2012-04-24T02:20:00

I cannot play on linux 64bit with love 0.8.0:
Error: main.lua:1028: Incorrect parameter type: expected userdata.
stack traceback:
[C]: in function 'setFont'
main.lua:1028: in function 'draw'
[string "boot.lua"]:410: in function <[string "boot.lua"]:373>
[C]: in function 'xpcall'

Buggy, Tank and Missile Launcher!!! by Vic 2012-04-24T02:17:00

Alright, here's my game: http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=5874

BioBattle by Budda 2012-04-24T02:09:00

Seems cool, but it feels like pokemon, and really, few 48 hour games can compare to pokemon :/

Magma Defense by kj654321 2012-04-24T02:06:00

I made it to level 4 with 26 missiles left. I think that the best improvement to the game (if you revisit it) would be to add a short intro about how the last space invader-defender person dies, but time is obviously a constraint here. 4/5

Most of us live in a tiny world by jeffz 2012-04-24T01:56:00

I'm not quite sure what you're doing here. It's pretty bad, whatever it is, sorry to say :(
Sounds like you have a cool base for a drinking game though.

Freddies by berkano 2012-04-24T01:53:00

I'm not quite sure what's going on here. Not going to review since I likely don't get it.

Wulcan by leafo 2012-04-24T01:01:00

The game is excellent, and I'm rubbish at it. Decreasing the difficluty would be nice, but overall, you've hit this one out of the park. 4/5

Pale Blue Dot by KevinWorkman 2012-04-24T00:57:00

Webstart is a bad link, and the applet crashes for me. Slackware Linux 13.37x64. FF11

Invaders! by wibblymat 2012-04-24T00:45:00

High score of 6500! I didn't know that if it hit the player you insta-died :/
Cool game though, just needs a surreal soundtrack for ld perfection.

TinyBoxes by geekygenius 2012-04-24T00:37:00

Can't actually play the game, but the soundtrack is awesome, and I can give you a 4/5 for actually making one.

Flyght by yosh 2012-04-24T00:33:00

Reminds me of the patterns from Galaga. Both games are cool. Not quite sure how this ties into "Tiny World" though. Also: BEGIN LEADERBOARD! My highscore: 123

http://db.tt/VmYuY1IK

Tiny Defense by Jim Haslett 2012-04-24T00:27:00

Finally, a space invaders overhaul! I would never have thought to do something like this on a sphere.

Squish by mailman105 2012-04-24T00:22:00

Opens up as a 0x0 window in Linux x64 with Sun-Java (Slackware 13.37). Using Xfce.

I want to turn the heater on by Andrew 2012-04-24T00:20:00

Pros: Sound effects were spot-on, and the multiple dimensions is pure geinus.
Cons: The solution to the last puzzle was inobvious, and made little sense
Overall, a fun short time waster, perfect for this compo. 4/5
Thoughts: A little background music hasn't hurt anyone, has it?

Trucking the Universe by FrozenCow 2012-04-24T00:05:00

Pros: The graphics are excellent. Points for "BEER GET"
Cons: Not really a con, but your main link crashes at 15/23
Excellent game, with suprise difficulty after you've practiced with the booze run. 4/5
Thoughts: Some ukelele music would have been suitable for the beer run, so you could complete the redneck mood.

Microbe jump by jmaasing 2012-04-23T23:58:00

Pros: Gameplay is solid
Cons: Nothing really
Suggestions: Perhaps more complex gameplay with arcs as you jump, and some generic rainforest tracks are in order.

Score:4/5

Earf Defender by cobrajs 2012-04-23T23:44:00

It crashes constantly on Linux x64 with love 0.8.0.

Berries by tlaine 2012-04-23T23:40:00

Wander around, get killed. It does work on my Slackware box though.

Tondie and Zupe by Cosmologicon 2012-04-23T23:25:00

Every time I place a table, the controls die. No chrome for me here on linux though :/

Pocket Strife by josefnpat 2012-04-23T23:02:00

The only thing separating this game from perfection is having a few different factions/colors for the enemy. I would definitely buy this game. If you ever decide to improve the game, the first thing you should do is add multiplayer.

Giant Wizards from the Outer Rim! by tompudding 2012-04-23T22:48:00

This is fantastic! Give me some more weapons, more health, and a little more strategy and I'll be able to play it with the rest of my family! It reminds me of Advance Wars a little bit.

The Plane Walker by Danvil 2012-04-23T22:40:00

The gameplay was okay, but there was no end. A simple highscore screen would have been nice to see. Also a bit boring when you get the sword and hold down the mouse for instant pwnage :/

Tiny World is in Danger! by Nicko21 2012-04-23T19:31:00

Great game, though I think that it could be improved with a faster scrolling speed as the game went on. Also, I'm opening the leaderboard with a HighScore of 80799.0
http://db.tt/L97RLRw0

LD22 — Alone (1)

Desert Adventure (with Kittens) by Fififox 2012-01-06T16:58:00

Loved the game. I believe I died in all the ways:
Gunpowder explosion
Fall
Drowning
Impalement
Suffocation
Dehydration
Snake bite