FoonLudum Dare ExplorerUsers → DeltaF1

DeltaF1

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201635ShapeshiftPossessjam11092.522.763.142.1037
201532An Unconventional WeaponQTSTjam5043.232.872.553.093.792.903.4841
201431Entire Game on One ScreenViewportjam
201430Connected WorldsFlip Out!jam3973.203.153.213.412.532.382.8858
201429Beneath the SurfaceTitle Unknown
201018Enemies as WeaponsTitle Unknown

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by DeltaF1

LD18 — Enemies as Weapons

Metagun by Notch 2014-05-03T16:50:00

It says class not found :(

LD19 — Discovery

FAILBOT by T8000 2015-02-13T02:20:00

The download is down :(

LD29 — Beneath the Surface

Cubic Caves (Ludum Dare 48 Hours) by FileCorrupted 2014-04-29T01:09:00

I REALLY like the graphical/auditory style. The gameplay is a little bit confusing, but I think it makes a truly spectacular first LD submission :D

LD30 — Connected Worlds

Connecting LD30 to the Real World by Will Edwards 2014-09-01T21:48:00

This is really useful! Thank you for this innovative approach to the theme, and to LD in general!

Cosmic Conqueror by MunkeeBacon 2014-09-02T00:58:00

This is really awesome! It's fun to play, has some incredible graphics for a weekend jam, the audio is perfect, it's funny, it fits the theme, and it still manages to be moody as well. I commend you!

Spaced Out by darkshadow 2014-09-03T23:32:00

Nothing happend when I double click the exe :(

Steamed Worlds by chocobyte 2014-09-02T00:33:00

I won't rate, because the perforamce issues were too much to fairly judge the game. It definitely looks like you've put a lot of good work into it though! ^.^

Orbit by Noah Ratcliff 2014-08-26T21:18:00

It takes a while to fugure out how to do it, but I love the physics and the concept!

Intergalactic Express by Dining Philosopher 2014-09-13T19:35:00

Very nice game! Once you beat the game, it would be nice to have perhaps a closing cutscene or at least credits, instead of the game just stopping and sitting there. The mechanics were implemented ery well, and the game was super compelling. I finished the game, even though it was tough. Good job!

Steel Saviour by Aifryz 2014-09-03T23:27:00

I really like the way that you switch between the real world and the drawn world, and the way that the objects in the picture act as tiles to stand on. The sound gets a bit repetitive, and the enemies could be more difficult or varied, but a solid game nonetheless

Bounty of Corruption by Tom Gardiner 2014-09-01T23:35:00

Really well done, especially for being a 48 hour game! The graphics and audio made me reminisce about Super Crate Box, and the game was VERY fun to play. Not a whole lot of innovation I felt, but overall 5/5!

Cells by Xanjos 2014-09-13T18:34:00

I'm on linux 64 bit, and it won't run for me. Maybe put up a 64 bit build? Thanks.

GET Connected by sephyka 2014-09-13T18:44:00

Wow. This is awesome! It's a shame we don't get to see any of those big robot guards! The graphical style was amazing, the audio was perfect, it was amazingly innovative, the puzzle mechanics were brilliant, and the humour was dark and twisted, just the way I like it! 5/5!

Ludum Galaxy 64 by AtomicVikings 2014-09-04T00:56:00

REALLY good. The art was fantastic, the gameplay was really good, and the desperation I felt as I went from planet to planet, slowly losing fuel, hoping to strike a deal on gas was amazing XD. Overall you guys have done a fantatic job.

To The Stars by Andre Blyth 2014-08-26T01:58:00

That was very touching. It was really beautiful and peaceful. If you do a post-mortem version, I would suggest touching up the UI and fixing a slight audio glitch with the pinging. The pinging seems to crackle a little on each repeat. Otherwise really nice job!

Sinister by Joe Williamson 2014-08-26T01:53:00

Absolutely Phenomenal. The graphics were incredible, and I LOVED the introduction. How with every sentence new form and structure were pulled out of the black screen...

Awesome. :)

Galactic Bonding by alvarop 2014-08-26T01:47:00

This game is not waht I would have thought of for the theme XD Good job.

And thanks for playing my game on your livestream!

Linker by Digiraze 2014-09-06T20:45:00

The theme was implemented well, however the game kind of lost my inerest after the first few levels. A better graphic indication of the connectedness of wormholes might help as well. This is very innovative, and would be very interesting to write a bot to efficiently solve! Good job on making this interesting puzzler!

Unknown by Hob623 2014-09-11T01:59:00

There's no link...

Flip Out! by DeltaF1 2014-08-31T17:41:00

@Aifryz I originally had only solid colours, but I wanted to spritz it up a bit. However, I wanted to keep the black and white tiles as solid, so that's where the inconsistency comes in.

@Darkshadow Thanks :) I'm glad you found it easy to edit. I'm probably going to make it easier to load/pick levels, so it's a bit smarter.

@Everyone who says it's to short. It is quite short, because I made all the levels in the last couple hours of the jam XD. Next time I'll focus a bit more on making sure there's enough content.

Flip Out! by DeltaF1 2014-08-31T17:41:00

@DeltaF1 *too short

Flip Out! by DeltaF1 2014-09-01T23:38:00

Thanks @Code White and @MunkeeBacon!

@MunkeeBacon There are a few bugs :P If you flip up into the edge of a square, you are stuck there, and you can press jump over and over and the sound will spam. I will probably make more levels, that make better use of the mechanic, and I may tweak the gravity so that the platforming is tighter.

Flip Out! by DeltaF1 2014-09-06T20:51:00

@Tex Killer I realized that it could be cleared in one jump after I was finished XD Someone in their livestream did it one. I overstimated gravity.

I've just finsihed playing your game. Thanks for finding and fixing those errors! My thoughts will be on your project's page.

Flip Out! by DeltaF1 2014-09-08T00:23:00

@Dining Philosopher
I keep forgetting to add more XD I've been caught up with working on other tiny projects, so at least people have the ability to create their own levels. I'll try to remember, and add a post-jam level update.

Dragon Theatre by vipper 2014-09-01T22:31:00

I really liked the ambience and style, but the words in the story were almost illegible because of the font. The game didn't seem to fulfill the theme, and There really wasn't a sense of purpose. It was beautiful, but lacked in some substance. Maybe an easier to read story would make the game a bit better and have more direction. Once again, I must congratualte you on the artistic and auditory style.

Parallel by Adam Gould 2014-09-01T15:46:00

I really like the implementation of the theme. The puzzles were very unique, however it felt more like a point and click adventure, because the only real challenge was finding the triggers. You should definitely make more levels!

World Shift by bconrad217 2014-08-31T18:42:00

The .zip appears to be damaged :(

Who Plays the Player? by harko12 2014-08-31T18:47:00

I REALLY LOVE the idea. You should continue working on this! It really isn't a game at this point, but I like the ideas for direction you have. Keep working on this! I would love to play this when it's done. Maybe you could set up a post-mortem link to a github so we can see your progress? Whether or not you continue, I really like the concept. Keep at it! :)

Astro networking by CUB3D 2014-08-31T18:39:00

The obstacles moved too quickly for me to survive more than a few seconds. Is it a lack of frame-rate independence, or am I just not good enough to progress? Also the character couldn't move very far to the bottom of the screen. I'm running on Windows 7 64 bit, and I had about 900 fps. Maybe you should multiply the speed of the obstacles by Java's delta time?

Polypus by Code White 2014-09-01T15:54:00

It's very difficult to survive more than a few seconds, perhasp add a lives system? Good job on a 2 hour game however XD

Black to White by tutelagesystems 2014-09-01T15:39:00

I like how the levels invite you to try and get every single coin, regardless of the danger of spikes. It reminds ma little of my entry for this Ludm Dare, but I made mine in 72 hours. Good job on designing and making this!

Sunborn: The tale of connected worlds by Windmill Games 2014-08-27T18:20:00

I'm getting the same error as @mess10. I'm running on linux (Fedora 18).

Sunborn: The tale of connected worlds by Windmill Games 2014-08-27T18:30:00

I fixed it! Do a make then a sudo make install on this: http://bitop.luajit.org/download.html

Sunborn: The tale of connected worlds by Windmill Games 2014-08-27T18:40:00

The graphics look like you've put a LOT of work into them. Did you make all of them in the 72 hours, or was some pre-made? The game seems a little bit laggy, but that may just be my computer. The sound gets annoying after a while, but it is still well done. Overall a great game. I couldn't get far enough to really see the theme evident other than the intro story bit, but I'm sure it's worked in there.

Intergalactic postal service by mkochmin 2014-08-25T14:37:00

I really like the concept, but the controls threw me off. The art style is really nice, and I bet that some music or sound effects would fit nicely in a post-mortem version.

Kate by LaFleur 2014-08-25T14:50:00

Really amazing mood and atmosphere, but I couldn't find my way past the first water area.

Satellites by bg1987 2014-09-01T22:18:00

Interesting game. I love spamming satellites to one planet :D

City Hero by FerrenReve 2014-08-25T14:53:00

It's confusing in the beginning because I thought the blue ones were the enemy. Maybe state what the colours mean in the description. Nice graphics.

HUB72 by pokepetter 2014-09-03T23:20:00

The art style and audio style is absolutely stunning, however The game seems tobe kind of broken. Many pieces of the terrain are only textured one one side, and I can't find any way to progress in the levels. It's very pretty, and could do with some animations as others have already stated.

Disconnect by banana4life 2014-09-06T21:57:00

The graphics and audio are nice, and the gameplay is tight. The puzzles are difficult to figure out because of the hidden tiles. The controls can be a little confusing, but good game overall.

Bidimensional Landscaping by adharris 2014-09-06T21:16:00

Same as @Endurion :/

No keypresses are registering. Using Firefox 31

Bidimensional Landscaping by adharris 2014-09-06T21:17:00

@Endurion

Try using Google Chrome. It's working for me in Chrome.

Bidimensional Landscaping by adharris 2014-09-06T21:27:00

I got 93 and 49 before I couldn't do anytinhg else. in one world I was stuck, in the other I only had houses in spaces all next to houses.

5 stars! The graphics were simplistic, but nice. The theme was brilliantly implemented, and this kind of optimization puzzle is REALLY innovative. Congrats for thinking this up! It was really compelling, and I played the whole thing through, totally concentrated. 5/5, 10/10, 9001/9000, any way you measure it, awesome game!

Connected Collective by Aumni 2014-08-26T19:10:00

Really neat concept! The art style is lovely :)

Disc Jockey Jockey by mildmojo 2014-08-26T19:33:00

I want to try this when it's done!

Morpheus by Tex Killer 2014-08-26T19:31:00

The game doesn't seem to start when I run it. Am I doing something wrong? (Windows 7 x86_64)

Morpheus by Tex Killer 2014-09-06T20:54:00

Thank you for fixing this!

The game is aweosme! It gets a bit repetitive, but the timing puzzles are very nicely done. The 2d/3d sprite graphics are REALLY cool. I especially love how you see a little bit of the player's front as you turn from left to right. One problem with these graphics is that it's difficult to tell where the hitbox for the axes starts and stops. The little cutscenes at the beginning and end really drive home a dark, trapped mood.

Overall, it was graphically awesome, hwoever teh gameplay got a little boring after the same chamber over and over. 4/5 stars! And best of luck with more games in your homebrew engine!

Gunship Diplomacy by blubberquark 2014-09-04T00:33:00

Once again you've made a really aweosme Ludum Dare submission! I really liked the cpmplicated political network, and the way the worlds moved around fluidly and all connected together was awesome. Some background music might have helped, but it also may have distracted, idk.

On a side note, do you have anything to say about the modded version of gnome fortress I sent you? Or the list of changes? Please just send me an email back about what you think of the changes I made.

Time/Space=Money by SalamiChild 2014-08-26T19:26:00

This was a hilariously AWESOME experience XD Good job on this one. I love the concept, and it is very original. Keep up the good work!

A World Apart by pighead10 2014-08-26T01:40:00

This is really nice. It kind of loses interest after a little bit of it, but I really love the challenge it offers. :D

LD31 — Entire Game on One Screen

The Second Thought or Please, Don't Touch Anything by Four Quarters 2015-05-17T14:35:00

Still getting 404 errors :(

LD32 — An Unconventional Weapon

Catcall Simulator 2015 by qapn 2015-04-25T15:27:00

This was an unsettling game. The effect of the subject, the music, and the way that the girls looked after you "killed" them left me feeling like I had done something seriously sick and wrong. Well done on portraying such a cutting message. After reading the hint about "clicking on another part of the screen" I managed to find the hidden ending. Thank you for putting that in there XD
I'm not rating it on Fun or Humour, because I feel that it doesn't really fit into those categories, but everything else is rated very highly. Again, well done!

Sword Fishing by HacksawUnit 2015-04-22T01:41:00

This was everything the screenshots made me hope for and more! The concept is hilarious, the graphics were awesome, and the combat was refreshingly original. I was a little confused at first about what the effects of the attacks meant, but I loved how the battle was not dependent upon the health of two parties, but a "tug-of-war" between you and the enemy. Well done! 5 stars.

Bubble Becky by Dining Philosopher 2015-04-25T15:16:00

I loved the delay between pressing the fire button, and shooting out a bubble. It made you stop and plan a little bit more, and made it feel more like a puzzler than just a generic shoot-em-up platformer. The three uses of the bubbles were ingenious, however the largest bubble was a bit finicky to aim properly. Overall, a solid game, with some great humour, awesome platforming, and a brilliant mechanic.

Vac n Smash by SteveSalmond 2015-05-11T23:44:00

This is an *awesome* mechanic. The art style is awesome, and I love how everything is physics based, and you can use the enemies' bullets against them. Well done!

(It took me a while to realize that the level extended to the right as well as to the left, but I figured it out eventually.)

Boreocracy by Sean Noonan 2015-04-24T00:07:00

Wow. First off: The audio work on this is incredible. The way that the rain suddenly became quieter as you entered the building, and the sounds of footsteps and key presses are phenomenal (there is a small audio jump in the rain sound, but I'm sure that will be ironed out post-compo). The graphics seemed a bit strange at first, but as it goes on they fit into the mood very well. The mood is incredible, and the surprise at the end jolted me a little bit. I didn't rate it on fun, because even though it wasn't what I would call a fun game, it was very well done. I'm looking forward to see how this game continues!

Fathom by Joe Williamson 2015-04-25T01:50:00

Another fine game, as we've come to expect from you :)

Graphically, it was amazing, as always, and I really enjoyed the music as well. The mechanic was interesting, and very well implemented. I especially loved arcing a bullet around corners to hit other guns :) The mood was really good as well. I really can't find anything to criticize this on. Solid game, solid graphics, solid everything. 5 stars.

(I was confined to using a laptop, and so my fingers are cramping after playing this XD)

Cowboy Simon by ReactorScram 2015-04-26T21:07:00

The graphics aren't amazing, but it's still fun to play. I also love to see LOVE2D being used ^.^

QTST by DeltaF1 2015-04-22T02:45:00

@lucidsheep @jooshkins Try the downloaded version? The web version isn't working properly.

QTST by DeltaF1 2015-04-24T23:25:00

@SowiHowl There is a health bar, and a red screen when you are damaged.

A Knife Made Of Whispers by managore 2015-04-26T21:04:00

This was very well done. The mechanic was solid and easy to grasp, the level design was awesome, and the graphics complemented the mood perfectly.

Valo/Varjo by Windmill Games 2015-04-27T00:53:00

Wow. The atmosphere in this game is incredible, easily one of the best this LD, and that's including Joe Williamson's entry :P The graphics and audio all combined together to augment the mood, and the off-kilter piano sounds everytime your companion hit a wall was perfect. The level design was a little confusing, and I ran into an issue on the last level where an enemy would spawn inside of me every time I spawned, but these are minor complaints. Well done. An excellent game, and an excellent use of LOVE :)

Jar of Rainbows by CrefossusJam 2015-04-25T23:59:00

You can definitely see that it was rushed, I like the rainbow weapon, but the gameplay was pretty bland. I wasn't sure what the hammer-like pickup did. Sorry for a harsh review, but I didn't really see a lot of innovation, especially since it was made in construct 2, and so a lot of the mechanics are already implemented for you. Hopefully you have more time next ludum dare :)

Her Majesty's Apathy Bomb by ianburnette 2015-04-27T01:15:00

That was awesome! I'll definitely try and get the other 2 endings :)

The voice acting was terrific, and I encourage you to follow that dream. The graphical style was really neat. Some of the textures were stretched a little too much, but all in all it looked fantastic as well. It was funny, and had some awesome little touches, such as the way the queen followed you in little bursts, like how people in long gowns do in movies. As Danman9914 said, the parapet narrowing was also an awesome effect. It was funny and self-aware, and I hope The Stanley Parable is proud to be your influence.

Kill it With FIRE! by Red_Fan games 2015-04-23T23:50:00

Very challenging, I don't think I have the skills to beat this XD. Btw, there is a (untested) linux build of my game up for you now, if you want to check it out. Leave feedback if it doesn't work.

Greedy Knight by felipeberquo 2015-04-25T22:38:00

The sound design and graphics are really good, it looks and sounds like a professional piece. The jumping felt a little floaty, and I didn't really feel like I was in danger that often, but it was still fun to play. Is it intentional that your upgrades remain after death? I do like the mechanic of killing all the enemies when the shop appears, but I think it would be beneficial to provide a small amount of time after the player presses the leave shop button for them to get ready to jump. Overall, well done!

Sun Slayer by dvdfu 2015-04-22T01:52:00

I had to read the comments to figure out how to beat it, but it was a pleasure to play nonetheless. The fire hydrant character was adorable, and the plotline was hilarious. Bravo.

The Power Of Love: Cupid's Revenge by khahem 2015-04-22T01:09:00

I didn't completely understand it, but it was a really neat AI system nonetheless. I especially like the "love triangle".

I'm glad I could help you debug the mouse thing as well :P

Overall, well done on the game, it's witty and very pretty.

TypeFighter by Sheepolution 2015-04-22T01:31:00

This is super creative. I love the concept, but you went the next level and turned the concept into an awesome game. 5 stars!

(P.S. The grate size looks fine :P)

Eyebrella by hydancer 2015-05-11T23:31:00

Well done! The controls were very difficult to get a hold of, and there seem to be a few input bugs, but otherwise a very polished game! If this had sound effects, It would be perfect...

LD35 — Shapeshift

windowframe by managore 2016-04-19T02:56:00

Absolutely phenomenal. More than 30 minutes of my life just disappeared, and I couldn't be happier. The concept is awesome. I had a similar idea for a mini-ld a few years back, but I never got it to work. This however, is phenomenally well executed. It fits the theme on 2 counts (shape-shifting window, shape-shifting bats), and overall is really fun to play. The graphics are excellent, the controls are tight, all it's missing is some background music :) I would legit pay money on steam to play this, idk how many levels you made, but you should add some more and post it on greenlight.

DRACUL64 by josefnpat 2016-04-23T00:12:00

Really fun to play, I had a great time playing against you :)

The controls were definitely awkward, but it felt true to other games like Wolfenstein and Doom. It was nerve-wracking trying to figure out where I was in relation to Dracula, and there was a lot of running around on blind faith. Props for making a raycast engine, and double-props for satisfying two game jams with one game. This seems like it would be a fun game to make mods for. All in all, a really awesome game, well done :)

Clothes by Noah Ratcliff 2016-04-30T21:46:00

There's not much to it, but it's still really funny. I like the graphics and audio, and the physics are almost there XD

I was dissapointed that I couldn't wear clothes other than the "tough guy" outfit, but otherwise it was a funny concept. I hope that it's expanded to have more levels :)

Mortal Ro-Sham-Bo! by dcolgan 2016-04-30T22:08:00

Once I read the clarification, it became much easier. The graphics were hilarious, in general it was a very funny game :P

The Canis Incident by srakowski 2016-04-19T01:48:00

It was fun to play, and the ending was very funny. The firing noise was a bit annoying, but overall it was a fun little game :)

Runaway Clothes by scorched 2016-05-02T02:28:00

Really fun to play, and the art/sfx/music were awesome. I got stuck on the second level, the duck taht I turn into a crate dips below the surface too much, and I can't jump high enough to make it. Otherwise a really fun game, well done :)

Dice Delve by lanestp 2016-04-30T22:03:00

Really innovative approach to the theme :) It was fun to play, and a really neat mechanic that I've never seen before.

SPEEDSHIFTERS by pixelgriffin 2016-04-21T01:59:00

Wow, that was one of the most *fun* games made this ludum dare, and the fact that was made for the compo is really impressive. The platforming is very tight, the concept is really solid, and it has awesome and funny pixel art. 5 Stars overall :)

SPELLDOWN! by pixelpotions 2016-04-28T23:59:00

Really beautiful, and tricky to master. As others have suggested, randomizing the glyph each time could make it less repetitive. I think it would be a really good multiplayer game on mobile.

Family Slime by themadknights 2016-04-30T22:17:00

Really looks like an old gameboy game :) I like the mechanic, it's a bit tricky to master. As others have said, it's tricky to tell what an individual will want you to become.

SUPER SHIFTER by Ellian 2016-04-28T23:53:00

Sooo fun to play! The mechanic is simple, but it can lead to so many complex structures and fun ship builds. This game exemplifies why I love games like Starmade and Space Engineers. Well done, 5 stars :)

De Skogen by Aidan Markham 2016-04-19T02:10:00

This was a pleasure to play :)

The sound design was superb, and the visuals were awesome. I accidentally ran it on "fastest" settings, leading to a lot of aliasing, but it actually added to the atmosphere. I really enjoyed playing this. It didn't seem to fit the theme very much, but was nonetheless an excellent atmospheric game. Nicely done :)

Also, I had some trouble downloading it from itch.io, I had to download it through their app. Maybe check to see if your links are set up properly?

De Skogen by Aidan Markham 2016-04-19T03:14:00

@TTFTCUTS Try downloading it from the itch.io desktop app, that worked for me.

Polygonology by jfoxdev 2016-04-19T20:49:00

It's a big confusing, and I wasn't entirely sure what was going on at any given point. For being made in 48 hours, it is pretty good, and it was fun to see how I would grow, but otherwise there wasn't much of a point. Hopefully I'll be able to see what you make next time : )

Golden Fold by Ibzy 2016-04-30T22:00:00

Definitely a fun little platformer, and really good for being your first time :)

The graphics were awesome, one slight problem I had was the terrain. It was very blurry, but there's a way to fix that in Unity. Click on the images in the unity file browser, and change their filter options (in the import dialog) to "point" instead of "linear" or whatever it is already. All in all, a fun game :)