FoonLudum Dare ExplorerUsers → kibertoad

kibertoad

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201533You are the MonsterThe Terror of Litvillejam
201430Connected WorldsA Whimsical Adventure At The Other Side Of The Rainbowjam1973.492.823.003.133.873.862.034.06100
201429Beneath the SurfaceBeyond The Surface The Chaos Risesjam5132.972.613.102.323.713.372.183.3171
201328You Only Get OneOut of Mindjam3103.022.642.622.103.403.271.713.0591
20132710 SecondsPinokio and Juliet 2113jam4442.752.603.082.763.062.812.452.66100
201326MinimalismChurch of Minimalismjam3202.982.092.812.903.723.252.583.41100
201225You are the VillainWitching Gamejam1633.002.643.213.863.243.482.453.5659
201224EvolutionOmega Architecturejam443.543.003.043.563.504.092.763.28100
201223Tiny WorldSubmarine: This Ain't Your Momma's Bathtub, Tovarischjam1362.972.923.462.922.473.612.823.5879
201122AloneSpace Station 1: No Programcompo5462.221.733.042.071.081.082.052.332.3877

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by kibertoad

LD22 — Alone

kuudou by summaky 2011-12-24T18:17:00

Amazing!

TownAlone[DISTRICT 214] by nuprahtor 2011-12-19T14:18:00

Why Russian text in mostly English-speaking community :)?

The Unattainable Lightness of Solitude by philh 2011-12-20T17:30:00

Fun! Fun!

Last breath by deepnight 2012-01-05T19:00:00

Wow...

Quiet, Please! by ladron 2011-12-19T23:23:00

Enjoyed it. Nice treatment of a theme.

This Sentence is False by wademcgillis 2011-12-20T01:31:00

Now that's one random game...

Leaf me Alone by AyCe 2012-01-08T18:49:00

/There was so much instructions that i forgot when the game actually started/

This.

Umbrella Trip by chardish 2011-12-20T17:37:00

Amazingly innovative :)

The Misadventures Of Homeless Dave by raver1975 2011-12-19T14:30:00

Woomba!

Dr. Autofober's Experiment by tcstyle 2012-01-08T18:44:00

Interesting idea but action is too frantic :(

Puppy Shelter by increpare 2011-12-19T22:41:00

Wow, it actually has gameplay in it :). Good job overall, although it has a rather weird use of theme...

The Necropolis by Tristan 2011-12-20T01:08:00

Light detection seems off, you get wounded even if monster is on screen but in the darkness.

Fresh idea, nice execution, insane difficulty :).

Unfortunately, I have to award a low Audio score for you seem to have missed the part of the rules that states ORIGINAL ASSETS ONLY. Sorry.

My own footsteps by mcc 2011-12-24T17:50:00

Atmospheric.

Alone in the Ark by PaulWagener 2011-12-19T22:33:00

Amazing! That sudden 3D sequence totally blew my socks off. Bonus points for voicing the game :).

Leave me alone by daredevildave 2011-12-19T14:04:00

I enjoyed it a lot, thanks :).

Lonely Robot's Kitten Quest by Beerman 2012-01-08T18:54:00

Leve design is very poor - looooong wall with only one entrance? Come on... Also the controls are NOT suited for platform jumping, except kitten sits on a narrow platform above. Wut?..

Duke Ludum Forever by Apogee 2011-12-20T00:59:00

Hail to the King, baby!

A Weekend Alone by Nolan C 2011-12-20T00:53:00

Ahahahaha, that was brilliant!
Although I would appreciate it if there weren't those glowing arrows telling me when to replenish what in a game where my only activity is to control the replenishment!.. First time (to indicate the location) would totally suffice.

Alone by Sento 2011-12-20T00:10:00

You wouldn't believe the amount of fun I had with it :).
Could you please add the option of skipping the earlier levels? Replaying them over and over again gets tedious...

Space Station 1: No Program by kibertoad 2011-12-19T13:16:00

Updated to fix the crash bug. Also removed unnecessary dependencies from the sources, so now they are less painful to look at and easier to compile.

Space Station 1: No Program by kibertoad 2011-12-19T21:48:00

Re: linux crash. Sorry, I've missed linux dependencies in the package. Please check the updated linux link (NoProgramL.zip) - that one should work. Please report, if it does not.

Re: sound and window disappearing -> No, it doesn't have any sound. Regarding the crash bug - can you confirm whether you have the NoProgram.zip or Noprogram-fixes.zip version? I've fixed the only known crash bug in the latter one. If it's another one, I'd badly want to know what you've been doing :).

Space Station 1: No Program by kibertoad 2011-12-20T10:15:00

re: Windows 7.

64 bit, right? Sorry, I've missed those dependencies. Please download the fixed package (link updated) NoProgram-fixes2.zip and give it a try.

Space Station 1: No Program by kibertoad 2011-12-21T11:47:00

Thank you, KhaoTom :). There's plenty of space for improvements and more in-depth mechanics - an expanded version is planned for the future.

SpaceMission by Muu? 2011-12-19T14:08:00

Pretty solid entry. I especially enjoyed the music. What was it done with?
Gameplay was too short for an actual game, but felt perfect for LD entry :).

Neural Entanglements by Aardvark 2012-01-05T18:55:00

Windows link: Error (404).

Please reupload.

Rockstar Wannabe Alone by whatthemall 2011-12-20T00:02:00

Collision detection is kinda meh. Could you make it somewhat more forgiving?.. Also what's the deal with often unavoidable... thingies, floating in the air and bringint groupies closer? Game seems unbeatable because of them :(

OMFG FFS will you LEAVE me ALONE by yerahmeel 2011-12-20T01:23:00

That was FUN!

Lone Wolf by Oliver Simon 2011-12-19T14:55:00

Splendidly done, being able to see a moon is a nice touch :).

The only thing that annoyed a bit was a longer-than-necessary searching for a bridge, but other than that - great work.

Alone in the Crane by evilindiegames 2011-12-20T00:31:00

Kinda fun, but, to be honest - nothing special - and the whole idea of tetris-like construction of a ladder was already used in earlier Ludum Dare. Still, above-than-average entry.

Colorless Hope by Crimsondrill 2011-12-20T00:23:00

Top-notch graphics, solid gameplay, but it was a complete theme-misfit.

Judging by the name - Lietuva, I presume (-:?

The Four Hats in "Room to Roam" by tacograveyard 2011-12-20T00:25:00

Where's Windows or web versions we are promised? All I can see on the linked page is the iOS one.

The Four Hats in "Room to Roam" by tacograveyard 2011-12-20T00:55:00

:)

Midas by Wanderlands 2012-01-05T19:13:00

One of the best games this LD.

Dysentery by MisterDerek2 2011-12-20T01:33:00

Silly but enjoyable :).

LD23 — Tiny World

Deconstructorium by Deconstructeam 2012-05-07T19:21:00

Now that was great!

Minor Deities by maranas 2012-05-11T17:23:00

Nice little game, excellent concept, wish it was more logical and predictable.

Last World by Jiddo 2012-04-26T22:30:00

Optimized pretty poorly, animation skipped all the time. Nice concept overall. Dying few times while reading the tutorial felt... weird.

Tiny God : Small Diety, Big Pantheon by Lacutis 2012-04-24T19:37:00

Great idea, although it gets grindy after I while - having to plant grass over and over again makes you feel like a divine gardener :(. Could it expand on it's own after being planted?..

Tiny Timmy and Big Bill by OmarShehata 2012-04-26T23:10:00

Great idea, perfect execution! One of the best LD games I've seen so far.

Virtual Immersion by VininhoTeixeira 2012-04-26T23:01:00

Please upload it someplace that wouldn't require the registration - like rapidshare.

Millinaut by Throbbery 2012-04-24T19:21:00

Would be nice if some play instructions would be included in-game :)

Godzilla Rampage by kasarun 2012-05-11T19:16:00

It's ok, although more fluid movement would be most welcome (e. g. move diagonally by pressing up+down)

Lililput by Incredible Ape 2012-04-24T19:26:00

Nothing exceptionally new, although overall polish (visual\audio presentation) deserves lots of kudos :).

Immunity by umwgmc 2012-04-26T22:49:00

Using launch4j or at least supplying the launcher bat file wouldn't have killed you, ya know :). Also Java 7 was completely unnecessary - was too lazy to install it, sorry - so no play for me till autoupdater pushes it on me. Will rate then.

Pixel MMO by daniel 2012-05-11T19:28:00

Ahahaha! Thanks, I was impressed.

Fracuum by TylerGlaiel 2012-05-05T18:26:00

Wonderful game, flawless execution. Thanks!

Tiny World Civiliaztions by Square Particle 2012-04-26T23:17:00

Good idea, poor execution. Since terrain is not important, nations could be placed on a single screen, elimintating the cumbersome scrolling. Events seem to have little impact to care about, nations could happily trade or fight for centuries without any interesting consequences.

In The Beginning by BenW 2012-04-24T23:47:00

The game could certainly use some additional features and actual gameplay, but as it is, it's a nice and relaxing experience, even though not a very long-lasting one.

Post-compo edition would be great :)

Pretentious Game by keybol 2012-05-11T19:01:00

Excellent game! It starts where most similar games start, but takes the concept few steps further. Bravo!

Cruel space by Stalker_23b 2012-05-05T16:56:00

Amazing graphics, although a bit more optimization wouldn't hurt. Some extra lives or ability to continue where you died wouldn't hurt, though.

Catamari Meowacy by SethR 2012-05-06T20:14:00

Ahahahaha.

Berry Hunt by nickonetwenty 2012-04-26T23:04:00

Nice twist for a platformer.

Real War by nuprahtor 2012-05-06T20:31:00

Great atmosphere, unclear gameplay, questionable ending.

The Office by Mirroar 2012-05-07T20:04:00

Nice idea, not enough content, too repetitive.

Super Strict Farmer by Benjamin 2012-05-06T20:56:00

Most fun to play LD game so far :).

Rambros by Black Ships Fill the Sky 2012-05-05T18:01:00

Excellent game! One of the best this Ludum Dare. Please expand it afterwards.

DINO-CAB by EricTheCoolDude 2012-05-05T17:00:00

Idea is great, however due to the execution is not too fun to play: city streets are so tiny you can barely navigate them even if you are not particularly in a hurry, and if you are... Good luck to you, then. And if you merely want to unleash mayhem on city - you can't do that either, as game will come to end rather quick. This game begs for some post-LD attention.

End of the World by bcjordan 2012-04-30T18:45:00

Don't have iPhone or Android.

These are your Friends by Farfin 2012-05-06T20:18:00

It was okay.

Angle Isle by Rusty Moyher 2012-05-05T16:51:00

Very stylish graphics, fun gameplay.

Stomp-A-Thump by OnionBlaze 2012-04-26T22:59:00

Simple fun concept, okay execution.

BEEFWAR by crackerblocks 2012-05-06T21:28:00

Now that is insane :)

Tiny World Cardgame by SusanTheCat 2012-05-07T19:41:00

Great fun!

Dreamworld by JoeCool17 2012-04-30T18:44:00

Running pure python file didn't work at first (have python installed), was too lazy to investigate. Can I ask for an exe?..

Path O' Invasion by ratboy2713 2012-05-05T18:07:00

Good idea, wish it was more polished. Objects are too small, mass-select is missed a lot.

Overpopulous by Make A Game 2012-05-10T11:53:00

Ace.

TinyGiant by triggs 2012-04-30T18:48:00

Simple fun. Was enjoyable.

Science 101 - The Sewer Chronicles by mrainwater 2012-04-24T19:06:00

Voiceover added so much to the game! Nice twist on the genre, was fun (even though punishingly hard).

SimHamlet by Thief 2012-04-26T22:43:00

Too slow, no real choices, no real strategical or tactical thought required. Which is quite unfortunate - I really wanted to like this one...

Super Fun Crushy Time! by Darkfrost 2012-04-25T00:00:00

Good game. Gameplay mechanics aren't new, but first-person worked really well. Wish there was some way to restore health :). Also it was nice crushing traps after growing large!

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-24T20:31:00

youdonotexist: thanks for the fix!

Still not working on Mac even with the fixed sh file?

Vaelzan: Thanks! We should rename the "About" button...


/(I really just wanted to continue to guide my units)/

You can disable events in the Options screen :).

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-24T21:17:00

There might be an internal problem ("\\" in one place instead of "/" which would be wrong on Unix-based), thank you for the log!
We'll be uploading a new build soon today, hope it will finally work for you :).

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-24T22:22:00

Fixed version uploaded. It's very minor, the most important fix being that it should work in Unix environments now (e. g. Mac) - please confirm if the fix helped!

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-24T23:40:00

1) We didn't feel it was worth throwing words "TINY WORLD" into face of players as the fired up the game: the ideas is that submarine is a tiny self-enclosed world of itself, and you have to manage that microcosm.

2) You boost your morale by resting in bunks (top left part of the map); also you had undisposed corpse, that stinks and decreases morale (probably output should be more clear about that).

3) Ton of text... Yeah. Appears that everybody hates reading. I wonder if we are going to see a single person who would actually like them.

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-25T00:24:00

Btw, if anyone is curious what other things our Illustrous Master of Arts (who has composed the soundtrack of the game) has done: http://soundcloud.com/spirulence

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-25T00:34:00

Thanks again :)

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-25T05:31:00

Incredible Ape: What does the submarine.log say? Also, what OS are you using? What is the complete path from which the game was launched? (e. g. D:\Program files\Submarine\submarine.exe)

robcozzens: What was the problem? It crashed immediately on launch? If yes, please provide additional information (log info, OS used, complete game path)

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-27T12:46:00

Thanks for figuring out yet another problem with running on Linux :). I'll post a properly fixed version in ~6 hours.

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-27T12:52:00

Jiddo: there's an often missed option to disable the dialogue events in the Options :).

Thanks for all the kind words!

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-27T13:54:00

They do affect the game, the chocolate story in a more noticeable way than the others. We should make the info output on corpse appearance clearer, though: you are leaking morale until you "solve" the issue by one of two possible ways ;).

N. B. Less noticeable effect is that you (obviously) get lower oxygen and food bleeding.

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-28T01:09:00

Updated version uploaded, all known launch bugs fixed. Please report if game still fails to launch for you and include your OS info and the submarine.log (if available). Expanded version is planned to be released after the LD, stay tuned! Link to our website added to the credits screen.

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-28T01:16:00

Regarding the security risk warning that got posted: probably it is related to launch4j used to make a wrapper and is safe to be ignored (Norton is actually a rather poor AV and is known to give false positives). You can still run it without getting any security warning by simply typing "java -jar preui.jar" in the prompt (console) to run. BAT file will be supplied in the future update.

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-28T11:42:00

Uploaded the version with BAT file - if you get security warnings that you are worried about, please run it - it will load the JAR file directly, bypassing the wrapper (which is perfectly safe, though).

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-28T18:40:00

Cosmologicon, we have debugged the game for linux once more (feels like an endless saga), but this time we've got confirmation reports it finally works :). Stay tuned while I upload the new version (d3).

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-28T19:19:00

Let's hope third time does the charm... Can anyone confirm it works now (d3 release)?

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-05-01T22:05:00

Thanks for playing, it was a great experience making this game :).

Chaoseed: you've almost made it! AFAIR, Mikhail is the last event before you win, so push just a bit harder and you are gold.

Items make appropriate jobs finish faster (x2, AFAIR, you can measure the rate at which hazard points of particular tile decrease).

Unlocked story rereading - good idea :). We are working on the "Enhanced edition" now, and since there is a demand for unlockables screen, we are most happy to to oblige :).

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-05-13T17:08:00

"For Mac users that haven't fiddled much with Terminal, the easiest way to do this is probably just to open Terminal (in Applications > Utilities), type "cd" and a single space ("cd "), then drag the game folder into the Terminal window (this should autofill the path to the game folder) and hit enter (this should navigate to the folder) then type in "submarine.bat" (or drag that file into the Terminal window) and hit enter again to start the game".

Hope that help. I wonder if we can add something that would make launching the game from Mac even easier...

TinyWorldGods by colincapurso 2012-05-10T11:57:00

Would be more fun if you could actually win and opponent wasn't that pathetic. Currently it's an exercise in the baby-punching (not that there is anything wrong with that :-P).

The Cheesiest Game Ever! by zorrtwice 2012-04-26T22:46:00

Game really could use speeding up the fading effect for the "you died" event.

Other than that - pretty typical platformer. I enjoyed hopping around :).

Tinyville Confidential by Rose 2012-05-06T20:22:00

Good idea, although the game itself wasn't much fun - phases changing way too fast, relationships changing way too slow. Hope it gets developed into a proper game.

It's a tab by brackcurly 2012-05-06T20:34:00

Now that was amazingly inventive :)

Tiny Epic by jerp 2012-05-11T17:15:00

Couldn't launch:


java.lang.UnsupportedClassVersionError: jerp/tinyworld/App : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at com.sun.jnlp.JNLPClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at com.sun.javaws.Launcher.doLaunchApp(Unknown Source)
at com.sun.javaws.Launcher.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

Dwindling Worlds by NiallM 2012-05-06T21:51:00

Interesting...

Tiny Artillery by blubberquark 2012-04-24T19:31:00

Why the annoying "wait" period after having shot?.. Also controls are frustrating :(.

Shipwrecked by Madball 2012-04-30T18:56:00

Kinda difficult and counter-intuitive, but an interesting concept. Could use some polish.

Trucking the Universe by FrozenCow 2012-05-05T17:04:00

Too many planets, IMHO. Would be more fun to actually plan you hopping, rather than crawl from one to another.

The World in a Bottle by Robotic 2012-04-26T22:57:00

Excellent idea and style! Wish it had more polish. Hope you'll eventually get to work on it some more :).

Crimson Booties by Waynetron 2012-05-06T21:40:00

Great idea! Hope it was longer.

LD24 — Evolution

Shape the World! by Cyboot 2012-09-16T12:39:00

Simply the best "eat to evolve" game I've ever played. Thanks!

Tower Evolution by DBRalir 2012-09-16T18:02:00

Balance seemed odd and icons not intuitive enough, but overall it wasn't bad :).

Dinosaur Survival Bash!! by Orni 2012-09-03T22:08:00

Wow, that was fun!

AvRvE by Cake&Code 2012-08-29T18:39:00

This one was actually fun to play, which is rare for LD entry :). Thanks!

MiniEvolution by Smirnov48 2012-08-28T15:57:00

Interesting idea, lackluster execution. Left part of the text gets cut off; also would be nice to see title text for each incoming icon...

Ages of Irving by Deconstructeam 2012-08-29T19:11:00

Best Ludum Dare game ever. A perfect experience.
Are there any other games you worked on?..

Religion Evolutionary Simulator by jwolf 2012-09-16T22:55:00

Amazing idea. Wish the game was more detailed and there were mroe stats and player's religion highlighted in a more noticeable way. Hope for a beefier post-compo version.

Super Devolution Man by bitlit 2012-09-16T23:09:00

I didn't get any crashes. weird. well done!

Besugo by fanatiko 2012-09-09T12:57:00

Wish there was more content to this game. Also, would be nice if pace ramped up at the later stages.

Evolution of a Planet by BubuIIC 2012-09-16T17:57:00

Controls were terribly unresponsive :(. Game itself was ok.

Monopoly, no not that Monopoly by greg20man 2012-09-14T21:01:00

Brilliant little game, full of nice little twists. Wish it was a full-featured game...

Monopoly, no not that Monopoly by greg20man 2012-09-14T21:04:00

Btw, is there a way to contact you? Email, skype, googlechat or twitter?..

'Volver by Wyatt White 2012-09-01T21:53:00

For a straightforward Osmos clon that one was surprisingly fun to play. Not much of a game here, but I expected way less :).

Mad Scientist Monster Maker by frosty 2012-09-03T18:59:00

Great game, immense fun to play - loved overall game balance and game mechanics.

FOR THE darWIN by TravisChen 2012-09-16T18:00:00

Cool idea and great graphics!

Intrystious Triangles by zecmo 2012-09-16T19:00:00

For the record, you need to include DevIL.dll and SDL.dll and OpenAL32.dll for the version of LOVE you built with when you distribute a game. Got it to work by using the dlls that come with the version of love available on the front page at love2d.org

Intrystious Triangles by zecmo 2012-09-16T22:24:00

however, I get an inexplicable pause a few minutes into a game. :(

Extinction Exhibition by free_napalm 2012-09-03T18:36:00

Interface is cumbersome, icons incomprehensible. However, graphics themselves were clean and functional (wish everything was larger, though) and author deserves huge kudos for being ambitious. Please keep working on this game...

Revolution by BrothersT 2012-08-29T20:23:00

Loved the circle arena twist. Fresh approach to the fairly generic theme. Good entry.

Evolution game by tmt_01 2012-09-01T21:50:00

For some reason game ran super-fast - is that the idea?.. A bit more gameplay wouldn't hurt.

Temporal Agent by Deykoweec 2012-08-28T14:50:00

Didn't play, Android-only.

Oculus Battalion by Maxium 2012-08-28T14:54:00

Nice, simple and fun :).

Badass by Sos 2012-08-29T20:39:00

Hilarious and fun, quality Sos release!

Simulation by CarbonCoder 2012-09-03T22:20:00

Same Pan error on Windows XP with Java 7.

Could you upload a compatibility version with all sound references removed?..

Eggplant farm by mokujin 2012-09-03T22:34:00

Haha, interesting new twist!

Cannibal Slugmage of Eden by triliyn 2012-09-14T21:12:00

Controls were kinda clunky, but I like the concept.

Pimp my Rat ! by 90sml 2012-08-29T21:08:00

Absolutely gorgeous art, however, very poor programming: it kept slowing down for no apparent reason in random places on pretty capable CPU, controls were clunky, objects meshed in a strange way.

It a disaster, hofally next time it will be better by bryonglass 2012-09-15T19:19:00

Better than I thought it would be :)

Sorry, i was late! by infernet89 2012-09-14T21:51:00

Looks like the kongregate version is bugged, there is no bomb on the last map, you can't disable it and get blown up all the time, so it's totally unbeatable.
Other than that, game is the real gold. Fun, inventive, daring - all around great design.

Sorry, i was late! by infernet89 2012-09-16T12:56:00

However, I'm not the only one who says that TNT doesn't show up on the last level :(. Or is there some "special condition" on which it appears?..

Technolution by Ninja 2012-08-29T22:19:00

Too repetitive, modest amount of content it got got stretched way too much. Kinda addictive, though :).

Yellow Dog by Barry Abrams 2012-09-09T13:17:00

Really liked the graphics. Also yay, dog simulator. Wish evolution itself was presented in a more beefy way...

Evolving Robot Siege by karolus 2012-09-07T22:49:00

Very interesting concept. Would have worked much better if path in question wasn't so complicated for AI to get through - or, especially, if there were alternate paths. Also controls were pretty clunky.

Death Hockey by Toby 2012-08-29T07:37:00

Could not find MSVCP100D.dll. Could you please reupload the archive bundled with necessary DLL? Thanks. And I'm running the Windows XP here, maybe that's why I don't have it :).

Terminal Illness by chorinator 2012-09-16T18:05:00

Ultra-high speed felt refreshing, however, lack of enemy death animation and overall weird balance degraded the fun somewhat. Overall a better than average entry :).

TOWER OFFENSE by Graf_Grun 2012-08-29T21:57:00

Good idea, good execution, ace tutorial. Most commendable work!

Cellvolution by MrOtton 2012-08-29T19:23:00

Wish it was a game :)

ROVOLUTION by Krise20 2012-08-29T07:35:00

Please include the "java -jar LudumDare24.jar" for convenience :). Good idea, tis a shame the resulting game is so short. Would really enjoy playing the extended version.

Evolution Is A Boring Theme by iamwhosiam 2012-09-16T18:13:00

Ahahahahaha. No, really.

Bachelor Bee alpha release by matthewdpace 2012-09-16T22:50:00

Idea is interesting, controls are pretty meh. Also please make packaging for your next game less painful, OK? It's not cool to download full source from repository and then extract the one archive you need from it. Separate links to Win32 and Mac versions please, linked directly from LD page.

ANT FIGHT CLUB by gamblore 2012-09-14T21:04:00

No Android, would be nice if emulator-bundled version was available.

F*** the evolution by mooew 2012-09-16T18:11:00

Liked how over the top it was, would appreciate it if it was actually possible to dodge between bullets :).

Abbadon by gustavodort 2012-09-16T18:19:00

Absolutely love art direction, music and writing. However, pre-boss checkpoints and way to skip dialogues is a must. Please release a post-compo version, I badly want to finish this game :(.

Survivalism by Walt 2012-09-07T22:13:00

Felt clunky, but the twist was nice.

The life of Cat by Amoaeba Junior 2012-09-09T13:05:00

Please look up the word "Evolution" in a dictionary, it's now what you claim it is :). However, game itself is pretty good, enjoyed it a lot!

Human Fatality by MrHalfman 2012-08-29T21:41:00

Art was nice, however, this game had some of the most frustrating platforming I've met among all the LD entries so far, and not in a good, Super Meat Boy way, alas. Also: adding checkpoints wouldn't kill ya, ya'know?

The Lost Laboratory by Kayelgee 2012-08-28T16:05:00

Was extremely promising at the beginning, then got tiresome due to the grind. Can't wait to see your next game :).

The Wrong Kind of Evolution by Matt Hartley 2012-09-16T12:59:00

Game is OK, wish there was more variety to it.

Robo Rancher by metadept 2012-08-29T22:13:00

Best UI ever. Also great idea. I'd pay for it should it get developed in a full game :).

Legacy of the Cavemen by Yngar 2012-08-29T21:43:00

Boring.

3 Apples High by Dayko 2012-08-28T15:44:00

Pretty fun; wish it had some (reasonable) ending - went till the 100 points to see if there is anything after that - nope... Game got tedious after about 60 points.

Inu No Ongaeshi by Shmarah 2012-09-07T23:16:00

Was pretty meh till it got to the ending.
Ending saved it.

Evolve and Conquer by skintkingle 2012-08-29T18:47:00

One of the least responsive controls I've ever seen in a game. Also ugly white background on cursor. Very slow gameflow. Could be developed into an interesting game; hope it happens.

Psychiatric Evaluation by ConflictiveLabs 2012-09-12T17:14:00

"Evolution" part felt reeeeally squeezed in. Game itself, however, was a true marvel to play. Two thumbs up!

Operation Tek by JakeAnstey 2012-09-03T22:31:00

Could be fun, but needs instruction. Haven't found a way to spend mah experience...

Evolution of Man by tupperwarespoon 2012-09-07T23:48:00

Terribly unpolished, but impressively ambitious.

Evolving Words by rjhunter 2012-09-15T17:49:00

Amazing :)

Reckless Abandon by clavicarius 2012-09-15T19:17:00

Controls were somewhat clunky, overall pace rather slow. But I like the twist and art :).

Game Of City Life by Bitspace 2012-09-16T18:07:00

Nice idea, wish it got more polish :(.

Build that tower! by surpy 2012-09-07T23:33:00

I like the idea a lot, however, game looks glitched, there is not enough information provided no most things, research screen could use more information on it, lbock construction info seemed semi-random at what it got to display. Wish it got eventually reworked...

Experiment X by XmmmX 2012-09-07T22:34:00

Boss was too difficult and for some reason could corner you by following into the starting room, which didn't seem logical. Other than that, game turned out to be surprisingly fun. Thumbs up!

My Time by GamesByZed 2012-09-03T21:42:00

Haha, that was hilarious!

Tower of Nugs by TeamKl0n 2012-09-15T19:28:00

Wow, that was surprisingly good!

Kudzundheit by ChainedLupine 2012-09-16T13:23:00

Excellent game, innovative twist on platforming gameplay! Top-notch entry.

Unnatural Selection by goffmog 2012-09-15T17:30:00

Really interesting concept, wish it was more polishes - also you run out of proper mates too soon :(.

Fantasy Map Tactics by McFunkypants 2012-09-17T21:15:00

Run kinda slowly and wish it was more connected to the theme; but it was pretty interesting technically :).

Legacy of Lavern by Spunkmeyer 2012-09-14T21:15:00

That was seriously impressive. Not very fun, but definitely impressive.

Arctic Upgrade by Manuel Magalhães 2012-08-30T20:25:00

That was enjoyable :).

Rise of a Colony by Folis 2012-09-12T18:33:00

Liked the direction this game took, bloody shame it didn't have its potential fully realized.

Planetary Overseer by Milo 2012-09-09T12:52:00

"The player is given actions to do like blocks in a tetris, and you just use them at that order by simply clicking around" - this should be documented in-game, while knowing this, game finally makes sense. I like how the concept was executed - while graphics were clumsy, gameplay is pretty fun. Bonus points for music.

Beetlefield : The Forecast by Benjamin 2012-09-09T13:25:00

Excellent game!

Emergent Dungeon by attagcatc 2012-09-08T19:13:00

Liked that you made it a text adventure, didn't like that it was unclear what to do with enemies (no appropriate command and no obvious actions to perform to evade them). Also wish shorter action synonyms were supported.

kernel exception by ratking 2012-09-03T22:24:00

Game of epic proportions!

Alpha by fatality674 2012-09-03T22:02:00

Idea itself is not new, but execution was pretty good!

Epocalypse by wupto 2012-09-14T20:54:00

Somewhat grindy, but generally OK :).

TONE by DGoodayle 2012-08-29T21:28:00

Simple, fun. Barely has anything to do with theme, though :).

The Evolution of Flight by AaronYip 2012-09-07T23:45:00

My favorite part of this game: "Wil, Photoshop software cost a pretty penny. All of our pennies."

Game Time Evolution by Jacic 2012-09-03T21:57:00

Much more could be done with this idea.

Monkeyectomy by iximeow 2012-09-07T22:08:00

Simple, straight to the point, fun :)

Red Goo Zombies, or, You Have Been Selected to Die, Naturally by runsintowalls 2012-09-03T22:15:00

Controls are somewhat clunky and game is punishingly hard, but art style was pretty fun; liquid zombies FTW.

3 Little Pigs by brita_ 2012-09-15T17:47:00

Wish it had more levels... Cool concept, even if it doesn't have anything to do with theme.

Dragonkin EVO by bobiniki 2012-08-28T14:59:00

Levels are too long to be actually fun, first level goes on forever and after you died on second level, you have to restart all over again. Make levels 2-3 times shorter and it'll be much more fun. Also food colour-coding on second level was confusing, died due to picking wrong ones. Streams on first level - interesting twist, but unfortunately it didn't influence the gameplay to the extent it could.

Universe Exploder by Chaoslab 2012-09-16T12:26:00

Now that was something special!

Prometheus by sorceress 2012-09-15T17:16:00

Pretty fun game!

The SuperBugs by Josh @ Dreamland 2012-09-07T22:44:00

Pretty solid platformer.

TamaCat by PohyCZ 2012-09-15T22:19:00

I guess I played it?..

Concealing the truth by Mesene 2012-09-03T19:38:00

It was OK :)

Omega Architecture by kibertoad 2012-08-29T19:24:00

Now that is interesting, never happened during development or testing. Have you tried tunnelling on the border of map, by any chance?..

Omega Architecture by kibertoad 2012-08-29T19:27:00

Crash when tunnelling on the border of map confirmed, will fix - thankfully, rules allow to update games for crashbugs! Will post when issue is resolved.

Omega Architecture by kibertoad 2012-08-29T22:20:00

Yakka: sorry to hear that. Anything in particular that was puzzling and could use an additional explanation, other than what already is in tutorial?..

Omega Architecture by kibertoad 2012-08-30T10:02:00

Aha, probably you have missed the ecosystem screen :). I guess that's one crucial part missing from the map screen tutorial... Will expand game description and clarify tutorial in post-compo version, thanks!

Omega Architecture by kibertoad 2012-09-02T14:05:00

Thanks for your comments! Yes, specially evolution could really use more information - we definitely should expand documentation for post-compo.

Regarding the counter - it's the loss ounter (asteroid impact), not the evolution one - evolution happens much faster, you win at reaching 51 evolution points with any species.

Omega Architecture by kibertoad 2012-09-03T21:38:00

mdkess: thanks for the info, please try the updated build! We would be extra grateful if you let us know if it works now :).

Omega Architecture by kibertoad 2012-09-09T16:09:00

someone -> you need Java 7 (e. g. OpenJDK)

SusanTheCat -> There is no separate R & D screen, you can access research panel via flash icon.

Omega Architecture by kibertoad 2012-09-13T09:53:00

goerp: thanks for playing! Actually, game doesn't take so long so we didn't think a save feature is necessary - but, apparrently, it is, so we'll add it in the post-compo version. And yes, better documentation and tutorials are definitely needed - also on our ToDo list...

Omega Architecture by kibertoad 2012-09-15T00:22:00

Looking into the problem right now, thanks for the reporting! Hopefully will upload a fixed build real soon.

Omega Architecture by kibertoad 2012-09-15T00:55:00

Fixed version uploaded, please let us know if it works for you!

Omega Architecture by kibertoad 2012-09-16T12:13:00

"Not only you can click through the display at the bottom but the playfield is higher priority. So if there is something under then you can not click on anything on the display" - that's a bug, thanks for reporting, will fix in post-compo version!

ReConstitution Hill by ProjectX 2012-09-16T18:48:00

Couldn't read all the text, and as a result much of the game's allure was probably lost on me. :(

Tech Up by Smitty333 2012-09-16T12:54:00

UI needs a redesign, but the game itself it amazing. Hope you make a fully-featured game of it, I'd buy that :).

Death Death Evolution by Adhesion 2012-09-08T19:40:00

Brilliant game. Unexpected game mechanics, lots of varied maps, top-notch animation, good music -we have a winner here!

A Walk In The Park by PapyPilgrim 2012-09-03T18:42:00

Great atmosphere, sad game...

Story of your creation by polegar 2012-09-16T13:01:00

Now that was the Tommy Wiseau of gaming :).

EVO-001 by kyyrma 2012-09-16T12:48:00

That was fun!

TreeVolve by GetFun 2012-09-16T12:46:00

Controls felt pretty clunky and scroll is horrible (why no keyboard option?..) and the gameplay itself felt rather slow and not very satisfying - but the art was absolutely gorgeous.

Monster Mash by MadcoreTom 2012-09-16T13:11:00

Absolutely loved theme and art, wish there was more gameplay to it! Please make a full game from it :).

Influenza by Miltage 2012-09-03T22:56:00

Excellent game! Wish I beaten it, but the hazmat level turned out to be too tedious. Most impressive entry nevertheless.

Parthenogenesis by kakuremino 2012-09-01T22:03:00

I appreciate the attempt this game had made: it's seriously impressive in the context of the myriad of identical LD entries without any ambition whatsoever. However, even post-compo edition felt clunky and lagging, with the gameflow lacking any sort of polish, preventing player from having actual fun from playing it. Hope it'll get polished further. Potential is there.

Kitten Mate by Canard Sauvage 2012-09-15T17:20:00

Difficulty feels very, very off - but game itself is pretty fun and polish. Hope it gets rebalanced...

500 years by imef 2012-08-29T21:26:00

Liked simple, functional graphics. Simulation was visualized in an easy to follow way; wish there were more things happening around and tribes expanded beyond their comfort circle. If developed further, could be an interesting game.

LD25 — You are the Villain

Thievery by schnerble 2012-12-29T20:18:00

Simple, but fun. Pick-pocketing guards was a nice feature.

Close My Side by DiscoFish 2012-12-24T17:59:00

Not really a game, but pretty atmospheric experience. Gorgeous art!

Ludum Dare: The Musical by cageinabird 2012-12-29T22:19:00

Wow, now that was inventive!

Cure 48 by SonnyBone 2012-12-29T18:31:00

Excellent twist!

Spy Trouble by Sos 2012-12-24T20:55:00

One of the best sos games ever!

Storm the Castle by vanZeben 2012-12-24T17:53:00

Idea is by no means new, but I liked how game was balanced, it was pretty fun to play.

Consumption by VanMerwan 2012-12-29T20:28:00

Movement could be faster, but overall it was an ok game (game?), if not a really amazing one.

A Heroic Sacrifice by falnos24865 2012-12-29T20:07:00

Game concept is okay, but everything happens way too fast and there isn't any introduction to get you into the game. Needs more polish.

Weapons of Mass Construction by dan.jeffrey 2012-12-20T08:16:00

Good idea, wish there was more varied gameplay and less dependency on hero jump trajectory calculations.

Fragment Division by jhrrsn 2012-12-29T20:24:00

You managed to do a lot with a little, so hats off to you. However, balance feels weird, sometimes you lose seconds after a new guy spawns...

Bag a Bride by Wuhao 2012-12-24T17:48:00

Excellent idea, but controls are very, very clunky, wish there was some force indicator shown.

Noob Reaper by Retrac 2012-12-29T20:31:00

Art was OK, game wasn't anything special, but for a first attempt - pretty good! Keep up :).

Crazy Evil Laptop by impulse9 2013-01-03T22:19:00

Bonus points for nice art.

The Quite Annoying League by Pierrec 2012-12-24T20:18:00

Excellent writing, innovative setting, great fun! I salute you.

Stop Him Now! by TijmenTio 2012-12-24T17:22:00

Controls were very clunky and graphics was meh, but great game concept :).

Epic Rampage by sanderman 2012-12-29T20:11:00

An okay remake of the original Rampage, but seeing some new features would be nice.

Elevator Evil by 8bitDamage 2012-12-24T18:11:00

Concept is very fresh, gameplay is not very engaging, though. Still a nice experiment.

Mother F****r Nature by valeroth 2012-12-24T17:18:00

Good idea, pretty generic execution.

Form of the Destructor by diggersworld 2013-01-03T21:13:00

Wish it was actually a game :). Nice audio!

The villain's Rules ! by zimra 2012-12-24T20:24:00

Wish it wasn't as fast and frenetic as it is, even turn-based might be better - but I guess that was deliberate decision.

Two thumgs up!

Dr. Vile in The Greater Good by GreenPixelDev 2012-12-24T17:45:00

Wow, that was amazing! Great art, nice sense of humour, lots of vibe.

Red Legion by DeathBySnail 2012-12-24T20:02:00

Ahahahahahaha, didn't see it coming!

Excellent minimalistic approach, you've really made it shine.

Monologuer by Devenger 2012-12-24T18:47:00

Excellent game, thank you!

Getaway by Valeour 2013-01-03T22:22:00

Solid effort :).

The World is Mine! by matthias_zarzecki 2012-12-29T22:41:00

Wish there was more to it than just waiting for cash to pour in, some gameplay and challenge wouldn't hurt. Wish you could do a post-LD on it...

AnteChristmas by nSun 2012-12-29T21:53:00

Liked the retro vibe, wished SHIFT wasn't used as the main control key, though (get lots of Windows suggestions to use Sticky Keys)...

"I Never COULD Get The Hang Of Thursdays..." by Zed 2013-01-03T22:36:00

Turtleped was too hardcore for me.

Seeds of Wrath by 01101101 2012-12-29T22:55:00

Breathtaking art, excellent music, engaging gameplay - wow!
Didn't feel like a good theme fit, though.

Onus by iximeow 2013-01-03T22:42:00

Bonus points for trying to make something different :)

Another Castle by RosyPenguin 2012-12-29T20:36:00

Art was amazing, wish controls were a bit more responsive.

Dr. Maleficent's Doom-Ray by pelton 2013-01-03T22:46:00

Nice music and art.

Witching Game by kibertoad 2012-12-19T08:56:00

Other ways of killing should work too. I'll look on non-plague kills not being counted for the post-compo release I'm working on.

Witching Game by kibertoad 2012-12-19T10:16:00

Doublechecked, there is no non-plague kill issue that I could find. Also it's weird that you see "64 villagers" and not "32 villagers", you must have grabbed early posted version, it was replaced 10 mins before the deadline with "32 villagers" one.

Please check if currently uploaded version works better for you (Windows JAR is compo version, Windows Native is post-compo with minor fixes and fixed art references (you can see that art was included in compo version but not used))

Witching Game by kibertoad 2012-12-25T00:56:00

Thanks, Jiddo!

Criticism is all valid, and yeah, plague tooltip could be more helpful - actually, you can only place it on people or animals.

We've used Excelsior to make native builds - till the end of the year it is being sold for a symbolic amount of cash: http://www.excelsior-usa.com/jetcharity.html

Path to Death by Steven Colling 2013-01-03T22:11:00

Absolutely adore how out of the box and imaginative this game is. Best LD entry so far!

Just Politics by brantkings 2012-12-29T22:07:00

Nicely polished entry, had lots of fun playing it.

THE PRINCESS IS MINE by emveyh 2012-12-24T17:32:00

Solid entry, enjoyed playing it, even though it didn't have any special twists.

LD26 — Minimalism

Baron von Tater: Attack of the Taters! by mungoman1 2013-05-10T17:59:00

great art, but not much fun.

Somniphobia by Topaz 2013-05-20T09:51:00

would be nice for enemies to fight back.

Ball & Cup by ohsqueezy 2013-05-15T19:01:00

I'd like to see a finished version of this.

Gods Will Be Watching by Deconstructeam 2013-05-01T21:10:00

Best game of this LD.

Crystal Of Shadows by Serilyn 2013-05-09T04:34:00

I really enjoyed playing this interesting take on TDs. I liked how I had to work my way down to a minimum of strategically placed mushrooms. Good job!

DownGrade by FrederickK 2013-05-09T18:55:00

would be nice for the enemies to respawn.

Illumbox by TylerC 2013-05-01T00:05:00

Nice vibes.

SPACE STATION by Zaxuhe 2013-05-18T21:18:00

Pretty impressive for LD entry, even if ship customization wasn't too pleasant to use :).
Hopefully you develop it further!

Poor Man's Tower Defense by UntitledQ 2013-05-15T18:51:00

fun and pretty. lots of enemies and interesting mechanics. nothing to do with minimalism though.

Ninja Instinct by Taldius 2013-05-09T18:55:00

Heh, nice twist.

The Ethereal Stage by Brassawiking 2013-05-19T17:49:00

has a strong Neil Gaiman vibe to it. nice work.

Jumpers' Dilemma by fhoenig 2013-05-10T09:42:00

it gets stuck if I jump over princess. which is a shame, since she is not my type.

Haunted Dojo by ramoncb 2013-05-15T21:11:00

great visuals, kinda reminds me of the only part in path of neo that didn't suck. but it runs slow on my laptop. also, it would work better with a smaller arena and more complicated battle system.

Compositions by Kali Purr 2013-05-15T21:23:00

simplified xonix. like, seriously?

Make me one with everything! by Laksen 2013-05-15T23:02:00

funny, with a ton of different content. my kind of crazy.
crashed after a shooting minigame.

swim by codl 2013-05-15T21:49:00

nice and moody. lovely piece of tech, art and music.

CUBEBIA by Armix 2013-05-15T22:05:00

movement feels too fast. otherwise would LOVE to see it finished. there's something about it, it's hard to explain.

LD26 by Threef 2013-05-15T21:59:00

impressive how much variety you get with so little. but sound gets annoying imo.

Hipster Pad by nimblegorilla 2013-05-09T17:33:00

it's very pleasant-looking, but the core gameplay was ancient even before videogames got invented.

Mini Epic Adventure by frogmaster 2013-05-18T21:14:00

Trying to play this is painful, but I give you bonus points for creativity.

What Would You Do? by Psytew 2013-05-01T00:16:00

Bonus poitns for doing this in .bat
Writing was so-so, but overall I enjoyed the game.

Nirvana Quest by dremelofdeath 2013-05-16T10:04:00

great looking and well-balanced platformer. awesome job.

X = 3 - 1 by VanMerwan 2013-05-03T23:36:00

LD is over, we have a winner.

DownGrade by barkergames 2013-05-08T05:39:00

Impressive entry, but character movement feels painful even with all of the upgrades. Maps should more open space for stuff like hovering to work properly.

Gon Of War by Arihy 2013-05-15T19:54:00

looks sexy, but not much going on under the hood. still, nice take on the theme.

Minimal Shmup by mkpictures 2013-05-10T04:21:00

I liked this entry. Not particularly good at shmups but i managed to defeat the first boss after like 3 tries. The second boss....not so much. Even so I liked it. You did well with the theme. Good job!

Stomp Space by dark_hunter 2013-05-08T06:07:00

Beyond impressive production values for a jam platformer and a clever nod to the theme.

Priorities by hissssssssss 2013-05-03T23:01:00

Interesting take on a theme.

In front of me by dannycalleri 2013-05-08T05:53:00

a bit too much of the game relies on just holding forward. could use more complicated enemy patterns or something. otherwise a great game. visuals and music work extremely good together.

Simple Difficulties by Wet Heads 2013-05-05T16:55:00

never had as much fun with a snake variation since primary school. loved the weapons, rockets practicly ask for the flight of the valkyries. great job)

The Only Rocketeer by Monxcleyr Productions 2013-05-14T12:49:00

I was very impressed by a new puzzle you've created, it fit narrative pretty well. Wish there was a way to restart failed timed puzzle, replaying the game all over again due to failing timer is not fun at all.

Brutaliz'Art LD26 by lotusgame 2013-05-14T12:56:00

Now that was... inventive.

Quest by vinull 2013-05-01T00:20:00

It was OK.

Complete Revenge: A Hero s Journey by Nuclear_Hammer 2013-05-03T23:22:00

Buggy mess. Please fix it. Art was nice, though. Didn't rate it yet.

The Bloody Short Life Of Edmund The Cube by PPLo 2013-05-15T18:40:00

half-quake kind of fun, but fun. I like the graphics, and it offers a surprising variety for what it is.

Other Space by GarethIW 2013-05-09T16:01:00

loved the character design. works well and looks great.

Blind guy Vs Zombies by vrinek 2013-05-09T06:18:00

Really liked how the walls became permanently visible once discovered. Think you captured the theme rather well. Good job!

In the dark by jontturi 2013-05-09T17:53:00

I like how the character movement and music feel in sync.

Sniff by Adrian 2013-05-10T12:24:00

funny. great visuals, fluid gameplay. and your voiceover dude is awesome.

Jejeboy: Baby Volleyball by Jejeboy 2013-05-15T16:16:00

one thing for sure: you menus look real good.

Type|FACE by TriBeard 2013-05-19T22:41:00

it's much cooler then similar dos stuff I played as a kid on 386, but there was The Typing of the Dead between you and those days. you might find it hard to compete.

Pictor by sarydactl 2013-05-03T23:11:00

It was OK.

The Simple Clicker Game by psc1997 2013-05-18T21:20:00

It was OK.

Gawdamn Aliens! by Jyrkface 2013-05-03T23:51:00

Good graphics, interesting twists, however games becomes impossible if you die on a later stage. Power down rate should be reduced.

Son of a Witch by outerheaven182 2013-05-03T23:31:00

Art is nice, but game is absolutely generic and boring.

Psychodelic Disco Maze by admund 2013-05-01T00:40:00

Minimalistic disco for the win!

BatMinimalizer by Vaalen 2013-05-09T20:26:00

Though I didn't get very far (I am horrible at these types of games) I really enjoyed playing this. The sounds did get a bit annoying after a while. Great job for a first entry!

Ville by simvig 2013-05-09T19:06:00

massive effort. sir, you've just become our hero.

Shape Catcher by zinfandel 2013-05-03T23:45:00

Terribly unpolished. Art was nice.

Inertia by Cheezey 2013-05-18T09:47:00

nice take on minimalism.

Bong Out Wars by Eternal_Rest 2013-05-09T21:10:00

Quite enjoyed this entry. Simple concept and simple controls. Pretty fun to play too! However I did experience some issues with the balls. One got stuck on the paddle against a wall, and a few others seemed to get stuck on nothing then teleport to a random location. Other than that though, great entry!

Ninja Cube by Hertzila 2013-05-09T06:25:00

I really enjoyed this entry! Very simple, very fun, and very addicting! Got up to 7162 before I was satisfied. Great job!

Tri-Forever by TaleLore 2013-05-09T20:57:00

I really enjoyed this entry! The music and sound effects were great. Loved how it all created a rhythm. The game embodied the theme very well and it was very fun to play. It was rather addicting even! Great job!

The March by TeeDoubleU 2013-05-09T05:28:00

The shooting in this game was quite satisfying. I really liked the art and the smoke and blood effects. However the controls were a bit confusing. It seemed that I was only able to reliably move one soldier at a time. Regardless, great entry!

Beyond Sprites by c0r73x 2013-05-09T21:30:00

Good job guys! I enjoyed playing this entry! A little tough for me as I'm not used to shmups but enjoyable just the same. Liked the music and the graphics, especially the explosions.

Essential by Dieresis 2013-05-10T03:22:00

The first few levels were a bit confusing but gave me that awesome feeling when I figured out what I was supposed to do. While a little more explanation would have been great, specifically about what z did and how it allowed you to move certain colors individually (sometimes it felt like I couldn't move the colors displayed), I really enjoyed this entry and the puzzles. Great use of the theme!

Deja vu by Oleg Zhurko 2013-05-10T10:01:00

probably the best unity-based game I've seen so far at this jam.

Blank Slate by AestheticGamer 2013-05-10T00:16:00

Oh man you scared the crap out of me. I screamed out when I ran into the spider. I had a lot of fun playing this. The art style embodied the theme very well! Loved the music and the sound effects too. Good job!

Physix-Breaker by Kashi 2013-05-10T04:03:00

I like how the ball was an actual ball and the effects of the bricks falling. Good job!

Stickman Adventure by miro662 2013-05-10T04:12:00

Ran into quite a few bugs at the beginning. Would get stuck after climbing up ladders and such, then got stuck falling towards the door on the white wall. Looks good though. I liked the graphics.

Procedural Island Happiness by nonatomicpaul 2013-05-01T00:03:00

Wish it was a game.

Meteoranger by Jhelle 2013-05-10T00:30:00

I really loved this entry. It embodies the theme well. I liked the sounds and the graphics a lot too! Great job!

Minimalistic Real Time Strategy by Bunzaga 2013-05-01T16:45:00

I really like the idea behind this game, hopefully it'll be properly fleshed out after the compo.

ZOMBLES! by NaoisTheGuardian 2013-05-10T09:55:00

well done, but kinda boring.

BLoX by ThirteenWB 2013-05-09T21:51:00

This entry was quite addicting. There is something very satisfying about killing blocks by mashing on the arrow keys. It gets even more fun when you unlock the lazor! The only thing I'd like to see changed is the addition of a bar to track your xp. Good job!

BloxMin - by Lody - Ludum Dare 26 by stipple 2013-05-09T21:39:00

I really liked how simple this entry was. It embodies the theme of minimalism quite well, I think. It was a bit confusing at first, but I caught on to the way the hint worked rather quickly. Good job!

Hit The Button by IHateATMFees 2013-05-09T23:56:00

This entry was quite confusing. Clicking the button quickly after it appears caused me to lose credits, while waiting for a while didn't seem to impose a penalty. Pretty minimalistic though!

omph by tikilittle 2013-05-19T17:36:00

it looks and feels truly elegant. even considering how much I suck at puzzlers.

Lost In Fancy by Back to Browse Entries 2013-05-19T17:43:00

pretty one. it feels sad and lonely.

rainwalkers by nuprahtor 2013-05-05T17:08:00

in theory, this could make a good endless forrest-like mmo with no violence.

Hadron the Uniter by Erunaamo 2013-05-19T22:20:00

with a bit more polish this could be in public schools everywhere. sir, you have my respect.

Car Guy by Adamwcz 2013-05-03T23:12:00

Installer - no go. Can you please make a standalone archived version?

Broken Sat-Nav, 3:12AM, 3013 by df2013 2013-05-10T16:32:00

fu#king pringles got me, man!

Apples by Aiji777 2013-05-09T16:12:00

compared to some of the stuff at this compo, it's definitely a game.

Excruciating Police Hammer by pizzababies 2013-05-03T22:49:00

Uh?.. What was that?..

Street of Rave by TinyDrakkarStudio 2013-05-05T17:20:00

oh, and now you made me want to do drugs and run around the city like we used to back in the day.
wait, did I just type that aloud?
awesome game btw. bonus points for exploding head and dancing. could use a bit more vivid music tho. our sound guy is way more groovier at his best.

Defenders of Order by DNA Yarn 2013-05-15T20:48:00

wow. just wow. great game. with a bit more content could be a perfect time-killer.

Vodka Tycoon by thedaian 2013-05-03T22:45:00

Great game! Very simple yet inventive game mechanics that actually work.

A Space Opera by shard123 2013-05-20T17:29:00

this is how a jam space exploration game should look and work. awesome.

Don't paint me, I'm busy by Wish I Was an Astronaut 2013-05-19T18:05:00

great story. probably the most coherent one at this jam. also, genuenly funny and awesome idea for the boss fight. this game makes me horny.

Infinity Dungeon by Yakyb 2013-05-05T16:34:00

somehow, when a game plays itself, it makes me jealous and more interested as the result. ballsy move.

Pong by ratboy2713 2013-05-20T07:13:00

congratulations, it's a pong!

Cornelis by Dry Tree 2013-05-03T23:28:00

Nice idea, although game is too easy.

Minnie & Mal by Kharza 2013-05-15T10:09:00

I liked the idea to split magic system between two controllable characters. also, the rest of the stuff works surprisingly well.

a-mazing TowerDefense by Zelosfan 2013-05-01T00:01:00

Color-coding towers fits the theme but doesn't make for a very convenient ability differentiation. Player control felt sluggish. It was a solid entry overall, though.

Sisyphus by sorceress 2013-05-18T21:12:00

I do realize that this is not supposed to be balanced for fun, but getting two health packs and no ammo for a parcel? Come on! Excellent twist on the "survival incoming waves" idea, I enjoyed it a lot.

Treasure! by Mach60KAS 2013-05-19T22:45:00

everything looks kinda too small. a shame, otherwise it's pretty.

Cowboy by Sheepolution 2013-05-20T17:44:00

it doesn't like my vista(

Alien Raid by LTyrosine 2013-05-01T16:50:00

Great entry, had lots of fun with it. Please develop it further! I'd buy a polished version of this in a heartbeat.

Cottonhead by Patacorow 2013-05-14T12:26:00

Little birdies and bench on a cloud were impressive little details. Overall, nicely polished entry that is enjoyable and has great atmosphere. Thumbs up!

Church of Minimalism by kibertoad 2013-04-30T12:20:00

Intro voiceover was not working due to a typo in the code, uploaded a fixed archive.

Church of Minimalism by kibertoad 2013-04-30T17:41:00

Thanks for the feedback! Post-jam version will include more in-game help via tooltips, maybe a tutorial.

Will provide alternative download locations later today.

Church of Minimalism by kibertoad 2013-05-01T00:44:00

Can anyone confirm that newly linked version works on linux?

hamster_mk_4: probably issue is that you don't have Java installed, I'm compiling native version now.

Church of Minimalism by kibertoad 2013-05-01T15:45:00

There was a terrible disbalance due to a couple excessive zeroes, sorry! Uploaded Windows version that includes the typo fix, Linux/Mac versions will follow.

Church of Minimalism by kibertoad 2013-05-09T20:18:00

Thanks for reporting the crash! Uploaded fixed version that should allow combat to work properly in all cases.

Re: tutorial and complexity -> post-jam version is in works and will be released in early summer. If anyone wants to be notified of subsequent releases, please ping me on twitter or drop a letter with subject "LD game updates" to iselwin at gmail.com and I'll keep you posted!

Church of Minimalism by kibertoad 2013-05-15T15:51:00

>Also sometimes I click a + button and the value decreases??
it's kinda the point. minimalism in our context means that the player should achieve more by downsizing infrastructure, so it is supposed to be about finding a balance between the destructive nature of the sect and in-game progression.

Nod by Rose 2013-05-03T23:18:00

Great way to approach the theme! Nice art, good idea, flawless execution.

A journey to Nightshade by Sparrow 2013-05-19T18:09:00

slow, but looks nice.

MiniFPX by KhaoTom 2013-05-01T00:08:00

Blocks looked surprisingly nice.

Starvin Stu's Spud Farm by daydalus 2013-05-14T12:34:00

That was pretty nice. Wish you included an installer-free Windows version, though, had to play with browser, and it crashes in latest Firefox. Chrome is OK, though.

Long Live the King by Dax 2013-05-15T16:30:00

balance seems a bit too hardcore. otherwise, impressive entry.

Long live the King by Lythom 2013-05-03T22:53:00

Nice artstyle, not much of a game or a story, though.

Long live the King by Lythom 2013-05-03T22:56:00

Haha, missed the narrative trick during first playthrough. Excellent idea!

Ultra pong by snade 2013-05-14T12:36:00

Haha, interesting twist on genre.

there was a knock by Thanat0s 2013-05-14T12:38:00

Stuff happened way to fast, hated switching mechanism, would be more convenient if each item was assigned to a key rather than chaotic switching back and forth.

Survivalism by Waynetron 2013-05-03T23:25:00

Cool graphics, gameplay didn't feel balanced, though, bear is totally overpowered :).

First, You Take A Potato by KevinZuhn 2013-05-01T00:25:00

Excellent art and great mood, thumbs up!

Ludum Amare by Jaime von Schwarzburg 2013-05-20T20:37:00

weirdly good thing.

Matt and Raggie: the day after by dector 2013-05-09T15:48:00

pretty game, but needs more crazy. also, I haven't noticed much minimalism lying around.

Minizator by Dreauw 2013-05-20T09:39:00

lovely.

LD27 — 10 Seconds

Speed Interrogating by Jezzamon 2013-09-01T21:50:00

Too much information to keep in the head all time.

Great idea, though, wish interface was more convenient.

Universe Decade Tycoon by Evilion 2013-08-29T20:19:00

Not really fun to play, but you are my personal hero for ambition :).

Attack Force Deca by PIXEL^3 2013-08-28T08:27:00

Nice soundtrack, funny enemies :D

The Thief Stealer Robberies by jwolf 2013-09-01T21:39:00

It was OK. Movement could be more pleasant, though, but difficult made game decently fun.

Rhythmo! by TideS 2013-09-10T11:53:00

art and music are ok, but I have no idea how to control it. and I've done my share of drugs in the past. this bitch looks like a highway to the bad-trip land.

Rocky XXIV by NukeTheBunnys 2013-09-01T07:32:00

can't run, x64 win 8.

Bloodlust: Damsel Destruction by villhest 2013-08-30T15:33:00

that's not how I prefer to eat my virgins, if you know what I mean.
contols seemed off, ladies take a ton of damage and there's no corpses. and cheerleaders would taste nicer.

I Second that Motion by BomberGames 2013-09-12T09:26:00

next time please use text instead of icons.

10 second onsalught by wilbefast 2013-09-10T12:01:00

clever and good looking.

My Amazing Life by cptalbertwesker 2013-08-29T20:26:00

Neat art.

10 Seconds to Lose by moltanem2000 2013-09-01T21:48:00

Made me smile :).

Dysdoughpia by Yngar 2013-09-01T21:33:00

Pretty nice art. Controls could use being a bit smoother and movement less chaotic, but overall it was decently fun.

Royal Decree by darkshadow 2013-08-29T20:12:00

Music didn't work for me on Firefox.

Concept is neat, too much clicking for repeated play, though.

Bonus points for creativity.

Don't sink by Doctor Broccoli 2013-09-01T10:54:00

very impressive engine, but the 10 sec thing only hurts it. also it would be nice to have control over camera. never expected to see this level of terraforming in an LD game.

Spacecrap by celeron55 2013-09-05T10:27:00

awesome mood. great job with the graphics and music, very sexy oldschool vibe.

Phase Warrior by CogComp 2013-09-01T21:55:00

I like the original twist!

Speed Dating by swinestudios 2013-09-01T22:17:00

That was great!

Once upon a flight by infinitedog 2013-09-03T13:28:00

nice twist upon the usual platformer routine, well-done visuals. not a big fan of the fact that I can only see a small portion of the screen that actually matters. seems like a cheap way to rise difficulty.

Time Frame by Random Seed Games 2013-09-05T09:19:00

great soundtrack. the visuals are a bit dull. not much else in there.

Enemy Inbound by Canobie 2013-09-03T13:36:00

simple, yet well done.

bombDabomb by Optimus6128 2013-09-01T07:30:00

trippy as hell.

Smoggy Seconds by TheCze 2013-08-28T19:14:00

too big and too empty map. but the moving cars and explosions look really cool. would like to see you make more with the concept.

Fire, Fire, Burning Bright by Bensonance 2013-08-28T11:35:00

Neat graphics, great mood. Pity there isn't much gameplay content.

Like a Lamb by dook 2013-08-29T20:55:00

I envy your art skill and originality. nice minimal writing, great mood. It just feels like you could do more in terms of actual gameplay.

Space Janitor: Custodial Marine by radmars 2013-08-29T21:03:00

That was pretty fun. Also, great-looking art.

Bragmor the Barbarian by Codexus 2013-08-28T20:15:00

had more fun with it then with most commercial games of this kind out there. funny voice acting.
reminded me of Korgoth of Barbaria for some reason. made me sad for all the awesome things that never happened in this world.

Hungry Fishers Dream Team by TijmenTio 2013-08-29T21:42:00

great concept, but a bit too fast for us slowpokes.

Ninja Time by DaGamesta 2013-09-01T09:36:00

just a while ago a friend of mine was talking about hypothetical arcade-style gameplay that is not about death. I called bullshit on him. looks like I'll owe him an apology.

Every 10 Seconds a Window Washer Falls to his Death by dom2d 2013-09-04T21:43:00

Nice!

Taen Saeck by Typedeaf 2013-09-01T16:12:00

Good idea, nice execution, fun to play!

Post-jam version link doesn't work for some reason, though.

BouncyTime by Brejlounek 2013-08-29T21:33:00

liked the sounds in the menu.

Lucid Journey by Purplescape 2013-09-02T22:34:00

majestic. awesome art and concept. lots of variety in gameplay.
only trouble is finding the borders of active zones. other then that one of the most polished game experiences I've seen in this jam.

Endless Run by gmaker 2013-09-04T21:05:00

One of the best Ludum games so far.

10 Second Berserker by CoderDozer 2013-09-01T22:33:00

Haha, that was fun, if very tough!

Firefly by kidder 2013-09-01T11:02:00

cute, looks nice. good use of unity. just never went far enough with it's own concept.

Duel by zlowrance 2013-09-01T21:36:00

Being multiplayer is impressive, wish it was a bit more complex.

One Hundred in One by acro 2013-08-29T20:48:00

cute art, enough variety to keep going for a while, nice polish. good idea for a casual jam game.

Infinitinsanescape by Chronodrax 2013-08-28T22:09:00

GREAT use of unity. probably the best I've seen so far in a jam game.
great idea with cockpit walls.
great visuals.
great choice of music.
great sense of speed.
on top of that, it's addictive as shit. please make a full game out of this concept.

Z-Z-ZEN by Badger 2013-08-28T19:52:00

interesting plot concept and great cinematics. but why would you ever waste time on two-player mode? it's just pointless. such art deserves better gameplay.

Sacrebleu! by Liz England 2013-09-01T22:11:00

Wish it had some actual gameplay, as opposed to excellent writing, but, on the other hand, it did have excellent writing! Please make more games.

Lion Racing by TammiLion 2013-08-28T19:40:00

could be a nice concept, but the 10 second thing is just annoying here.

Big City Goat Adventure by Sebby 2013-09-03T21:21:00

a fun little exploration game. not exactly the most original, but relaxing and kinda cool. would be nice to see more stuff in it.

Ten Seconds (Needed to Pass Legislation) by Dr_V 2013-09-01T16:13:00

Wish gameplay was more deep, but bonus points for creativity.

Comet Run by Genecyll 2013-08-29T06:00:00

great visuals and music, fun gameplay.
for some reason frame rate drops quite low for me. otherwise congrats on creating a really slick game.

<<Rewind! by NIGIC 2013-08-28T18:34:00

could use larger tiles and better movement control, but otherwise surprisingly fun take on exploration. much better then I expected from the description.

GURU GURU by Makio64 2013-08-29T22:31:00

loading got stuck for me in firefox.

GURU GURU by Makio64 2013-08-30T13:17:00

LOVE the main character design. interesting idea, but it it seems like it could use better collision detection and controls.

Micro Management Simulator 2013 by daOyster 2013-08-29T20:22:00

Graphics are nice, but gameplay is way too fast to be enjoyable.

The Adventures of Lars by Dan 2013-08-29T20:05:00

Controls on second level are really frustrating. Nice graphics, though.

Sleep Well by bassarisse 2013-08-29T05:51:00

the attack thing felt satisfying. had no problem with controls. but it's a bit hard to figure if I am doing good in this game and what is the end goal. and who the hell are the blue guys. evil neurons?
breathing effect was really nicely done.

Bombotron by Zammy 2013-08-28T19:27:00

a bit too punishing. had some trouble finding how it works. also it looks like you could do a lot more in the art department. otherwise - neat puzzle.

10 Seconds Before the World Ends by Lustdante 2013-08-29T06:21:00

excellent.

Game of Throttles by Moosefly 2013-08-28T10:07:00

nice one, really amazing how many backgrounds you've made. splotches on the road suck though. it's not clear enough where they end and when you drive over them it feels like crap.

Switch by Friday 2013-09-04T10:58:00

great functional level design. possibly the most fun I've had with actual platforming during this ludum. surprisingly clever and well-balanced use of the theme.

Cast Out by Seihi 2013-08-29T20:15:00

Controls could be better, looked very promising. Please polish :).

Time Perception by Reyn 2013-09-03T13:14:00

really cool idea with interactive painting and director's cut. it's a shame you really don't have much to say in both.

Exploratite Mitae by Lubial 2013-08-28T18:09:00

probably the prettiest game I've seen in three ludums. gorgeous, yet moody and somewhat brutal. if it was a woman, I'd have a lasting crush on her.

Second Base by Beardo Games 2013-08-29T21:32:00

Ahahaha, that was... something.

10 Seconds by VoxPlacitum 2013-08-30T14:51:00

cool writing, but not enough information on screen to make decisions. and since it's a decision-making game, it's a bit of an issue. designs are great, but your artist needs more drawing practice. and please get him a drawing tablet or a scanner.

Withdrawal Syndrome by Supernaught 2013-08-30T13:39:00

jumping was painful, but good work with checkpoints. the art is clean and nicely done, but kinda lacked identity. great job with the stealth element.
made me remember an old friend who died from overdosing on clonazepam last year. and the nights spend together with my ex coming off heroin before her trip to prison. about a lot of nasty stuff from the old days, actually. I think I am going to get drunk tonight.

Marrow Wind by NikB 2013-08-28T18:20:00

mah win 8 doesn't like it. outright stops me from running it.

Muovt!!! by superfrog 2013-09-04T19:08:00

making the screen go white was not a good decision. also, first-person platforming is as frustrating as usual.
but it's really nice to see a 3d jam game not made in unity. quick-thinking exploration was engaging enough to keep things interesting. all in all, it was fun.

Adventure Company by Mark Venturelli 2013-09-04T21:50:00

Great game!

The Duellists by jay griffin 2013-08-30T11:42:00

elegant solution to classical duel in game form. been thinking about something like this since Dishonored, but your version is better than everything I came up with so far. this could make a great coffee break multiplayer game.

LostTemple by Lukbebalduke 2013-09-04T21:33:00

It was OK.

It's You or Me by JtM 2013-08-30T13:45:00

cool twist upon the usual fighting game stuff. could have a great future, never seen anything like it before. some music would be nice, but the sound effects are really satisfying.

10 Second Sushi by mutilator 2013-08-28T20:23:00

made me feel more brain dead then usual. reminded of every nasty sushi-related moment in my miserable life. now I just want to get wasted on sake and have anal with asian butthole of any gender.
very tasty art and music though.

10 Seconds in Hell by AmyDee 2013-09-06T11:25:00

interesting concept. is there a way to block or barricade the door with junk? never worked for me.
discovered about 4 endings in total. you seem to have a weird fixation on porn and broken legs.

Atomic Warning by kleyson220 2013-09-03T18:10:00

and that's exactly what happened in Chernobyl. my daddy's second left nipple-head told me when I was just a wee little larva.

Blood Trail:10 Seconds to Die by SlothSoft 2013-09-04T21:13:00

It was OK! Have no idea how to beat second level, though.

There's A Hook by Glockenspiel 2013-08-29T20:03:00

Twist is nice, game itself moderately enjoyable.

THE WHiTE ROOM by CScribes 2013-08-29T22:17:00

been a while since I actually had to sit down and read stuff at jams. interesting stuff.

Re-Curse-Sive by Dracae 2013-08-29T21:02:00

nice little oldschool adventure game. decent enough timekiller. great scope management.

Watching Them Go by IronyInteractive 2013-08-30T15:12:00

wow. lovely dark platformer, solid gameplay and lots of content. reminds me of the oddworld saga. shooting the bow was awkward, could use better contols. also took me a while to figure out how to climb.

Streets of Rift by wkerslake 2013-09-05T08:46:00

please make a bonus round where I can get myself run over by trucks in the middle of the desert. or a cyberpunk city edition, like the quarantine games in reverse.

Our last 10 seconds together by Merkurio 2013-09-05T09:31:00

good concept, very nice art. but cocoa? I mean, I get something like last minute lesbian incest, but that's just lame. also suicide by your own explosives is stupid. suicide in general is stupid. and lame. and unproductive.

Goranha by polskadot 2013-08-29T22:43:00

very basic, but colorful and fun. loved the art.

Light light never fades by coeoliver 2013-08-30T15:26:00

great music.

Once upon a Night by zanval 2013-08-29T22:27:00

nice main character art.

Origami Wings by team_cow 2013-08-29T06:05:00

made me sleepy.

2621-0321 - Are you ready to explore a laboratory? by Livsk 2013-08-29T21:23:00

did you reference Ratman's death in portal lore, or is it just me? not very original, but the presentation was nice. would it kill you to add at least some gameplay? there isn't much immersion in this. seems like a waste of skill.

Martin Howarth's Ultimate Flying Disc Simulator 2013 by calpolhouse 2013-09-01T21:54:00

Does not work with Python 3.2

MumiaSnowdenManning by Pinktreeleaf 2013-08-28T21:41:00

great use of minimal art, nicely dark sense of humor.
math stuff kicked my sorry artist ass.

Placeholder by teamenschede 2013-08-29T22:39:00

neat idea. can have a future.

Sphere of Destiny by trylle 2013-09-01T11:08:00

this could make a great Death Star game, if finished.

BLAM BLAM PLANET by ratking 2013-08-28T23:06:00

great variety and overall sense of madness. took me a while to figure out how to get ammo, you should probably put that into description.
black hole gun is awesomely cool!

BECOME A GREAT ARTIST IN JUST 10 SECONDS by mcc 2013-09-06T11:35:00

nice and trippy.

Sacred Scarab by Tritax 2013-09-01T08:57:00

got scared when it told me to press a, but the keyboard controls are perfectly fine. is there really so many people with gamepads at LD?
otherwise - nicely done adventure game.

Sacred Scarab by Tritax 2013-09-01T09:37:00

got scared when it told me to press a, but the keyboard controls are perfectly fine. is there really so many people with gamepads at LD?
otherwise - nicely done adventure game.

Dark Interval by alexandervrs 2013-09-03T13:05:00

this was AWESOME.
the opening idea of brooding-over-nothing hero who lost purpose in life is greatly overdone in moody jam games, but the ways in which you convey tension and overall polished feel rocked my ass of a chair.
please make more of it.

Super Mega Penguin X by Darkfrost 2013-09-01T07:43:00

nice art and music. good, but brutal level design. made me feel sorry for the penguin.

Pinokio and Juliet 2113 by kibertoad 2013-08-27T10:50:00

Also note that this version will only run on 64 bit Windows OS (any Linux or Mac OS X that has its own JVM is fine, though). 32-bit compatible version is on the way.

Pinokio and Juliet 2113 by kibertoad 2013-08-28T19:23:00

thanks for feedback) it's our first time experimenting with this kind of combat system, so we are still working out the kinks.

Pinokio and Juliet 2113 by kibertoad 2013-08-28T20:58:00

ratking, you've just made the best compliment I would ever hope to receive. GUNNM is my absolute favorite manga series ever.

Pinokio and Juliet 2113 by kibertoad 2013-08-29T00:23:00

Uploaded version that fixes crash on selecting time perks and makes stamina perks work, hopefully I didn't break anything else.
Please let me know if anything explodes.

Pinokio and Juliet 2113 by kibertoad 2013-08-29T00:24:00

(Note that only post-jam version was updated, there are no perks in Jam version)

Pinokio and Juliet 2113 by kibertoad 2013-08-29T21:04:00

jujule: have you tried running jar file, that is inside the archive? It should work fine on Mac, provided that you have Java 7.

Pinokio and Juliet 2113 by kibertoad 2013-08-29T22:53:00

in case the game isn't working, please describe the situation.

Pinokio and Juliet 2113 by kibertoad 2013-08-30T18:27:00

Makio, are you sure that's our game? Provided you have Java 7, you should just need to click on run.sh

Pinokio and Juliet 2113 by kibertoad 2013-08-30T18:35:00

Starspell, do you get any kind of error or traceback? What platform are you on?

Pinokio and Juliet 2113 by kibertoad 2013-08-30T19:09:00

And do you have Java 7 installed?

Pinokio and Juliet 2113 by kibertoad 2013-09-04T06:57:00

To Jupiter_Hadley: Please try waiting a bit longer, loading period can take a while.

Factory Wars by The Evil Cult 2013-08-29T20:36:00

Most fun game of LD so far.

Factory Wars by The Evil Cult 2013-08-29T20:36:00

Please expand it to full-feature commercial game!

LD28 — You Only Get One

Of Life and Death by jsspiegel 2013-12-21T21:47:00

it would be nice to see a complete interactive story written by you. liked the idea, but suicide as resolution is overrated.

Like a Boss by Skulls 2013-12-22T01:25:00

Gameplay was nice.

One Soldier In The Field by TheDreik 2013-12-24T17:25:00

colorful, simple, effective and imaginative in it's own way. pretty damn great little game. could use some boss monsters.

Hexagrow by Fangh 2013-12-21T14:56:00

I did not get it =/

You Only Shoot Once by ggab 2013-12-22T01:35:00

You made the theme work :)

Save One For The Kids by SonnyBone 2014-01-06T18:50:00

it would be better for the children to fight back. or at least try to rape my skull through the eye-sockets. but I have Nazi Zombie Army on steam for that.

Matchbox by Sos 2013-12-23T14:33:00

awesome, this art style just might be the next big thing. again.

Luminess by iiechapman 2013-12-28T11:24:00

the application was unable to start correctly (0xc000007b).

Luminess by iiechapman 2013-12-29T16:17:00

both windows versions still refuse to work for me. win 8.1 laptop. video looks freaking sweet.

CSO-1 by gustavodort 2014-01-02T15:31:00

awesome music, cool idea, nice direction texts. but couldn't you make the steps more visible? or jumpable.

Orchid by darwinpek 2013-12-25T00:27:00

it's a good looking, excellently sounding cheerful clone of Defcon. not much else to say.

Snowball Carnage by Moist 2013-12-22T01:49:00

Fast, fun gameplay with an interpretation of theme that works.

The Last Torch by XmmmX 2013-12-21T23:27:00

great way of making ld crawler, probably much better then the one we chose. with a bit more polish and balancing it could be absolutely perfect.

Goodbye Galaxy by EdoMiyamoto 2013-12-23T12:57:00

not sure where you are going with this, but nice enough piece of work.

Shadow Night by ParaPup 2013-12-24T22:50:00

that black ghost thing felt like a rape fantasy come to life. which was creepy.

YOGO RocketFist by _Rilem 2013-12-28T20:17:00

this is going to sound wrong, but I want to marry this game. at least have a romantic date with it, followed by a night of sweet and passionate lovemaking.

Yogo Boom by rogerklotz 2013-12-23T13:49:00

extremely cool concept, but could do with a bit more challenge.

Super Mega Unicycle Xtreme by blink 2013-12-23T14:26:00

this needs work to be rightfully called super mega extreme.

Moment of Interaction by Lockyy 2013-12-21T22:36:00

not the first time I see similar ideas on ludum, and here it kinda bugs me that villagers don't seem to anything remotely interesting. I mean, it's mostly like a premise of One Hundred Years of Solitude, but all they seem to be doing is getting born and harvesting stuff. just once, it would be awesome for someone to get crazy and set the church on fire or something. but your name-generating thing is truly impressive.

Autonomia by smilingrob 2013-12-23T14:43:00

brilliant idea, but it would work better with smoother flow and more strategic controls.

One Life by SnoringFrog 2014-01-02T15:18:00

great to see a twine game where I can't predict the outcome at first screen. I get that you were going for butterfly effect in the beginning, but at least some foreshadowing would work better. also, I really like how it's written. btw, how did you make go back one page not to work?

One Life by SnoringFrog 2014-01-02T15:21:00

you clever bastards.

Hot Wife: Belarus by Devon 2013-12-22T01:30:00

Wahahaha

Cat Gentlemans Play: Insult Spinner 10 Cents by RobotLovesKitty 2013-12-22T01:43:00

Insanse. Unforgettable.

Lost in Space by loxo 2013-12-25T17:51:00

can you finish it at the next ld? art and idea look promising, and themes tend to be quite optional in this kind of games. I would love to see some actual exploration.

A Little Bit of Everything by pom9898 2013-12-22T01:20:00

win 8 doesn't let me play it(

One Minute. One Chance. by jojohnson1 2013-12-23T18:27:00

getting through 1 square gap seems to require some kind of super karmic luck. other then that, surprising amount of variety out of extremely simple idea. it's a bit like watching paint dry. extremely addictive in it's own way.

Find the one 1 by Marobax 2013-12-27T13:00:00

mix of 3d/2d looks really good, but camera movement when going through doors was distracting. pull the lever to open door thing without much else got old pretty quick.

Wild Growth by Moosefly 2013-12-22T21:28:00

this thing is the most brutal growing simulator ever. it kicks my ass over end over again on easy.

Pinpoint by Brainless Games 2013-12-22T19:35:00

great idea. lots of potential.

This is your last one by crazyrems 2013-12-21T23:03:00

really expressive animation and painful enough subject for my rotten lungs to feel total empathy. great job, even through timing seems a bit too random.

Mystery Tower by underww 2013-12-22T17:03:00

one item thing comes more like an unnecessary restriction. I'd rather have more options.

Clicken by brogrammers 2013-12-22T01:22:00

Chicken cookie clicker!

Cable by eemmbbeerr 2013-12-21T21:24:00

nice idea, but could use more clear artwork. got stuck in the stairs with no way to restart level or die. which sucked.

Cable by eemmbbeerr 2013-12-22T16:36:00

Totally missed the key, thanks for taking your time to point it out! Sorry.

The Visible Hand by Reverend Speed 2013-12-21T22:56:00

too short and the whole collect x things to open is boring as hell. but nice enough work with unity.

One Bullet by AshkoreDracson 2013-12-26T23:37:00

now this is a one bullet take pushed to the absolute limit. simple, but extremely clever use of theme and fantastic polish for a 3d project at ld. make more of it and you'll be on steam.

1Fuel by unitycoder_com 2013-12-28T11:20:00

interesting mechanics, but not much to look as a game. with better visuals and more stuff it could be awesome.

Dungeons of Resolve by Dark Helix Games 2014-01-02T14:58:00

it seems to have more potential, then actual gameplay. attacking without getting hit is hardly possible. overall, for something so pretty it's just not very fun. music was nice and the menu looks really professional though.

Don't Lose It! by OneDee 2013-12-22T13:41:00

really cool atmosphere, but jumping could be a bit more responsive.

Save Octavius by greytram 2013-12-26T19:59:00

nicely drawn, but gameplay is a bit too repetitive. it seems you could do a lot more with more freedom of movement and various types of attacks for both player and enemies.

Vita by Ludusamo 2013-12-23T19:10:00

running it on win 8. for some reason, I have a feeling that nothing works.

_You only get your keyboard! by jackolondon 2013-12-18T14:00:00

nice take on typing games. and it looks real pretty.

Moments of Paranoia by SpellingPhailer 2013-12-22T07:53:00

The tension, the suspense, the uncertainty - awesome! btw, "The Thing" is one of my most favorite horror movie ever ;)

El Presidente by AlexVsCoding 2013-12-21T00:17:00

Good idea, but I didn't like that is 2-player. I think it would be better if you first played as an assassin and then as a sniper.

SchrotBeton by runvs 2013-12-23T12:45:00

controls seem over-complicated and it probably would work better in classical turn-based. otherwise, a perfectly nice crawler.

Tsuba by Daveloper 2013-12-21T21:52:00

oh god oh god oh dear lord satan and cthulhu how much I don't like qte-based fighting systems. very nice visuals though.

Jim's Night At Work by sahoskins1 2013-12-23T18:40:00

you wanted to create motivational a motivational take on The Stanley Parable? or is it a creepy horror game about death? kinda hard to decide.

You Only Die Once by Arkrothe 2013-12-22T17:22:00

excellent writing, loved the endings. finally a text game with practical decisions.
unity seems like a bit of an overkill for a text-only game though.

Choices (Sea Wind) by Striwx 2014-01-04T14:53:00

excellent mood, would you consider doing a post-jam? I'd love to play the finished version, if unfinished is so beautiful and sad.

Te y De by Rodaja 2013-12-21T21:32:00

throwing the cap stops working after a while. but really cute character design and better jumping then in most ludum platformers.

Disgruntled Employee by jmcrafty 2013-12-24T17:58:00

really nice presentation, great music, but somehow I prefer to kill targets that fight back. also it would look much better in a larger window.

YOG1D by everythingstaken 2013-12-28T11:28:00

cool twist, but couldn't you make the line more visible? it get heavy on the eyes.

Distracted Detective by veiadoida 2013-12-21T00:09:00

I liked the "oldschoolishness" and interesting take on the theme )

You only get one choice by Tixis123 2013-12-21T23:29:00

windows protected my pc.

Weird Kingdom by insane66 2013-12-22T01:18:00

I feel ancient. also, in great need of a job, a place of my own, a good girl and a shot of vodka.

One Job One Shot by BluShine 2013-12-22T01:52:00

Excellent entry, could be fully-fleshed game.

Wedding Rush by olafsworld98 2013-12-22T01:55:00

hahahaha, cool art.

BULLETS ARE FATAL by pele 2013-12-20T23:53:00

Reminds me Showdown Effect.

Only One by RodRoy1 2013-12-25T14:03:00

it would be much better with actual random element, but the writing is seriously one of the best at this ludum. aside from obligatory mentions of loved ones. they kinda kill the immersion. when facing imminent death, people tend to be a bit more self-centered in my experience.

The Initiate's Spell by Nut 2013-12-22T21:21:00

visuals look fine, but it's sure hard to understand what the hell is going on and what I am supposed to do about it.

You Only Get One Wish by Calciumtrice 2013-12-23T14:53:00

ultimate hipster game. too cool.

Stretch Bouquet Point by mister_morris 2013-12-26T23:42:00

this was a rather annoying experience.

Legend of Wohne by shard123 2013-12-24T20:23:00

combat system would greatly benefit from diagonal movement. also the game crashes at really wrong moments. other then that, truly awesome old-school crawler.

Nero Is Falling by LeafThief 2013-12-21T23:13:00

sexy art design, great writing. gameplay options feel shallow however. I really wish you would do a more complex finished post-jam version. shit, I'd buy it.

Last Minute Christmas Chopping by Notch 2013-12-23T15:03:00

in the beginning it looks really fun, but actual gameplay is too erratic without much variety. and yes, I'd make a terrible Santa.

At The Last Minute by Scrapworks 2014-01-02T21:10:00

it reminds me of Attack on Titan, and it amazing that you've accomplished similar kind of intensity without giant naked dudes in coop. overall, great runner that would be better with less punishing difficulty.

Out of Mind by kibertoad 2013-12-18T01:25:00

Linux/Mac version (JAR, no bundled JRE; Java 7 required) uploaded.

Out of Mind by kibertoad 2013-12-18T08:07:00

Something is broken in the uploaded build and it doesn't launch on most computers :(. Sorry for inconvenience, will upload a properly working version in ~8 hours, probably it's something very stupid...

Out of Mind by kibertoad 2013-12-18T22:50:00

fixed build was uploaded, game should launch universally now.

Out of Mind by kibertoad 2013-12-20T23:44:00

Rebalanced post-jam version added.

Out of Mind by kibertoad 2013-12-23T21:16:00

we are currently thinking about it.

Batteries Not Included by Photon 2013-12-20T23:48:00

Not bad.

ENDLESS NIGHT by dsoft20 2013-12-21T13:48:00

Reminds me Gravity - an awesome movie!

LD29 — Beneath the Surface

The Woods by tinyworlds 2014-05-05T12:50:00

No, it doesn't. It freezes your ass and bites at your heart with poisonous teeth. Screw nature.
Great artwork though.

SimWarren by thenmal 2014-05-05T20:48:00

Watership Down: The Game would be awesome. Please do a post-ld.

Cave Mage: The Deep Quest For The Legendary Yellow Cheese by Jens Nolte 2014-05-08T18:24:00

Lighting looks good and dungeon/enemy design is neat, good job bringing back oldschool first-person crawler controls. Really wish there was more stuff in it.

RoboCopter Bomb Squad by RARoadkill 2014-05-13T11:16:00

This sure brings back memories of toy helicopter mission in San Andreas)
Seriously though, you have some of the best 3d graphics at this jam. And the idea has a lot of potential, but the controls feel unresponsive and I can't seem to figure out where to go or what to shoot with all the cool explosions.

Under a Martial Artist's Skin by jujule 2014-04-29T23:23:00

It's not that hard to figure out, but both me and my keyboard suck at QTE. Weirdly nice concept and visuals, pity I just can't get through the first fight.

Tell Me About Your Childhood As A Nervous Goldfish by garygreen 2014-05-06T20:34:00

Mind - blown.

Skyboy by IonProgramming 2014-05-13T11:02:00

Jumping seems broken, it seems to work sometimes at random, but not when I need it. Artwork is good and fits well with the music.

Wrecked Submarine. by Boberro 2014-05-13T10:55:00

How do I exit the periscope view?
It's sorta more of a game then some wanderers on unity that people put on ld as games. And in a way it's prettier. I'd love to play a minimalistic Das Boot-style experience done in a similar style.

Lake Monster by SimianLogic 2014-05-06T18:55:00

Great presentation. Simple but fun mechanics. Had a problem with submarine turnings, but otherwise it's good.

Cases by blackcode 2014-05-05T12:44:00

Great polish, cute characters. Fun stuff all around.

SubChase by theplotlessplot 2014-04-29T22:35:00

Fast and brutal gameplay, nice choice of music. I had fun. Could be a commercial game on android with some work.

Aeronautical by GarethIW 2014-05-06T20:06:00

Amazing visuals. Underwater combat was a nice twist, but overall combat could be more satisfying.

Baconizers: Into The Abyss by berryhermans 2014-05-06T19:50:00

If buying upgrades was actually implemented, wouldn't hurt to describe how it's done somewhere :). Overall it was a nice little entry.

Souvenirs by BadPaul34 2014-05-08T18:13:00

Great writing and presentation, but somehow it feels like it would work better as a straight-up visual novel, without the bowls thing.

Asteroid Munchers by Sumizome 2014-05-05T20:55:00

Kinda hard to get which asteroid is mine. Also gameplay relies too much on waiting. But it's pretty and an interesting concept.

Depths by nexust 2014-05-19T12:30:00

Controls would work better with gamepad support, but it does have a very nice hungry fish feel to it. Simple, but moody open world is always awesome to play. And achievements are a great idea.

Hole by sapermysz 2014-05-13T13:59:00

Hit detection and movement are weird, and choke point where I have to melee through a barricade while enemies get to fill me up with bullets is a dick move, but surprising complexity for a compo fps. Cool stuff.

There's Something Beneath the Surface at Coral Cave by BoaHeck_ArtGent 2014-05-04T22:39:00

Nice graphics, interesting to explore level. Cool game.

Crushing Depth by zzorn 2014-05-14T20:05:00

Kinda freaking fantastic. All it lacks is sound and gamepad support. This could be seriously fun to play online with friends.

Operation: Adhesive Surface by osthekake 2014-05-05T19:08:00

Can't guess the valve combination. Other then that, it's nicely written and imaginative, not to mention quite well polished for a ludum quest. Great job.

this is kevin by hbocao 2014-05-04T22:13:00

Some of the best puzzles I ever saw in a ludum game. Great job with the plot. Graphics are a bit bland, but everything else is pretty much superb.

Beneath the Surface, Drillsnake by ioboi 2014-05-06T20:28:00

Nice twist on snake mechanics, I enjoyed it.

Thought Police by GrooveMan 2014-05-17T16:01:00

Please make a full game out of it. Like, drop all of your life stuff and start making it.

Her Touch by ZeppelinCaptain 2014-05-15T12:53:00

Great storytelling through gameplay, great mood, cool graphics in the vein of ice-pick lodge kind of weird. Nice choice of music. Not sure how I feel about randomness of attack patterns, but otherwise it's a totally awesome job.
The red guy was sexy.

Beneath The Town: LD 29 Roguelike by Nkracer 2014-05-04T20:42:00

Good idea, decent work on the dungeon. One question: how do I attack things?

It Came from Beneath the Surface of the Sea! by JavadocMD 2014-05-06T19:58:00

Intro was the coolest part of the game :).

7 Days by louis.denizet 2014-05-08T18:35:00

Nicely done ambient game. Pretty and relaxing.

Barry the Avalanche Dog by Delicious Code 2014-04-29T23:35:00

Excellent artwork. Makes me miss my recently dead dog. Music is way too jolly for a game about broken bodies slowly suffocating under the ice, but that's not much of a complaint.

Rojan by Junber 2014-05-06T20:02:00

Game was surprisingly lots of fun. Skipping text in tutorial due to moving in the end of previous level was pretty annoying, hopefully it'll be fixed in post-LD.

Scyphozoa by Grand Mustasche Studios 2014-05-04T20:34:00

Cool thing with the tails, pretty artwork. Takes a while to figure out who to eat and how to move, but then it's easy. Feels like it could be much cooler if pc wasn't the only moving thing in the ocean.

Masquerade by RNG Studios 2014-05-06T20:25:00

Reminds me of Postmortem: One Must Die. It was okay :).

NanoDog by mechabit 2014-05-06T20:36:00

An okay variation on Binding of Isaac.

Candorem by slumber 2014-05-10T20:37:00

Too much flying stuff, controls are not very responsive and it wasn't such a good idea to hide that beautiful background under the filter. Also using enter to shoot is unintuitive. Aside from that I had some fun with it.

Ambassador to the Deep by misterwalter 2014-05-04T20:20:00

Loved the music and both the ice monsters and ice itself. Otherwise this needs more game.

Any ship can be a MINESWEEPER... Once. by tehryanx 2014-05-06T19:53:00

Ahahaha, those sound effects and bonus song were hilarious.

NYC by Secret_Tunnel 2014-04-29T23:49:00

Been a while since a jam entry freaked me out so much. Is it possible to get past the pale thing? Feeding him rat corpse doesn't seem to work, same with bullets.
Wait, was that the point?

Deepsea - Delirious by BarkingCat 2014-05-15T13:00:00

Great little sub game. Impressive polish. I'd totally play it on mobile for a few bucks.

Crucitas adventures by The-nameless-kompany 2014-04-29T22:55:00

Not much challenge since only a couple of simple repeating levels, putting explosives and digging to a same button wasn't such a good idea.

Gasping for Light by chagroo 2014-05-04T21:07:00

I like how you draw the corpses.

Tank Game by perfect victim 2014-05-10T18:42:00

it desperately needs more polish and better level design, but for a ludum twinstick it's kinda impressive.

Fishing On The Ice by DonovanWu 2014-05-06T19:04:00

Add nukes, megalodons, sexy mermaids, killer dolphins and cthulhu. I'd buy that for a dollar.
Seriously, I totally would.

Middle Management Hell by Hammervuis 2014-05-06T18:47:00

Doesn't download from dropbox for me.

Middle Management Hell by Hammervuis 2014-05-06T19:38:00

Worked this time. Wish there was more gameplay to it, idea itself is pretty interesting, could use some fleshing out.

Blundergaffe by teamluckyred 2014-05-17T18:35:00

Great idea, but controls are overcomplicated. Lots of variety and fun gameplay. Cool stuff.

FFFFFF... The Game of Corporate Misanthropy by danhett 2014-05-04T21:29:00

Yep, that's exactly how most of the people make me feel when I get out of my room. Wish there was a gun in the room.

Fish by maloki 2014-04-29T23:09:00

Relaxing and great idea behind gameplay, but it desperately needs more detailed art.

RAW by ekun 2014-05-17T20:25:00

Actually, your boss was better then anything Hotline Miami had to offer in that regard. And our use of slo-mo is sexy as hell.
Took me a while to figure out how the gun works. Since it's like three cool features in one, would be nice to write about it in the description.
Also I'd put a few naked girls in, but that's just me, the old perv.

Whale of a time by jeffz 2014-04-29T22:26:00

Bumping into ships was fun and the whale looks jolly. Cute little entry.

Planet Improver by udo 2014-05-13T14:12:00

I have no idea what I am doing, but it's fun and moody as hell. Probably the first truly original game at this ludum as far as I have voted.

LD30 — Connected Worlds

The Lion's Song by LeafThief 2014-08-26T13:48:00

I'd offer my flesh and sacrifice newborn babies to the Devil himself to write and draw like you.

Shit Ahead by kristof 2014-08-30T14:25:00

Can't get out of controls screen. When I press the arrow or any of the keys nothing happens except for explosion sounds. Win 8.

In The Shadows by Nokifict 2014-08-26T12:58:00

Cool characters, but it seems to be either glitching a lot, or I just don't get how to move forward. It could use more clear level design.

No Name by Mr-Hide 2014-08-28T14:53:00

Work on your scope management and it could be a nice melee platformer. Dudes in armor make me feel nostalgic about days spend running around in a suite made of ill-fitting metal plates, getting crushed by guys in shining steel. Standing up, and flying through the air from a hit with the shield. Good old days of pain and sweat.

Who cares Connected Worlds? by bukt 2014-08-31T14:41:00

Gameplay was too fast and hectic for my liking, but you get huge bonus points for creativity and bringing something new to the table. Please keep making games.

Layer by Doctor Broccoli 2014-08-28T16:37:00

The idea is interesting and it looks really original, but as a game it desperately needs more polish and balancing.

Rage: Destroyer of worlds by SwiftIllusion 2014-08-26T11:25:00

Best character designs I've ever seen in a ludum 3d game. A well-made battle arena with them would be awesome.

Looking for the Hacanap ! by Silii 2014-09-01T14:10:00

Got to the ending. It's is funny, but kinda anticlimactic. I mean, couldn't you include drunken sex with a dragon or something for the ending? Nice overall presentation, easy and fun to read and that music track is really fitting. You kill the player too often and too easy, but it seems to be the point. Also, the forest-wandering part is frustrating and unnecessary, since choices give no result and I was starting to think that the game has glitched. Still, one of the nicer vn's at this ludum. Great job.

Through The Wormhole by psychomonster 2014-08-26T22:10:00

There was certain charm in overall animation jerkiness and graphics roughness. Discreet movement of a ship provided a surprisingly different experience to usual smooth navigation.

Seminecata by blackcode 2014-08-28T14:42:00

Actually, the way it's drawn is more then appropriate. Expected more from the ending, but visually it might be one of my favorites. Puzzles are simple, but fun to solve. Also good job with animating the main character.

Plantocalypse by dark_hunter 2014-09-01T20:10:00

Extremely well-made ludum strategy, nice and polished gameplay, great interface and enough variety in graphics to keep things interesting. The only thing I didn't get is the endgame. Is there some sort of goal that needs to be reached? I made it through 60 turns, filled all the tiles and it just gave me "game over" screen. Did I win or did I lose?

Killer White by Jilt 2014-08-26T16:10:00

Ok, I don't get how to solve it. But is lush ad beautiful, I can appreciate that.

VRtist by wallmasterr 2014-08-30T12:31:00

It's cute, but hit detection between player and blocks is too floaty. Also not sure how well the vr will work with divided screen, since it's already distracting in the web version. Or it might just be just my brain damage talking.

Star Garden by OnlySlightly 2014-08-26T22:07:00

Multiplayer aspect that actually works. Kudos for not censoring content.

Dream Witch Erika by SimonLarsen 2014-09-01T10:21:00

Huh.. Have you killed repository? Links aren't working anymore.

Out of the Office by tove 2014-08-30T00:25:00

it's an interesting concept, and a crazy ambitious idea for a jam game, but it clearly needs a lot more stuff to be fleshed out enough to truly work.

Godshunter by Mr. Chelnoque 2014-08-26T11:03:00

Please do a Moby-Dick game. You have the right stuff to make it happen.

Telefragger by sigfig 2014-09-01T12:36:00

Unreal Engine looks really impressive, as usual.

Afterlife Dance Party by Wertle 2014-08-31T14:23:00

Great art, music and premise, satisfyingly working gameplay. Good job!

Playing Knight by Yoni 2014-08-26T16:30:00

This is an awesomely fresh concept and your production values are amazing. Gameplay is rather confusing though. Could use more action.

Super Galactic Space Bus Driver by Laddo D 2014-09-02T19:44:00

Most fun game of LD so far. Great work!

Pluto or Bust by IsaacL.Balogh 2014-09-01T20:18:00

Is it me, or is the ship often flying in the random direction? Probably I just don't quite understand the rules, despite going to a third or fourth level. It looks really nice, the idea is interesting, an I would probably play it on my phone.

Hero of Elements by donfabio 2014-08-28T16:31:00

Controls are too sensitive and platforms move in a weirdly unpredictable fashion. But that bear falling to pieces after I waved my hands at it for a while freaked the hell out of me. So it works well as a horror game.

Blink by DarknessFades 2014-08-30T14:20:00

With a bit more polish and less confusing perspective it could be a great casual game. Art-style is nice, but seems unfinished.

People Manipulation Sim by NikB 2014-09-05T20:09:00

Great idea, but it could really use a better interface. Hope you postjam the hell out of it.

Escape From Animal Forest by Skyfish 2014-08-26T16:20:00

Interesting and well-done, but I don't think animals work that way.

Ports Ahoy! The Age of Trade by Literal Games 2014-08-26T13:23:00

Nice trading game. It could use a pause function and more clear ship selection at each port. Otherwise it looks and works great.

What Would You Do with a Quantum Computer? by Animated 2014-08-26T23:39:00

It's well-written, if a bit condescending. It was fun to find a theme reference. Pretty sure that hacking is at 5 instead of 6.

Protect The Portal by fyoucon 2014-08-27T11:14:00

It seems like it would be cooler as a straightforward platformer or arena survival, since the most logical tactic atm is spamming second element while standing in the middle of portal. Fire is difficult to use and to slow, ground spikes are useless anywhere else. Otherwise it looks very good, but desperately needs more responsive controls and variety in gameplay.

Crisis Culture by GrooveMan 2014-08-26T22:37:00

That was quirky, beautiful and overall pretty enjoyable, even if gameplay was (understandably due to jam constraints) pretty limited.

Beyond the Rift by Chaoseiro 2014-09-01T16:56:00

Well-made movement, interesting main attack, nice art style. You have all the makings of a good platformer.

Cult Quest by barleyarley 2014-08-31T15:23:00

It's a bit too fast-paced, but an interesting idea.

Star LORD by lowcade 2014-09-02T17:05:00

Devilishly handsome platformer with charm. The only problem I had with it were those tiny floating platforms. Too easy to slide off.

Generation Ship by Shide 2014-08-27T11:44:00

Well thought-out and with a great sense of exploration. Good job with the voice-over, it's no GLaDOS, but it has it's moments. Cool sci-fi thriller, kinda reminded me of Leviathan Wakes. I wonder why.

The Stitcher by christopf 2014-08-26T23:42:00

Just get it out in whatever state it is. Trust me, it will feel better.

Contraband by sprawl 2014-08-31T13:00:00

Well-made and has the right feeling needed of Papers Please type of game.

Star Turtle 64 by chikun Dev Team 2014-08-26T16:56:00

It's good, but enemies just keep respawning and I'm not sure where to go.

Course Collision by rRootagea 2014-08-26T22:05:00

Looked pleasant, wish it had AI to compete against.

Planetary Marriage Counseling by WeaselZone 2014-08-31T14:54:00

Ahahahahaha, that was great.

Post Apocalyptic Postman by AmmoreChicks 2014-08-31T14:12:00

Intro was amusing, wish gameplay was more complex than a simple edutainment game :).

Planetary Devourers by Deozaan 2014-09-02T19:59:00

You win the internets for finding the perfect theme for this classical puzzle form.

The Futurist by TinyMoonStudios 2014-08-31T13:21:00

Level design is more confusing then fun. And not in a good way.

Time Warps Inc. by guscost 2014-09-02T20:05:00

Nice music and cute art, controls weren't most comfortable to use, though.

Shattered Worlds by burny123 2014-08-31T14:16:00

Game wouldn't launch, looks like you have forgotten to include game assets.

Colonized worlds by Gabe 2014-08-31T14:29:00

Window of opportunity to shoot down asteroids feels to be too short, you can't really build and protect at the same. Also wish building had their names and stats in-game somewhere. Overall a decent game that has lots of potential for improvement, hopefully there will be a post-LD follow-up.

The Old One by JNT 2014-08-30T10:04:00

It would be a lot better with the right music, but even now it's crazy original and cool.

Lady Lyla by whalebot 2014-09-02T19:55:00

Very atmospheric experience. Thank you.

Zombie Miner by elefantopia 2014-08-31T14:32:00

Impressive from a technical standpoint, entirely disconnected from theme, could be expanded in a complete fleshed-out game. Plays quite well.

Sol by pikkpoiss 2014-09-01T16:50:00

Ok, this was probably the single most unreasonably cruel game I've ever played in my life. In a good way. Great entry, would definitely benefit from a full-screen mode. Also, bigger numbers. Billions are generally more fun to burn then hundreds and thousands.

Final Ultimate Boss: Across Realms by SevenKingdomsSurvivors 2014-08-31T17:33:00

With a proper combat system and slightly more varied boss attacks this could be ridiculously cool. Also it would be great to have some overarching thematic connection between worlds.

Repo by VikingWarriors 2014-08-31T17:45:00

It takes a while to figure out what the hell is going on, but in this case it only makes it funnier.

Nature Trial by Naytron 2014-09-01T21:05:00

Clever use of the theme, but isometric perspective really is extremely frustrating for these kind of puzzles. On the other hand, it looks really good.

Spacecat Marines by matthias_zarzecki 2014-09-02T19:40:00

Incredibly impressive for 48 hour game. Wasn't exactly balanced or content-packed, which was understandable. If you keep polishing it, would be a game I'd like to play.

Two Worlds One Life by Phaix 2014-08-26T11:34:00

Clever way to implement connected worlds into mechanics, but it seems it would work better on a tablet then on keyboard and mouse. Ridiculously cute animation of characters going to sleep.

The Never Ending Cycle by AlucardX60 2014-08-30T13:01:00

Great job working magic with rpg-maker limitations, and it is easier to understand with previous dark souls knowledge. Good level design, with enough exploration to keep things interesting. Just not much originality here. Would be cooler if you've made something in your own setting with these skills. Large part of what made DS 1/2 so special was skill-based combat, being forced to compare them through direct references with your game only makes me miss it. Which never works in a favor of rpg-maker projects.

Starpiercer by Schrodinger Games 2014-09-02T12:54:00

It looks and sounds beautiful. Controls are tight as a virgin ass. The only thing that's missing is either a more complex level design, or some enemies to shoot/some guns to shoot them with.

Effraction by dancingmad 2014-08-30T14:09:00

Wow. Just wow. The way you integrate cyberspace in a cyberpunk-themed game is elegant, simple and so freaking cool.

Corrected Words by swistakm 2014-08-31T21:47:00

Funny idea, more then proper presentation. The timing on a jump is kinda too hard to figure out to be intuitive, but that may be just me.

Yggdrasil by stevens_studio 2014-08-26T13:28:00

Controls seem to lag horribly for me. Playing it in firefox. Is there supposed to be no animations, or it's a bug? Well written into though and pretty graphics as far as I can get.

YOLA | You Only Live Ant by Clairvoyant Games 2014-09-02T00:03:00

We hardly ever managed to make animations in our games, so it's not my place to blame you. But then again, we never made a ridiculously cute adventure game with this strong of a concept, that is literally only hindered by the lack of said animation.
Also you've made an unreal engine 4 jam game that is not about aimless wandering through empty space.
Respect.

Spirit Shift by RhythmLynx 2014-08-30T14:55:00

Reminds me of Robot Unicorn Attack, but with a nice gimmick. Well done.

Alter Axis by TheBigG 2014-08-26T22:02:00

An interesting fresh gameplay mechanic. Wish it wasn't that unforgiving, though :).

City Hero by FerrenReve 2014-08-31T13:18:00

I liked the blood effect. Graphics could be really nice if it had bigger monsters. Because everything is better with giant monsters.

Demi Necro by GraveyardPolice 2014-08-26T13:59:00

Great graphics and music, extremely solid gameplay. Nice of you to include controller support.

A Frog's Task of Life by V_V 2014-08-31T14:05:00

Tried to tackle the challenge of overrunning and overjumping the cars, but it doesn't seems to be possible. Tunnel shortcut obviously helped.

I enjoyed music and especially art of the game, it had pretty distinct feel to it.

Oasis Patrollers by slakhorn 2014-08-26T12:49:00

Controls are weird and invisible walls are too close to the base. Got me a while to figure that I shouldn't go forward. It looks impressive, if a bit to grey. In a Mad Max-like setting you could go all over the place with extravagant vehicle design, seems like a lost opportunity. But the way it is, with fixed controls and level design it could be a solid arcade shooter. Just drop the idea of people playing it together on the same keyboard and mouse. Even if there is another person around, it's not very comfortable.

A letter for God by bluesky 2014-08-31T21:41:00

Great artwork and presentation, but you would really benefit from approaching your topic with a tad more subtlety. Also might be a good idea to find a native speaker of english to edit your texts.

Solar System Builder by Atuuh 2014-08-26T11:12:00

Ambitious scope and pretty to look at, but controls don't seem to do anything and menus go over screen.

Diorama by Nooner Bear 2014-08-28T15:36:00

Pretty and fun to figure out. Great writing.

Azuroj by Buttsteam 2014-08-26T09:08:00

Got stuck in the floor after a leap of faith thing. Other then that, your level design is sexy.

Tubular Trader by socks 2014-08-26T22:48:00

Solid entry with gameplay that works.

Connected Worlds by Dry Tree 2014-08-31T13:10:00

For a ludum privateer it's extremely pretty and works remarkably well. Controls are grate, but it feels kinda weird to ram a spaceship into planets for profit. With better polished combat system and something to spend money on this could be great.

Alice Anxiety by jukimv1986 2014-08-30T14:52:00

Interesting idea, but not much development to it. And as a vn it takes too much time to get to the interesting stuff. Reading more about the feelings of the girl would be interesting.

World Champions by kill0u 2014-08-31T14:37:00

Nice traditional grind management game, could be lots of fun with more polish. Art was pretty good.

Killbot's Last Adventure by udo 2014-09-05T13:05:00

It was confusing, but definitely original. Excellent presentation.

Morpheus by Tex Killer 2014-09-02T07:15:00

The creepiest thing about this game is that the guy doesn't have a toilet in his cell, not even a bucket. That's nasty.
Good overall presentation, nice music and fluid animation. The amount of repeating rooms you used is clearly too much. Getting the same cutscene>endgame screen afterwards was anticlimactic.

We are connected by a copper wire by dsoft20 2014-08-26T19:18:00

This is was actually a clever commentary on the nature of human relationships. Not to mention a well put together game. Congratulations.

The Worldly Duke by Pitʶik4 2014-08-26T22:22:00

Zooming out all the way was an unexpected surprise feature. Connected world theme implementation was somewhat heavyweight gameplay-wise, but it works.