linus123xbb 2014-08-25 15:08
Decent game, although, you should've put less time in the music and more time on the actual game. Because I wasn't even able to get more than 11 planets, and thus I didn't hear much of the music.
Foon → Ludum Dare Explorer → LD30 → Polypus
By andymar
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 75 | ||
| Audio | 375 | 3.00 | ||
| Humor | 581 | 2.28 | ||
| Innovation | 669 | 3.02 | ||
| Theme | 848 | 2.78 | ||
| Fun | 890 | 2.66 | ||
| Mood | 1060 | 2.19 | ||
| Overall | 1066 | 2.59 | ||
| Graphics | 1149 | 2.02 |
Decent game, although, you should've put less time in the music and more time on the actual game. Because I wasn't even able to get more than 11 planets, and thus I didn't hear much of the music.
Nice game with annoying music :)
The idea is a good one. It's nasty when planets bounce off outside the screen as you can't connect them anymore.
pretty sure your game has a memory leak/bug unless 2gb ram usage are normal
you are creating 2 new fonts every frame (lines 175 and 179) you should store them in a global varoable and use setFont maybe ;)
@xandy Oh yeah I see that. Yeah if you leave it idle... Should be sorted now.
Decent game! quite a few major bugs though.
This is nice!
A cool idea! It was fun to play the game, although I wish there were on-screen instructions. You can get points even after losing by dragging your mouse from the middle to already-connected planets.
It's very difficult to survive more than a few seconds, perhasp add a lives system? Good job on a 2 hour game however XD
So... I have no idea what is this game about. And my high score is 7. And the music is great.
Feels rushed indeed. Good idea, and the music was nice but like others have said, didn't get to hear much of it...
Nice entry, well done.
Decent game for a two hours work. Too bad you didn't get time to polish a bit more and add some features, it could have been great. Nice work on the music though !
Gets a little easy after the whole screen is filled with connected planets. The connecting mechanic seems not to work as expected as you can click on already connected planets to connect new ones.
But nevertheless I think it is a decent idea and a good job for a 2h title.
Very cool idea, however it's a little buggy (sometimes does not attach planets, and sometimes attaches by itself).
crazy entry
The idea was good, but the execution could have been better. Game also crashes after three or four losses.
It sends me an error: Canon create canvas: not supported by your OpenGL implementation.
Haha, I liked the music. The game crashed on me quite often, but I did manage to get 8 planets in-between reloads.
Good job!
I think its important to learn where to focus your efforts. The game wasn't particularly fun. Which is the key thing to any game entry. I'd reccommend spending much more time on actual gameplay. Well done on your second entry though.
Its hard! Really hard. The music is great, but maybe more focus on the gameplay would help this entry a lot.
Bit buggy, but I like the idea.
I want to echo the complaints that many of the other commenters have, but also the congratulations! I think it's great that you're already participating in Ludum Dare, keep at it :)
I really liked this! there were a few issues like the audio repeating like that (when you lose and then go back) got annoying and there were some weird connections when I'd drag to one and then another ball would be connected but overall really fun!
I found it a bit hard to grasp. But congrats on submitting your game for the 48 hour compo.