Cells by Xanjos 2014-08-27T12:36:00
@Aumni: I actually coded the primary mechanic with two players in mind first then added the AI later (I suppose I can add local multiplayer in some form or another in a post compo version).
As for the AI itself, it's pretty basic. Essentially all it's doing is iterating through every single cell it owns and checking which one would capture more cells. Also, because of time constraints/me being lazy (or rather, this is actually my first time trying to make AI for a game jam game or actual AI for that matter), I used a random number generator as a tiebreaker when you have several viable cells (There's also a few lines of code that makes the AI go for neutral cells more and taking that out makes it very aggressive and attempt to capture as many cells as possible but unfortunately it becomes so stubbornly aggressive, it won't actually finish the game because it's too busy trying to capture the most cells).