FoonLudum Dare ExplorerUsers → IsaacL.Balogh

IsaacL.Balogh

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201430Connected WorldsPluto or Bustjam1863.503.393.443.623.632.062.592.8474

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by IsaacL.Balogh

LD30 — Connected Worlds

Cosmic Conqueror by MunkeeBacon 2014-08-27T20:15:00

I really liked this, conquering planets was fun though it would be even more so if I could do more than shoot, finding planets was fun and the audio and graphics are great.

Space Trader by SonicRaptor 2014-08-26T00:35:00

This would have been interesting if I knew what I was doing a bit more, its an interesting idea that you're managing the resources on different planets and you have the ability to move cargo and ships!

Plantocalypse by dark_hunter 2014-09-01T19:51:00

Though I'm not too sure how this is supposed to be connected worlds I really liked it! It's like an rts without the single unit management, very enjoyable, the music fit, the gameplay is great the only thing I can say is maybe a few animations would make it look better other than that great job!

Go for the bread by Ventura 2014-09-01T20:00:00

Having control as jump is very strange it makes the player have to contort their hand. You can stuck when you change worlds and it seems almost like there's no point to staying alive anyways since the "Died world" always has a path to get to the bread.

CyberSwap by _Rilem 2014-08-26T06:40:00

This looks amazing, great job! The art is fantastic, the concept is interesting and not something I've seen in an rpg before and the audio fits it very well!

Prismatic by Space_man 2014-08-27T17:05:00

I like the spin you put on an old concept (lost vikings style). Shortening the length of time it takes to swing reds sword would be an improvement though.

Noah's Hoover by Nisshoku 2014-08-27T16:57:00

Interesting concept, making it so that I can't knock whatever I'm moving from planet to planet (when its on the hoovers line) would probably make it better. The audio was very fitting and the art was good too.

Star Garden by OnlySlightly 2014-08-25T23:59:00

A very interesting idea to have user generated worlds, just wish I could do something in them besides just seeing them.

Hello, Alien! by klianc09 2014-09-01T20:23:00

Really fun idea!

Colorshift by Andrew Adams 2014-08-26T07:09:00

I like the music and the game play is interesting (though I did have troubles being colour blind).

Dance Dance Invasion by adcrusher 2014-08-27T23:11:00

I really liked the art. It's a fun concept but aliens sometimes spawned off screen (as well I could move off screen. Not really a fan of not having background music until theres enough aliens.

Hexahedron by Jon Fischer 2014-08-26T07:01:00

A very interesting concept, I really enjoyed messing around and trying to make a multilevel house, if you could rotate the camera it might be a bit better though as I did and up putting a lot of squares in a line trying to make a platform. Other than that though the music fits nicely its a fun and interesting idea and it would be cool to see it improved upon!

Dreaming of Revenge by oxysoft 2014-09-06T21:05:00

website no longer available

Dare To Drive by Linusson 2014-09-01T20:08:00

I really like the idea of racing on two tracks like this! Being able to brake might improve a bit but other than that great entry!

Pluto or Bust by IsaacL.Balogh 2014-09-01T20:26:00

@RegularSlinky there's just no audio yet, not our phone!
@AndrewAdams because I don't own a mac
@fakeHair the way I saw it is that the planets have oxygen so if you're on them it regens, there will be planets that don't or that still use air though!
@kibertoad nope the ship never moves in a random direction it moves in the direction of the arrow the second you tap/click

I intend to shorten the count at the end of each level and appreciate all the feedback!

Provider Bob by Cryunreal 2014-08-27T17:28:00

The art and audio is really good. The gameplay was simple and addicting though I'm not entirely sure how killing things connects planets. Putting in a jump or dodge would be really useful too so that players can attempt to get out of the way of bullets.

Galilei by Psoeter 2014-08-26T00:26:00

This looks and sounds amazing, it was a very interesting idea and very impressive for the time at hand!

Red Universe by Ludorverr 2014-08-27T18:22:00

A fun bullet hell, but shooting seemed almost pointless because most enemies only fired once and they fired before they were in a position to be hit.

High Flyer[DEMO] by Mallot1 2014-08-25T23:53:00

I died instantly and then got stuck in the roof with a crash error

Polypus by Code White 2014-09-08T02:24:00

I really liked this! there were a few issues like the audio repeating like that (when you lose and then go back) got annoying and there were some weird connections when I'd drag to one and then another ball would be connected but overall really fun!

Uninhabitable by Slikker 2014-08-26T00:07:00

404 not found, couldn't event try it

Smugglers' Cave by Andrew Quartermain 2014-08-27T17:00:00

The controls for the platforming half felt very floaty like I couldn't control him well enough to play the game. Its an interesting idea having to maintain both sides of the game though.

Dr Blake Saves the Universe by sikosis 2014-08-26T00:43:00

The player movement feels very floaty, a lot of the tiles seemed to not be touching the ground. The level layouts were okay though.

Humanity VS Samuel by ebolbe 2014-08-27T23:07:00

Some sort of a pause would make this a lot better. Not having a player health display is really bad. Not being able to move diagonally makes the game much harder (in a bad way). The speed at which everything moves at the end is too fast, impossible to dodge anything.

FireBug by arbiccdheife 2014-08-27T22:57:00

The gravity is ridiculous, you should not fall that fast. The controls are really too close together. The windows.exe doesn't open. Not a fan of the one hit deaths like that, not without some sort of checkpoint or some way to get more than one hit.

Collision by Alphish 2014-08-27T20:07:00

Being able to move the rooms around is a really interesting idea, the rooms were just really empty, it didn't feel like there was a lot for me to do.

Planet Jumper by Hot Box Games 2014-09-01T19:55:00

I like the idea of the worlds colliding to change them (although it seems to spawn too many worlds at once) good job!

Corrected Words by swistakm 2014-09-01T19:37:00

Didn't work on windows seems to just open and then crash with no error. (also not sure if its a joke but the theme was connected worlds not corrected words)

Reminisce by nikki93 2014-08-26T00:02:00

Couldn't open the program on windows

The Maze Of Worlds by rd127p77 2014-09-08T02:00:00

Game maker can do single runtime executables instead of installers which should always be used for jams, your collisions are too big and the wall collision is very strange.

Stardust CroMonschter by whack47 2014-09-08T02:30:00

Audio sounds like the flappy bird audio, single run time executables are what you should be using for jams installs aren't something a lot of people like doing.

Frogging - XNA by gladers 2014-08-26T00:11:00

Crashed on start for windows 7, no error

Torn Between Worlds by CaptainCabbage 2014-09-01T19:40:00

Interesting idea but it seemed like when I went into the blue world the firing things didn't reset timers or keep firing so they just waited and if I had went there to try and escape then went back I'd lose immediately.

Flip World by MJ Mantis 2014-09-06T21:19:00

Really interesting concept though when you flip it would be better if the player wasn't suddenly facing the other direction, also the flipping animation was making me feel ill.

Thirteen by enderargent 2014-08-26T00:51:00

Plays a lot like home but you might want to make it a bit more linear.

NEXUS by brokenbeach 2014-08-27T20:09:00

Couldn't boot the windows file, it says that the main class main.game is not found

Disconnect by banana4life 2014-09-01T20:06:00

Interesting idea I just wish it wasn't so easy to screw up the doors, good job!

Color Wheel by Robot Souls Games 2014-08-27T23:00:00

It felt a lot like old ascii rpgs, the art is much better than an ascii game though.

Enderman Invasion by MacGeekPro 2014-08-26T00:05:00

Interesting idea (not sure what it has to do with the theme though) could be really fun if you put limiters and different enemies in.

Space trains by jellonator 2014-09-06T21:10:00

I like the idea but I think you ramped the difficulty to quickly, it quickly became a bullet hell where I couldn't dodge.

LD36 — Ancient Technology

No Mario's Sky by eigenbom 2016-08-30T04:00:00

I enjoy the art and concept is actually really interesting were you to go for a full release/ dev cycle but your physics make it very hard to jump on things precisely, it essentially made the game feel like everything was an ice level, over all good though!