FoonLudum Dare ExplorerUsers → Xanjos

Xanjos

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201637One roomBreakAroundjam7152.952.783.443.832.122.181.752.3376
201635ShapeshiftSHAPE.SHIFT()jam7513.002.822.463.483.132.98100
201534Two Button Controls / GrowingRolla Grolla Arenajam9102.843.032.933.751.89100
201533You are the MonsterFirst Person Giant Monster Gamejam8502.842.862.673.732.602.62100
201532An Unconventional WeaponBeaconscompo8262.872.613.173.042.472.05100
201431Entire Game on One ScreenThe Balljam8242.803.022.533.691.922.23100
201430Connected WorldsCellsjam7262.572.692.511.891.801.681.351.7981
201328You Only Get OneOne Jumpcompo8982.462.442.503.661.741.891.931.98100
201326MinimalismOnly One Shotjam2813.112.983.583.922.473.001.852.66100

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Xanjos

LD26 — Minimalism

Undercolor Agents by farmergnome 2013-05-18T13:17:00

Really fun and addictive and probably best played with friends rather than by yourself. I can't seem to get my controller to work with this game (both versions) though (It's a PS2 pad connected to a usb converter).

Arco by lightspeedlucas 2013-05-09T22:08:00

Took a while to work out what I was meant to do but the concept was really well done and matched the theme perfectly.

Schrodinger by myachin 2013-05-15T23:55:00

Took a while to get used to the controls but the game was very fun and addictive and those waves and spirals were just too beautiful.

Minimize This! by CMaster 2013-05-17T23:56:00

Pretty nice 3d take on a physics remover puzzle game.

STL RNNR by Siewart 2013-05-11T14:53:00

I liked the visual style and the procedural level creation was very cool.

Boxy by matter123 2013-04-30T23:16:00

Really nice twist to the generic "dodge things" gameplay mechanic. The later more harder levels made it a bit more addictive as well. Also potatoes :D

Super 1-Bit Space Arena by Orni 2013-05-12T22:17:00

Loved the visual style. Quite a lot of action going on and the gameplay mechanic where you knock enemies out of the arena to score points instead of killing them with bullets was pretty cool.

Composition with Yellow, Red, and Blue by DaveDobson 2013-05-08T00:02:00

I really loved how you've incorporated Mondrian's art style into your level design plus those are some of the best recorded sound fx I have ever heard :D

Neonisation by Hegemege 2013-05-09T00:01:00

Nice graphics and audio, a simple but interesting gameplay mechanic and really well thought out puzzles.

Gods Will Be Watching by Deconstructeam 2013-05-08T22:35:00

The graphics and audio create a very convincing mood that makes the gameplay very engaging and immersive.

F*** This Job by Casino Jack 2013-05-12T16:23:00

Absolutely loved the graphical style and the overall concept was really fun and addictive.

This is not a minimalist game by Volute 2013-05-03T22:16:00

Clever use of the theme as part of the game plot and the puzzles are well thought out. Had a bit of a chuckle with the ending as well :D

Escape Shaft by Zathalos 2013-05-17T20:49:00

Loved the graphics and the laser mechanic was very cool. Overall, this was a pretty nice game.

Square Heart Flower by JonathanG 2013-05-18T12:41:00

Took a while to learn the cube "language" but it was eventually easy to understand but overall, this was a very nice game plus I really loved the visual style you went for. Also, dunno if it's intentional or not but I think the puzzles involving the orange cube might be slightly bugged since you can get the loaf of bread much earlier without having to solve the other puzzles to get the wheat and essentially fix the boat much earlier as well.

Insert Name Here by Syawra 2013-05-13T21:51:00

Loved the subtle humour.

Kriok by someone 2013-05-12T22:33:00

Puzzles were pretty hard but the overall concept is good.

A Trigger Darkly by azurenimbus 2013-05-13T22:01:00

If it wasn't for the Rating Rescue Rangers, I probably wouldn't have found this gem. It's a really nice take on the theme and I absolutely loved the use of sound as part of the gameplay.

[placeholder] by mtrc 2013-04-30T22:55:00

Absolutely loved this game. Very clever level design :D

... by Dir3kt 2013-05-13T22:15:00

Simple concept but executed really well. The level design is pretty excellent.

Bridge Crosser by Elemental Zeal Games Studios 2013-05-16T21:34:00

Probably the best bridge crossing simulator I have ever played. The music created a very nice mood and the physics was pretty cool.

Metahotel by Christian S. 2013-05-16T23:28:00

Was a bit hard at first but overall this was a pretty good nice with some really nice mechanics.

The Ethereal Stage by Brassawiking 2013-05-12T19:24:00

Loved the artwork and music and the story was amazingly deep.

shon by bitnenfer 2013-05-21T00:58:00

Pretty fun and addictive gameplay concept. The music really gave an relaxing and atmospheric mood.

Merkaba by NostraDamon 2013-05-11T00:11:00

The graphics were really nice, the gameplay mechanics were interesting and the sound the player makes when punching things was quite humorous. The only problem was that the audio was too quiet.

Space Jellyfish by [-BipolarDesign+] 2013-05-03T21:19:00

Absolutely loved the simplicity of everything here from the mechanics (there's a real sense of risk and reward when trying to lure a robo-cyclop or two into a mine) to the graphics. Also,the background music fits the mood of the game quite well.

Stress Test by MattySVN 2013-05-19T14:27:00

I can see why this is called 'Stress Test' because if you're not calm, you won't be able to breeze through this XD. Really loved how the controls worked and how it sets apart from every other simplistic 'guide something across an obstacle course' game out there. Overall, a pretty fun and challenging game.

Fractured by dalbinblue 2013-05-12T21:00:00

It's quite hard but the general gameplay was really excellent and I loved the graphics and audio.

U by KEFIR 2013-05-17T21:01:00

Pretty short but it was still a fun game. The mechanics were well thought out, the animations are really nice and that last level was quite clever. Would definitely love to see some more levels.

Voice of Fire by theGiallo 2013-05-20T22:12:00

Pretty good take on a minimalistic endless runner. The background music gives a very relaxing mood.

Kill Tower by KHANanaphone 2013-05-11T01:03:00

This is a really nice puzzle game with solid mechanics and clever level design.

XYZ by ataxkt 2013-05-16T22:42:00

Pretty nice and relaxing puzzle game. The graphics was good and the music was very calm and soothing.

Of Guards And Thieves by cominu 2013-05-19T20:21:00

Really fun and addictive multi-player once you manage to successfully join a server.

Pink Haze by jwin 2013-05-18T12:02:00

Incredibly fun and addictive. The ducking/reloading mechanic makes the game look like a really nice cross between Gears of War and Time Crisis.

Less is More? by atraxgames 2013-05-12T15:10:00

Nice graphics and excellent audio. Working out the mechanics between the three colours was actually pretty fun and interesting.

Hipster Pad by nimblegorilla 2013-05-11T17:41:00

The concept is quite interesting although I think there should some way of telling players know how much a particular area of the rug is worth when they place a piece there instead of finding it out when they score their rug.

CHAMELEON RUN by Split82 2013-05-16T21:40:00

Really nice variation on the endless runner genre that's just too fun and insanely addictive.

Amulet Of Zarygar by TuxedoFish 2013-05-04T21:36:00

It's an ok game but I think it would be slightly better with some audio. Also, for some reason the message and inventory boxes are opaque instead of transparent which was quite annoying as I couldn't see where I was going (Played on 64 bit Windows 7)

Uchu Zero by lexaloffle 2013-05-08T22:15:00

Really nice and relaxing gameplay concept and the difficulty progression is completely spot on.

Minimalist Dungeon by EatenAlive3 2013-05-01T21:19:00

Quite possibly the best minimalist dungeon crawler I have ever played :D

The Darkling Plain by theomnis 2013-05-16T00:38:00

Quite a good game with some surprising in-depth mechanics despite the simple graphics.

Round Box by Webravenz 2013-05-11T15:01:00

This is a really fun and addictive game. The audio fits the game very well. The only problem is that the pace at the beginning is very slow.

Rollin' it by Loyalty 2013-05-04T22:46:00

It's a pretty interesting game concept. With some more refinement, I think it can definitely turn into something really amazing.

COLORUS by JokerDen 2013-05-19T21:52:00

Really nice concept. Loved how the colour palette changes every play. Overall, a fun, addictive and pretty challenging game.

Pixel Dust (LD26) by swizzcheez 2013-05-12T00:56:00

Pretty hard but it's a rather interesting puzzler.

Mini danmaku by CogComp 2013-05-12T15:20:00

Nice minimalistic take on the bullet hell genre. The bullet patterns are actually quite pretty to look at.

16 by Xaychru 2013-05-03T21:58:00

This is a really simple concept that's executed rather beautifully. This game is really addictive and the music is pretty awesome.

Tale of MiniMale by finefin 2013-05-12T16:07:00

It's a rather strange game but still, the graphics are well done, the audio is pretty nice and I love how you managed to inject some subtle humour into MiniMale's rather unfortunate backstory.

Pixel Ninja by numpad 2013-05-10T00:00:00

This is probably the best minimalistic take on Fruit Ninja I have ever seen.

Controlled Diet by euske 2013-05-12T12:40:00

The platforming aspect probably needs some work as it's really unforgiving at times but the puzzle aspect is pretty cool.

dotLife by ddionisio 2013-05-12T17:06:00

The pixelisation mechanic was pretty cool.

The Parasite by jahlgren 2013-05-21T00:09:00

Loved the visual style whilst the general gameplay concept was actually pretty interesting and had quite a lot of depth and strategy to it.

(Follow the) Line by Chman 2013-05-11T22:20:00

Could do with some background music but the visual style and mechanics were great and infinite run mode is really addictive.

Run or Splash by Yacodo 2013-05-11T12:34:00

Pretty good game. Could be better with some hazards or give players an incentive (like an extra score bonus on top of what you already get from moving from tile to tile) to traverse all the tiles in a level.

Life! by cwilloughby 2013-05-15T22:33:00

Really interesting cross between a rhythm game and a life sim. Took a while to realise that I couldn't hit more than 1 note at the same time and the narrative on the right was excellent.

Potato Dungeon by _Rilem 2013-05-14T22:25:00

Pretty awesome game. Became really interesting when the horse joins your party. Also, dunno if this is some sort of bug or glitch but if you jump (unmounted) then constantly keep clicking on the horse while you're in the air, you pretty much get unlimited jumps in the air (sorta).

SDFJKL by Dining Philosopher 2013-05-16T19:48:00

Took a while to get used to the controls but this was a very fun game with a really interesting concept.

grayscale square assassination Quest by Granor 2013-05-12T14:53:00

I think there are some bugs (e.g. enemies/obstacles not resetting when you die and restart -in the level after the boss the delay between the lasers got a bit messed up after dying a certain number of times-) but the one button aspect was pretty cool and the level design was really good.

Tessitron by radmars 2013-05-15T20:40:00

Apart from the long loading time, this is a really fun game with a learning curve that's just about perfect.

Balls! by Codexus 2013-05-20T21:36:00

Probably the most polished looking game I've seen so far. Level design was pretty good and the graphics and audio was absolutely amazing.

Pencil (OUYA) by wallmasterr 2013-05-19T13:29:00

Besides the rather bad camera and the lack of sound, I liked the visual style plus the concept was actually quite interesting. I think you should add an option to control the camera (with the right mouse button/ouya right stick).

TOOM by PoV 2013-05-16T20:39:00

Kinda enjoyed this game. Loved the visual style and the humour was alright even though the story/puzzles were a bit nonsensical.

Brutaliz'Art LD26 by lotusgame 2013-05-14T21:47:00

That was rather amusing. Still, it was pretty fun.

Snake In A Cube by OU GDA 2013-05-16T00:16:00

A really interesting twist to the classic Snake gameplay although the extra dimension can be confusing at times and takes some getting used to.

Dot by Frolacosta 2013-05-10T22:17:00

The game fits the theme really well :D

minobi by Pixelboy_85 2013-05-16T19:55:00

Pretty good take on a stealth game. Liked the visual style and would definitely love to see some more levels in the future.

Amish Brothers by Levi D. Smith 2013-05-18T11:24:00

Probably needs obstacles like maybe wolves to protect the sheep from but this was sort of an alright game. Voiceovers were rather amusing though.

Minimally Run n Gun by madballneek 2013-05-04T00:26:00

Pretty good use of the theme there and the gameplay is quite fun. The only main problems are how slow the player moves and how overly aggressive the enemy AI can be (I think I unfortunately got spawncamped by them on one playthrough XD)

Orbicular by metalcan 2013-05-12T13:55:00

The game matches the theme really well. Loved the graphics and the ambient background music creates quite a calm and relaxing mood.

Coder by RealyUniqueName 2013-05-09T21:59:00

Cool and unique twist to the already familiar Tetris gameplay. The game is very addictive plus the voiceovers were really nice.

Neverending bricks by michail 2013-05-12T00:29:00

Pretty fun twist of Breakout/Arkanoid. The background music was really good.

Milton by ZYXer 2013-05-03T00:28:00

Really excellent take on the theme and the two phase mechanics were well executed. Would obviously be much better if there was sound of course.

Tokyo Minimaley Land by junt74 2013-05-21T00:44:00

I liked the visual style a lot and each of the minigames were actually pretty fun and interesting. (Also I'd like to point out that the sound doesn't work if you play on Firefox)

The Sentient Cube by Omiya Games 2013-05-12T17:59:00

This is a really fun and addictive game. You've really captured the essence of Katamari here :D

Cylinder by Jacqueslelezard 2013-05-16T21:55:00

Apart from the fact that rotation controls felt a bit awkward (I agree with everyone else that it should be Q and E instead), this was a pretty good game with a nice gameplay concept and some well thought out levels.

Life/Routine by lightnarcissus 2013-05-19T14:06:00

Took some time to get used to the game mechanics but overall, the concept was actually rather interesting. Really loved how you can dynamically change the difficulty on the fly by creating more objects and essentially give yourself a challenge.

Weapons of Minimal Destruction by bluescrn 2013-05-10T22:04:00

I liked the gameplay concept. There's almost a high risk/high reward feel to it.

PATCh by egos 2013-05-11T14:08:00

Really nice use of Mondrian as part of the game mechanics.

Omega by shohs 2013-05-01T21:06:00

Absolutely loved the grappling mechanics and the audio set the mood really well.

Tilegrid by Binary Gambit 2013-05-20T23:53:00

Took some time to understand how the scoring mechanics worked but overall it was a pretty fun and interesting game.

Raining Shards by TheMaster99 2013-05-01T00:12:00

Really nice gameplay concept. The heat seeking cannon mechanics could use a bit more work though (the time to fire was a bit too plus the heat-seeking bullets/cannonballs etc. were too jittery and took too long to actually hit something).

Add Removal by StuStutheBloo 2013-05-21T00:28:00

Really nice game concept that fits the theme quite well and some of the puzzles were interesting.

Lumber Rumble by MRvanderPants 2013-05-11T21:00:00

Takes a while to get used to the controls but the game is quite fun and addictive although the pace is pretty slow. The graphics were well done and the audio really matches the mood.

Erase by iterative deepening 2013-05-15T20:07:00

Pretty good game with a really nice art style and an interesting concept but controls felt a bit awkward.

True treasure of Kartoffelschloss by mortus 2013-05-17T22:49:00

Took a while to get used to the wall jumping but the losing stuff as you progress mechanic was pretty cool and the ending was actually quite interesting.

Save the Potato, Save the world. by JohnnySix 2013-05-17T00:26:00

Pretty fun game even though it was a bit short. Loved the animations and the music was very cool. Would definitely love to see some more levels.

Psychodelic Disco Maze by admund 2013-05-11T18:43:00

Full points for humour :) The game was actually quite fun and interesting.

Random Legend Adventure by Captain_Genial 2013-05-19T18:01:00

It's hard to stop playing this game - because you never know what sort of wacky adventure you'll end up in every time XD. Really nice graphics and audio and tons of replayability.

Equilibria by Khaldrin 2013-05-11T20:28:00

I loved the absorbing/overcharging mechanic. It made the game very addictive and fun. Wish there was some sort of scoring system though.

A Mini Mansion Of Secrets... by steadi 2013-05-11T20:37:00

It's a pretty solid game. I like how you have a few seconds to see the whole level before everything goes dark.

Bipolar Bradley by cason 2013-05-11T21:22:00

I liked how the visuals change when you pick up a gun. The graphics overall were really well done and added to the strangeness/mood of the game.

Root Route! by netpro2k 2013-05-15T00:43:00

This game is very addictive. The graphics and audio was very good plus the gameplay mechanic was really interesting and the level design was excellent.

Only One Shot by Xanjos 2013-04-30T21:13:00

@mtrc It might be XNA.

Only One Shot by Xanjos 2013-05-01T20:05:00

@tankete I just added a new zipped folder with a standalone exe. I've also included the XNA dlls in the folder as well just in case.

Only One Shot by Xanjos 2013-05-01T20:49:00

@shohs that bug where pressing the retry button didn't work after losing a couple of times has happened to me during testing as well sometimes. Not sure what's exactly causing it and so far unfortunately the only workaround in game is quit to the main menu since that's the only option left.

Only One Shot by Xanjos 2013-05-01T21:43:00

@tankete Cheers :D The last level needed some ridiculous amounts of timing to complete and I didn't have much time to refine it because I was in a hurry trying to design and bugtest as many levels before the deadline. Also, regarding the reflectors/splitters, I think what I'll do next time is to change the mechanics so that instead of splitting from all sides apart from where it was hit, the splitter will only split in certain directions (with arrows on the blocks showing which directions it will split bullets in)

Only One Shot by Xanjos 2013-05-02T00:44:00

@Squared Muffin: Thanks for the feedback. I do admit it's hard to see which direction the player is facing (especially when the player is a simple blue square). I think what I'll do next time is to just simply add an arrow showing the current direction (wait, why didn't I think of this before D:). Also I did try to design some levels that were more puzzle oriented (with stationary enemies and strategically placed reflector blocks) but wasn't able to implement it well because of how buggy the reflectors are currently.

Only One Shot by Xanjos 2013-05-02T22:36:00

@ZYXer: Thanks! I actually wanted to make at least 5 levels but I kinda stopped after level 4 because my brain was starting to get tired from designing any more levels during the final night and I was in a hurry trying to submit before the deadline XD

Only One Shot by Xanjos 2013-05-11T14:32:00

@Siewart: I'm actually thinking of adding additional blocks besides reflectors like one that changes the colour of the bullet and have a gimmick where certain enemies can only be killed by a certain colour or have a special walls that blocks all bullets except bullets that are the same colour as the wall etc. if I actually get round to making a post-compo version.

Only One Shot by Xanjos 2013-05-19T13:39:00

@lightnarcissus: I know what you mean. I'm not an artist and I can't even draw to save my life so theme-wise I sorta lucked out on the graphics department XD

ClickStory by ComicSans 2013-05-11T22:52:00

I love how you've managed to blend point-and-click and text adventures together. Oh and I got "Vicious, Violent and Thoughtful" on my playthrough. I must be the kindest murderer ever XD

Tetriminodes by chowdy 2013-05-11T23:57:00

It's a nice and fun game. The music was really cool and the death animation was pretty nice.

Bayou by paulmcgg 2013-05-18T11:49:00

Loved the visual style and combined with the excellent audio, the mood was just absolutely perfect.

Sine by f7f5 2013-05-16T21:03:00

Pretty interesting game concept. Incredibly hard though.

QbQbQb by rezoner 2013-05-12T22:02:00

Pace at the beginning is pretty slow but the game overall is extremely fun and addictive plus I love how the music progressively changes the harder it gets.

Hello World. by empireindustries 2013-05-02T00:11:00

Really interesting concept and the gameplay is fiendishly addictive. Making the squares play different notes when they fly past the screen was quite brilliant.

Tri-Forever by TaleLore 2013-05-03T21:05:00

The graphics and audio are really well done and once you get used to the controls/physics, the game gets quite addictive.

Bicolor by gdelavald 2013-05-13T21:46:00

Actually kinda liked the two colour gameplay concept.

Zip by Chronodrax 2013-05-19T23:22:00

Despite the lack of audio, I really enjoyed the colour absorbing mechanic and the levels were well designed. A pretty fun game overall.

PHILIP KLAS by neight 2013-05-13T00:14:00

Weird but fun game. Also lol spudstep.

Yellow Space by Leginar 2013-05-03T00:19:00

The gameplay was really addictive and I really loved the background music. As for suggestions, I would say an option for an inversed y-axis (as probably mentioned before) and also an option to swap acceleration and movement controls (i.e. WASD to move, arrow keys for acceleration/braking instead).

Cobalism by Woftles 2013-05-03T21:39:00

Absolutely loved the procedural level design and the audio was pretty good. Those flying red things are a bit annoying though XD

Mind the Gap by shiprib 2013-05-14T22:44:00

This is a really addictive game. Loved the visual style and the music plus that feeling you get when your somewhat messy network somehow manages to get loads of passengers to their destinations on time is pretty awesome.

Skware by tankete 2013-05-01T20:31:00

This is actually quite an addictive game. The empty squares add an extra element of strategy that makes it even more interesting. The only main problem however are how it's hard to see empty squares (I think they should be white instead of black). Also, if it's possible, any chance of porting this to the web via love2d webplayer?

hru by gilmore606 2013-05-14T23:42:00

Really nice game that fits the theme quite well. Loved how the ball makes musical notes on every bounce.

end by Aevek 2013-05-03T00:05:00

I quite liked the level design but it think it needs some background music to help with the mood.

Ming Imah Lism the Wizard ! by Gustera 2013-05-15T00:00:00

Pretty interesting gameplay mechanic and I liked the retro style plus the tutorial in the beginning was rather amusing.

Too Many Items by jtzp4 2013-05-11T12:51:00

This is quite addictive and I liked the humour.

Steve Can't Zen by DaanVanYperen 2013-04-30T21:29:00

Absolutely loved the humor of the game. Would have rated Audio and Mood higher if there was some appropriate zen-like music playing in the background though.

Color Treason by dcarogame 2013-05-20T22:55:00

Pretty interesting concept although the game was pretty short and the pace was quite slow especially when you get to the first level with 4 colours (which unfortunately was also the last level).

Grid Blaster by Alucard Jay 2013-05-09T21:23:00

Absolutely loved the grid control scheme and how the grid affects the gameplay a lot.

WORDHUNTER by gerritg 2013-05-04T22:11:00

It's a really interesting game idea and the graphics and audio were pretty nice. Kinda hard to get letters that can spell out a plausible word though. (Bear in mind I was playing the Windows initial compo version of the game)

Be The Wind by dstozek 2013-05-19T17:04:00

Absolutely loved the wind sfx and overall, this is a nice game with a really relaxing mood.

You Must Escape by GertJohnny 2013-05-10T21:51:00

Completely loved the use of sound as a gameplay mechanic. The atmosphere you've created fits perfectly too.

Departing of the Sensory by Jesse111 2013-05-21T00:50:00

Game overall was pretty strange yet somehow humorous in some sort of weird way. I really liked the art style and the music though.

A-Void by kingsman142 2013-05-09T22:14:00

Really nice and simple gameplay concept plus I loved the piano track. The obstacles are quite hard to see though.

Canon by sparkleswirl 2013-05-08T21:56:00

Really fun and challenging gameplay concept and the graphics and audio match the theme perfectly.

Bipolar by Squared Muffin 2013-05-02T23:53:00

Pretty interesting gameplay concept once you get used to it plus the level design was quite clever.

BASHLAND - Breakout Mario Mashup by McFunkypants 2013-05-03T23:09:00

The concept is pretty good, the art style is really nice and I love the particle effects on the player/ball. As for suggestions I would say maybe add some enemies since the brick breaking does get mundane at times.

CLRS by acatcalledfrank 2013-05-16T00:24:00

It's unrelenting once the secondary colours start coming out but the game was very fun and addictive. Loved the colour mixing mechanic.

MUBIC by Hadyn 2013-05-19T20:50:00

Pretty interesting 3D take on Simon and the graphics and audio suit the theme very well although the game itself is quite difficult unless you train yourself to memorise the where the sounds come from.

Tubulance by merteor 2013-05-03T23:41:00

Really nice visual style,awesome music and extremely infectious gameplay.

9 by drilltail 2013-05-11T11:21:00

The layers mechanic was really awesome.

Harmonize by dakeese 2013-05-12T20:05:00

Took a while to work out what I was actually meant to do but the game was quite good and I really loved the art style.

Unfurl by TeamEagle 2013-05-15T00:27:00

Takes a while to get used to the rules/mechanics but this is a pretty solid game with fiendishly hard puzzles.

Street of Rave by TinyDrakkarStudio 2013-05-15T00:51:00

Bit short but it's a fun and amusing game. The music was amazing.

Supersto by wolf 2013-05-12T13:09:00

The physics is a bit weird but the overall concept is actually quite good.

nadir by zillix 2013-05-20T00:00:00

Pretty interesting game. Really liked the multitasking between making dialogue choices and trying to avoid the walls (most of the game). The dialogue and endings were absolutely well written.

Four Scepters by Benjamin 2013-05-12T13:45:00

Loved the retro feel of the game and how each character class is distinctly unique in terms of playstyle and abilities.

Floating Point by 7Soul 2013-05-19T22:37:00

Maybe a bit short but I absolutely loved the use of two browser windows as part of the gameplay mechanics. Would definitely love to see a post-compo version with even more puzzles.

Budget Squad by deepnight 2013-05-10T21:34:00

Absolutely loved the graphics and the gameplay concept was well executed.

Hikkoshi by joekinley 2013-05-04T21:53:00

Pretty interesting game concept. Bit of a slight learning curve with the controls though. Also, I think it could do with some sort of scoring system.

Right Side of the Road by ethankennerly 2013-05-12T16:47:00

Rules can be a bit confusing at times but I loved the actual inspiration behind the concept and the overall gameplay was pretty addictive.

Rex Galaxy and the SpaceSkull by Ret44 2013-05-11T18:48:00

Loved the retro feel of the game. Fits the theme really well.

Particles by Covenant 2013-05-05T16:58:00

Apart from that problem where sound still plays if you exit via the red x, everything about this game is really excellent. Nice simple graphics, interesting game mechanics, clever level design plus that awesome particle system.

Road Rage by Jimjam 2013-05-17T23:37:00

Wish there was more but the concept was very cool and interesting plus I loved how each level progressively taught you everything you needed to know bit by bit up until the final level where you pretty much have to apply what you've learnt from all the previous levels.

Beeat by cambrian_era 2013-05-12T19:37:00

Controls were pretty nice and the overall gameplay is quite good. Would definitely suit mobile platforms a lot.

Hero's Journey by hamster_mk_4 2013-05-11T18:59:00

I liked the subtle humour plus the graphics and animation was really awesome and well done.

Potato Station by naufr4g0 2013-05-20T22:01:00

Pretty short but it was still an ok game. Liked the retro graphics and the audio a lot though.

The Minimal Machine by Andromatta 2013-05-11T18:27:00

Controls were quite confusing but the concept is pretty good and the puzzles are well thought out.

Cubique Noire by Detocroix 2013-05-10T00:29:00

Absolutely loved the narrative that you have made for the game. Not sure if the enemy implementation needs to change though since most of the time they seem to kill each other by accident.

Escape the Plane by Jiyko 2013-05-11T13:18:00

Took a while to get used to the mechanics but it was pretty good and interesting. Also for some reason, I couldn't hear any audio (played on Chrome/Win7). Still gave the audio a rating by listening to it from the link though. Fits the mood really well.

Maze of Argus by hulahulahest 2013-05-17T21:27:00

Loved the retro/NES-like presentation and overall, the game was pretty good. The only thing that killed it however, was the lack of sound.

Drug Hunt by kill0u 2013-05-10T22:43:00

Insanely trippy but insanely awesome at the same time. The graphics and audio were really well done and matched the mood perfectly.

Plane View by Lucas Tiridath 2013-05-11T17:10:00

A rather interesting game concept. I like how the 1D view in the bottom acts like some sort of radar.

-End- by Bognet Team 2013-05-08T21:42:00

I like the graphics and the gameplay is decent but the controls are so unforgiving at times which makes the game quite difficult to complete which is a shame because some of the later levels are actually quite interesting.

Super Rope Dungeon by Halfbus 2013-05-18T12:53:00

Rope mechanic was pretty cool and I really liked the graphics (especially the lighting) and combined with the background music, the mood was just great.

Squares by KunoNoOni 2013-05-21T00:15:00

Extremely simple but extremely addictive at the same time. I liked the player square's exploding death animation plus I loved how the music seems to get faster the harder the game gets.

Minimal by GingerMess 2013-05-05T13:18:00

Really nice physics puzzler. Despite the minimal graphics, the puzzles are really well done.

Twitch 21 by Jesse Freeman 2013-05-08T22:41:00

Really nice and simple gameplay concept but definitely needs some sound to make it stand out more.

NoBility by GFM 2013-05-12T21:35:00

Would definitely love to see more levels and the only one ability mechanic was pretty cool.

The Minimisealist by monkeymad2 2013-05-12T19:00:00

Rather humorous and clever take on the theme (I see what you did there :p). The overall gameplay concept was pretty fun.

Colossal Clean-Up by UndergroundPixel 2013-05-02T22:27:00

Who knew that chucking random crap out of windows could be so much fun? The gameplay is insanely addictive and the graphics and audio were excellent and complemented the game really well

Taking Sides by jamioflan 2013-05-02T00:25:00

Absolutely loved the music and the gameplay concept was quite interesting. It could do with some sort of progress indicator such as a score/quest system though.

Samus Regrets by Tifu 2013-05-11T21:41:00

The reverse mechanics were pretty interesting. There's almost a sense of strategy when you try to work out which powerup you want to lose.

.Dot by sudojess 2013-05-04T00:17:00

Loved the use of stopping time as a gameplay mechanic in an 'auto-runner' game. The visual style is really nice and the soundtrack fits the atmosphere very well.

Natural by Oye Beto 2013-05-16T20:56:00

It's hard but this is a really nice game with a simple concept that's fun and interesting. An "endless mode" would definitely suit this game a lot.

Katana Senpou by saint11 2013-05-03T22:25:00

A really interesting twist to one of my favourite minigames ever. The rock-paper-scissors element adds an extra depth of strategy to this reaction-based game that makes it really fun and addictive (which basically means mindgames when playing against another person in versus mode :D)

Leaf Me Alone by Claw 2013-05-19T16:32:00

Really good atmosphere, excellent music, nice graphics plus an amazing world to explore. Some of the platforming elements were hard but the mechanics were done so well. An absolutely amazing game overall.

Super Clutter Blaster 2013 by Homletmoo 2013-05-20T23:59:00

Game was quite addictive. I liked the visual style quite a lot and the death animation was actually pretty cool.

The Road by GeorgeBroussard 2013-05-20T20:51:00

Fun and simple concept that's harder than you think yet compellingly addictive as well. Liked the jumping animation of the square and I loved how the square grows as it ages plus some of the causes of death were quite humorous.

L'Hypnose by Wan 2013-05-17T22:26:00

Loved the hand-drawn graphics and despite the lack of sound, the story was actually quite interesting.

LD28 — You Only Get One

Forgotten Child by mobyvb 2013-12-24T19:10:00

Could do with some obstacles like traffic (although the game itself was really hard) but the gameplay itself was pretty good.

The Visitor by Jezzamon 2014-01-03T13:07:00

Shorter than I expected but still a fun game. Really liked the graphics and audio and I absolutely loved the humour.

A shark ate your other oar: A game made in one hour. by Sestren 2013-12-29T17:52:00

Pretty easy once you get used to the controls but still a fun game. Could do with some challenges like more sharks and even mines.

N . D by davisan 2013-12-27T19:18:00

Pretty good game. I liked the use of the ropegun and the introduction screen at the beginning established a really nice mood.

.one. by Macroz 2014-01-01T15:31:00

Took a while to work out the rules but I absolutely loved the minimalistic style. Game gets incredibly fun once you get the hang of it.

Rick and The Ghost by TheGamingProject 2014-01-01T17:00:00

It's a shame that you weren't able to finish a lot of things in time for the initial version but I did like the graphics and concept a lot.

Only One Punch by itsZN 2013-12-22T18:07:00

Game is quite buggy but it's a rather nice take on the theme. Also, there definitely needs to be some sort of restart button so I don't have to close and reopen the game every time I want to start a new game whilst I'm stuck being completely pummelled.

The Social Avarice of an Adult Mayfly by Several 2013-12-24T18:19:00

Took me a while to work out how to actually "win" but the concept was pretty interesting.

Hatsumei Mage by OrangeeZ 2013-12-24T18:42:00

Too bad there's no sound but I absolutely loved the gameplay concept and the graphics were really pretty to look at.

I fancy going down to the park to attract ducks with my wholemeal bread trousers by garygreen 2014-01-01T19:27:00

Well that's certainly one way to feed the ducks XD

Anyway, game was actually surprisingly fun. I really liked how you've only one chance to maximise your duck feeding potential in each level whilst trying to avoid the other stuff that comes at you.

Sixteen in One by zatyka 2013-12-24T17:22:00

This was absolutely fun to play. I liked how you're essentially playing the same level but with so many different twists and I really loved trying to work out what the current control gimmick was in each level.

Reactor Tank Defense by commanderstitch 2013-12-29T20:50:00

Fun game. Absolutely loved the audio.

Burning Fridges by foumart 2013-12-24T17:08:00

Wish there was some sound but this is a really cool puzzle game.

You Only Get To Save One by PEBKAC 2013-12-24T22:48:00

Controls weren't that hard to understand and the game was pretty decent but it was rather short.

Showdown by madlee 2013-12-22T00:20:00

Really nice pixel art style and the gameplay was absolutely fun. I especially liked the converging red bars for accuracy mechanic (waiting for a perfect shot at the risk of being completely open).

One Move by Flyinpig5 2013-12-25T01:15:00

This is such a cruel and difficult game but still it's pretty good.

Poker Fight by SimianLogic 2013-12-28T18:02:00

Could do with some sort of battle music but I really enjoyed the concept.

Bacterias by Webravenz 2013-12-25T15:30:00

Pretty cool Thomas Was Alone style puzzle platformer. I loved the art style and the audio created a really engaging mood.

The Last Planet by Xaychru 2013-12-22T15:30:00

Really fun and addictive and the introduction text was hilarious.

Only One by GameRespect 2014-01-07T01:57:00

Pretty interesting game. I liked how you can choose which stat to build experience on.

Dollar Master by larb 2013-12-22T21:50:00

Pretty good take on the theme. And I agree with what mcapraro said about adding some random events to make things even more interesting

Goodbye Galaxy by EdoMiyamoto 2013-12-25T14:08:00

Probably the most ambitious entry I've seen (I'm guessing the 3d models you bought helped reduce the workflow a bit). It's a shame that it's not complete (as you have mentioned) but you've managed to create a really engaging atmosphere with the audio and story. Definitely looking forward to the fully completed version.

FinalDefender by Faust 2013-12-30T23:55:00

Harder than it actually looks but still an interesting game.

Zestboi Ice Racing by Just_delete_it 2013-12-21T01:34:00

Controls were pretty unforgiving (it's like a hardcore version of Micro Machines) but the game overall was pretty solid.

Don't forget your old shipmate by Dining Philosopher 2013-12-29T20:39:00

Controls take some time to get used to but I enjoyed this game a lot. Absolutely loved the audio.

Santa's Dungeon tour by Granor 2013-12-25T17:59:00

Took me a while to work out what I actually had to do but this is a really good take on the theme. I loved how you can only choose one piece to solve each level and the puzzle design was excellent.

Hasty Santa by LeCherLich 2013-12-25T18:32:00

This was quite fun to play and I really liked the graphics.

lambda by Esenti 2013-12-24T17:32:00

Pace is pretty slow in the beginning and the brown enemies were really relentless but this was actually fun to play and I loved how you can only pick one perk per level up.

Get or Avoid by KWL_TW 2013-12-29T16:01:00

Pretty cool take on a simple avoidance game. I liked how you can try waiting for a bigger red cube for a bigger score whilst trying to dodge all the other ones that come at you.

You only get one arrow by tobbez 2013-12-25T22:11:00

Shame there's no audio but the game was still fun and I loved how the arrow is literally a 1.

Casting Call by OnlySlightly 2013-12-29T20:26:00

Weird but funny game. I really enjoyed messing around with the cast and basically making rather unique productions of Romeo and Juliet.

There Is Only One Traitor by LukuluK 2013-12-28T18:41:00

I really like the concept although it could do with some randomisation.

LoneStranger's YOH1B by LoneStranger 2013-12-23T22:22:00

This was actually more addictive than I expected and the randomly generated obstacles added a lot of replayability.

O.N.E. Says by NightShadow0 2013-12-29T20:59:00

Pretty amusing game. Loved the hand-drawn art and the Christmassy music.

Double Cannon by michail 2013-12-26T01:51:00

I really loved the double cannons concept and the game overall was incredibly addictive. Once you get the hang of controlling two cannons at the same time though, it starts to get a bit too easy.

Red and Gold by Christina Nordlander 2013-12-24T19:27:00

Game was pretty interesting and quite enjoyable but it seemed too long and repetitive.

Underbyte by unusualcadence 2014-01-03T14:56:00

Amazing game. Absolutely loved the retro/glitchy visuals and the mechanics were just spot on.

1 Minute Capsule by jfroco 2014-01-07T00:45:00

Pretty fun game with a rather nice control mechanic.

Party of One by ydg 2013-12-29T21:11:00

Simple but pretty interesting one hero only rpg game and nice take on the theme.

One Life by SnoringFrog 2014-01-06T22:16:00

Pretty engaging text adventure. I liked how you've incorporated the theme in the (rather difficult) choices that the player will have to make and I really loved the fact you only get one playthrough.

Sugar Rush by ALP_Squid 2014-01-06T23:06:00

Probably a bit short but still a fun platformer. I liked the colours and I really loved how the player character's incessant hyperactiveness made him move quite randomly.

Oneitis by mmickyman 2013-12-23T23:12:00

Rather strange but interesting concept. Could do with some more polish but overall not bad for your first game.

0RBITALIS by AlanZucconi 2014-01-02T21:12:00

Pretty addictive game with a really awesome concept. Loved the visual style and the difficulty curve as you progressed was just perfect.

Food Survival by van noctar 2013-12-24T15:52:00

This is a pretty neat game. I really loved the falling animations and how you handled the depth perception.

One Jump by Xanjos 2013-12-18T00:14:00

@postmodestie: You can press R to restart the level if that's what you're looking for. Don't know why I forgot to mention it in the first place.

One Jump by Xanjos 2013-12-24T00:31:00

Thanks for the mostly positive comments guys. I've actually got time to clarify a few things:

Regarding the wall sticking, that was unintentional.

Jumping is a bit weird as you have to build some momentum (i.e. make a run) to jump further.

@jimmypaulin: I did create some background music but I ended up deleting it because I couldn't get it to loop properly in Unity.

@van noctar: The moving platforms are extremely buggy as I couldn't get the player to "stick" to the platform properly as it moves so you have to move with the platform instead (which is rather weird).

One Jump by Xanjos 2013-12-24T22:35:00

@Christina: Which level was this? The bobbing thing is probably due to the code that stops the player going off camera (since it works on all sides) and also, the fall zone trigger probably needs to be adjusted for that level too.

Your Friendly One-Hour Lawn Mowing Service (from hell) by Baknik 2014-01-06T23:24:00

Pretty interesting gameplay concept. It's a shame that you weren't able to add some of the features you wanted in time though.

Series of tubes by 2kah 2014-01-06T23:37:00

Pretty simple yet really addictive. I liked the graphical style a lot (the stream of moving green 0s reminds me of The Matrix).

Airlock One by McFunkypants 2013-12-28T17:03:00

Took time to get used to but nice take on a tetrominoes based game (Pretty sure that's the name for it but I don't know) although I think there's too much freedom in being able to swap out pieces and it could do with some objectives like building a station of a certain size etc. Other than that, the game was pretty fun to play and the graphics and audio do give that in-space kind of mood.

You Only Get 1 by Monoquartz 2014-01-06T23:52:00

Pretty cool multiply/divide mechanic and the level design was well done.

Lost in Space by loxo 2013-12-22T21:18:00

Although the objective was rather difficult, it's a pretty good take on the theme and the core travelling mechanic is pretty solid. Would definitely love to see a more fleshed out post-compo version.

Corn Quest by burlapjack 2014-01-07T00:01:00

Slightly difficult due to the control scheme but still an enjoyable game. I really liked the graphics and the audio created a rather interestingly eerie mood.

Warp Runner by Raphy 2014-01-02T22:56:00

Pretty awesome warping mechanic. Also you should definitely do an endless/survival mode.

You only get one to exit by OtherAlexy 2013-12-24T21:11:00

Graphics were a bit weird but this was a really cool twist on an avoidance game (I have no actual idea what they're really called). Pretty addictive too.

One Minute. One Chance. by jojohnson1 2013-12-25T17:44:00

This was definitely enjoyable to play. The mechanics were solid and the level design was pretty good. Not bad for your first LD.

You Only Get One Hero by Sertkaya 2014-01-01T22:19:00

Could do with some sound but this has a lot of potential. I liked the graphics and the gameplay is pretty solid.

Incomplete by Erkberg 2013-12-25T14:54:00

Pretty enjoyable adventure and I loved the subtle humour.

Bursts by sam1373 2013-12-22T17:15:00

Really simple yet addictive gameplay and the randomly generated rooms adds a lot of replayability. The black crosshair is quite difficult to see though.

Robocide by chabuduo 2014-01-02T16:27:00

Pretty hard but interesting game. I really liked your take on the theme (being only able to carry one of the two items at a time).

intervalo by Manuel Magalhães 2014-01-02T16:40:00

Took some time to get used to but it's a really awesome concept. I loved how you only have one chance to time your presses.

Do Not Expect Help by Icoates 2014-01-07T01:51:00

Pretty interesting game. I enjoyed working out what rules have changed in each level.

Wild Growth by Moosefly 2013-12-22T22:55:00

Game was pretty difficult but the overall concept was pretty interesting. Also I was quite amused with the invisible bugs joke :D

SOSEB (Slightly Overweight Super Elemental Bankrobber) by MystFire 2013-12-23T23:27:00

This would have been a really awesome game if it wasn't ruined by the rather buggy controls. But still, it's a pretty interesting concept and would definitely love to play a post-compo version with better controls.

The oil eater by xrm0 2013-12-27T01:41:00

Pretty short but fun game (The premise of an oil eating kid is rather weird).

ONE POP by gene-z 2013-12-24T16:15:00

Pretty hard but this is a really fun game. I loved how the control scheme works and it's funny how you can use your magic fan to make boxes fall and play dirty.

faif by Beavl 2013-12-21T00:29:00

Absolutely loved how you incorporated the theme into the game (pick 5, only 1 gets chosen) but by far my favourite mechanic was how attacking worked, adding another layer of risk/reward to your strategy. Also, this definitely needs to have a multiplayer versus mode.

Super Dodging Thing by kotax 2014-01-03T01:31:00

Nice work for something that was just done in a few hours. The game itself is actually pretty addictive.

Senor Cuadrito 2: You only get one Glitch by alesys 2013-12-24T18:52:00

Simple but really enjoyable. I liked the pixel art and those bgm loops were insanely catchy.

The Game of Fun by stvr 2014-01-03T01:46:00

Pretty good game. By the way, your kids are really awesome artists/game designers/sound engineers :D

The Misfight by dudsen 2013-12-25T18:56:00

As someone who enjoys playing fighting games a lot, I found this extremely hilarious. The game was ridiculously addictive too (although the audio quality could be better).

Iron Chef Dorm by UltraRat 2013-12-30T23:38:00

This was absolutely hilarious. It's as if Amateur Surgeon and Cooking Mama had a glorious lovechild :D

Where's my Present? by Zerkruemler 2014-01-05T21:43:00

Absolutely adored the hand-drawn graphics and I loved how each puzzle gets progressively harder to solve.

Bugz by Grafter 2014-01-06T23:44:00

Pretty decent shooter although it's lacking in variety (different enemy types, powerups etc.).

First Ludum Dare Submission: Star Supremacy by sfdnetwork 2013-12-22T15:45:00

It's rather buggy but the concept is interesting nonetheless. The only problem I have with the game is how sometimes after starting the game, a rock just so happens to spawn really close to me (maybe add some sort of small period of invulnerability when the game starts?).

Don't Lose It! by OneDee 2013-12-25T17:22:00

This was absolutely fun to play. I really loved how frantic everything becomes when you suddenly lose your package and the audio created a really amazing atmosphere.

--- by Zephyr Raine 2013-12-22T18:48:00

Game was absolutely hilarious (and dark in a subtle way) and I really enjoyed trying to get every possible ending.

THE DOOR by Andreas Brandt 2013-12-25T01:58:00

Dude in the background was pretty distracting. Still, this is a pretty good game and I liked how the coin colours are all sort of randomly generated.

Unibrow by ViliX64 2013-12-28T15:12:00

Stuck on level 6 (I think) but this game was absolutely amazing. Had a lot of fun playing around with the dimension shifting mechanic.

You have only one... by teamMightyFingers 2013-12-25T17:34:00

Pretty good game. I loved the graphics and it was interesting trying to work out which combinations of characters will raise/lower your karma.

Cage Rage by adamwfindlay 2013-12-25T14:19:00

Simple but still pretty enjoyable. The mechanics were solid and the graphics and audio worked really well together.

Only One Remains by huhwhozat 2014-01-04T23:11:00

Pretty fun game that's actually much harder than you think with a really interesting mechanic.

You Are Disabled by Cory Martin 2014-01-02T21:28:00

Interesting and thought provoking game. I liked how some disabilities can really make things very difficult.

One Shot Killa by lasagnegames 2013-12-29T16:06:00

Pretty fun game. Absolutely loved the voice acting.

You only have one quantum hyperdimensional nuclear fusion powered neuro-AI cube...and button by Prophet Steve 2013-12-24T16:26:00

Controls were pretty hard but I really liked the concept.

One Hot Potato by Tomski 2013-12-22T16:46:00

Really fun take on the theme (a multiplayer deathmatch game where only one player actually has the weapon) and I loved how holding onto a literally hot potato burns down your health but makes your throw do extra damage. I did find a small bug where after finishing a game and starting a new one, the fading to red transition still occurs though.

Thrust Issues by Gravedrinker 2014-01-03T01:58:00

Really hard but interesting concept and a nice take on the theme. I also liked the hand-drawn graphics.

You Only Get 1! by Danman9914 2013-12-21T01:46:00

Absolutely loved how you've captured the essence of zany Japanese quiz shows as part of the only one mechanic in the game. Some of the more stranger solutions to certain tasks were pretty amusing.

CHOOSE W1SELY by ViKing Games 2014-01-06T21:30:00

Enjoyed this game a lot. Loved the gameboy style graphics and I really liked how each choice you pick is like a different challenge.

Space Diplomacy - You Only Get One by taocayo 2013-12-22T14:04:00

Really nice take on the theme and I loved how the aliens' positions are constantly randomised at various speeds to make it more difficult.

Seed of One by Artguy 2013-12-29T15:54:00

Pretty difficult but really nice concept.

Power Ball - The Cube Apocalypse by bananaAndGames 2013-12-22T17:03:00

Really novel attract/launch shooting mechanic and the overall gameplay was simple yet absolutely addictive.

Chest is the key by bessdlan 2014-01-05T21:34:00

Really liked your take on the theme (being only able to open one chest). Would have loved to have some enemies to fight against (instead of the one that spawns when you pick the sword chest) though.

Only One by RodRoy1 2013-12-25T14:32:00

I enjoyed playing this game. You've managed to create such an engaging narrative that had me really gripped and wondering whether my character would make it to the end.

Trouble In Town by ALobker 2014-01-04T22:57:00

Gameplay mechanics were pretty solid although the player was a bit slow.

Only One Chance by johnfn 2014-01-03T13:39:00

That background audio piece is just too beautiful. It really sets the mood perfectly for such a touching and heartwarming game.

Imposter by Korwegian 2013-12-21T00:08:00

Pretty interesting concept. The music matched the mood pretty well.

Birnallong by jcreed 2013-12-29T16:18:00

Took some time to work how to actually score in this game but I liked the concept a lot.

Golden Hamster by SUNFURY 2014-01-05T22:00:00

Graphics were pretty good and the general gameplay has a lot of potential.

One by bodsey 2013-12-25T22:27:00

Simple but incredibly relaxing to play. The soundtrack was beautiful and created a really nice atmosphere.

Bieb-Ar and the Chamber of Eternity by cambrian_era 2014-01-07T01:22:00

Loved the retro arcade presentation and the rather clever use of "cheat codes" to progress through the game.

Boomerang Blade by hamster_mk_4 2013-12-22T21:29:00

Really cool boomerang throwing mechanic and the game overall was pretty fun.

($SRCROOT)\dungeon by kirbytails7 2013-12-22T18:24:00

Gameplay mechanics were rather nice and I loved how the graphical style of the game fits the premise.

Cocaine by stigmawall 2013-12-25T21:54:00

Narrative was interesting and I liked your interpretation of the theme.

Keyboard With Friends by qualia 2013-12-27T19:27:00

Tested the game by myself but I do like the idea a lot (I foresee this being potentially hilarious at parties).

Hard Point by LTyrosine 2013-12-24T16:04:00

The aiming is pretty hard and I wish there was some sound but this is a nice game.

Robot Rescue by fantasywiz54 2013-12-28T16:35:00

Too bad there's no sound but I really liked the scanning mechanic.

Midnight Minigun by jimmypaulin 2013-12-22T22:03:00

Pretty fun top down shooter and the wind-up/delay before firing your minigun as well as the slow movement to simulate walking with a heavy piece of equipment was a rather nice touch.

Reaccion 28 by Paco 2013-12-22T17:43:00

Really nice gameplay mechanics and the level design was absolutely clever.

clic only by nicso 2014-01-03T13:21:00

Difficult but in a really good way. The concept was pretty cool and the level design was great.

One Path by postmodestie 2013-12-20T00:58:00

Never really did get the objective of the game and jumping was a bit funny but I absolutely loved the art style.

This world is broken by toaster 2013-12-29T16:30:00

Pretty challenging game and nice take on the theme. Loved how you can only walljump.

One Cigarette by Suese 2014-01-01T22:41:00

Hilariously fun game. Loved the fact that your character will literally do anything for more cigarettes (even murder his fellow comrade with a hammer).

Maniac Farming Simulator by Homletmoo 2014-01-07T01:43:00

This is like Farmville on steroids XD. Game is pretty fun though (and probably much better than the original :P).

One Bullet by baton4ik 2013-12-29T17:31:00

Hard but interesting game. I really like how you can ricochet your own bullet and how you have a knife to fall back down when you can't shoot.

Wiped by Pitƶik4 2014-01-02T23:14:00

Interesting game. I really liked the story telling and the dialogue.

LD30 — Connected Worlds

Spirit World by vico87 2014-08-29T20:51:00

I found the double health system pretty interesting (adds an extra depth of strategy).

Planet Kung-Fu by TheGamingProject 2014-08-27T23:23:00

Pretty fun game. I loved the art style and I found the fact that you get different abilities based on the current planetary alignment to be very interesting.

Galactic Pest Control by HeyChinaski 2014-09-09T01:02:00

Pretty cool gameplay concept and a really great take on the theme. Ended up getting 1683 as my highest score.

The Salt Pleeease by ponk 2014-08-26T22:18:00

Sadly lacking some sound but this was a very fun puzzle game and I absolutely loved the hand-drawn art style.

Summoner by someone 2014-08-30T23:49:00

It's a shame that this is incomplete because based on what I've played so far, this already has a lot of potential. Also I find it slightly amusing that sometimes your summoned creature will turn on you (unless that's actually a bug of some sort).

Adventures of Captain Spook by Dunric 2014-09-10T20:04:00

Too bad you wasn't able to get the BGM to work properly but this was pretty fun to play. You should definitely go and develop this further into a full adventure with bosses and everything (like Final Fight, Double Dragon etc.). Maybe add some controller support as well (because I would love to play this on my arcade stick old school style).

Courier by rhaasken 2014-09-01T13:20:00

Simple but really fun to play. I actually like how you have to literally stop before you turn especially when there are more blue cars coming as one wrong turn could cost you a multiplier or worse, the game. I do think that there should be more blue cars at the start though.

Also I played this on Firefox and it seems to work pretty fine on there as well.

Visibility by Flyinpig5 2014-09-08T15:57:00

Pretty difficult but the concept is really interesting (I love the use of lighting in this game) and it does actually sort of fit the theme. Background music music was a bit too loud however.

Asteroid fighters by xandy 2014-08-26T19:43:00

Netcode needs quite a lot of polish (it's either very laggy or I seem to be playing by myself) but this is a nice take on Asteroids and the multiplayer aspect seems to fit the theme very well. A pretty interesting game overall.

Looking for the Hacanap ! by Silii 2014-09-02T14:23:00

I like the storybook-esque presentation and the music seems to fit pretty well.

Orbit by Noah Ratcliff 2014-08-26T18:55:00

Took a while to get used to the controls but this is a pretty enjoyable entry. Puzzles were well thought out (even if some of them seemed quite impossible to do) and the primary mechanic fits the theme quite perfectly. I'll probably agree with everyone else and say some ambient music might help but overall, it's a very good game.

Romeo and Juliet, The Game -- make love, not war/suicide! by Arakade 2014-09-06T00:47:00

A bit confused over what it is I'm actually supposed to do but I do like the animations though and I suppose the actual story of Romeo and Juliet does relate to the theme.

ServerSphereICE by drakfyre 2014-09-11T00:50:00

Those are some pretty effects you've got there. I also like how the entire level is inside a sphere.

Attack of the Intergalactic Space Heads by TheColorMan 2014-08-29T00:57:00

Took a while to work out what to actually do but this was a rather nice concept and the gameplay seems to fit the theme pretty well.

Cesarino's Friendly Interplanetary Delivery Service by ZYXer 2014-09-05T15:46:00

Lack of audio kind of hurts this game a bit but this was quite a fun entry to play and the parallax effect you had for the stars was just amazing.

SLIMILIZATION by jacklehamster 2014-09-10T00:30:00

Wasn't able to see any other civilisations (although that might be because I was playing this pretty late at night) but the general gameplay concept is actually pretty interesting.

Cells by Xanjos 2014-08-26T20:25:00

@Capitals: I wasn't really sure whether this could be linked to the theme as well (I showed it to my friend who was doing the jam as well and he said it somewhat fitted the theme) but I suppose each cell can 'connect' to all of the other cells surrounding it (if you can interpret that as the theme part)

Cells by Xanjos 2014-08-27T12:36:00

@Aumni: I actually coded the primary mechanic with two players in mind first then added the AI later (I suppose I can add local multiplayer in some form or another in a post compo version).

As for the AI itself, it's pretty basic. Essentially all it's doing is iterating through every single cell it owns and checking which one would capture more cells. Also, because of time constraints/me being lazy (or rather, this is actually my first time trying to make AI for a game jam game or actual AI for that matter), I used a random number generator as a tiebreaker when you have several viable cells (There's also a few lines of code that makes the AI go for neutral cells more and taking that out makes it very aggressive and attempt to capture as many cells as possible but unfortunately it becomes so stubbornly aggressive, it won't actually finish the game because it's too busy trying to capture the most cells).

Cells by Xanjos 2014-08-27T13:39:00

@pythong: I'll agree that the AI needs some working on (I'm not exactly great at making them to be honest). At the moment it's stupidly passive (since it goes for neutral cells more).

Cells by Xanjos 2014-08-27T16:02:00

@Moosefly: One of my planned mechanics was that if you capture an opposing cell, your newly captured cells will start capturing its neighbours (beginning a chain reaction of some sort) but I decided to cut that out due to time and complexity (and the fact that it could potentially make the game too short).

I also originally had randomly chosen walls (cells that cannot be captured by either player) added in but I had to take that out as sometimes the random wall generation would inadvertently block off a group of neutral cells (preventing the game from finishing).

Cells by Xanjos 2014-08-27T22:58:00

@Noah: I'll admit the sounds weren't exactly the best choice for the game but I figured some sound might be better than no sound at all.

Cells by Xanjos 2014-09-01T14:34:00

@Shide: Yeah, the AI is pretty dumb and easy to work out (I'm not really good at making AI per se).

Cells by Xanjos 2014-09-13T23:55:00

@DeltaF1: Thanks for letting me know. I'll try and put up a 64 bit Linux build hopefully by Sunday evening.

Cells by Xanjos 2014-09-14T15:08:00

Just replaced the Linux build with a one that should be compatible with both 32 and 64 bit.

Binary System by rogueNoodle 2014-09-10T00:39:00

This is actually pretty addictive once you get used to the controls. Really great take on the theme and an amazing soundtrack.

The Farthest Possible Place by disease 2014-08-29T01:09:00

Controls were ridiculously hard but other than that, this was a pretty good game and I really liked the minimalistic design.

Cosmic Conga by Almax27 2014-08-30T01:11:00

Pretty hard (even when playing on the balanced build) but the actual gameplay itself fits the theme very well and I absolutely loved the music.

1989 to 2014 by McFunkypants 2014-08-29T21:32:00

A rather unusual entry (compared to pretty much everything else) but I love your literal real world take on the theme.

Connect and Conquer: Emperors by Moosefly 2014-08-26T20:19:00

Despite the fact that connecting to other planets seems to be quite slow, I had a lot of fun playing this entry. The primary gameplay mechanic fits the theme very well and I absolutely loved the background music.

Linker by Stals 2014-09-07T13:25:00

Really cool gameplay idea which fits the theme very nicely. I actually like how you need to have quick reactions to change your links on the harder levels.

Sunny Days by Jacob123 2014-08-28T23:39:00

Pretty buggy but I did like the art style and I really liked the whole using sunflowers to teleport between worlds mechanic.

elemens by Steve | tacospice 2014-09-10T00:09:00

Pretty interesting game. I actually like how there's quite a bit to explore and the graphics and audio were really nice as well.

Crisis Culture by GrooveMan 2014-08-26T23:01:00

Pretty interesting visual novel with some nice graphics and really engaging music. The main objective fits the theme pretty well and some of the dialogue was quite funny.

Molyneux God by Capitals 2014-08-26T22:07:00

Slightly confused by what I'm actually supposed to do in this game but to make something of this complexity within 48 hours is pretty amazing and the game itself does fit the theme somewhat.

Generation Ship by Shide 2014-09-01T23:35:00

I actually like how you've managed to put in 20 endings based on the actions you do (encouraging replayability) and I really love how there's so much to explore in the spaceship. The voice acting seems pretty top notch too.

Galilei by Psoeter 2014-09-09T23:48:00

It's a shame you weren't able to add the features you wanted in time but the level design was pretty nice and I really like the audio.

Icarus Crisis by rojo 2014-09-08T19:53:00

Seems confusing at first but once you get used to it, it becomes a very interesting game to play. I actually like how you can choose to either 'grind' for extra dice to make those important missions easier to complete or decide to fight off the enemies and delay your pending demise (although it's a shame that combat is a bugged at the moment as you mentioned). My only problem is that the view of the game map is a bit too zoomed in and there doesn't seem to be any option to zoom in and out of the map.

Jessie and Jack by rnlf 2014-09-11T00:16:00

Interesting gameplay concept but the controls were pretty awkward.

Monochrome by Retr0spectrum 2014-09-05T20:40:00

Pretty good use of the theme there. I like how you have to manage your use of the teleporter as you can do things in the colour world but can't stay in it for too long. My only complaint is that there's no true restart button (since F5 basically just refreshes the game page) so it's a bit frustrating when I get stuck on a level (due to having no teleporter power) and have to start again all the way from level 1.

Colonized worlds by Gabe 2014-08-28T22:00:00

Took some time to work out what to actually do (and there were a few bugs like an asteroid spawning on top of a wall and getting stuck) but good take on the theme.

Supernova by Robert 2014-09-05T16:04:00

Took a while to work out what to actually do in this game but this was a pretty interesting entry to play. I like how each resource is dependent on the other two and how you need to find some sort of balance to maximise production of all three resources.

Space Explorer by Rock48 2014-08-26T21:15:00

It's a shame you had to omit a lot of features in your game (Sadly, what was left didn't really add much to the gameplay) but I did like the graphics a lot (especially the thruster particles) and that music when you go into warp is actually quite catchy.

Flip Out! by DeltaF1 2014-09-09T00:22:00

Woefully short but the gameplay concept is very interesting and I do like the fact that you've added a level editor in some form for the game. You should definitely expand on this.

Enduring Atlas by dickpoelen 2014-08-28T20:48:00

I'll agree with everyone else here and say that this really needs a Player vs AI mode (as it was slightly awkward to play by myself) but this was a very fun game to play. I loved the graphics and audio and the main gameplay concept matched the theme pretty well.

High Flyer[DEMO] by Mallot1 2014-08-29T21:14:00

Ridiculously hard even if you set the speed to something as low as 1 but still, pretty interesting game. Spaceship physics need some slight improving on (but still works) and the music was actually quite good.

Connecting Worlds. by Damian Schloter 2014-09-09T21:59:00

Controls were pretty hard (it was really difficult trying to dock into the station) but the voiceover was absolutely amazing (Made the gameplay more immerse I say).

Elyseus by Crocanti de Pollo 2014-09-11T00:04:00

Pretty interesting gameplay concept. I kind of like how you can't actually die in the game (although the revival mechanic might need some fine tuning as at the moment it's too easy to die then head straight to the portal).

Sol by pikkpoiss 2014-08-30T21:25:00

Really loved the concept of having to create new planets to appease a sentient sun and the objectives keeps the gameplay very fresh.

This Little Piggy... by InfectionTeam 2014-09-09T00:06:00

Totally didn't expect that twist in the middle but this was absolutely hilarious to play and the soundtrack is just amazing. Too bad there's no aiming reticle for the gun as I ended up sticking with the axe most of the game.

Nature Trial by Naytron 2014-08-30T16:50:00

Puzzles were a bit difficult but I actually like the concept of having to create a path of shadows for your cubs to pass through and I absolutely loved the art style.

Spy On Me by Fahmi 2014-09-05T22:34:00

Pretty interesting concept. I liked the art style and the use of flashing colours as a hint system is a brilliant idea although (I don't know if it's just me) sometimes the intensity of the flashes is a bit too much.

The Bifrost Project by Luthwyhn 2014-08-29T00:31:00

Game seems to run quite slow on Firefox but other than that, it's a rather interesting and fun concept. Also, nice use of Norse mythology as part of the theme :D

Grow your Planet by Natrium729 2014-09-01T00:50:00

Pretty fun point and click adventure. I enjoyed the photography concept and I really liked the hand drawn art style. Platforming elements need some working on however (it was hard to see where I was aiming the grappling hook although to be fair, it didn't really gel well to the overall gameplay experience).

Connected buddies by Scarounet 2014-09-01T18:03:00

Woefully short but I do like the concept you're going for. It's a shame that you weren't able to implement some of the things you planned to do but at least you've got all that experience for next December (or any other game jam) :)

Join Us! by INC$D021 2014-08-29T17:45:00

I love the fact that you have to be really careful with your shots otherwise you'll end up having to dodge a sea of your own bullets. Game itself was very enjoyable to play too.

Carrier Wave by invader 2014-09-05T22:52:00

Pretty interesting idea. I actually like the use of having the AI take over for any inactive player.

Between Worlds by Eduardo 2014-08-28T21:34:00

Pretty good take on the theme. I loved the rather minimalistic design and I really liked the whole switching worlds mechanic.

Robot Attack! by DarkCart 2014-08-27T13:34:00

Somewhat loose interpretation of the theme and gameplay was pretty buggy (there seems to be no indication of the player actually attacking and like most other people have said, you can just spam space and the robot gets killed no matter where it's at plus there was no way to restart the game other than closing and reopening it) but it's a somewhat ok game.

Sara Space Rescue by everystone 2014-09-08T20:27:00

Shame there's no sound and the rocket is actually pretty hard to control but the gameplay idea is pretty interesting with lots of potential. Not bad for your first entry I say :D

Seeds of Hope by lucidsheep 2014-09-09T00:50:00

Pretty interesting game. I actually like how your actions in the plant world can help upgrade your character in the wild west world.

Connected Collective by Aumni 2014-08-27T14:31:00

Pretty cool take on the theme. I liked the graphics and the music matched the mood perfectly. The gameplay itself was a bit difficult to understand at first (I found the actual connecting islands part to be a bit slow) but I did find the whole destroying empty islands to gain points concept to be quite interesting.

Swich! by swich 2014-09-02T14:35:00

Pretty hard but really fun to play. A very good twist on the endless runner genre. My only complaint however is that the default resolution is a bit too small for a desktop game (Seems very smartphone sized to me)

Lethal Reflection by steve 2014-09-09T00:39:00

This was actually very fun and addictive to play and I really like how you can risk spraying your shots about intentionally to generate loads of shooting stars in order to obtain more green orbs to collect.

When Worlds Collide by Jacic 2014-08-30T17:34:00

I loved how you managed to effectively blend in two games together into one and I really like how the graphics and audio gives it that retro feel.

Alice Anxiety by jukimv1986 2014-08-30T17:04:00

It's a shame that this is quite short but I really like how your actions in the real world can affect things in the nightmare world plus the music invokes a very fittingly eerie mood. Looking to the full expanded release.

Also I should note that the Windows build is currently broken as it's missing the data folder (I was testing the web version).

Hamster Run by scriptblocks 2014-08-30T14:53:00

Controls could be a little faster but interesting concept though (It was actually pretty fun exploring the world as a hamster).

Fused by stoz 2014-08-29T00:47:00

Actual platforming physics might need some ironing out (I seem to accelerate too much even if I move just one step) but I did like the gameplay concept however (the whole cannot touch the other person's colour gimmick fits the theme pretty well) and I really loved the graphics and audio. Also, I'm pretty sure you can cheat if you play this with two people but the control scheme would probably make things even more awkward.

Geometrismo by 2A1S 2014-08-28T23:25:00

Not really good at RTS games but I do like this entry though. The whole conflict between the two shapes sort of fits the theme and I really liked the simple design.

Intergalactic Delivery Services Corporation by sP0CkEr2 2014-09-02T19:11:00

I really like the primary gameplay mechanic and the puzzles seem well thought out as well although the controls might need a little fine-tuning (Sometimes it launches just as soon as I hold the button down).

Also I should note that the green planet on the bottom of level 4 is obscured by your UI.

Complement Chicky by pythong 2014-08-27T23:58:00

Pretty interesting puzzler. Eventually gave up on the earlier puzzles as I had no idea what to do next (the first pink cog I think) but I loved the art style and the sounds fitted the mood pretty well.

Intergalactopol by prophile 2014-08-30T14:08:00

Took some time to get used to the controls but I absolutely loved the main gameplay mechanics.

Looking Glass by sudojess 2014-08-30T13:51:00

Could really do with some sound (and maybe some element of puzzle solving where you have to hop back and forth between worlds) but I love how each world you've created is well designed and the main gameplay concept fits the theme very well.

Starcrossed by Decept404 2014-09-08T15:36:00

Controls were a bit hard to get used to at first but this was a very fun entry to play and a really cool take on the endless runner genre. I actually like how you can risk literally playing hot potato with the letter to build up your multiplier (and possibly end up getting hit by an obstacle or drop the letter) or decide to play it safe and only throw when you're about to pass a checkpoint.

LD31 — Entire Game on One Screen

That Dangerous Bridge by Shackhal 2014-12-17T15:31:00

Look deceptively simple but then comes the absurd amount of deathtraps preventing you from getting back safely across. Pretty addictive, nice animations and I love how the background music fits the whole impending doom mood.

Colony Planner by spirulence 2014-12-18T02:13:00

I want to give this a try but the web page says that no application appears to be running :/

Clockwise by schnerble 2014-12-15T15:10:00

Fun concept and nice interpretation of the theme. Puzzles were really well designed (That one with the single boulder is ridiculously hard or maybe my timing is really bad XD).

The Tower by Chaoseed 2014-12-25T16:12:00

I really like how each block of text is like a place on a game board to give that sense of exploration and adventure.

P.Rick Airious by asobi tech 2014-12-17T17:58:00

Looks pretty simple but I really like how well polished this entry is plus I love how each stage gets progressively harder.

Hard Winter by Taldius 2014-12-17T00:24:00

Good concept but I think the maze view should be a bit bigger (It was pretty difficult to see).

Randomaze by Nikteddy92 2014-12-14T21:30:00

Pretty interesting concept and nice interpretation of the theme. I liked the rather humourous dialogue although the maze generation definitely needs some refining (as there were instances of coins spawning on top of walls).

The Murderdome by RyanNielson 2014-12-16T20:45:00

Pretty fun and fast paced. There probably needs to be some stuff like powerups though.

Grave Screen Of Death by Florent 2014-12-16T23:28:00

Pretty simple but still addictive. I liked the cartoony graphics a lot.

Cell #327 by Aurel Bílý 2014-12-17T01:42:00

A bit short but I liked how the art style and audio contributes a lot to the mood plus I really like how there are multiple endings for replayability.

SCREEN_BOMBER by Xaychru 2014-12-29T17:34:00

Pretty interesting concept of using tetris blocks in a game that's well basically, not exactly tetris. Very solid platformer plus I really like the art (especially the lighting effects) and the music.

Dream Heist by gallerdude 2014-12-18T02:24:00

Pretty interesting concept but really hard. I do like you're playing 4 different levels at the same time though.

To Continue by raincole 2014-12-10T01:34:00

Took me a while to work out how to play this but once I did, it suddenly became ridiculously addictive. Really interesting concept and a good take on the theme.

Mine Shaft Monsters by AxeTheory 2014-12-14T20:18:00

Pretty interesting concept although gameplay seems a bit stationary at times since the player doesn't move.

OMNI by Noah Ratcliff 2014-12-10T02:27:00

Surprisingly difficult but a very interesting concept and possibly the best take on the theme I have seen so far (in a literal sense). The graphics and audio fit very well and the game overall seems very polished.

Frankenstein Fight! by Calahagus 2014-12-14T22:03:00

Pretty interesting concept with nice graphics and audio and an entry I would definitely love to see a refined post-jam version of in the future. I should also note that the game seems to be unplayable in Firefox (I had to test it in Chrome).

Metal Killer Bee vs. The Gangstas by zompi 2014-12-19T00:06:00

Good take on the theme and I love the gameplay concept (That bee is insanely fast -maybe a bit too fast-).

Get to OE-314 by kodmaster 2014-12-15T01:58:00

It's a shame you didn't get to finish this on time but some of the ideas you had planned seemed pretty interesting.

Super Action Man by TeamQuadratic 2014-12-17T00:40:00

Pretty interesting (if somewhat loose) interpretation of the theme. I liked the variety between each level and the dialogue was actually pretty funny (and wonderfully corny at the same time).

Egg Empire by maddogawl 2014-12-15T02:08:00

Interesting concept and quite a nice time-killer as well.

Planet Crasher by ThunderAwesome 2014-12-17T16:23:00

Pretty fun concept. I liked how the bomb trajectory works and I do like the humour of swatting away a giant asteroid with just a baseball bat.

Gingerman And The Christmas Tree by markusfisch 2014-12-14T21:37:00

Short but sweet. Very solid entry and good level design. Shame there's no sound though (Also the gingerman deaths are pretty funny).

Coin Toss Simulator 2015 by Mekuri 2014-12-17T02:10:00

Very loose interpretation of the theme (and I mean very loose) but the concept is good. Also destroying things with just a coin is actually pretty funny.

Santa's Seasonal Slayfest by GarethIW 2014-12-18T14:34:00

Well that was pretty grim. I liked the whole 2d sprites on a 3d plane approach and the gameplay itself was really addictive.

Last Call by Ludipe 2014-12-15T01:32:00

Fun and interesting concept. I really like how there's so much to explore in something that only took approximately 72 hours to make.

Laundry Day by Omiya Games 2014-12-12T02:00:00

Well this was weirdly fun but the implementation is well done (especially the random stuff you can find in the lint traps) and you do have the theme nailed down really well.

SnowCard by mrexcessive 2014-12-30T01:26:00

Pretty interesting little match game. I really liked the Christmassy mood you've put into it (especially the music).

The Ball by Xanjos 2014-12-09T17:43:00

@pkenney: Yeah the hoop detection is a bit sketchy (I should really adjust the minimum velocity that the ball must travel in to score points after it exits the hoop's trigger). I originally set the hoop up to only let the ball pass through from the top (like in basketball) but changed it at the last minute to let the ball pass through both sides.

Polo by ChrisGaudino 2014-12-13T18:47:00

It's a shame you wasn't able to work on this further because if you did, it'll probably be a lot more ridiculously addictive than it is right now :p. Absolutely loved the simple to learn yet hard to master gameplay.

Ab Intra by Yarek 2014-12-13T18:28:00

Absolutely loved the art style and the audio fits in very well with the mood.

Modern Dwarfare by PoQA Games 2014-12-10T01:56:00

Nice variation on the tower defense genre. I really liked how more of the map is eventually revealed as you progress (which fits into the jam theme). I do wish the hammer had some more uses other than whacking enemies (like being able to repair structures or make construction go faster) though.

Frosty Ninja by belva1234 2014-12-25T16:19:00

This was actually pretty addictive and fun to play. Also did I ever mention that you have a very beautiful singing voice? :D

A Chainsaw Across my Heart by MonoS 2014-12-18T21:59:00

Pretty interesting story

Velvet Warrior by local minimum 2014-12-12T02:17:00

Controls were a bit weird but the concept was pretty good and I liked how you've included a link to a youtube video about these velvet worms (The More You Know).

Isiphudi by hbocao 2014-12-15T01:46:00

Pretty fun top down arena shooter. I liked the variety of enemies a lot (the blue and red enemies were ridiculously aggressive) and I really liked how powerups would spawn in the arena and would disappear after some time (making you decide whether you want to get it now or save your money for a potentially better one later).

Avoid Rage by jackrugile 2014-12-18T23:35:00

Simple but well polished and insanely addictive plus that background music is just completely awesome.

BBQ DAD by Luke Molnar 2014-12-21T22:06:00

Was a bit hard at first (I am so horrible at cooking steak XD) but then once I got the hang of it, it became more progressively fun (Managed to get a high score of 258) plus the voice acting was hilarious.

snow by Valeour 2014-12-18T21:34:00

This was a rather nice and relaxing puzzler plus I liked the soundtrack (Also you can't go wrong with a fox wearing a top hat).

Mobius Dungeon by nesis 2014-12-19T01:50:00

Shame there's no sound but I absolutely loved the gameplay concept. You can totally see where the Zelda inspirations come from.

Banana TV by NPException 2014-12-13T00:25:00

Took some time to work out how to maximise my score effectively but great concept and nice interpretation of the theme.

Popao by christopf 2014-12-17T17:32:00

Well that was one really strange entry. It was actually pretty funny playing as a pile of snot. Mind you, the concept was good and the level design was nice.

Bunnies! by voidqk 2014-12-18T22:43:00

Pretty fun and relaxing sandbox game plus it was funny after finding out what the snowman option actually does.

TURN it UP by pkenney 2014-12-09T18:04:00

No idea on what the lose condition is(or if there ever was one) but this is one of those games where once you fully understand the mechanics, it becomes more interesting and fun to play. Pretty addictive entry and a great take on the theme.

Arena by Poupi 2014-12-18T23:26:00

Pretty addictive entry. I liked the art style and the music matches the mood very well. It's a shame the block button wasn't working as you intended it to.

neven by igoramendola 2014-12-21T21:50:00

Looks simple but is actually a lot harder than it sounds since you have to plan your moves ahead of time in order to get a better score but once you get the hang of it, it's a pretty fun game (My highest score was 110 :D).

0000 : Press Z by alvarop 2014-12-23T20:56:00

I liked the art style and I loved how whenever you complete a level or die, you're transported to another random level (although I did find a bug where I ended up spawning inside a place I couldn't get out of).

Snowman, THEY ARE EVERYWHERE by J. Vandie 2014-12-14T20:26:00

Interesting interpretation of the theme.

DotKeeper by Fera 2014-12-14T21:14:00

Simple but brilliantly executed idea (and much harder than you think). I really like how as soon as drag another dot, the one you previously stopped starts moving again.

Oust Santa! by Delicious Code 2014-12-11T00:45:00

Pretty fun game. Matched the theme quite well.

Moonlit Crawlers by Otrora Games 2014-12-10T02:42:00

Could do with some sound but this is a pretty good entry. The controls (especially the jumping) do need some tweaking though.

Block Brigade by CodeNMore 2014-12-13T02:16:00

Pretty simple but still a solid game. Also nice particle effects.

BIRDS! by barryrowe 2014-12-18T16:10:00

Shock mode was actually pretty addictive. I had a lot of fun stopping birds from getting shocked (although it was pretty funny seeing them become roast meat) plus the graphics and audio contributed a lot to the mood. Also the web version seems to crash on my pc (both Firefox and Chrome) and I ended up having to play on the desktop version.

Don't Stop by AndreasL 2014-12-09T19:13:00

Platforms could be a little faster but it's still a very addictive game and great job in trying to restrict everything to one screen.

No More Boxes by Tuism 2014-12-16T23:48:00

Pretty fun and addictive multiplayer game. I really liked the variety between each character class. Gamepad support seems to be incomplete though (on the Windows version I had to manually set the jump and attack buttons myself).

Super Flummi by Scam 2014-12-16T20:50:00

Damn that ball is hard to control but I do like how the levels are procedurally generated.

murder of Zafu by Franklin's Ghost 2014-12-19T00:13:00

It's a shame this was woefully short as I was actually expecting more (although it actually took me about 5 tries to win) but I like the concept a lot and I loved the squiggly art style.

Snow Need To Rush by SnoutUp 2014-12-09T18:13:00

The game does indeed make you a bit dizzy but it's a very solid entry and really addictive to play plus I love how you've implemented the multi-part nature of the snowman to humourous effect.

Contact Cowboy by jrap 2014-12-25T16:25:00

Trying to test out multiplayer games by yourself is always annoying but I do like the idea a lot and I really like the art style and audio.

Super Resizer by foolmoron 2014-12-18T22:13:00

Really clever take on the theme and well executed.

Existential by LukeZaz 2014-12-18T22:23:00

Pretty good concept and I like how the levels are procedurally generated although it's a bit annoying when an enemy box lands on top of you and you can't shake it off.

Gadget Panic starring Godzilla by Orangy Tang 2014-12-15T15:47:00

This was strangely fun and addictive. It's pretty funny when you put so many weapons on your robot and then watch as it flounders about.

Hockey Slash by metalchouchen 2014-12-18T16:23:00

Lucky I've got a controller (technically an arcade stick) to play this with but unfortunately no one else available to play with me but still, this was pretty addictive plus I liked the concept a lot (Although I'm not sure why there's no keyboard/mouse support as not everyone has gamepads for PC). Shame there's no sound though.

Sweep Stacks by excaliburjs 2014-12-18T23:46:00

Pretty fun twist on the match tiles puzzle genre and great take on the theme. I actually found standard mode to be more harder than challenge.

Walk to the door by el-pepi 2014-12-17T01:54:00

Very clever and original take on the theme. I really liked the whole dragging windows gameplay and the puzzles were well designed.

Ludum Fortress by EthanWebster 2014-12-09T23:26:00

Nothing particular that stands out but it's a pretty solid entry (although the pace is a bit slow at first until you get to wave 4). My suggestion would be to add keyboard shortcuts (preferably the number keys) to buy upgrades as it was a bit awkward to move my mouse pointer down to buy them.

Pit Lords by Xinelu 2014-12-16T01:47:00

Definitely not for impatient people but it does fit the theme somewhat. Like others have said, it seems a bit unbalanced. Also not sure if it's a bug or not but is the attack speed meant to decrease when you upgrade the agility attribute?

Snowmän! Factory by puppetmaster 2014-12-17T15:23:00

That voiceover though. Really good concept and well designed puzzles (I still can't solve level 4 XD).

Broken by SetArray 2014-12-12T23:49:00

Pretty fun entry. I really like how the screen changes colour when you collect the pixels.

Disco Kitty Nightmare by Alendro 2014-12-30T01:51:00

Pretty fun and addictive game plus I'm really digging the disco music (sometimes I like to move backwards and pretend the kitty is moonwalking :D).

Pipe Quest by Hot Box Games 2014-12-18T15:42:00

Pretty difficult but still it's a very fun entry (although the jump height is ridiculously low unless it's like that on purpose) plus I really enjoyed the soundtrack.

CERT(Fixed) by rd127p77 2014-12-16T19:12:00

Pretty hard game. Also that CRT effect looked very cool.

Fido, Fiona & Fidel by pjimmy 2014-12-30T01:45:00

Pretty interesting concept of playing something that you can't actually see and can only rely on the sometimes unreliable information of others. Quite hard though.

Deadly Dungeon by Axebane 2014-12-09T18:56:00

A bit hard but I liked the retro aspect a lot and the concept does fit the theme. The top screen should definitely be a lot bigger though.

Alien Invasion by Majoolwip 2014-12-11T01:57:00

The only gripe I have is that it doesn't seem to fit the theme in some way but I do like the lighting effects and the general gameplay mechanics seem pretty solid. Not bad for your first entry I say.

Kuch Bhi ! by bORAT 2014-12-17T17:21:00

Interesting concept and I liked how you put unlockables in the game.

Wizard Bounce by jay43k 2014-12-18T14:45:00

Much harder than you think but it definitely has that just one more try feel to it. Fits the theme very well and I liked the mechanics a lot (although I still have no idea what the special move button actually does).

INtire by A-Flat Miner Studios 2014-12-18T23:59:00

Well that was a rather surreal entry. Good take on the theme and it was pretty fun running loops around the tire Sonic style.

NO AMMO NO ARMOUR NO SIGNAL by Farfin 2014-12-16T01:02:00

Fun and interesting concept. I really liked how you have to increase your phone signal first before you can call for upgrades.

Random Name Attack by bnmkt 2014-12-30T01:31:00

Apart from rather obvious shortcomings like the very sluggish controls, the concept itself is actually pretty interesting. Overall, not bad for your first entry.

Coloring by RevoluGame 2014-12-17T15:41:00

There's no audio so I can't actually give you a rating for that but this is insanely addictive. Fun twist on the the Threes/2048 format and like others have said, you should definitely port this to mobile platforms.

Santa's Reindeers by frokes 2014-12-12T17:25:00

Sound probably needs to be a bit louder but the game itself has a lot of potential. Also, congratulations on surviving your first LD :D

PixelSim by Ozcr 2014-12-09T14:06:00

Like others have said, the pacing of the game is pretty slow but it does have some potential. The only gripe I have is that everything seems very static (No indication of when the next payday is due, no npcs interacting etc.). Overall, not bad for your first LD.

Surveillance Screen by YourNerdyJoe 2014-12-11T01:49:00

Really interesting concept and great interpretation of the theme.

7 Days of War by error031 2014-12-25T16:32:00

Pretty simple looking game but I absolutely loved how the bleak art style and audio invokes a very sombre mood.

Inventory by TheMeorch 2014-12-18T15:31:00

Pretty fun and interesting concept and I liked the rather dark humour. Also that last level. Right in the feels man. Right in the feels...

a TV Show or a One Screen Game by Si1ver 2014-12-18T21:48:00

Really great take on the theme with some rather clever puzzles plus I actually love how the levels are defined by eras of time.

Houston, We've Got a Problem by MrBadIvan 2014-12-13T19:46:00

I liked the drag and drop mechanics and it was pretty fun working out which combination of modules would produce the most scientific data.

Sugarbound by PixelCrust 2014-12-10T17:22:00

Instructions panel should really be in a different colour as it was pretty much unreadable but this was a really fun entry to play.

Penguins Can't Fly by TriSquare 2014-12-11T01:38:00

Really fun entry. I like how the iceberg sinks the more objects are on it and the aliens appearing was a bit of a nice surprise.

Sheep enchanter by jsmtux 2014-12-17T17:43:00

Interesting concept but pretty difficult. Also, those wolves are ridiculously relentless.

Chroma Maze by gana0 2014-12-18T14:56:00

Pretty fun and interesting concept and I love how the mazes are randomly generated. I think it might be too easy for people to just "guess" their way out so I would probably suggest adding stuff like maybe enemies or traps (which you can't see without revealing the maze of course) to make things a bit harder.

Clickity Click by broknecho 2014-12-17T15:07:00

So much clicking! Still a pretty good timewaster though.

The Harvest Sparrows by Kazura 2014-12-19T21:26:00

Pretty good concept plus I liked the music a lot.

Boxes by ijwu 2014-12-11T00:09:00

Mechanics need some fine tuning but the concept itself has a lot of potential.

Cosplay PhotoBooth Simulator Turbo 2000 by Unai 2014-12-12T16:46:00

Controls could be a bit more responsive but I really like the concept (seeing as I have friends are also cosplay photographers :P).

The Lonely Realm of Tom Thaum, the Space Wizard by JJEvil 2014-12-16T23:24:00

Pretty fun game once you get used to the controls. My only problem is that the text on the left hand side is very ineligible at the start of the game.

Timmys Winter Nightmare by lapskaus 2014-12-18T22:58:00

Game is a bit hard but I like the concept a lot (I enjoyed rolling up snowballs to make snowman). Also I love it how in the day, the music is all happy and christmassy but when night falls, everything becomes all grim and menacing.

Attack of the Questionable Snowmen by nine baobabs 2014-12-10T17:48:00

The bullets definitely needs some more power because it's pretty hard to actually knock the hats off the snowmen and the lack of sound sort of ruins it but it's a very solid entry.

RIZUMUDEKATTO by EquipeJAM 2014-12-29T19:24:00

Was a bit hard at first and I genuinely thought that the timing could be buggy until I found out I had to time my strikes just as the current beat finishes. Pretty fun game in the end though plus I really liked the music (especially how the tempo picks up during the boss fight).

Zombie Fortress by andrewdblevins 2014-12-13T18:39:00

Could really do with some sound and more clearer instructions (as I was thrust straight into the game without any idea what to actually do at first) but the concept itself does have some potential (it just needs some more polish).

15 Stage Rage by YakkApps 2014-12-11T00:26:00

Holy crap this was indeed infuriatingly hard but it was well put together and fitted the theme pretty good (I actually did manage to find the two warp points by accident though).

SIRTET by stray 2014-12-25T16:42:00

Pretty fun and addictive twist on a very familiar game and well implemented as well.

Ghoul Rush by ChaosCult 2014-12-10T01:12:00

Really nice and well polished entry. Had a lot of fun playing this and I like how each of your zombies' movements are independent from each other (which makes for some pretty interesting brain eating strategies).

Rigmarole by team_popup 2014-12-19T21:18:00

Not much in terms of gameplay but I absolutely loved the pop-up storybook style you've got plus the music was very nice and relaxing. You should try and flesh this out into a more complete game as you've already got an interesting concept to start with.

Untraveled by khahem 2014-12-18T15:52:00

Pretty novel concept and a great take on the theme. A bit short but you should definitely expand on this.

An Icy Night In Snowman's Land by Jacic 2014-12-12T01:46:00

Managed to complete all the levels. This was very fun to play and the puzzles were well designed.

Thieves' Honor by Mach60KAS 2014-12-15T00:12:00

Really interesting concept and I really liked the blink mechanic a lot (although there were times I kept mistaking left click to be shoot XD).

One Act by Sheepolution 2014-12-09T13:25:00

Timer might be a little too fast but this was pretty fun to play and I liked the subtle humour. You should add some more stuff like maybe finding hidden sequences to create potentially humourous ab-lib moments (like going freestyle in Parappa but in theatre). Good take on the theme (The stage being the screen and all that) and a really nice followup to the previous game in your series.

Convey by FelixNemis 2014-12-10T16:55:00

Jumping needs some adjustment (the jump height is too small) and the music is a bit too loud but I liked the concept and it fits the theme.

Shifting Dungeon by codeapparat 2014-12-10T15:21:00

The whole concept of rooms shifting over time was brilliantly done and suited the theme very well. Also that swishing sound the sword makes is awesome :D

Space Inquisitor by SarahFrisk 2014-12-18T00:45:00

Pretty short but still very polished. I liked the whole deduction gameplay plus I get to learn stuff about planets at the same time :D.

PartyGround by ghRibacki 2014-12-13T19:11:00

Pretty fun entry. Really enjoyed the roguelike style gameplay.

Communications Control by PapyPilgrim 2014-12-17T00:03:00

It's a shame this is woefully short because it got me wanting more after the first mission. Definitely an entry that deserves to be worked on even further (heck if this comes out on Steam I'll buy it since I enjoyed Papers Please).

To Fight The Sea by BretHudson 2014-12-10T15:56:00

Shooting mechanics may need some working on but the graphics and audio were really well made and the game overall is pretty solid. Also this works quite well with the arcade stick plugged into my pc.

Orion by feiss 2014-12-17T16:09:00

Holy crap, everything about this entry is just amazing from the detail of the cockpit to the sound and really fun to play as well. You should definitely port this to VR devices like the Oculus Rift as that would be even more amazing (Also you're right in that Chrome is recommended as I tried it first in Firefox and it crashed as soon as it started).

The Rose Processor by Simon 2014-12-17T02:03:00

Surprisingly very hard but I like the concept a lot and it definitely has that just one more try feel to it.

LD32 — An Unconventional Weapon

PukeMan by Will Edwards 2015-05-02T20:26:00

Great take on a classic game. Had an absolute laugh playing this.

An Unconventional Sound by YSelf Tool 2015-05-04T23:06:00

Seems pretty hard to reach the top parts (is it pitch controlled?) but this is a pretty cool and innovative concept.

Alien Escape by Tiago Ling Alexandre 2015-05-11T17:18:00

I like the concept and I like the idea of being able to grab your enemies and throw them at each other but the angle that the map is shown at needs to be a bit higher as there are some maps where the tiles are blocked from the view (but can still be traversed).

Smileraser by The-Force 2015-05-11T20:07:00

I love the concept and the hand drawn art and eraser effects actually fits the game very well but the number of "strokes" needed to actually erase something needs to be reduced.

RELIC by CptDustmite 2015-04-23T16:26:00

A bit short but I loved the story and the robot was pretty humorous. The only problem was that the player moved a bit too slow (the floaty jump physics is fair game since it is set in space).

A.R.B.F. by Zanzlanz 2015-04-28T22:23:00

Well that was insanely fun. Great take on the theme and I love how the choice of weapons for both the player and the boss is random every time for extra replay-ability.

Dislocator by arhpositive 2015-04-21T19:54:00

Pretty fun and unique concept. I really liked how the stun gun works pushing the enemy back.

Collapse by phaze0 2015-04-22T00:43:00

I actually find the fact that your deathtrap is pretty much controlled by a little hamster on a wheel to be rather hilarious. It's a pretty fun entry to play but it doesn't seems to be quite challenging enough.

Monster Detective Agency by OddballDave 2015-05-11T18:47:00

Interesting concept (I think you should try and port this as a VR game) but there's probably too many monsters to profile and I wish there was a way of knowing if you got the right suspect (like an audio cue of some sort).

Eye Rush by asobi tech 2015-04-22T14:49:00

This was really fun to play. I liked the retro Gameboy style and I loved experimenting with the eyeball mechanics (I was actually playing this with an arcade stick plugged into my pc for that extra retro feel).

Mable: The Journey by tripleVisionGames 2015-05-06T18:40:00

Amazing visuals and I like the gameplay mechanics a lot plus I love how the enemy you got killed by has a randomly generated game.

Ice Story ( koori monogatari 氷物語 ) by Christina Antoinette Neofotistou 2015-05-06T19:02:00

I loved the Bubble Bobble inspired gameplay as well as the retro graphics and audio. My only gripe is that throwing is a bit awkward as I have to hold down the Z key first before pressing the X key (since pressing X makes the character jump).

Off to the Races by RyanNielson 2015-05-04T17:48:00

I love the look of this entry. Reminds me a lot of those fairground games at the seaside. I was playtesting this on my own but I can imagine how frantic it can get in multiplayer especially since everyone's on the same keyboard (plus the whole key switching mechanic).

Miyu by SecondDimension 2015-05-02T23:50:00

This was a rather nice relaxing entry plus I really liked the mechanics.

Ay Pinatas! by jprogman 2015-05-02T22:51:00

Too bad there's no sound (I would have prefer something like mariachi band :V) but this is a pretty solid entry plus I like the idea of killing the player character if it has too much candy than it can handle.

Zombies 'N' Marshmallows by ShadowBrain 2015-04-27T13:18:00

As some people have already mentioned, it's probably a bit too easy by simply luring the zombies to the campfire but I like the use of the marshmallows as a weapon (it's like you're giving the zombies diabetes :O) plus being able to combine the stick and marshmallow and then roast it on a fire is a nice bonus.

Bango by timtipgames 2015-05-11T15:47:00

Mechanics could be explained more better as it took me a while to get used to it but I like the concept. Also the score always seems to show as 0 after the game is over.

Ultra Hat Dimension by Crowbeak 2015-05-11T18:21:00

Amazing take on the push block puzzle genre. I love how well polished this entry is and how well thought out each level is designed plus I liked the pow sounds.

Quiver of Claws by Bensonance 2015-04-23T20:49:00

Unfortunately a bit too short but I like the concept (I found the rhino arrows pretty hilarious) and I loved the visual style although it's a bit too easy to run out of arrows if you're not too careful.

Cassette by Noah Ratcliff 2015-04-22T13:40:00

This was actually pretty fun to play. I loved the art style and the puzzles were well thought out. Also I was amused at how the mixtape has fire on it :p

Type Fighter by LandoSystems 2015-05-02T15:38:00

I loved the counter-spell mechanic a lot (adds a rather fresh take on most typing games out there).

Hugline Miami by Figglewatts 2015-04-20T22:13:00

It's a shame you opted out of the humour rating because I wanted to give you a 4 or 5 for the sheer hilarity of "killing" someone with piles of hot exploding love XD. Other than that, this was a pretty fun entry to play and I loved how you've nailed the Hotline Miami aesthetic.

Sun Wukong by Mr. Jif 2015-04-23T15:31:00

Absolutely loved the amount of detail put into this (especially in 3 days). The gameplay mechanics and level design was really great and fits the character very well.

ICE CREAM by little_polygon 2015-04-23T17:01:00

I should feel bad for running all these children over but this was ridiculously addictive plus the art style is absolutely amazing.

Gradience by Grieve 2015-04-29T12:51:00

Game seems to freeze a lot on both Firefox and Chrome (at places like dying in endless, finishing the tutorial and completing the 1st level of normal) but the concept itself is pretty cool.

Crump Rush by OnlySlightly 2015-05-11T17:33:00

Jump physics are slightly too floaty but I loved the mechanics for both the magnet and laser and how each level actually puts both of them to great use.

Unconventional Universal Remote by Mekuri 2015-04-21T21:07:00

Those robots are ridiculously relentless when they chase you but I really liked the concept and I absolutely loved the voice-over.

Get Off My Land by GarethIW 2015-04-23T12:13:00

This was so fun to play. I loved the voxel style and how hilariously well thought out the mechanics worked plus I liked how the tempo of the background music starts increasing when more signs are being put up. The only gripe I have however was that the camera tracking was a bit too rough and disorientating at times.

Do as I say by Ludipe 2015-05-11T14:56:00

I loved the mechanics and the puzzles were really well designed although it was a bit awkward aiming the megaphone itself.

Star Driller Ultra by Omiya Games 2015-04-30T17:59:00

Visually this game is absolutely stunning. It starts off a bit slow but by the time you get to level 7, it becomes so intense it gets a lot harder to keep track of things (especially since there's no minimap/radar of some sort).

Weapon Shortage by Spaghetti and Meatball 2015-04-29T01:08:00

Absolutely loved the crafting aspect of the game and the fact that you can unlock even more ridiculous items for crafting makes it even more compelling. Definitely one of the best takes on the theme.

Nasal Defense Force 2033 by ShuddaHaddaLottaFun 2015-05-01T15:20:00

I don't know which I should be more worried about: The amount of junk stuck up this guy's nose or his ridiculously long index fingers. The end part is pretty trippy though.

Beacons by Xanjos 2015-04-22T10:06:00

I'll admit I should have playtested this a bit more to balance the game out (it's probably a bit too slow at the beginning and the npcs' behaviour to the beacon probably didn't work as well as I thought). As for the beacon, the npcs only react to it if they see it within it's range of sight which in retrospect should have been bigger (and also separate from the range of sight for when they see other objects such as the player or other npcs).

Anyway thanks for the advice. I'll try to bear that in mind for anything I make in the future.

Beacons by Xanjos 2015-04-25T18:13:00

@lochmann: Thanks. I actually generated a small background music loop using NodeBeat on my iPhone at the last minute but it was a bit of a hassle transferring the recording from my phone to my pc and then converting it from an m4r to something that Unity supports I decided to leave it out in the end as it was nearly submission hour.

drone-a-pult by ChrisGaudino 2015-04-21T18:26:00

The game is really hard due to how the mechanics work but it's very fun to play and definitely well polished.

Ghost Alone by PoQA Games 2015-05-05T01:17:00

Seems pretty easy to kill the looters thanks to the physics system in the game but this was a really fun and addictive concept.

Sal and Papa by McFunkypants 2015-04-22T16:57:00

I find the fact you're putting salt and pepper on things that shouldn't have salt and pepper (like donuts) to be truly unconventional indeed. Anyway, I loved the graphics and I think having your son do the voiceovers adds a really nice touch to the game.

Speechless by MonoS 2015-05-08T01:19:00

I like the idea of learning words from enemies for combat although the game itself can be quite confusing at moments (even after reading through the tutorial several times).

Where's Manno by local minimum 2015-05-05T18:23:00

Probably the most trippiest and confusing entry I've ever played.

Spinnicus by NickZangus 2015-05-06T23:20:00

"Get Over Here!!" Oh wait wrong game.

Simple mechanic but I like how well it's implemented in this game plus I love how you've managed to capture the Roman Colosseum aesthetic.

Boreocracy by Sean Noonan 2015-05-04T21:40:00

Well that was rather strange. I thought I was going through some mundane quest and then all of a sudden the security guard seemingly offs himself. Judging from the "More Soon" sign, I think there was some stuff you wanted to add but didn't have any time to but other than that I loved the atmosphere you've set in the game.

Mystic Stickup by Beardo Games 2015-04-26T01:14:00

The controls do take some getting used to (especially the sudden key changes) but once you get to used it, everything becomes very easy. Anyway, it's a brilliant take on the theme and I love how there are different possible outcomes after the thug becomes hypnotised.

Color Blind by hbocao 2015-05-05T18:44:00

Simple but well executed idea. I loved the minimalistic graphics.

Math Vs. Zombies by Vytheros 2015-05-11T16:59:00

I thought this was a game where you actually use math to kill the zombies but I was sorely disappointed. I loved the pixel art though and the game itself is not too bad (and maybe a bit too easy).

TUNDRA by PaperBlurt 2015-04-30T21:57:00

Easily one of the best Twine games I've played this LD and not just because it's presented in a more visually appealing way compared to most other Twine games. The story was very engaging and had me completely gripped every step of the way.

Tomorrow by Kate Kligman 2015-04-26T14:25:00

The concept is interesting but like others have said, there appears to be no clear indication of any score or progress bar to tell how far I'm into the game. I do like the graphics and audio though.

KNIGHT by CScribes 2015-05-01T21:53:00

The pacing of the game is far too slow (I like the animations but I think they should be a bit faster) and it's a shame you couldn't get sound done on time (would have improved it by a lot) but other than that, I loved the mirror shield mechanic.

Also, the embed version of the game appears to be broken.

Terrornado by xbcw 2015-04-24T14:26:00

This was really fun to play plus I loved the hand-drawn pencil art style.

Hush by rojo 2015-05-09T18:05:00

Very fun and unique mechanics and the puzzles were very well thought out (the snap definitely made things a bit easier) plus I liked the enchanted forest setting.

Ninja Shine by AsixJin 2015-05-02T20:33:00

The concept is pretty interesting although I would like to see some sound effects from the enemies so I know that they're being hit by the flashlight. Also your friend makes some really sick beats :)

Happy Face vs Bad Robots by Pat AfterMoon 2015-04-30T18:35:00

It's a shame you weren't able to get the weapon mechanics done on time but based on how you described them, they do sound quite interesting.

Pogo Dojo by Danman9914 2015-05-12T01:05:00

This is like the platforming in the old NES Ducktales games but on steroids. Extremely fun mechanics and definitely worth replaying over and over.

Retroflect by pkenney 2015-05-05T00:49:00

Pretty cool and addictive concept although it seems pretty hard to reach level 10.

Sling by Novodantis 2015-04-28T01:26:00

Pretty cool concept and the level design is spot-on as well.

Ultimate Booter by Druid 2015-05-09T18:23:00

I loved the CRT style effects and the MegaMan inspired gameplay but the game speed is probably a bit too high (especially when the player character jumps)

Super Splash Fistiguffs by Team-KwaKwa 2015-04-21T18:55:00

It was pretty hard to test this by myself especially since I don't have access to 4 Xbox controllers (only an arcade stick and a PS2 pad connected via USB) and I had to edit the controls so I could actually playtest the game without requiring the minimum number of controllers needed but I like how well polished this entry is and how well it fits the theme.

Fight The Sleep by McFish 2015-04-23T22:27:00

Pretty simple but I like the concept. I think it might be better if you keep switching the placement of the coffee room every now (because I find it a bit too easy to just camp there and hurl coffee cups like no tomorrow). Also is it me or does the player character look a lot like Brock from Pokemon :P?

SLICK LICKER by KodingNights 2015-05-02T17:55:00

The concept is pretty interesting but I feel like there's too much going on in one screen.

Loquacious Lepus by Lacaranian 2015-05-01T18:55:00

Took me a while to work how out to actually kill the enemies but the idea itself was pretty interesting plus I liked the acapella music.

Potat0wned by MaddeMichael 2015-05-11T15:10:00

Loved the potato song in the background although I would have preferred it if I could still move even while being pelted by what seems to be cabbages.

Selfie Assault! by mint 2015-05-01T18:01:00

I wish the green enemies had a bit more life into them but the concept itself was pretty cool and interesting and I think it would work really well in a horror game (like some sort of Fatal Frame/Project Zero for the Twitter age).

Mecha Cop 2875 by Tuism 2015-04-22T10:42:00

Absolutely loved the look and feel of this game especially the little warning that comes up when you kill a civilian which I'll admit was appearing for me quite a lot as it was pretty hard to tell them apart from actual criminals when you're trying to open fire.

Gravity by suurin 2015-04-30T18:46:00

Pretty difficult but I like the gravity switching mechanic a lot.

Battle of Tolzford by Franklin's Ghost 2015-05-05T23:23:00

Pretty cool jrpg tribute. I loved the subtle humour and the retro graphic style.

Beep Boop by CJ K 2015-04-24T00:52:00

Slightly difficult due to how the checkpoints are paced out but I loved the mechanics and the Game and Watch style graphics.

Legend of the Barber by NuvlearGames 2015-05-08T01:40:00

I like the setting/premise of the game but it's probably a bit too text heavy and there doesn't seem to be anything else other than just combat.

ERR by LukeZaz 2015-04-29T01:42:00

I liked the idea of "breaking the game" to beat the game although I think it might be a bit too easy to exploit (somehow I teleported outside the arena with no way to get back properly).

Doorman by Jacob Peltola 2015-05-04T22:12:00

AI needs some working on (It always seem to move to my position even when we're between walls) but other than that, I absolutely loved the main gameplay mechanic.

Tinka The Turtle by ruerob 2015-04-27T13:30:00

Doesn't really fit the theme but I do like the particle effects plus I love those self-made (I assume) ping sounds.

Lagman by reiknight 2015-04-26T22:55:00

Annoyingly hard, but in a good way. It's a very interesting take on the theme and I love how it's used in the game.

All You Need Is Love by belowzerogames 2015-05-01T00:54:00

Takes a ridiculous amount of love to actually take out one single enemy but the concept itself is pretty interesting.

Navennni by leffe108 2015-05-10T20:10:00

Pretty interesting game even though most of it is down to chance.

Wounded by Words by Traumendes_Madchen 2015-05-04T15:51:00

For a visual novel, the story is pretty deep and interesting plus I loved the characterisation.

Evil Alien Goo by Bastinator 2015-04-29T13:23:00

The idea's not too bad but it does seem a bit imbalanced (resource generation seems pretty slow).

Rage the Stage by puppetmaster 2015-05-09T16:59:00

I loved the animations and the game itself isn't exactly too difficult but most of the time I found it slightly easier to just push the fans off the stage. Also I actually found rage mode to be more of a hindrance as it's a bit inaccurate at times.

PALBOT by Hot Box Games 2015-04-22T23:28:00

I enjoyed the mechanics and I loved the amount of detail you've put into the tutorial.

Character Assassination by jesterswilde 2015-04-23T01:24:00

Absolutely loved the audio. The game mechanics were pretty well done plus delivering the final zinger reminds me a lot of Phoenix Wright (must be the music and sound effects).

Frazzle Dazzle by hexdie 2015-04-22T18:53:00

Absolutely loved the platforming mechanics. I could see you've pretty much thought of everything you could with a hairdryer. A fun game overall with nice art and audio.

Unconventional Earth by GameDevExtreme 2015-05-05T15:38:00

Pretty good concept. I would probably suggest making the player and enemy towers look different from each other (maybe by colour?) so it's easy to tell them apart. I loved the SNES style music though.

Static Charge 'Cleaner' 5000 by SeriouslyCrunchy 2015-05-11T22:07:00

Too bad there's no sound but I like the primary gameplay mechanic (although the player could be a bit faster so it's easier to dodge stuff) and I love the random level generation.

Stoned Scarecrow by gillenew 2015-05-02T16:42:00

I loved the pixelart style but in terms of gameplay, I found the initial shot speed to be a bit too slow.

Happy ! by Yamzho 2015-04-21T18:02:00

Pretty simple but it's very well done and nicely polished (although controls are slightly awkward if you use WASD). Also, like everyone else in the comment, I propose you port this to mobile.

Feed The Birds by Gunzil 2015-05-11T14:40:00

Took me a while to figure out how to actually throw the bread but this was absolutely hilarious to play and a pretty great take on the theme.

Just a dream... by ajopart 2015-04-22T18:27:00

This was harder than I expected but it's a pretty interesting concept. Also like others have said, some creepy ambient music would have improved the game a lot.

Boxmagedon by Dohxis 2015-04-27T18:57:00

Fun game but doesn't seem to fit the theme much.

WEEABO QUEST by akios 2015-04-25T18:25:00

Definitely one of the more stranger entries I've seen. I did have a good laugh though.

Roombacalypse by lucidsheep 2015-05-05T21:04:00

The roomba probably moves a bit too slow but I absolutely love the concept. Definitely the most 'clean' fun I've ever had (and none of the mess) :V

Cat's Heaven by Lyxilion 2015-05-11T21:53:00

Could do with some sound but the aspects of the kitty cannon being randomised every few seconds is an interesting idea.

BOOMerang! by BroCade 2015-05-03T14:13:00

Hilariously funny concept but it's kind of hard to aim the boomerang (the throwing power might be too high as well) and the placement of the run buttons is pretty awkward.

Her Majesty's Apathy Bomb by ianburnette 2015-04-30T21:04:00

I love how the narrative dynamically changes in a humorous way plus it was really fun working out how to get all 6 endings.

Toaster Defense by ETHproductions 2015-05-12T00:59:00

I actually like how you can charge your shots and get burning toast for more firepower.

Beermageddon by error031 2015-05-12T00:50:00

For something that was done in just a day, this is a pretty solid entry. Found it quite funny spreading joy through alcohol.

Stain by KaiseanGames 2015-05-11T01:35:00

Takes a couple of plays to get used to but I really like the concept of using the opposite colour on the wheel to inflict maximum damage.

Robo Mission by pixzleone 2015-05-10T23:29:00

I liked the hacking mechanic but the way it's implemented is pretty clunky. For starters, it's very awkward having to click on the textbox to enter commands and then click outside in order to run them (ideally it would probably be better to let the textbox have focus whenever you open up the panel and let the player run commands by pressing enter inside the textbox rather than outside).

Love is in the air by BabaJaga 2015-05-10T01:37:00

I liked the graphics and the puzzles were well planned out but the control scheme is rather annoying at times.

Very hot place by edve98 2015-04-23T23:42:00

The player was a bit too small to see at first but I absolutely loved the water gun physics and the soundtrack was pretty nice.

The Earl's Owl by Yazara 2015-04-29T13:39:00

I like the idea a lot but the controls are far too sluggish to use.

Spread The Village by Luminar 2015-04-23T01:47:00

It was pretty fun zapping things with lightning bolts although I think the win condition (1000 houses) might be a bit too big.

Sword in a mirror by GameQuester 2015-04-24T00:27:00

The platforming physics are probably a bit too unforgiving but I absolutely loved the concept (especially the recall mechanic) and the puzzle design was well thought out.

The Guardian by Bastienre4 2015-05-08T13:43:00

Painfully too short but I like the idea of using your pixels (or pretty much your lifeforce) as a weapon (the stealth elements were well thought out too) plus I absolutely loved the soundtrack.

Safer in the Dark by broknecho 2015-05-05T23:13:00

Pretty cool concept plus I loved the mood you've set.

Word Smith by nevet 2015-04-22T00:08:00

Pretty cool concept. I really liked how players could customise their swords (in some way) and how longer swords had more reach but were more slow and vice-versa. Also the WebGL build loads pretty slow so I ended up playing the desktop version.

TLDR OTT - An Unconventional Weapon by wooltech 2015-04-23T17:21:00

Probably one of the best Twine games I've played so far. Every possible story path was absolutely interesting.

Eyes that Fry by Evergreen Games 2015-05-08T13:23:00

I liked the laser refraction mechanic although the laser itself is sort of hard to aim correctly (especially at the later levels). Also I think the core needs a better visual indicator for when it's about to blow up (maybe change it to a red colour?).

Sorry Humans by ChaosCult 2015-05-05T01:05:00

Pretty hard but interesting concept. Definitely reminds me of FTL a lot.

Unconventional Office Wars by vikpek 2015-04-30T18:58:00

For something that was done in 12 hours, it's a nice little game but the camera view is too zoomed out plus it's hard to spot the player.

Tim's Bad Day by JoshyOshKenoshi 2015-05-01T15:12:00

Absolutely loved the audio and I liked how the spiders get faster as time goes on.

TennisTime by lukethecoder64 2015-04-21T20:19:00

Pretty nice concept and I really liked the retro look although some of the puzzles were quite hard.

Green and Blue by Jacob Eriksson 2015-04-26T22:24:00

Surprisingly hard during the later levels but I love the concept. You should definitely polish it up and work on a full-fledged post-compo version.

Floats by Horsed 2015-04-23T12:40:00

Lack of save points was a bit annoying but other than that, I really liked the concept plus I think it would definitely work as a mobile game. Also I don't know if it's me but on both web and desktop builds, I couldn't see my key and artefact properly i.e. it didn't look like how it was in the screenshots (it could be a graphics card problem since I was playing this on my Surface Pro but I'll try and run this on my regular desktop and let you know if it occurs on there as well).

Floats by Horsed 2015-04-23T14:16:00

Ok I've tried it on my desktop and it worked perfectly fine so it's definitely a problem with machines running Intel HD Graphics

Gift Of The Gods by MightyToast 2015-04-21T20:36:00

Is it bad that I actually refreshed the game page several times so I could get the other weapon? The game itself was quite fun to play (the music really sets the mood) and I really loved the sheer hilarity of killing monsters with buttered toast and the randomness makes it even more replayable. You should definitely add more random household items (or maybe add some random dungeon generation to keep things more interesting).

Affectionate Armament by ekkiiiii 2015-05-10T22:00:00

Bit awkward trying to playtest this by myself but I liked the idea of having to "sweet-talk" in order to steal the weapon and the fact that the weapon itself can go berserk at any point adds an extra dynamic.

Suprématie de l'amour by Azurency 2015-05-11T17:52:00

Interesting concept and I like the pixelart but it's a bit too easy (managed to complete it in 4:56) and it could do with some sound.

Ninja Swapper by Plustech 2015-04-26T16:32:00

The game is very unforgiving (I think I've died on the 3rd level about 20 times now) but I absolutely love the swapping mechanic and how it's cleverly used.

Megane Fever by Park 2015-04-29T12:37:00

Cute and hilariously funny to play (any game that lets me flip tables at people is an instant win in my books). Absolutely great take on the theme.

High Fiverer by TheWzzard 2015-04-29T23:05:00

This was so fun to play although it gets a bit hard to control the player as your speed increases in a combo. Also I do wish there was some indication when the current combo is about to finish (I think it might be there but I might have missed it since the combo timer itself seems a bit too short).

Sticks and Stones by samreid 2015-04-22T00:53:00

Nice wordplay (in a literal sense). The concept is pretty well done too.

TANKED by OrangeSpikyGames 2015-04-23T14:43:00

Loved the upgrade progression on this. It was really fun replaying the game and trying out different weapon combinations.

Mow-A-Mole by TeamSpatch 2015-05-01T15:50:00

Took me some time to work out that brown patches were bad but I liked the concept and I loved the voxel art style you used. In terms of gameplay, I found the quickest winning solution was to straight up ignore the molehills and only take them out if they're very near. Also it's a bit pointless to continue playing if there are no possible green patches available.

Mutiny on Samovar V by Fabraz 2015-05-06T22:51:00

Bit awkward playtesting this by myself but I love how each player has their own unique abilities plus I like the art style a lot.

Music of the Spheres by goadrich 2015-04-23T19:47:00

Pretty difficult but I actually like the concept (especially how the audio is a major factor in the game).

Scoria by MrTroy 2015-05-02T18:18:00

No idea why you decided to opt out of all the other categories because I would have given really good scores for them. Anyway the concept itself definitely has a lot of potential.

MagDef by jhell 2015-05-06T18:12:00

Initial rotation speed is a bit too slow but the primary mechanic itself is pretty cool. I would probably suggest adding keyboard shortcuts to the upgrade options because it's a bit awkward having to move my other hand from my mouse to the keyboard just use the pulse.

Space Cowboy by JK5000 2015-05-11T14:28:00

Pretty interesting idea and I loved the sound effects but definitely not a fan of the mouse pointer being locked to the centre of the screen. Also some visual effects to show where you're shooting (like a laser) would be nice.

Narwhal Assassin: Our first Ludum Dare game by mitchellsha 2015-04-24T16:52:00

A bit short but I like the concept and I love the fact that you added an achievements screen despite the fact that there's only one achievement available.

Dick Fighter by Joystikman 2015-05-11T20:55:00

Pretty dumb but I loved the crude absurdity of it.

Chef Adventure by nguyenmv2 2015-04-24T17:26:00

Game seems to be rather incomplete as there seems to be no indication of any instructions (I could move and jump with arrow keys/WASD and space). I do like the graphics though.

Clean Killings by Jeedan 2015-04-27T13:53:00

It's a shame you weren't able to get sounds done on time and the controls were pretty awkward but other than that, the game itself was quite fun to play. Also, congrats on finishing your first game jam/Ludum Dare :D

An Unconventional Title by Shrumdog 2015-04-24T16:21:00

Controls definitely need some working on (there were times where it felt like I was jumping into an invisible wall) but the concept itself (creating platforms) does have some potential.

Night Light by Team MAC 2015-04-27T00:09:00

Controls were pretty awkward but the concept itself is interesting and I do like the creepy atmosphere you've managed to set up in the game.

Ghost in the Machine by Alice 2015-04-27T17:11:00

Firstly, congrats on completing your 1st Ludum Dare. Anyway, this was actually really good for a Twine game and the story was very engaging (I liked the whole game within a game approach).

SquadaBOOM by smokecastles 2015-04-21T23:41:00

Pretty nice concept. Also congratulations on making your first Ludum Dare game :D

How I Lost Your Mother by aCondor 2015-04-24T17:21:00

Pretty buggy but the concept is interesting plus I like how the audio matches the mood of the game.

Orion's Battle by w1n5t0n 2015-05-06T17:45:00

Takes some time to get used to the controls but I do like the idea of using your only means of defence to move your ship.

MegaWave by jemalexander 2015-04-26T17:31:00

A bit short but I like how getting hit just once causes you to lose and start again (in some sort of insane hard mode that actually fits this boss battle) plus I loved all these animations you've managed to put in.

Hula Fighter by matt beckett 2015-05-06T18:49:00

This was such a strange but humorous entry to play plus I like the low-fi charm of those digitised graphics.

e=i formulae by paruthidotexe 2015-05-02T20:20:00

Took me a while to realise I was meant to go to where the boats are (I think next time you should have the game start from there so people won't get confused). I liked the gameplay concept though.

Blockmancer by SByte 2015-05-10T22:46:00

I liked the concept although the block throwing controls were pretty awkward at times.

Dreamy Pillow by n9Mtq4 2015-04-21T17:48:00

Pretty simple but maybe a bit harder than expected because of how the ghost's projectiles worked. It could do with some more polish otherwise this is a pretty solid entry.

My Voice is My Weapon by Forlorn79 2015-05-12T00:21:00

I loved the customisation aspects of the game (especially the synthetic voice) but it's literally too hard to find the player since all the actors in the game are too small.

This Sucks by skylerWithAnE 2015-05-11T20:37:00

This was hilarious yet disturbing at the same time. I loved how the vacuum gun worked. As a suggestion, I think you should add in moments where the gun would jam due to a blockage like a real vacuum (well, the old non-bagless ones) so people don't rely on the sucking part too much. Also, mega kudos for using Unreal Engine 4 (since I haven't actually seen someone use this in LD before).

Insomnia by java the hutt 2015-04-24T17:15:00

The collision detection definitely needs fixing as it doesn't seem to work (making the error console constantly pop up).

ldds by ldds 2015-04-22T01:09:00

Interesting concept but the actual gameplay itself seems to be quite confusing (Ended up killing all the enemies and nothing was happening afterwards).

Vacuum Maiden by UnconventionalFusion 2015-05-06T15:48:00

Controls are a bit awkward but the concept is pretty cool and I love how well you've fleshed out the sucking/shooting mechanics.

Lucifer.exe by Chicote's Angels 2015-04-27T18:31:00

The intro was quite amusing. Also I think the enemies on the 3rd level (the dogs) are slightly buggy. Didn't see them move.

ChromaGun by pixel_maniacs 2015-04-25T01:23:00

Absolutely love the concept. Probably one of the best takes on the theme so far plus I like the fact that you actually went out there and made an online editor for people to share their own levels. Also, that song that plays in the credits screen is amazing ;D

A Month in Z32 by Ammypendent 2015-04-30T18:25:00

Pretty interesting story. I like the whole exploration aspect of it although exploring the asteroid doesn't seem to affect the plot whatsoever (just whether the alarm gets tripped or not).

Zombie Broom by alex31016 2015-04-26T21:57:00

Unfortunately it appears to be too repetitive since you're constantly moving to the same room, fighting the same one zombie (with no clear indication of any increase in difficulty) but I do like the humour of using the broom to fend yourself plus the atmosphere you've set is pretty much on point.

My Dear Pencil by Dorgam 2015-04-21T23:17:00

Pretty cool concept and I absolutely loved the music and hand-drawn art.

I Must Return by Jacic 2015-05-04T18:35:00

I love the work you've done to make each weapon work differently but at the moment, the game seems to be too unbalanced. The spawn time for weapons is a bit long and there doesn't seem to be enough throwing power for the weapons meaning that it's too easy for the enemies to destroy the portal (the best solution so far is to lure them away).

Splitting Hares by AlfalfaStudios 2015-04-24T14:41:00

I like the concept and the rather gory art style. Would have liked the movement of the bunnies to be a lot smoother though instead of jumping from one position to another every frame.

Cereal Killer by teirce 2015-04-24T16:36:00

Ignoring the broken mess that is Unity's WebGL exporter, this was a pretty good entry and a solid take on the tower defense genre.

Soccer Cows by MartianGames 2015-05-05T14:44:00

Harder than it looks but incredibly silly and absolutely fun to play. A multiplayer version of this definitely needs to happen.

DROP IT! by Null DIES 2015-05-12T00:55:00

Loved the music and the different effects of each weapon.

Hackinator by ungarischeziegenspielen 2015-04-20T22:44:00

The game seems to crash at random moments but I really like the concept (especially the look of the terminal).

Hoard Hearder by QuestionableQuality 2015-04-26T00:53:00

Game does seem incomplete but I do like how the player can use the meat and torches to distract the zombie hordes (I'm pretty sure the gun is meant to useless) plus I love how the graphics and audio fit in with the mood.

Unconventional Stick Swinging Simulator by japtar 2015-05-10T23:01:00

Man those are some really silly physics. The general glitchiness of the game adds quite a lot of humour.

Nightstalkers by TuttiAE 2015-04-22T00:25:00

Not sure if there was any sound (because I think it would improved this entry a lot more) and there are some fault (the green enemies seem to be too fast to hit) but this is a pretty ok game.

Food Fighter 2000 by sP0CkEr2 2015-05-09T16:37:00

A bit buggy (I think there was one instance where I got catapulted behind the game arena) but pretty solid gameplay mechanics. I also loved the voxel artwork your kids had done for the game as well. I think the one thing it needs is some more noise (otherwise it won't feel like it's a food fight :D)

ScarKrow by Carduus 2015-05-01T16:06:00

I loved the concept and the visual style and I think it would definitely work as a mobile title.

The B Team by KhaoTom 2015-04-24T23:42:00

You don't see much JRPG style games in Ludum Dare but I liked this rather fun twist on the genre (even though the game itself is more of a point and click puzzler than an actual rpg) plus I loved the subtle humour you've added in.

Out of Bullets by haveric 2015-04-21T17:33:00

Pretty nice and funny concept that fits the theme well. I really liked how each item of junk worked differently compared to each other when shot out of your spaceship. The only gripe I have so far is that on the version of the game that's embed on this page, pressing up/down would scroll the page otherwise this is a very solid entry.

Terraforming by orangemoose 2015-05-11T22:27:00

It's a bit buggy (there was an instance where I got stuck between two platforms and couldn't move and another instance where there was a huge amount of slowdown and I couldn't jump) but I like the mechanics and the Metroid inspired level design.

The Landscape Processor by Simon 2015-05-02T16:55:00

Lack of theme aside, this is a rather nice and relaxing game. I do wish there was a feature to take screenshots of your finished landscape though :)

LD33 — You are the Monster

Frankenstein's Monsters, Inc. by AtkinsSJ 2015-08-28T16:57:00

Took some time to find a good way to generate that cashflow but I like the gameplay idea a lot.

Fear Syndicate Thesis by Deconstructeam 2015-09-07T20:56:00

Damn, that is one seriously f'd up game. Brilliant take on the theme and I love how the game's sudden glitching represents the player's current state of mind.

The adventures of the Squire and the Liar by JonathanG 2015-09-04T19:37:00

I recommend people play the Windows version since the WebGL version has some lag that's a huge no-no for rhythm games such as this. Other than that, I absolutely loved the concept and I really like the freestyling elements (and how surprisingly deep the battle system is).

Brainless Attack by ReddogStone 2015-09-02T21:23:00

Could do with an instructions screen of some sort to explain the controls a bit better but I really like the reverse tower defense aspects of this game.

A Shadow In The Night by tripleVisionGames 2015-08-29T22:03:00

Lack of a restart function definitely makes it slightly frustrating at times but I absolutely love the gameplay mechanics.

B(L)OB by Nikteddy92 2015-08-27T13:52:00

This was surprisingly fun to play. It probably would have been better if there was some visual indicator to what power up you got (e.g. change Bob to the colour of the ooze he just absorbed) as I couldn't tell whether I had powered up or not plus it's a bit too easy to gain mass and density but overall a solid entry.

Mega-Normous-All-Devouring-Beast-o-Saurus-Super-Evil-Angry-Hairy-Scary-Thing (Rampage Lord of the Darketty Dark) by garygreen 2015-09-06T13:49:00

I loved the dark humour plus how the background music adds to the mood.

Fright Night by Grouflon 2015-09-14T22:24:00

Lack of audio kills it (excuse the unintentional pun :P) but I absolutely loved the concept plus you've nailed the theme very well. Also that last level was pretty hard but very clever at the same time.

Brood by SecondDimension 2015-09-10T13:53:00

This is a pretty well polished entry and great use of the theme. Gets really difficult in the later stages though.

Windmills in the Sky by Fib 2015-09-04T00:52:00

Kinda wish I had someone else to play this with (as it's kinda awkward playtesting these kind of games on your own) but this was a pretty cool game and the mechanics were very interesting.

Terror Bird Feeding Frenzy by jwin 2015-09-02T01:51:00

This was absolutely fun to play (probably a bit better than my own first person monster entry). Although I didn't need to, I ended up running into the civilians a lot as I found it quite hilarious when they get sent flying into the air.

MonsterMystery by ShadowBrain 2015-08-28T00:52:00

The speed at which the camera changes angles could be a bit smoother (at times it's too fast and jarring) but I loved the models you've made for the game and the story was very engaging.

Justified by humpback studios 2015-09-02T21:44:00

Loved the background music and I like the way the game seemingly loops back to the start.

Cursed by disperse 2015-09-02T01:55:00

Pretty short but I love the hand-drawn art.

Nombeast Jr. by Joror 2015-09-03T23:54:00

Pretty solid entry. Had so much fun terrorising villages and sucking all their crops and humans.

Something deep by General 2015-09-02T20:09:00

Quite a bit of strategy over which tentacle to unlock first but I absolutely loved the mechanics and the way the game progresses as you play along was very smooth.

On the Growth of Ludum Dare and the Selection of Themes by Crowbeak 2015-09-03T10:50:00

This was so enjoyable to play through. Loved all the meta-references to Ludum Dare itself (Also maybe I should start taking a gander at the irc channnel at some point).

(Idle?) Monster by KayZ 2015-09-06T16:37:00

Pretty amusing take on the theme although I find it ironic that you're playing an idle clicker game where you're trying to defeat an idle clicker.

HOST by Noah Ratcliff 2015-08-27T21:11:00

Kept replaying this loads of times so I could try and get all the possible endings. The one where you get arrested was pretty hilarious.

Hindenboxer by Dining Philosopher 2015-09-02T21:58:00

Pretty fun concept. I loved the lighting and shadows.

Fishbowl by Mase 2015-09-02T20:53:00

Definitely one of the strangest entries I've played. I love the surrealist art style you've used for the game.

Lil' Drake by bombjack 2015-09-14T22:05:00

Shame there's no audio but I absolutely love the one button mechanic. Insanely hard at times but incredibly addictive to play (It's like a mix of Super Meatboy and Flappy Bird).

From SLIME to KING by Druid 2015-09-03T22:50:00

I love the various abilities your slime could spawn with and the random level generation but the game itself is kinda unbalanced (enemies are ridiculously relentless).

Rude Bear Realms by Alex Rose 2015-09-14T16:40:00

Pretty overwhelming on the first go since there's no instructions screen or tutorial to help you but it's an interesting entry nonetheless. The ability to dispose of minions to raise your fear (and also keep them in line like the evil overlord you are) is a brilliant idea though.

RODENT by notajetski 2015-09-06T02:00:00

Absolutely fun and hilarious to play plus I like how the game's concept is inspired by Monty Python and the Holy Grail.

Can I Haz Monsters? by Omiya Games 2015-09-13T20:16:00

Pretty fun puzzle platformer. I like the idea of becoming a monster by learning their language.

First Person Giant Monster Game by Xanjos 2015-08-25T09:27:00

@TooMuchPete: Thanks :) It wasn't hard to do since in Unreal Engine 4 you can create a destructible mesh in a just a few clicks but I wanted something to show that you're playing as a giant monster who can reduce things to rubble :3

First Person Giant Monster Game by Xanjos 2015-09-01T13:53:00

@Grahhhhh: Ah that's a shame. Is that for both the 32 and 64 bit builds? Unfortunately I don't have a Mac to make a build for that.

First Person Giant Monster Game by Xanjos 2015-09-03T09:40:00

@hdong: It's an Unreal Engine 4 game so you do kinda need a decent machine to run it decently which I apologise for since at the time I had no idea how to change the quality settings via code/blueprints.

First Person Giant Monster Game by Xanjos 2015-09-07T18:08:00

@SoloDuoTeam: There's an option to create destructible meshes in Unreal Engine 4 which I believe implements a Voronoi algorithm under the hood (for controlling the amount of individual pieces the mesh breaks into iirc)

Late for the Show by Gamepopper 2015-09-08T01:32:00

Nice take on the theme although it's ridiculously hard due to the short time you have to find everything and how context sensitive the actions are.

NotZilla: Ice Cream Vendor by RisingPixel 2015-08-25T23:31:00

Controls were insanely difficult (especially on keyboard) but I found the concept to be absolutely hilarious (especially the little reversing sound NotZilla makes).

The only problem I have is that control sensitivity needs some adjustment (I literally had to hold the key down for 3 seconds to move so I ended up doing short hops instead to move across the level faster). Gamepad controls weren't working for me properly as well (although it might be because I was using InputMapper with a PS4 pad rather than an actual Xbox controller).

Soul Eater by Almax27 2015-09-04T00:22:00

This was a very fun platformer to play. I like how smooth the animations are and I loved the lighting in the darker cave sections.

Edge of Grey by MinionStudios 2015-08-26T14:42:00

Pretty good entry. I loved the Dark Souls inspired gameplay and aesthetics.

Sick Sick Solitaire by Wertle 2015-09-06T16:52:00

Too bad you wasn't able to do something that would fit the theme but at least you made something and I actually like this little take on Solitaire.

A Bad Wolf King is Hard to Feed by McFunkypants 2015-08-28T01:21:00

There were some times where the camera was actually more of a hindrance but I loved the voxel art style and the huge size of the game world plus I liked the little jingle that plays when you find a gem.

Mortal Fright by belva1234 2015-09-10T21:12:00

Definitely loved the voice acting. Adds a lot of charm to the game.

Monster Companion by Leuthil 2015-09-04T12:58:00

Loved the mechanics and the use of the physics system in this entry. The fact that the smaller pet monsters can turn against you and slow you down if you use them as a meat shield too much was a pretty clever surprise. Overall, a very good game considering this is your first Ludum Dare (welcome btw :D).

Island Terror by TooMuchPete 2015-08-26T13:07:00

Pretty solid entry. I liked the idea of the terror meter preventing islanders leaving the safe confines of their village.

Shadow Creature by Halleflux 2015-09-03T16:11:00

Shame there's no audio but I like how the map updates in real time and the blink mechanic was pretty cool.

Don't get caught in focus by local minimum 2015-09-13T21:07:00

Don't know if there's a way to reduce the sighting level over time but I like the concept a lot plus the bagpipe music actually fits the game well.

A Beautiful Day to DIE by Integershift 2015-08-31T01:53:00

There's a bug in the game where sometimes enemies would spawn on top of a block making the current level unbeatable otherwise I love the primary mechanic of being essentially patient zero of a zombie outbreak plus I like the rather simplistic art style.

Cave Lord by sbarrio 2015-08-31T20:03:00

Pretty interesting take on the traditional JRPG game. I like how instead of the hero slaying monsters to get to the boss, it's the other way around.

Monster Date by Lady Beardo 2015-08-26T18:18:00

This was pretty funny to play. Absolutely loved the dialogue choices.

What Have I Become? by Birke 2015-08-27T17:19:00

I actually like how the UI's glitchy effects starts revealing that something's definitely not right as you progress through the game.

Surf Monster by Beardo Games 2015-08-26T18:30:00

Controls were surprisingly hard but I do find the idea of Dracula using his coffin as a surfboard to be quite amusing.

Moon Base Shootout by Unept 2015-08-30T14:55:00

Once I saw the conveyor belt with all those infant aliens did I realise that something was definitely not right. Game overall was pretty fun although as others have said, the vacuum mechanic could be used more as sometimes it felt much easier to just shoot the aliens (maybe have a limited ammo capacity next time?).

The Monster Files by Literal Games 2015-09-04T15:40:00

Found a bug where if you get a double KO in the fighting part, you still get a win but the battle music doesn't stop. Other than that, absolutely loved the storytelling plus the parts where you accuse the suspect of being the monster reminds me so much of the Ace Attorney games.

Nomzilla: Munching Mayhem by PixlWalkr 2015-09-12T15:18:00

Pretty short but quite fun. The BGM loop's not bad either. Love the art style though (sort of reminds me of Scribblenauts for some reason).

Urd Monster by abcdef65g 2015-09-05T01:32:00

There's a strange collision bug that prevents me from moving unless I transform back and forth (which mostly works) and the ambient lighting could a bit brighter but I like the transformation mechanic and how each form has it's own unique ability.

Archaeologist Invasion by Ixeno 2015-09-03T00:57:00

Shame there's no sound but I like the Orcs Must Die style gameplay.

Hunter Spade by AsixJin 2015-09-02T18:14:00

Wish I knew exactly what that "Enable Core" button does but I like the turn-based mechanics.

Moonlight by amy742 2015-08-25T22:48:00

This was really fun to play and I really loved the art style plus I found it quite funny how the werewolf looks so casual when he's sliding :D

Office Hours by valid4life 2015-09-03T10:14:00

The camera tweening during rage mode could be toned down a bit but this was a very fun entry and I loved the transition from monochrome to full colour.

Bird of Prey by ALobker 2015-09-03T11:08:00

Pretty fun and simple entry. I like the way the other birds run away from your bird.

Save Yourself by Open Skies Games 2015-09-07T16:17:00

Bit short but a pretty solid entry although I found it much easier not to use the gun (since the firing mechanics are a bit buggy).

Osuldorb by danidre14 2015-09-04T01:07:00

Pretty solid platformer although it's a bit annoying when you're forced to start from the first level every time you die.

Echo, by Robert 2015-08-31T21:41:00

Whilst it does look similar to Dark Echo since they both use soundwaves, gameplay-wise I think it's actually more similar to something like the Metal Gear series where you observe enemy patrol patterns and decide whether you want to sneak past or risk taking them out. Anyway, this was a pretty fun entry and I would definitely play a more fleshed out version in the future.

Corruption-5 by hexagore 2015-09-11T13:33:00

Pretty short but I love the use of the theme in the game's plot plus those post processing effects look really awesome.

Airhorn Monster by Acuity 2015-09-14T21:54:00

Absolutely hilarious concept (although there doesn't seem to be much in regards to the theme). Think I had more fun just spamming the airhorn button :P

Lady Bug by dickpoelen 2015-08-30T01:33:00

Some of the levels were pretty hard (Must have died on the 3rd like 20 times) but I like the gameplay mechanics a lot (although the jumping is a bit floaty).

The Island by killthealias 2015-09-14T15:23:00

There wasn't much in terms of gameplay but I like the flat cel-shaded art style plus I love how the audio tracks are layered on perfectly after collecting each pillar.

My planet needs me! by reiknight 2015-08-27T14:37:00

A few bugs here or there and it probably would have better if the spotlight was a different colour as it's quite hard to tell if you're hidden or not but overall it's an interesting concept.

Your Are The Slime! by Andrew Patton 2015-08-28T13:14:00

There's a issue with the web version where if you hold the up or down key you end up scrolling the page by accident and the time it takes to absorb a human is quite long but this was a pretty solid game.

Flesh & Fish by metalchouchen 2015-08-30T13:26:00

Pretty buggy but I like the concept especially the insanity mechanic.

Monster Production by belowzerogames 2015-08-28T14:05:00

Not sure if I needed to be within a certain distance to scare people since going too close doesn't work and I'm pretty sure I've run into a collision bug where I seem to be blocked by an invisible wall for a few seconds but I like the concept.

TrippyL by Lovro Kalinovčić 2015-09-04T14:06:00

Wish there was a way for players to stay in a diagonal position but I like the Hotline Miami style gameplay as well as the lighting effects. Also, I'm pretty interested in that custom language you used to code the game in :)

HUTAP - HUman TArget Practice by sydream 2015-08-27T19:16:00

Pretty simple but I kinda like the combo system. Might be more interesting if the ropes sometimes would swing to give the illusion that the "targets" are moving though.

Dissident by michidk 2015-08-30T14:22:00

I liked the use of negative scoring to represent the number of slimes you've killed (instead of the other way around) plus the fact that the slimes are virtually harmless fits the theme quite well if you've basically decided to just massacre them all.

Meet the Monsta by Schrodinger Games 2015-09-14T22:42:00

WebGL version took quite some time to load on my PC but this was really fun to play plus I loved the cardboard cutout style as well as the handmade sound effects.

Scream Hunter by puppetmaster 2015-08-31T17:25:00

Stealth elements are pretty unforgiving (it's like they have eyes in the back of their heads) but I love the dynamic lighting in this entry.

Player Rush by Hot Box Games 2015-08-26T21:33:00

Wooo 2nd place on the leaderboards (at the moment)!! It's a shame you didn't have time to add more enemy attacks (something like ranged attack from mage/ranger-like classes would have been cool) but I liked the idea of playing as a dungeon raid boss plus I loved the attack animations.

Grave by uheartbeast 2015-09-12T16:04:00

Pace seemed a bit slow but mechanics were pretty solid plus I like the art style. Kinda wish you could do more stuff like being able to roll backwards or rolling behind enemies so you can hit them for critical damage.

A cup of tea with my Aunti MICROPHONE REQUIRED by Team Klappermann 2015-08-26T18:43:00

Absolutely loved the idea of using your voice to control your character plus I loved the assets you found for the game (fits the theme very well).

A battle for the graveyard by Yamzho 2015-09-09T17:41:00

Awkward testing this on my own (kinda wish there was an AI opponent)but I like how each monster's unique ability fits certain playstyles (e.g. Skeleton and Slime for people who like to zone and Frankenstein and Slender for those who like to get in close) plus the game actually looks well balanced (good thing abilities have a cooldown period otherwise Skeleton would be too OP :P)

The 74% scientifically inaccurate cheese fabrication process by SiMouth 2015-09-02T17:01:00

Never looking at cheese making the same way again. Apart from a few issues such as the accuracy threshold for the slicing stage and the physics in the mould stage being broken if you're not careful, this was actually quite fun to play.

Thursday the 12th : Lake Polygon by bossmojoman 2015-09-07T01:15:00

This was really fun to play. The music adds a lot to the mood and atmosphere. Also bonus points on humour just for the title alone :P

Level The City by Tom115x 2015-09-04T13:24:00

This was pretty fun to play (Maybe a bit better than my own attempt at a first person giant monster game ;D). Also I found it strangely funny that although you're a giant monster, the buildings are still bigger than you are.

Wumpus World - Hunting The Hunter by SelfTitled 2015-09-03T16:25:00

Harder than it looks but I like this pretty cool take on the classic Hunt the Wumpus game.

Prince Charming! by kozun 2015-09-03T23:34:00

Got 16690 with all upgrades maxed out. This was actually surprisingly fun to play although once you get enough upgrades you could just leave it running and just watch the chaos unfold. Also arrows OP :V

You're It! by cambrian_era 2015-09-09T14:12:00

Pretty fun and charming entry. I loved the retro graphics and how well thought out each friend's abilities were done.

Monsters...BRAWL! by A-Flat Miner Studios 2015-08-27T19:03:00

The AI is pretty relentless but it does a valiant job at being credible opponents when you play this on your own. I also like the fact that even if you die, you can still block your opponents and activate the traps in ghost form.

Blob by RougeRogue 2015-08-27T16:22:00

I think I might have glitched the game during the village level (I possessed one of the bat creatures and flew all the way to the end then dispossessed it and ended up getting stuck in the air) but I actually like idea of possessing various creatures and using their unique abilities to progress through the game.

Raging Snowman by ETHproductions 2015-09-15T00:33:00

Interesting concept. I actually like the idea of the snowman growing larger whenever it gets hit by the snowball.

Agent by solarexplorer 2015-08-31T17:49:00

The way the game was presented was quite interesting although most of the gameplay was just guesswork and I felt more could be added (like branching endings if you chose a different choice rather than being forced to start over if you apparently picked the "wrong" choice)

Eat or be eaten by v01pe 2015-09-04T17:32:00

Pretty simple but I like the gameplay idea especially how your monster elongates as it moves making it more vulnerable to the black robots.

Dream by pixzleone 2015-09-06T14:39:00

Pretty short but I love the graphics and the audio adds so much to the mood you've set.

MO&STER TV by Ivan Volkov 2015-08-31T18:58:00

Managed to last 10 days whilst staying neutral. It's an interesting concept although the slider mini-game feels too random at times (the speed keeps fluctuating a lot).

It's Only You by Flaid 2015-09-14T16:10:00

Not sure how it relates to the theme but it's a very charming entry nonetheless. I like the acappella intro and voice acting though.

Disturbed Mind by guldlock 2015-08-31T01:35:00

Even without audio, the story itself was pretty engaging (Pretty curious as to why you're being ordered to harvest those creatures)

Beautiful Winter by ManuSaiz 2015-09-04T19:58:00

No idea what it is I'm meant to do since the player moves very slow but I like the graphics and the use of lighting and audio to set the mood.

My Little Death Machine by Zed 2015-08-31T00:53:00

This was a rather humorous entry. The intro had me in bits plus I liked the hand-made art and sound effects.

Fired by Evergreen Games 2015-08-26T01:39:00

I liked the idea that you're playing as the bullet rather than the shooter but like others have said, the controls need some work (I couldn't even tell whether my mouse pointer was influencing the bullet's path).

Good Guys Always Win ! by ErelDev 2015-09-02T14:54:00

Apparently the movement controls still respond to the WASD keys which is a bit awkward since D is also mapped to Flamethrower. But anyway, this was a pretty fun entry to play and I had a little laugh when one of the projectiles you could throw was a Nokia 3310 (because we all know how tough these things are ;D)

Eat Humans by BoyWithStick 2015-09-15T00:29:00

Those grey humans were pretty relentless. Actually took a while for me to work out how to score points in this game but it's a fun entry plus the voice acting was hilarious.

Monster Movie by jww608 2015-09-05T00:32:00

Game's more complicated than it looks unless you play it over a couple of times but I like this pretty clever take on the theme.

A day in the Life of a Ghost by Jajo 2015-09-03T19:53:00

Pretty short but I enjoyed the story.

Jalu - green-eyed monster by petitpois 2015-09-06T17:45:00

Pretty good game although the blurry images puts me off slightly.

Monster Munch by Fitscat 2015-09-05T00:38:00

You are the Monster. The Cookie Monster that is :D The gingerbread men are probably a bit too small and move too quickly but this was a surprisingly fun entry.

Super Snack Time! by adsilcott 2015-08-26T19:52:00

Pretty fun entry. I liked the whole risk/reward mechanic of making sure your plants get fed even if you have to let the Marios progress a bit further.

Pro Gardener - Monster Edition by JoshyOshKenoshi 2015-09-05T00:55:00

Absolutely loved the audio for this game. Only gripe is that the hit targets for the buttons at the bottom were too small so you kinda need to be super precise with your clicking (as a suggestion maybe assign shortcut keys to each tool?).

Give My Egg Back ! You Monster ! by Sanka-X 2015-09-05T01:17:00

I like the graphics but the jumping need some tweaking (it's very weak).

MonsterCorp by EwChap 2015-09-04T01:01:00

Apart from the tiny audio and the actual short length of the game, this was a pretty interesting entry to play and I had quite a lot of fun playing this over and over and working out which choices would ruin the company in the shortest time.

Competition Inside Monsterous Inc by MarelisGameDev 2015-09-15T00:46:00

There probably needs to be a button to skip/speed up text but interesting concept and I like the lo-fi pixelart style.

Maiden Voyage by ProgrammerSteve 2015-09-01T01:34:00

Platforming elements are a bit buggy (Sometimes you can get stuck on walls) but I like the animations plus the way that the monster throws the maiden was pretty amusing.

Kill It With Fire by StabAlarash 2015-09-02T21:10:00

Wish I could do more than run around but I love the graphics and audio for this entry. Also fun fact: the first time I played this, I ran straight up - to the mob of angry villagers. It was ironically amusing.

Shadows and Cats by MoreRPG Team 2015-09-04T20:07:00

Don't know why it launches you upward when you eat people (a bug perhaps?) but this is a brilliant concept and I absolutely loved the use of audio especially with the crowd screaming. Also that free iPhone trap made me laugh a bit :)

KAIJU TYCOON by NoWandStudios 2015-09-07T12:50:00

Absolutely brilliant concept plus I loved all those subtle easter eggs you've added in (Also how did you get your Unity WebGL game to load so fast?).

Coffee Quest by Big Cow 2015-08-28T14:46:00

Who knew a simple coffee run could start a devastating turn of events. Absolutely loved the humour in this plus that ending had me in stitches.

Send them to Hell! by maguera93 2015-09-03T22:22:00

Loved the 16 bit style music and the Megaman inspired gameplay.

I Hunger by David Yates 2015-09-05T18:28:00

Pretty well done text adventure. Had so much fun getting mortals to worship me :D

Lardum by Grahhhhh 2015-09-01T01:03:00

Managed to unlock all endings without using the code. Anyway, absolutely loved the humour in this entry.

Unknown by nuuup 2015-09-08T01:19:00

Pretty strange but I like the hand drawn art and animations.

Man Zapper by keyboardsan 2015-09-05T18:14:00

Pretty fun and simple game although once your energy runs out, there's nothing else you can do besides moving.

Zombie Infaction! by WizzardMaker 2015-09-04T17:52:00

Not sure if sound is broken or if there were any sounds at all but this was a pretty fun entry and I like the idea of assuming control of the next zombie in your group (if you have some) when you die.

Free Hugs Kraken by crucknuk 2015-09-05T16:06:00

This was a rather fun and charming entry. I like the dual controls for the tentacles although I wish there were some sound effects to tell when you're hit.

Curse Those Heroes by FireTwin 2015-08-26T16:26:00

Bit awkward testing this on my own but I love this interesting take on the gameplay of Donkey Kong. Took me a while to figure out how to use the Warlock's orbs properly but once you master them, you can make some really interesting strategies.

GW: Bloddy Camp by Gatobot14 2015-08-29T01:14:00

Quite hard to tell if you're attacking since there's no animation or anything but this was a pretty good entry plus I liked the models you used for the game.

AM I? by DruhinM 2015-09-15T00:15:00

That laugh is pretty infectious. Pretty solid entry although it would be more interesting to see the player character's drunkenness into play (e.g. flipping the controls from time to time).

Drunkula by francismoy 2015-08-30T01:46:00

Pretty short but I like the art style plus the walking animation was quite amusing (something I'd expect from a drunk vampire). My only gripe is that there's no way of indicating clickable objects in the game when you hover over them.

Stay Angry by RovingSquid 2015-09-05T21:55:00

Geez Billy why are you so angry for? You're a real player y'know ;D

Anyway, this was a pretty fun entry. I like the graphics style and I loved the use of colour grading to indicate the anger levels. As a suggestion, you should have the anger go down constantly to keep things a bit more fast paced.

Princess Harem by tal 2015-09-02T15:35:00

It's a shame you didn't have time to iron out the bugs before submission but I like the graphics.

The Unseen by Wedge McCloud 2015-09-06T00:13:00

Takes a while to understand since there's no tutorial but I like the concept. Actually found the best strategy (in my opinion) is to let the growth spread and split into smaller growths and use the option to take out 20% of it without raising suspicion.

Basket Case by Quij 2015-09-04T13:48:00

Apart from the obvious slowdown that you get when you instantiate so many gameobjects in one go (btw you should look into object pooling concepts), the mechanics were actually pretty interesting. Not bad for your first Unity/game jam/LD game.

Underwater Secrets by Wolar 2015-09-06T15:29:00

Interesting concept. I actually like the use of the light in this game.

Tale of the Descendant by glerikud 2015-08-26T20:34:00

Absolutely loved the storytelling in this. I actually like each dialogue choice can affect the prince's sanity.

JumperStomper by voidstar33 2015-09-06T18:00:00

Too bad there's no sound but I like the dynamic camera and the simple yet surprisingly deep gameplay.

Zombie Rush by facelesstheone 2015-09-07T16:42:00

Love the use of 2d sprites in a 3d environment. The AI for the military is insanely relentless though.

I'm a Monster Rawr! by bakakyo 2015-09-12T20:28:00

Loved the cute art style :)

Run Frank Run! by KamboBlack 2015-09-06T18:15:00

Jumping definitely needs some working on (lack of air control makes it slightly difficult to use) but this is a pretty solid entry. I kinda like how Frank's legs go into a blur (like Sonic) when he starts to pick up some speed.

Monster Attack! by IronPencilGames 2015-09-06T18:20:00

Pretty awkward testing this on my own but I like the concept and I love the hand-drawn art style.

Happy Stroll by Mokai 2015-09-06T18:26:00

Pretty fun and simple entry. I like how the animations are done.

The Child and The Beast by Spyboy 2015-09-06T18:32:00

Pretty awkward testing this on my own but it's a very interesting concept plus it's a clever take on the theme (Who is the real monster - the child or the beast?).

Snail Muncher by dustinaux 2015-09-07T12:37:00

Woefully too short but I like the concept. I love how the lighting changes for the day/night cycle (although the ambient light during the night could be a bit brighter) but it seems to lack extra content.

Night Feast by TaleEngineer 2015-09-02T15:11:00

The jumping animation could be a little shorter as the startup is pretty long but I like the bloodsucking mechanic plus that intro in the beginning was quite amusing.

MonsCreaGame by XRQTQMWQXNYL 2015-09-02T15:23:00

I like the create a monster aspect but there's no clear instruction over what it is I'm meant to do in the game.

Squatchin' by randomhuman 2015-09-14T21:32:00

Controls were slightly awkward since you have to use the mouse to turn but I like the mechanics a lot especially the roar to attract attention feature.

The Empty by fdslk 2015-08-26T01:10:00

I loved the voxel style and the narrative was pretty interesting (albeit it was a bit confusing at times). The way the story ends fits the theme very well.

Rail Snake by AuthorX 2015-09-02T21:33:00

It's a shame you didn't manage to finish this on time and probably never will in the future because that idea seems to have a lot of potential.

CYCLE by Dianouille 2015-08-28T13:34:00

This was absolutely fun to play. I loved experimenting with different element combinations in order to get create something new.

40 and still a Zombie by kmiitz 2015-08-27T14:07:00

Not sure if the controls in part 3 were being unresponsive but parts 1 and 2 were pretty hilarious especially that little electrocution animation in part 1.

Dino Domination by ThisIsDaniel 2015-09-02T17:44:00

Could do with some sound effects but this was pretty fun to play and I like the fire particles a lot.

The Mammoth: A Cave Painting by inbetweengames 2015-08-27T17:49:00

Really liked the art style and the Bastion-esque dynamic narration in this plus it was absolutely fun demolishing the villages in revenge :)

Cutesy destroyer of worlds by Graham Weldon 2015-08-26T17:15:00

It's a shame you couldn't get the sound to work but I like the idea a lot.

PixelMonster by shawn42 2015-08-29T00:40:00

Bit short but I like the idea a lot. You should definitely expand on this.

You are the Monster(creator)! by Darkflint 2015-09-06T17:49:00

Not much of a game per se but I like your take on the theme.

Cracked: Monster Run by lycanpoet 2015-08-29T00:12:00

Either the squirrel could be faster or obstacles should appear more frequently but this was a pretty fun entry. I loved the shading for the squirrel model plus I found it quite amusing when it crashes into the console and bursts into confetti.

Dreadwolf by PIN34PPLE 2015-09-03T15:49:00

Audio's apparently broken in the web version so downloaded the Windows version instead. I like the random level generation as well as the music and use of lighting.

Under Full Moon by Minhir 2015-09-05T18:08:00

I like the audio and animations but there's no clear instruction on what I'm supposed to in this one (besides moving and jumping)

Monstory by jstclair13 2015-08-28T17:47:00

The only gripe I have is that there's no way to go back to the main menu once you finish a story unless you close and restart the game but pretty interesting use of the Twitter API.

Ev0L by AzureKnight808 2015-09-05T21:44:00

Took some time until I reached the ending (for a moment, I actually thought there wasn't) but I loved the audio and graphics.

Dude, Stop by Patomkin 2015-09-03T20:15:00

Love this hilarious take on the theme. Had so much fun being well, a complete asshole :P

Monster of the Labyrinth by J3X 2015-08-30T13:59:00

Web version felt a bit laggy at times and the ambient lighting could be slightly brighter but I loved the shaders you've made for the game and the graphics and audio fit the mood perfectly.

Sunset Monster by dregamr 2015-08-30T22:05:00

Ended up playing the game on Baby mode so I could progress through the story faster but it was worth it for the little twist in the end plus I like the rather clean and simple art style.

You are the star by Dizzly 2015-09-07T17:10:00

Absolutely brilliant concept and really cool take on the theme (pretty sure I've also played/rated a similar entry that made use of the movie monster concept as well). Only gripe is that aiming the W skill is pretty difficult since you have to press both the button and the direction at the same time.

Be:ComeMonster by duduuzera 2015-09-02T01:37:00

Interesting concept but the UI feels pretty cluttered and there's no clear indication of whether it's the player's or enemy's turn.

Jelly Terror by Virtualwindow 2015-09-06T15:10:00

Lag issues aside (Was playing from the UK), this was pretty fun to play. I loved the animations and I like how you can decapitate other gummi bears. Only gripe is that jumping seems a bit too high and there's no way of dodging in other directions (besides backwards).

Monster is Life by hdong 2015-09-03T16:40:00

Somehow I became a Twitter famous Yeti :P This was a pretty fun entry and some of the dialogue was quite humorous.

Jeff's choice by nyxkn 2015-09-06T01:46:00

That jumping sound was rather amusing. Those death animations were very well done though.

Warrior Of Dragons by Jesse Freeman 2015-08-28T11:52:00

This was absolutely fun to play. I like the gameboy style graphics and I love how the battle minigame gets harder when your days start running out.

Melody Muncher by DDRKirby(ISQ) 2015-09-13T12:15:00

Absolutely fun and I love the fact that you also done the soundtrack yourself during those 48 hours as well (expert is ridiculously hard though). Kinda wish you could set scroll speeds to something higher than 1.8 (Since I usually play with a 2-3x scrolling speed in most rhythm games).

We Missed You! by RHY3756547 2015-09-09T14:48:00

Pretty hilarious concept. Had a good laugh at some of the notes your character hands out. Only gripe is that there's no reverse function when you're in the van and the game actually seems a bit slow (especially for something as fast paced as this).

BYSS by Gareth Jenkins 2015-09-06T14:52:00

Not sure what I'm supposed to do exactly but I loved the graphics and audio.

Motherflipin' T-Rex! by mantis 2015-09-11T21:25:00

Really fun entry plus I like the charm of those recorded sound effects.

Nessie: Quest for Fame by blubberquark 2015-09-03T11:27:00

WebGL version was a bit laggy (Might be because I was playtesting this on my Surface Pro 3) but this was very fun to play and I loved the water reflections.

Morko by solkar 2015-09-03T14:13:00

Apart from the rough edges you've mentioned before such as the collision, I like the Bomberman-inspired mechanics. If you do manage to fix those bugs in the future, you should definitely expand on the idea.

The Cauldron of Humanity by Lashiz121 2015-09-14T21:49:00

Pace was a bit slow in the beginning but it's a pretty solid entry.

LD34 — Two Button Controls / Growing

Double Kick Heroes by blackmagic 2016-01-01T19:50:00

Ridiculously fun and addictive. I actually like how not only you need to keep an eye on the note chart, you also need to keep an eye on the action above so you know which guns to fire.

Hanami - Push-Up Farming by Beavl 2016-01-03T16:54:00

Weird but fun entry. Definitely easier with a friend. My only gripe is the use of the shift keys for the controls (because nobody like accidental Sticky Keys).

Agent Hooker by Phoenix849 2016-01-02T00:19:00

Pretty difficult during the later levels but I absolutely loved the grappling mechanic.

Robot Frost Eagle and Worm Big Rescue Adventure by sP0CkEr2 2015-12-17T15:28:00

I was so busy making the worm grow I forgot I also had to protect the eagle as well :'). Anyway I like the concept a lot and I love how you had your kid do the sprites as well.

Robot Frost Eagle and Worm Big Rescue Adventure by sP0CkEr2 2015-12-17T15:29:00

^kids

Square Exit by LeReveur 2015-12-31T17:42:00

Some parts of the level were annoyingly hard to do since you need to be pretty quick but I absolutely loved the concept and you should definitely expand upon this with more levels.

Grow Your Love by DDRKirby(ISQ) 2016-01-04T00:50:00

This was a rather charming entry. The minigames were all really fun to play. My only gripe is that sometimes pressing left and right together wouldn't register properly.

Concrete Jungle by Miltage 2016-01-01T18:25:00

Pretty nice and relaxing entry. Physics were well done, absolutely loved the music and the timelapse effects looked really cool.

Nuclear Arms 2: Garbage Day by Logicon 2015-12-21T23:47:00

Damn, those magnets were pretty annoying. Anyway, this was a pretty fun entry and I really liked the voiceovers.

Unintended Acceleration by Martin Vilcans 2016-01-04T15:41:00

I liked the course design and lighting effects plus having the optional task of picking up all the cones was a nice touch. I think some extra effects could be added to the car to show that it's about to be wrecked (like smoke coming out of the hood).

Vine by salmonmoose 2015-12-18T19:31:00

Pretty simple in terms of gameplay but art and sound wise it's incredibly beautiful and fits both themes very well (I probably agree with the others about the rotation making people dizzy though).

Get Grown Or Die Trying by OrangeeZ 2015-12-18T22:31:00

Kinda hard to work out your tree's health but this was a rather humorous entry and pretty fun to play too.

Blink by cacciatc 2015-12-20T01:29:00

No idea how to beat the giant slime at the end but I really like the teleporting mechanic a lot (although restricting it to an arc kind of hinders it)

Balloon Cat by TheFudster 2016-01-04T15:58:00

Controls were pretty hard to master but I loved the way they worked plus I really liked the voxel art style.

Let's Poke by garygreen 2015-12-19T23:17:00

Tested and working on my Galaxy Tab S2 tablet. Buttons could do with feedback of sort (colour change, vibration etc.) but this was a rather decent entry plus the ending was quite funny.

Also, for anyone wanting to try this game out but with no Android device, you might want to consider downloading an emulator like BlueStacks.

Kowloon Walled City by Yakka 2015-12-18T00:40:00

I like the lighting and the concept is interesting but it's pretty confusing to work out out how to actually play this since there's no tutorial.

Jack by PixelMonkey 2015-12-19T00:30:00

I seem to be playing the first level over and over for some reason as well (Playing on Firefox/Windows) but the water bucket was actually interesting.

G.R.O.W.I.N.G by Grouflon 2015-12-21T22:49:00

Tested this on my Android tablet on my own. Shame there's no sound but I liked the mechanics.

Planty Gauntlet by ShadowBrain 2015-12-17T16:07:00

Interesting but pretty concept. A bit hard since the follower AI can be quite stupid at times since they move a bit too fast when you command them (plus there's no way of commanding individual units) but it's still a really fun entry.

Sanctuary Station by Joror 2015-12-23T00:07:00

I like the concept a lot and could definitely see this on a mobile device but the slow space physics kind of makes some of the levels impossible to pass.

Snowman Builder Extreme by zenmumbler 2015-12-21T17:09:00

Pretty simple but fun entry plus the titles you get at the end were rather humorous.

Damacreat by KayZ 2015-12-18T22:40:00

It's kinda hard to work out where it is you supposed to go to but I like the control scheme a lot (although it takes a while to master - I always seem to keep spinning all the time).

Psychra by Noah Ratcliff 2015-12-17T20:17:00

Not much in terms of gameplay but it's a pretty nice and relaxing entry plus I like how the world grows the more you collect those white things.

How to Build a Lighthouse by Mnemusyne 2015-12-20T02:09:00

Wish I could keep on going and build the tallest lighthouse I can possibly do but this was a rather solid and well polished entry :)

Pyramid Scheme by LandoSystems 2015-12-29T18:37:00

Pretty fun management sim. I actually find the idea of whipping a slave to produce another slave to be hilariously absurd.

The Daring Entrepreneur by zedutchgandalf 2015-12-16T17:35:00

Pretty clever interpretation of the theme there :)

Tamagotchi Hell by Troyan 2016-01-01T18:41:00

Interesting concept. Could do with some sort of sounds to tell me whether I chose the right/wrong thing though.

Rude Bear Recreation by Alex Rose 2016-01-03T22:20:00

Completed the course in about 8 minutes. Loved the simple to learn but hard to master control mechanics and the obstacles were pretty challenging but not frustratingly impossible.

Frolf by OnlySlightly 2015-12-19T19:20:00

Ran into some strange bug where sometimes the pucks would disappear as you charge them but this was a pretty fun entry to play and I actually found it rather amusing that the pucks made squeaky noises when you throw them.

Little Unstable Planet by Mekuri 2015-12-21T19:44:00

Had to manually increase my mouse's DPI to play this as the aim sensitivity in this game was too low. I liked the idea of the rocks adding mass to the planet but it seems pretty difficult to actually shoot them.

Gift Wrapper by NightShadow0 2015-12-31T02:05:00

Pretty fun 2D interpretation of Katamari.

Heart Murmurs by Ludipe 2015-12-21T16:25:00

Played this solo (which is definitely harder than it looks) but I really like this interesting twist on the mechanics of Snake.

Subject Is Compliant, Subject Is Defiant by Christina Nordlander 2016-01-03T22:33:00

Had to use Chrome for this as Firefox doesn't work for some reason but I loved the story and multiple endings. My only gripe is that the block of text after you've entered a command is a bit too large at times and appears too quickly for me to read and understand more about the story (Maybe have each paragraph appear slowly one by one instead?).

The Temple of Horyuji by ZYXer 2015-12-21T02:14:00

Shame there's no sound but I absolutely loved the visual design and the two button mechanics were well done.

The Last of Egg by ShuddaHaddaLottaFun 2015-12-21T18:56:00

The egg physics made it surprisingly hard to go up the really steep hills but I really enjoyed this fun parody.

Rolla Grolla Arena by Xanjos 2015-12-16T01:48:00

@TeamDromedare: Yeah, I don't even know why I kept that audio loop in the first place (since I'm no audio person). Even I found it annoying (and I made that damn loop in the first place :|)

Rolla Grolla Arena by Xanjos 2015-12-16T13:03:00

@zedutchgandalf: The controls to join/leave are actually correct. I just realised I had them written wrong D:

Rolla Grolla Arena by Xanjos 2015-12-20T00:09:00

@Echo Team: Heard a lot about the whole debug files thing. I'll probably do that now :)

Rolla Grolla Arena by Xanjos 2015-12-20T22:39:00

@Lupipe: I'm guessing you skipped the instructions but you can jump by pressing both buttons at the same time.

Grow Trees...or something by Gamepopper 2015-12-15T23:57:00

There wasn't much in terms of gameplay but it's a pretty relaxing entry. I loved the rain effects plus I like how the field is procedurally generated every time you play.

Semi-Industrial Witchcraft by f7f5 2015-12-21T22:11:00

Pretty fun entry plus I liked the hand drawn graphics but the top assembly line definitely needs to run as smooth as the bottom one (felt too staggered at times).

treadmill by rogueNoodle 2015-12-20T16:36:00

Simple to pick up but so incredibly addictive it's hard to stop. I really like how the death animation was done (Was rather funny as well).

Exponential Cris(m)is by hitchh1k3r 2015-12-23T01:02:00

Strange but interesting concept. I really like how most of the content is entirely generated by other players.

The Growing Sword - Baknik - Ludum Dare 34 by Baknik 2015-12-27T02:30:00

Too bad there's no sound but the growing sword mechanic is a nice idea and I love how well done the animations were made (Really liked the way the knight's helmet moves when he attacks). My only gripe is that the attack animation is really slow you end up having to resort to hit and run tactics to get the first few enemies.

Arc by ChuiGum 2015-12-18T17:41:00

This was absolutely fun to play. Loved the simple to pick up yet hard to master mechanics.

Drill Fight by VladRusu 2015-12-16T00:52:00

Neat concept. I like how you've managed to incorporate combos into the two button control scheme (even though there were only 2).

Snow Goat Avalanche by loxo 2015-12-18T20:44:00

Pretty simple in terms of gameplay mechanics but I like the rather humorous premise.

Biome by dreamlogician 2016-01-02T21:38:00

Definitely needs some sort of indicator to let you know whose turn it is but I absolutely loved the use of Conway's Game of Life as part of the game's rules and mechanics.

neon fall by dlowe 2015-12-20T20:42:00

No idea how scoring works but the mechanics were pretty interesting.

Pointless Life by Techblogogy 2015-12-27T15:44:00

Short but fun entry plus I liked the audio.

NGHGM by Stals 2016-01-04T22:32:00

Pretty fun and interesting entry although I would like a more clearer explanation as to why my builds seems to be unbalanced every time.

Wesh Grow by SamH 2015-12-27T02:12:00

The controls take some time to master but this is a really well done entry with great usage of both themes.

Two Jump by BloodJohn 2016-01-02T16:56:00

Jump physics were a bit weird and it might be better if the deer didn't rotate every time it moved but I liked the art style.

Ethereal by PixlWalkr 2015-12-18T18:43:00

Pacing is pretty slow (The game maps seem a bit too large) but I like the ambient design approach that you were going for.

Longbeard by Joe Williamson 2016-01-01T19:30:00

Too bad you didn't have enough time to fully finish this but based on what you've managed to throw together during those last two hours, this is a pretty well polished entry. Absolutely loved the art and sound and the beard growing mechanic was really cool.

WALKER by piper82 2015-12-20T00:01:00

Shame the story stops halfway through (and the game pace itself is really slow) but this was a pretty good entry and congrats on finally finishing a Ludum Dare game.

Button Bugs by XenosNS 2016-01-02T19:10:00

Pretty fun and addictive combination of an avoider and memory game.

Cultivate by kmakai 2015-12-30T18:37:00

Loved the way you've implemented the two button controls especially for the aptitude test and tennis match plus I really like how there are multiple story paths for extra re-playability. Also the black and white art style sort of reminds me of Undertale but it fits the game very well.

Buying Time by Shide 2015-12-21T18:16:00

Wish there was a way to see how much money left as there doesn't seem to be any visual feedback of some sort but I loved the humorous references to certain news events.

Growing Ties by drludos 2015-12-28T02:12:00

Absolutely fun entry to play plus great use of both themes.

Finite Growth by Jeasonfire 2016-01-02T19:24:00

Pretty simple and well done simulation game. I liked how the tempo of the music suddenly increases when the villagers start dying one by one.

CELL - Φ by Kerdelos 2016-01-02T19:32:00

Game mechanics were pretty interesting but rather confusing without any clear visual instructions. Also the game title is pretty clever :)

Wild Safari Mowing by AsixJin 2015-12-17T15:15:00

Pretty short but fun entry. Could do with some some sounds when you cut down a weed though.

Run Santa, run! by bessdlan 2015-12-26T23:38:00

Pretty nice concept (those kids are pretty fast and greedy as well). Too bad there's no option to replay a level once you've completed it and I think it might be better if you were able to select any direction changer on the map rather than being locked to the one that's currently ahead.

Flow by thristhart 2015-12-27T01:58:00

Not much in terms of gameplay but it's a very nice and relaxing entry.

My Space Empire and Me by Calciumtrice 2015-12-19T16:46:00

Pretty fun and amusing Twine entry and I loved the rather humorous narration.

Money Tree by vogon101 2015-12-21T21:24:00

Pretty cool stock market simulator game. I would have suggested adding a pause button since the tickers update too fast to understand what's going on (maybe a game speed setting might be better) but that would probably make it less realistic.

Hyperspace by OccamsRazor 2016-01-02T23:45:00

Apart from the painfully long loading times for the WebGL version, this was a rather fun entry.

Slum Runner by Warboys 2015-12-27T19:54:00

Nice cyberpunk inspired game. Also that MGS reference was rather nice :)

Super Lefty Garden Fighty by hexagore 2015-12-18T19:07:00

Gameplay mechanics reminds me a lot of One Finger Death Punch (I'm guessing that's where you got your inspiration from) but this was incredibly fun to play and I like how you've incorprated both themes.

Refrigerator wars by LittleBlueFrog 2015-12-29T17:15:00

Too bad there's no sound and that the dice animation wasn't working as intended but I liked the board game concept. Perhaps you should add an option to scroll through the game map so you can see what's ahead.

Grow the herd by Jan Peter (jpdev) 2015-12-18T02:05:00

Game map is probably is a bit too big but I like the mechanics and the animations were well done.

BOOST by Tuism 2015-12-16T17:48:00

Surprisingly difficult but I absolutely loved the gameplay mechanics.

Aazelchi's Messaging Service by Franklin's Ghost 2016-01-02T15:19:00

Shame you didn't have time to completely finish this but I like the concept a lot.

Greenvenge by Nizar89 2016-01-03T17:57:00

Pretty fun concept plus I like the art style a lot. Something like this would definitely suit touchscreen devices.

Defuse Run by dreadzilla 2016-01-03T18:29:00

Like others have said, the steering might need some tweaking to stop it flipping over at times otherwise this was a rather fun entry to play.

Garden Grow by justinooncx 2016-01-01T17:14:00

Simple concept but absolutely fun and addictive plus great use of both themes

Immune by Terrabalt 2015-12-23T18:07:00

Took a while to complete but I like the concept and it fits the growing theme very well.

Edo Arena by PowerSpark 2016-01-04T23:14:00

Web version has some frame rate issues and there's quite a few bugs (like not being able to attack when the enemy is pushing you) but I really like the primary gameplay mechanic a lot (reminds me of those Chinese wuxia movies like House of Flying Daggers and Crouching Tiger Hidden Dragon).

The Super Bros (that are not Brothers!) by Xinelu 2016-01-01T17:05:00

Pretty interesting concept but the controls make it ridiculously hard.

SUPER SCIENCE CORP by Hot Box Games 2015-12-18T23:40:00

This was pretty fun to play although I have no idea how to kill the bugs properly without mutating them by accident.

SupRunner by agilejoshua 2015-12-26T23:50:00

Pretty simple but wonderfully evil.

Kill the Christmas Trees by rd127p77 2015-12-18T19:18:00

Ended up closing the game by accident so I couldn't properly see the ending but this was quite fun to play.

Ortogonalis by pjimmy 2016-01-02T14:47:00

Pretty fun and addictive concept although the timing to enter wormholes and borders feels very strict because of how fast the spaceship is moving.

Rockets Hate the Moon by nodens 2015-12-19T22:40:00

Pretty short but fun entry. Also bonus humour points for the moon is made out of cheese reference :)

Stem by Yamzho 2015-12-16T17:20:00

Too bad there's no sound but I like the idea plus I love how well you've incorporated both themes into the game.

Santa Rush by Dohxis 2016-01-02T15:12:00

I like the graphics but the game itself is frustratingly difficult to play because of the jump arc and sometimes the button to go left is a bit unresponsive.

Stellar Ninja DX by eruiz00 2015-12-26T23:48:00

Pretty hard (like 8 bit era platformers hard) but solid platformer. Too bad there's no WASD option for movement as I personally find the Arrow+ZX method to be slightly awkward (being left-handed and all).

You can't see but you can feel by Cliff Lee CL 2015-12-23T00:44:00

Pretty difficult but the concept is very interesting.

bat story by maunovaha 2015-12-16T01:43:00

I like the transformation concept a lot but I think the time it takes to change should be a bit less (although I did manage to circumvent that limit by alternating between the two arrow keys). My only gripe is that the only way I could exit the game was to alt-tab first instead of pressing alt+f4 or esc.

Reach by huminaboz 2015-12-20T02:27:00

Pretty fun entry. Although it takes a while to master completely, I really like the gameplay mechanics.

Recnac by thedashdude 2015-12-19T20:31:00

The two button limitation was more of a hindrance as sometimes it's impossible to jump to the right place at times plus this was a pretty solid puzzle platformer with some well thought out level designs.

Watch out for the green stuff! by wehard 2015-12-21T01:13:00

Pretty simple but fun entry plus I really like the hand drawn art.

Idol Hands by superjoebob 2016-01-04T02:54:00

This was a rather fun and surprisingly fast paced entry (although it might be a little too fast).

Brobots by brainstorm 2015-12-20T19:31:00

Pace is a bit slow at the start but I like the mechanics and some of the later puzzles were well done.

2ButtonsAdventure by Zyow 2015-12-21T21:38:00

Interesting concept but definitely needs some sound effects.

Crazy John's Mushroom Hunt by dollarone 2015-12-30T18:22:00

Couple of collision problems here or there but other than that it's a pretty nice entry.

Squirrel Forest by Luminar 2016-01-02T14:35:00

Game is pretty much unplayable on laptop trackpads because of the lack of a middle mouse button unless you have a mouse. Also, there's no clear instruction on what I'm supposed to actually do in this game (besides planting trees and defending them against the Vikings).

O3000 by farwyler 2015-12-24T02:48:00

This was a really fun entry to play. The gameplay reminds me of agar.io a lot but with a lot more depth and strategy as you kind of need to plan ahead very quickly as to which blobs to eat first.

Grow in the Hole! by ErgoMeSmart 2016-01-04T16:23:00

Nice twist on the usual online mini golf game. I really like how the course order is randomised every time you play (although the one with the red background and black foreground needs a bit of changing as it was too hard to read the text there).

Growing Up by gelisam 2016-01-02T23:52:00

Could do with some sound and most definitely an option to restart the game without having to refresh the entire page but I like the concept plus I love the hand drawn art.

Meowtastic Present Panic by OnionBlaze 2015-12-17T00:19:00

Pretty fun and addictive entry. Loved the animations (Highest score I got was 14).

Save The Princess by BigAnt 2015-12-28T02:02:00

Ended up getting trapped in the zoo on my first play but this was a rather nice text adventure.

Immortal Growth by Evergreen Games 2015-12-18T00:01:00

Pretty hard but interesting puzzler plus I like the art style a lot.

Uchuusen (Spaceship!) by jeffjk 2015-12-19T16:51:00

Not sure if I could actually die in the game or not but I really like how the bgm tempo increases as my killstreak increases and goes back to normal when it gets broken.

From the Deep by scorched 2016-01-01T23:10:00

Damn that last part of the level was annoyingly hard. Despite the rather difficult control scheme, this was a rather well polished entry and I liked how you've interpreted both themes.

Easy Job? by TajamSoft 2015-12-23T14:59:00

I think there's a bug with the Slap Clop as no matter how much I mash K nothing actually happens

Tower of Pizza by OnePixelMonster 2015-12-21T18:30:00

Game itself is pretty fun but it definitely needs some extra depth like maybe making the green area smaller as the player's tower gets taller.

subatomic borrower by pyokoanarogue 2015-12-31T20:10:00

Could do with some sound and the controls definitely need tweaking (the jumping is too powerful to handle properly) but I like the concept plus I loved how you've interpreted the Growing theme.

Eldritch Trance by TheWzzard 2015-12-27T21:48:00

Gets really hard during the later levels but this was a really fun entry to play.

Cupcake Snake by samreid 2015-12-21T23:21:00

Some of the levels were pretty impossible to pass unless you're at a certain length and the game itself unfortunately had a fair number of lag spikes (Was playing in Firefox) but I really liked the Snake-like mechanics.

FLOW by Romixal 2015-12-31T23:25:00

Web version was pretty laggy (Also the Windows version had some sort of trojan according to my antivirus so I couldn't play that at all) but this was a pretty interesting entry and I liked how the art and sound blended together.

SWOOP/POOP by Foofanoo42 2015-12-31T02:42:00

It's a shame you didn't have more time to work this but the concept was pretty amusing.

Hopeless Planet by korvyashka 2015-12-21T17:46:00

UI text definitely needs to be more clearer and larger but I really liked how not only you have to take care of your creature, you also have yourself to take care of as well.

Beard Fighter by Big Cow 2015-12-17T19:59:00

Absolutely hilarious concept and great use of both themes. Loved the subtle Street Fighter references too :D

WAR GROWTH by Trasevol_Dog 2015-12-22T21:31:00

Once I finally worked out what to do, I really liked how fast paced the game becomes by the time more inputs start coming in.

No Birds In This Game by Grahhhhh 2015-12-18T22:19:00

My only gripe is that the ant is way too small to be seen on screen but I loved the way you worked around the two button limitations.

Super Kawaii Timeshift Desu by chaomoon 2015-12-16T18:16:00

Absolutely loved the timewarp mechanic :D

Karel by Dry Tree 2015-12-19T22:57:00

Puzzles were pretty difficult but I really like the control card mechanics plus great use of the theme.

Blobitronica by crucknuk 2016-01-02T14:18:00

Pretty fun concept, great use of the theme plus brilliant soundtrack. Also GoFast mode is insanely addictive (My best was around 56).

Self-Growth by FireTwin 2015-12-17T02:08:00

Took me a while to work out how to actually play this and it was a bit annoying trying to click certain words but great use of the theme :)

Space Plant 6000 by RovingSquid 2015-12-20T21:59:00

Game gets pretty crazy once you grow your first mushroom (and although I didn't get to test the twitch integration, it's probably going to be a bit more insane by my guess) but this was such an addictive entry, it's hard to actually stop (Although to be fair I had to swap the controls around as they kind of reversed to me).

Grownan's Adventure by Jwgk 2015-12-31T00:06:00

Pretty fun entry. Game speed at the start could be a bit faster though.

Charge! by randomhuman 2015-12-16T22:52:00

Absolutely loved the mechanics and the battlecries at the beginning were pretty amusing.

Trick Shot by RadMcCool 2015-12-23T01:57:00

Pretty short but fun entry. The trickshot mechanic definitely needs working on but it's a very interesting concept.

OSHIYA! PUSH! by inbetweengames 2015-12-18T21:01:00

Gets pretty hard during the later levels (Also ran into a strange bug where I progressed to the next level even though I failed the one I was currently playing) but this was incredibly fun to play and I love how well polished this entry is.

Memory Jump by dregamr 2016-01-02T15:03:00

Pretty hard but interesting concept. I liked the idea of having to remember where the platforms are.

Soulless Capitalist Robots by Mach60KAS 2016-01-02T23:28:00

This was a rather fun and interesting entry to play. Some parts felt co-operatative whilst some felt more competitive. Also, I liked how the announcer/green text/overlord is trying to sow discord between you and the other player.

Christmas Tree by Pantoufle 2016-01-02T21:51:00

UI placement definitely needs fixing on the embedded web version but this was a rather cool idea and I liked seeing everyone else's decorations.

Mount FuJ by roaringcatgames 2015-12-16T02:37:00

I like the mechanics a lot (although a visual indicator so you know where the fireballs will land would be nice) plus I love how well the art and sound meld together so nicely.

NarNar Jump by Hackbug 2015-12-16T22:35:00

Keyboard controls actually seemed unresponsive during gameplay but I like the evolution mechanic.

SLUG STORM by Niels.Tiercelin 2016-01-04T19:07:00

Pretty fun entry. I liked how you were in control of a different plane each level. Controls could do with some tweaking though.

Sheeps gotta eat by mxjones 2015-12-18T19:42:00

Pretty humorous take on the "eat smaller things to grow whilst avoiding bigger things" mechanic. I really like how your sheep shrinks in size over time. Overall not bad for your first game :)

Feed The Hole by krashja 2015-12-17T15:44:00

Simple but pretty fun and addictive concept. My only problem is that it's a bit too easy since you can just hold the absorb button for as long as you want with no limits and release it when a missile is near.

Trimmer Tycoon by Oski 2016-01-04T18:58:00

Pretty amusing entry but ridiculously difficult because of the short time limit and hard to master controls (well either that or I'm probably too much of a perfectionist :V)

Plank by Sir Magic 2016-01-02T19:51:00

Pretty cool idea although it could be more interesting if there was more physics involved e.g. making your plank wobble if it's slightly unbalanced on one end (Traversing large gaps seems way too easy if you just grow to your maximum length).

Shape Magnet by ZpeedTube 2015-12-27T15:59:00

Too bad there's no sound but it's an interesting take on a 2D sidescrolling Katamari style game.

Yuusha Kishi by wrexialmt 2016-01-02T23:19:00

Pretty cool concept for something that was done in 8 hours (Slicing arrows in half with your sword was really fun). My only gripe is that sometimes when you land after jumping there's a little delay where you can't do anything.

Natura by Eldraev 2015-12-16T02:02:00

Jumping mechanics were a bit too strict but I love the hand drawn art plus I like how the audio slows down when you die.

Potbelly Parasite by felilix 2015-12-19T23:38:00

Damn, Dayne is such a massive c*** :V but this was absolutely hilarious to play and I really liked the banter that was going on.

Bay Col ! by Blake_Lead 2015-12-22T01:48:00

There seems to be a bug where once you go past the first obstacle you're practically invincible but anyway, I actually liked both gameplay mechanics of growing/shrinking and colour changing. Not bad for your first game I'd say.

Re:sizer (VR Optional) by ObsessiveNerd 2015-12-17T22:51:00

I like the concept a lot but it's quite hard to tell what size you are making some platforming elements a bit difficult (I'm guessing the experience is probably better with a VR headset).

Circle Runner by Janek 2016-01-05T00:46:00

Pretty simple but fun entry and the art style works very well although the maximum velocity could be limited as you can go too fast at times.

Bridge Balance by blohod 2015-12-20T23:42:00

Game itself is harder than it looks but the mechanics were very interesting and I love the whole risk/reward dynamic whilst balancing the logs.

Tech Rider by MrJoshuaMcLean 2015-12-17T23:30:00

Really hard but fun game plus the soundtrack is amazing (Also, the first track totally reminds me of F-Zero).

Plutonium FREE by gokottastudio 2015-12-20T19:14:00

Really liked the graphics and I love how well you've used both themes in the game.

No country for young men by Haokarlos 2016-01-04T18:28:00

Interesting idea but it feels very confusing to play because of the lack of clear instructions in game. Also the game pretty much needs a skip turn button for when you literally can't do anything else.

Deep Space Colony by Atridas 2015-12-18T22:24:00

Not much of a fan of idle clicker games but it does fit the theme and I like how you've added a save option.

Lokator by Echo Team 2015-12-20T01:09:00

Not sure what it is I'm meant to do with all these pests I find but the detail and shading of the character models was absolutely gorgeous.

Frog Well by g12345 2015-12-26T23:58:00

Too bad there's no sound but I like the concept a lot (although it takes some time to master) plus the retro graphics fits the game very well.

Bokusu Fightu ! (2 Players) by Rosain_f 2015-12-16T17:08:00

Player 1 controls were a bit awkward (I'm guessing you don't use a QWERTY keyboard) and there wasn't much in terms of the themes but the mechanics were interesting.

Bad Doggie by Muel 2015-12-31T17:20:00

Could do with some sort of scoring system so I know how far I've ran but this was a pretty fun entry and I liked the animations a lot.

Fluffy Horde by publicidadeba 2015-12-17T02:28:00

There wasn't much in terms of both themes but this was pretty fun to play and I absolutely loved the intro (especially the voice acting).

Space Cactus by Vosvek 2015-12-31T02:37:00

Pretty fun concept and I could definitely see this adapted for mobile devices although the higher levels feel more like a chore because of the amount of growth points needed.

Two Button Zoo by loveapplegames 2016-01-02T21:28:00

The sound effects sometimes stop working but this was a pretty fun entry.

Shahid Kamal Ahmad by shahid 2015-12-29T23:56:00

Don't know if it's just me but it seems like the AI just randomly picks a letter just to screw up your combo and it could do with some sort of visual indicator telling whose turn it is but I like the concept a lot.

Tubutten Beetle by YinYin 2015-12-29T23:46:00

Jump physics were kinda floaty but other than that, this was an absolutely addictive entry to play and I really liked how well you've implemented the controls in your game.

Sonar Vision by AlexHonor 2015-12-31T00:22:00

Web version lags quite a lot (on Firefox) and the mechanics are pretty hard to understand at first but it's a very interesting concept.

Kindom Questions by theSand 2015-12-16T23:46:00

It's a shame you didn't get enough time to completely finish this but based on what you've managed to do in just 24 hours it's a pretty decent effort. I like how you need to make use of your limited resources.

Zombie Avoid by Dovyski 2015-12-23T17:49:00

The pathing is a bit buggy since once a survivor hits an obstacle they suddenly stop rather than go around it but I like the concept.

Belly Smash by Drunkain 2015-12-19T16:13:00

Loading issues aside, this was absolutely fun to play and completely hilarious as well. Great use of the theme :)

Valk Unit Lawyer by oz2mura 2015-12-18T01:09:00

Pretty interesting concept. I like the anime style cutscenes (as well as the subtle references to certain anime cliches) and the twitter-like feed at the bottom was quite funny at times.

Hope by Jace239 2015-12-26T19:50:00

Pretty nice and relaxing entry plus I like the concept a lot. My only gripe is that it seems a bit too easy if you can repel and shoot at the same time so it might be a bit more balanced if only one of these skills can be actively used at a time (i.e. you can't repel when you're holding the shoot button and vice versa).

Game Jam Victims by BioBazard 2015-12-23T15:19:00

For something that done literally done in 24 hours, this was actually a really well done and polished entry. The difficulty progression was spot on and I really liked the hand drawn art.

César Swing by ooku 2015-12-21T18:23:00

Pretty hard but I really liked the rhythm-based platformer mechanics.

LazerLock by TeamDromedare 2015-12-16T15:50:00

Neat concept although a visual indicator of which ball you're controlling (and maybe which is your partner) would be nice.

Deal With It by Desperados Studio 2016-01-03T18:58:00

Shame you didn't have time to finish the terminal and implement some random events because that would have made the game a bit more interesting instead of constantly waiting for the right time to buy/sell your drugs but this was a rather fun entry to play.

Gardener Galaxy by pro-hat-switchers 2015-12-19T23:26:00

Game itself is brutally difficult since if you make one mistake you have to start all over again and it could do with some visual feedback showing how accurate on the beat I am when I hit the buttons (like most rhythm games) but I really like your twist on the theme and how well polished this entry is.

The Climbers by NirabazGAMES 2016-01-02T01:33:00

Pretty hard if you play this on your own but I like the mechanics a lot. Also, the random stuff falling down was quite funny.

The Cherishing by Cherishing.Team 2015-12-18T00:56:00

Game seems to crash if you die once, restart then die again and the game canvas could be a lot bigger but I like the rather hilarious concept of stomping heads off and feeding them to the plant.

Slippy Santa by brainybeard 2016-01-03T21:15:00

Pretty fun and interesting entry plus the story was rather nice.

Grow a Beard! by martin-denizet 2015-12-21T00:06:00

The intro at the start was absolutely hilarious and I enjoyed all the minigames (especially the barber one).

Colonize by WeirdMind 2015-12-19T19:54:00

Took a while to work out which buildings to do first in order to get a good stream of resources but this was a pretty solid entry. Also I'm not sure if it would make the game more or less fairer but maybe you could have certain tiles (that are randomly generated) which give out special bonuses when a certain building is placed on it or even an exploration mechanic where you start out in one spot of the map and the rest cannot be seen unless you send scouts to discover the rest of the map as you play.

Push First [The Legend of the Farmer] by PushFirst 2016-01-02T15:27:00

Tested this on my own (which is sort of awkward for games like these) but I liked the idea of one player racing to the bottom whilst preventing the other from reaching the top and vice versa plus I liked the amount of strategy involved when placing traps since you can't go backwards.

Midnight Rendezvous by squarebridges 2015-12-19T00:23:00

Quite hard to fill all the rooms with babies but I do like your interpretation of the theme.

GURU by TomenLuca 2016-01-02T00:02:00

This was absolutely amazing to play from start to finish. AI was completely relentless but beatable (although it's a bit annoying when you and have to start over again) and the cards seems pretty well balanced (although there should really be an option to discard a card so you don't end up having a dead hand). Also the quotes from the gurus were hilariously accurate.

Dude On Fire by voca 2016-01-02T01:12:00

The field of view is pretty small so it's quite hard to react to obstacles properly but I really love how smooth the animations were made.

EXTERMINOIDS! by LudoGames 2015-12-20T21:15:00

Sound is kind of broken (at least in the WebGL and Windows versions) and in the Windows version there's a strange physics bug that's preventing me from activating switches but I really like the swapping mechanic.

A Glitch by sausage_squad 2015-12-18T18:54:00

Really liked how your character grows when you collect the powerups and I absolutely love how the audio has more layers added to it the further you progress.

Kingdom By The Sea by Jesse Freeman 2015-12-17T17:26:00

A bit on the slow side in terms of pace but I like the mechanics and loved the GameBoy style retro design.

a choice of weapon by munchor 2015-12-27T15:34:00

Pretty good use of the theme and I really like how the music synchronisation affects the gameplay (Highest score I got was 56).

Jetpack Every Day by Dietrich Epp 2015-12-27T00:04:00

A bit easy but it's a very interesting take on a side scrolling shooter.

Volve by sudojess 2015-12-23T15:43:00

The jitteriness of the camera makes it pretty hard to play but I like the concept a lot.

Trace Race by Oye Beto 2016-01-02T19:39:00

The hard course was pretty challenging(managed to beat it after 5 tries and that was before I found out about the turnaround bug) but this was a rather fun entry plus the free mode feels like some sort of Etch-a-Sketch.

FRUITWOLF by Claw 2016-01-02T18:44:00

Absolutely loved the art style and Pikmin inspired gameplay although my only gripe is that using C to throw feels a bit awkward (well for me at least). Also that wink at the end was rather cheeky :)

Epic ooze escape by speciesUnknown 2015-12-19T16:29:00

Pretty simple but fun old school roguelike. I really like how the growing ooze adds a lot more depth in the game.

MONSTER KING by rogberth 2015-12-15T23:37:00

Shame there's no sound (something generated from bfxr would have definitely suited this) but I like the MegaMan inspired gameplay of beating bosses and taking their powers.

LD35 — Shapeshift

windowframe by managore 2016-04-29T23:02:00

Absolutely loved the window resizing mechanic plus pretty much all the levels were so well cleverly designed. Without a doubt one of the best games I've played this LD.

Shape Struggle by csanyk 2016-05-09T22:06:00

Tested this on my keyboard/mouse since I didn't have my gamepad on me but I had no problems playing. Apart from the odd slowdown (probably from all those bullets being instantiated), this was pretty fun to play and I really like how the enemy shapes break into smaller parts Asteroids style.

One Letter Werewolf by tompudding 2016-04-25T21:05:00

Pretty fun and interesting entry plus I loved the minimalistic ASCII art style and CRT effect.

Dodge by misson20000 2016-05-02T17:30:00

Eventually figured I had to stay between the red line and the concept is fun and interesting but like others have said, it's insanely hard.

Eclipse by scorder 2016-04-30T15:30:00

Too bad there's no sound (and that it's shamefully short because of your unfortunate roadblock) but the concept definitely has some potential plus I like the art and particle effects.

MODE_SHIFT by RyanNielson 2016-04-28T20:50:00

Managed to last nearly a minute before dying but I like the mode shifting mechanic a lot.

Rue Printemps by Yakka 2016-04-28T18:14:00

There wasn't much in terms of gameplay but I absolutely loved the art and animations.

You Have to Shift the Shapes by RGB Games 2016-04-23T14:46:00

I like how you've combined elements of idle clicker games into the Match3 concept and the art itself was very nice and clean.

Troop 35 by Aaants 2016-04-30T15:42:00

Loved the low-poly art plus the concept itself was pretty fun and interesting (especially the map shifting mechanic).

Galena's Request by VividReality 2016-04-23T16:09:00

Pretty fun and interesting concept and I like the art style a lot. Would have loved to see some more levels.

Flexible Story Teller by General 2016-04-30T20:52:00

Really needs an option to lock a node once it's in a hole but it's a pretty interesting concept and some of the stories you can generate were quite hilarious.

The Long Night by Husky 2016-05-03T17:31:00

I like the concept and the music fits the mood very well but my only gripe is that the slider bars could be distanced a bit further apart as most of the time whenever I moved the Y slider for example all the way to the left/right I would end up moving the X/R slider by accident.

ShapeDriller Company by psychomonster 2016-04-21T14:23:00

Pretty fun and interesting entry. Would have loved to see some rock breaking animations. Also, death conditions could be a bit more lenient (You die as soon as you miss a block which makes going at the highest speed for the big score multipliers pretty unviable for a twitchy arcade style game such as this).

Double Army by abuzreq 2016-05-09T21:56:00

Could do with some sound effects but I do like how smart the soldiers' AI can sometimes be especially if you make the mistake of changing in front of them.

Booba Loomba by josemwarrior 2016-04-22T15:04:00

Only gripe I had with the game were the pop-up dialogs that appear when you complete a level (Would have preferred it to be in-game instead) but other than that I loved the Loco Roco inspired gameplay.

Clothes by Noah Ratcliff 2016-04-21T16:00:00

Shame it's a bit short but I liked the weird physics and absurdly silly ways of using the environment to kill enemies.

Tremor by Troyan 2016-04-26T23:05:00

It's a fairly simple endless runner but I like the art style and I love the transitions that are happening.

Subverse by Mekuri 2016-04-21T01:04:00

Pretty interesting concept but the controls were really hard to get used to.

ShapeShiftBFG by tppr2046 2016-04-20T17:42:00

The concept is interesting but it's pretty hard to aim without a crosshair or some other sort of visual guide.

Through Oneself by Omiya Games 2016-04-30T19:57:00

Pretty interesting puzzle platformer. I really liked the silhouette/cut-out effects.

SHAPE.SHIFT() by Xanjos 2016-04-19T00:23:00

@EthanBierlein: That's partly my fault. I should have made the holes a bit bigger when I was modelling the obstacles but if the first obstacle has a center hole you can pretty much stay still for some easy points :).

@APantaloni: I had no idea the skybox/background texture looks compressed to you? Was this on the web or standalone version?

SHAPE.SHIFT() by Xanjos 2016-04-19T19:46:00

@randomhuman: I actually planned on having the game start out a slower speed and have it gradually increase every time you pass an obstacle until you get to the speed it is currently is right now but unfortunately didn't have time to implement it (My reasons for the speed being that way is because I was trying to find the best one that's not too easy and not too impossible at the same time but obviously my interpretation of what I consider to be very challenging is probably different from everyone else's).

SHAPE.SHIFT() by Xanjos 2016-04-20T12:22:00

@Solocov: There's a bit of timing when going from a top hole to a bottom (or vice-versa). You kinda want to move/change shape as soon as you pass the hole (ideally just after you hear the sound play). As for middle holes, as some sort of visual guide, the position you're in at the start is most often the one you want to be in when going through middle holes.

SHAPE.SHIFT() by Xanjos 2016-04-21T16:45:00

@James: I actually did consider adding mouse controls but unfortunately I had no time to configure the sensitivity.

SHAPE.SHIFT() by Xanjos 2016-05-01T15:03:00

@Alphish: I actually planned on having some sort of progression (start at a slow speed then increase it as you pass through more obstacles) but unfortunately didn't have enough time to implement it so I ended up playing around with various values to find the best speed I could play this at without it being completely impossible (which in hindsight is pretty much a bad idea).

Spinstar by Gamepopper 2016-04-20T17:55:00

Pretty hard but fun at the same time. I loved the whole risk/reward mechanic of whether to dodge the bullets or absorb the ones that match your colour.

my fathers apartment by emmelineprufrock 2016-05-10T00:22:00

Bit short but it's a pretty decent hidden object game plus your interpretation of the theme was rather interesting.

Trickytron by McFunkypants 2016-04-21T15:10:00

Congratulations on entry number 20 :D !! Anyway, this was really fun to play despite being a "tech demo" per se plus I liked the neon visuals and funky soundtrack. I definitely think you should expand on this more (as it's been a while since we had a really good skateboarding game :V).

Ocean Rig 452 by iossif 2016-04-25T23:31:00

Pretty fun and interesting mechanics. Some of the puzzles are actually quite hard.

Shifty's Shape Escape by grayhaze 2016-05-09T22:13:00

This was pretty fun and addictive to play plus I loved how progressively harder it got the further you fall down.

Speed Blox VR by thebrainfuse 2016-04-20T15:44:00

Had to borrow my brother's Galaxy Note 4 for this despite having actually having a Cardboard headset on me (I own an iPhone) but we both found this pretty fun to play. Thankfully the game speed was quite fun and not too overwhelming whilst learning the mechanics. Our only gripe however was that the field of view could be a bit bigger so we couldn't see some of the red cubes that were blocked by our yellow ones plus the audio was apparently pretty quiet.

The Amazon and the Cybergod (UNFINISHED) by Katamori 2016-04-25T23:17:00

Had no idea what I was meant to do (You did say the game was unfinished) but I do like how the map is constantly changing.

BOT RACE by NickZangus 2016-04-28T22:08:00

Absolutely everything in this entry is so well polished. The graphics were on point, the mechanics were well done and I like how the obstacles were procedurally generated. Had so much fun playing this (Also the robot looks like an angrier version of Marvin from Hitchhiker's Guide To The Galaxy :V).

Toyquake by Pickens Inc. 2016-04-23T18:20:00

Best score I got was 12 but this was really fun and addictive to play and I loved the particle effects (Also good thing that the wizard's attacks doesn't actually affect you at all).

Acute Clinic by Lady Beardo 2016-04-20T01:18:00

A bit short but I liked the concept and analogies.

SHEEPSHIFT by Beardo Games 2016-04-20T16:07:00

Collision boxes were a bit funky as sometimes you would slip off whilst pushing the sheep but other than that this was pretty fun to play and I liked the bgm.

Moveless Chess by Beavl 2016-05-02T00:50:00

Played both the original and postjam versions but I really like the concept (despite being a bit bad at chess :'D).

Shift! by StrayCat 2016-04-30T14:44:00

Pretty fun and interesting entry. I really liked the art and animations.

Radiant Core by PixlWalkr 2016-05-08T19:08:00

Really enjoyed the visual style and the hijacking mechanic was pretty cool. My only gripe however is that there doesn't seem to be any way of recovering health (ideally I would have preferred gaining health from hijacking drones).

Bortman by Rscar 2016-04-27T00:36:00

Kinda annoying that when you lose you start back at Act 1 but the overall concept was quite nice and I actually had a lot of fun playing this (plus I loved the humorous references in the act names).

Wrestling the RPG by Kate Kligman 2016-04-30T23:03:00

I like the concept but it sort of feel like the choices don't seem to have a lot of weight on the story. Seeing as it's professional wrestling, it would be more interesting if the choices I make can affect your alignment as a wrestler (crowd favourite babyface or villainous heel) and in turn have an effect on the final ending.

Warping Ninja by Glockenspiel 2016-05-10T00:55:00

The ghosting mechanic was actually pretty neat.

ShapeGrifter by CrazyMLC 2016-05-10T00:48:00

Pretty short but I like the concept and it has definitely has some potential if you refine the mechanics a bit more.

Lycanthrope by Nnnnneeeedddd 2016-04-29T21:45:00

Loved the retro graphics and the Doom/Wolfenstein style controls seems to fit the game very well (Those "werewolves" were pretty hard to hit though).

Data Break by AsixJin 2016-04-19T23:36:00

Interesting take on Breakout/Arkanoid. Game pace is a bit slow though.

Green Knight by PinkIndian 2016-05-04T13:10:00

The sword's attacking range was absolutely slow and terrible so most of the time I pretty much ended up waiting to transform into bird form and just fly to the end, avoiding combat. The involuntary shapeshifting is a nice twist although it could use some more visual cues (Also the solution to the boss battle was rather clever albeit a bit cliche).

Run, Gamer, Run! by devilqube 2016-04-26T00:32:00

The original version had a couple of issues (Frame rate issues and buggy physics where hilariously when you get to a fast enough speed you can sort of walk in the air by repeatedly jumping) but I do like the running animations plus I love how the player visually changes depending on whether he's eating junk food or not (Also the voice acting on the post-jam version was pretty funny).

The Ball Wizard by Grand Mustasche Studios 2016-04-25T19:39:00

The strange collision issues actually make this a lot harder than it is (sometimes you ended up being snagged near the walls) but it's still finish-able but overall it's a pretty fun and interesting entry.

Also here's proof that I actually beat the game :V - http://imgur.com/KBZIOnO

CHORUS by Pantelis Petsopoulos 2016-04-26T17:55:00

Managed to get 45330 on hard. Anyway it's a nice take on the rhythm game genre although there were some note patterns that were practically impossible to do and the big Chorus text that appears when you get a huge combo is a bit of a hindrance.

Brutally Shifty Dance Crew by Franklin's Ghost 2016-05-09T13:42:00

Really needs a proper restart mechanism rather than just refreshing the game page but I like the animations a lot.

BrainRequired by Geckoo1337 2016-04-22T17:20:00

Loved the art style and the puzzles were really well thought out.

Morph Space by LukeZaz 2016-04-25T22:29:00

Pretty fun and interesting entry. I really liked how you can turn the asteroids and wrecked enemy ships into mines.

The Golden Sphere by smbe19 2016-04-19T22:17:00

Pretty hard but fun game. Absolutely loved the hilarious narration.

Under and Above by Xinelu 2016-04-26T23:25:00

Pretty fun concept. Has a very Agar.io feel to it.

Particle Shift by pi_pi3 2016-04-22T20:00:00

Pretty cool and interesting concept. I liked the particle effects and those green tiles were definitely annoying.

Slime Quest by QuexD 2016-04-28T20:34:00

Managed to finish all the levels. The slime abilities were well designed and I liked the music a lot.

Wizard of Shapes by puppetmaster 2016-04-29T23:50:00

Concept was pretty interesting and I loved the background music (plus it was funny how your hat changes if you get hit by your own spell).

The Incredible Vending Machine by Alphish 2016-05-01T18:44:00

Takes a while to "grind" the game and obtain every single item but the concept itself was rather interesting.

Figment by CaptainPilot 2016-04-22T18:35:00

Absolutely loved the dimension shifting concept. The art style was really nice and the puzzles were well designed and thought out.

Quad Vector vs the Quantum Cats by madmarcel 2016-04-23T15:28:00

I like the mechanics a lot but it felt pretty awkward using the mouse to change gear especially on a laptop trackpad (Would have preferred key mappings instead).

Paginy by Powersource 2016-04-30T15:22:00

It's a somewhat interesting concept. I do like how the player's spaceship sort of resembles a waffle though.

Atlantis Dare by James Coote 2016-04-20T00:56:00

Game takes some time to learn properly but I like the land shifting mechanic and the idea of using "prayer points" to save tiles.

Werewolf Escape by BSODDevTeam 2016-04-29T21:37:00

Kind of wished that you could do more things once you turn into a werewolf but I like the art style a lot (plus I love how the ambient lighting changes as night begins to fall). A pretty fun entry overall.

Theseus by TheMeorch 2016-04-22T20:23:00

Very clever and interesting concept with some tricky but well thought out puzzles (Think it took me 10 tries to work out how to solve level 4).

Flow by flummox3d 2016-04-30T20:22:00

Gets pretty interesting after level 10 but this is a rather fun take on a Sokoban-type puzzle game.

Meepies by broknecho 2016-05-09T13:55:00

I like the concept a lot but the graphics need to be a bit larger (especially the UI).

VHS WARS by goodbadokay 2016-04-26T18:19:00

Pretty fun take on a top-down Geometry Wars inspired arena shooter. I like how each shape you transform into has its own firing pattern plus I absolutely loved that fuzzy shader effect. My only gripe however is that the game seems a bit too easy since what you can do is wait until you're dying then run straight to the nearest green powerup to heal yourself (It might be better to give them a time limit before they disappear).

Drift Shift by Bailman03 2016-04-26T23:57:00

Shame there's no sound but I like the concept a lot and I had quite a lot of fun playing it.

SteamPunkPuzzleGame by 3T3A 2016-05-02T15:32:00

Instructions could be a lot clearer (as it took me a while to figure out what I was supposed to do in the game) but not bad for your first jam.

Gopherthing Transformation by dcRfj15 2016-04-19T21:36:00

Interesting concept but pretty difficult. The player character probably slides around a bit too much especially if you transform whilst moving (sometimes it's a bit of a hindrance but other times you can actually use it to your advantage).

Rectomancer by mike.cullingham 2016-04-25T20:16:00

Managed to finish all the levels but this was a very fun entry and I absolutely loved how you've incorporated the theme.

So You Think You Can Science? by morrilet 2016-04-29T00:08:00

I loved the various things you could transform into (especially a hairdryer of all things) although I kinda wished they each had more unique traits other than just their firing patterns. Also the UI help text in the tutorial is pretty much unreadable but other than that it's quite a fun game.

Potionshift by ekkiiiii 2016-04-22T15:34:00

Not sure if there was a specific endgame to reach but I loved this interesting twist on Match-3 and the bgm was just amazing.

The Killer's Apprentice by PaulJs 2016-04-25T20:01:00

Pretty interesting take on the theme. Very creepy and atmospheric.

Kingdom of Metamorphs by AinoraZ 2016-05-06T01:10:00

I like how the stat swapping every turn adds an extra element of strategy as it encourages players to be more careful when moving their pieces.

Fylgjur by Aaranos 2016-04-29T00:30:00

I loved the animations although attacking feels a bit off as sometimes you have to remember not to spam the button too much other the attack animation would keep replaying over and over (might be better to wait until the animation has finished before playing it again).

The Protagonist by Big Cow 2016-04-20T21:38:00

Well it ain't a Big Cow Studios game without some of that trademark Big Cow Studios humour ;) Anyway, I loved the subtle tv/film references and the ending was rather sweet.

Figurophrenia by Trasevol_Dog 2016-05-07T22:32:00

The visual style looked pretty cool (Really liked how the colours change when you switch weapons/shapes).

Planet-0 by Dreschler 2016-04-27T14:37:00

Was a bit too easy and the enemy AI could be a lot better but I like the concept and the teleporting/blinking ability was pretty cool to use.

The Materialistic Shift by XAND 2016-04-26T15:31:00

Managed to finish all the levels but this was a fun and interesting entry and the puzzles were well thought out.

The Core Process by Jacic 2016-05-07T22:55:00

Pretty simple but fun entry.

The Government Job by WizzardMaker 2016-04-23T18:08:00

Took me a while to work out how to actually disguise myself but this was pretty fun and interesting to play and I loved the use of the SniperVision screen as a constant threat.

Shpaceshifpt by crucknuk 2016-04-26T14:18:00

You mentioned how our entries looked similar on my page and after playing yours I can see why although your game is probably better than mine as you've implemented a handy visual guide for lining up the ship and a more gradual difficulty curve (I really like how you slowly introduce each shape type one by one). However like mine your game is also quite hard to play because of how fast the ship is moving and the quick reactions needed to pass through some holes. But I'll say, it's really fun and addictive to play though.

Sneaky Purple by bigbuggames 2016-04-26T16:05:00

Even on the easiest difficulty the game itself is ridiculously hard because of how insanely eagle-eyed the Dad is but I like the concept a lot plus I loved the art style.

JaJa's Bizarre Transformer by reckhou 2016-04-30T22:45:00

Loved the retro CRT effects plus this is a great take on a bullet hell game (Really liked the idea of your own bullets actually hurting if you're not careful although you can sort of use that to your advantage by spraying a bunch of bullets then switch immediately to Supreme Shield mode to absorb them back). Also, any reference to Jojo's Bizarre Adventure is a huge plus in my book :D

The Skinmancer by derr 2016-05-09T16:16:00

Could do with some hit sound effects and the pacing is actually a bit slow (particularly from the start to the first power up) but I really liked the retro graphics and the game overall was generally pretty enjoyable to play.

Henkan Pachinko by AnaGF 2016-04-22T15:54:00

You can actually pass the last two levels using just one shift but other than that this was pretty fun to play and would definitely love to see some more levels.

Pathway by FiSilva 2016-05-07T22:47:00

Absolutely loved the visual style. Instructions could be a bit clearer though as it took me a while to work out the controls but I really liked the merging mechanic.

Eggplant’s Dynamic Chimerization by DAT.NOT.MY.GAME! 2016-05-04T15:23:00

Nope idea what I'm actually supposed to do in this game but I enjoyed the rather surreal premise.

Private Tom, Dick, or Harry by randomhuman 2016-04-19T21:52:00

Interesting mechanic and I loved the humour. Shame it's a bit short though.

Tentacle Towers by SudoDave 2016-05-02T14:49:00

It's a somewhat interesting take on a tower defense game.

The Incredible Tweene by Geck0 2016-04-29T22:02:00

The only bad thing about this game was the fact that you chose to hide the mouse pointer when UI menus were open which made trying to start the game a rather annoying task (until I found out I could just use the arrow keys to navigate) but despite how short it was, I liked the concept and the models looked pretty cool.

Amelie the Amazing Amazon by Matzigon 2016-04-20T15:27:00

This was pretty fun to play although it definitely needs some hit sound effects.

Formorph by Solocov 2016-04-20T14:59:00

Eventually gave up at the climbing lava section but the mechanics were pretty solid and the level design was spot on.

Disarranged by Sheepolution 2016-04-23T15:16:00

Was totally expecting something really serious from that splash screen but instead I got to revel in the glory that is CouchMan :V (Also the stuff in the kitchen is ridiculously hard to hit)

ShapeGrid by matiasbontempo 2016-05-01T21:15:00

Pretty simple concept but absolutely fun and addictive to play. Definitely one of those games that would translate very well to mobile.

Shapeman by danieldsj 2016-04-29T16:47:00

Looks deceptively simple but it's actually harder than it is (Level 3/4 seems impossible with all those shapes coming after you). Still pretty fun to play though.

ShapeQuest by Penthaquill 2016-04-22T22:57:00

Pretty short but it does have some potential even though the red cube's AI was ridiculously aggressive (Actually managed to complete this without losing any lives on my 3rd go).

SPELLDOWN! by pixelpotions 2016-05-07T23:30:00

Controls were pretty hard using the mouse so I decided to play this on my Surface Pro 3 instead (using the pen and touchscreen) which worked like an absolutely charm. Anyway, it's a pretty awesome concept and I can definitely see this working on mobile/tablet devices but as someone said before, it would be more interesting if the spell glyphs were randomised each time.

Shape Shifted by Simple Potential 2016-05-09T20:59:00

Pretty simple but fun entry. The difficulty progression felt mostly spot on although red shapes probably need to appear more frequently as time goes on.

Green Box Game by knason 2016-04-25T22:16:00

Pretty short given the time you had to do this but the mechanics were very interesting.

Sumo Shape Shifters by brainybeard 2016-04-19T21:13:00

Kinda hard to play a 4 player game all by yourself (Ah the difficulties of rating a local multiplayer entry on your own :'D) but I like the voice acting and the gameplay looks pretty fun. Controls definitely a lot of tightening though (turn speed is really slow and the player character accelerates a bit too fast).

Shape Wars by WeirdMind 2016-04-25T22:59:00

The concept is interesting but overall it's very complicated because of the number of different attacks you have to learn. It probably would be better if you reduced the number to something smaller and manageable like 4/5 or create some tooltips that explain an attack when you hover over them (There's also the problem of blurry text even on fantastic quality but everyone's mentioned that already).

Shape Escape by JoeManaco 2016-05-02T23:48:00

Pretty cool concept and great use of the theme plus I liked the retro aesthetics.

Chrysalide by Pierre 2016-04-29T16:39:00

There's probably a few frame rate issues on the web version but other than that I like the art style and concept a lot plus I loved that eating animation.

Nami No Mizu by PanicTheFirst 2016-04-30T15:57:00

Pretty fun and relaxing concept plus the art style was very interesting.

Shapey Jets by Yumeito 2016-04-22T16:17:00

Congratulations on your first game :) Anyway the game itself was quite fun but the auto-fire seems to make everything too easy.

Flattened by Madball 2016-05-02T17:55:00

Could do with some sound but I really like the plane shifting mechanic.

TowerShifter by mzhovnach 2016-04-26T18:36:00

Really fun and interesting entry. I loved how you've used the theme and I dig the reverse tower defence mechanics.

Exhuman by Arvydas 2016-04-29T00:57:00

Loved the low-poly art style and the roguelike gameplay mechanics were really good (although the cannon is ridiculously OP).

Bloodbearer by emielboven 2016-04-26T22:56:00

There's not much in terms of gameplay (seeing as your main forte is art rather than coding) but in terms of graphics, it's a pretty well polished entry.

i drew this because i was bored by DragonZBW (SparkLight Games) 2016-04-19T20:53:00

Absolutely loved the art style and the gameplay mechanics work really well. Those black blobs are pretty relentless though.

Shape Invasion by Tchaikovsky Lins 2016-05-07T22:23:00

Pretty simple but fun concept. I do like how there's a bit of a delay when the enemy spawns gives you some extra time to prepare for the next attack.

Dustin Finamore by fin_nolimit 2016-04-25T20:32:00

I loved how you got your 10 year old to do the graphics and the game overall was pretty fun and interesting to play (I enjoyed the Snake-like mechanics).

Infinite Trip by Steven Pinto 2016-05-01T23:30:00

Pretty simple but fun entry. The background music was nice.

I Don't Trust This Food, Man by Jack_SGS 2016-05-08T20:11:00

Loved the rather surreal humour and completely strange premise.

ShapeShiftSaurus Rex by rhastapunk 2016-05-03T15:22:00

I like the concept a lot and the background music suits the game really well but changing forms is rather tedious as you have to press spacebar several times to get to the one you need considering how ridiculously fast the rollasauruses are (Would be more useful to assign each form to a number key).

Geometry Evolution by Azumiar 2016-04-22T23:22:00

Pretty interesting twist on the eat smaller things and grow concept that agar.io is famous for (Especially loved the use of the edges in additions to your size). My only gripe is that for some reason the enemy spawning seems to be very slow (Also I ran into a weird bug where after reaching the line stage twice I was no longer colliding with anything).

Black Heart by luquio 2016-04-22T19:30:00

Pretty fun gameplay concept plus I like the minimalist art style. As for faults, the flashing images tends to be more of a hindrance making things a lot harder. Also the field of view could be increased a bit as it was difficult to see anything in the middle. Finally it might be better to map two keys to change shapes (one for the previous shape and one for the next) unless you're porting this to touch devices (in which case it probably would be better to show which shape will appear next in the cycle).

BlowRider: Legends by WojtaW 2016-04-20T18:58:00

Ironically this actually fits the theme (or rather themes) of the last Ludum Dare more than this one but this was absolutely fun to play and pretty hilarious as well.

2045 Henkei no Densetsu by Rock Eaters 2016-04-29T17:20:00

Managed to score 55700 in the original Windows version (The web version is sort of unplayable since the arrow keys end up scrolling the page). Anyway, the art style was very nice and I like the concept a lot (especially the transforming mechanic).

Skull means Death by Heiky 2016-04-20T21:18:00

Pretty fun and interesting entry. My only gripe is that enemy spawns might need some working on (sometimes a "dangerous" skull would appear really close to you as soon as the level loads ending the game too quickly).

Space Dimension by bigbatardyt 2016-04-30T00:14:00

Game is insanely hard but I absolutely loved the transitions between 2D and 3D gameplay.

Shape of Fear by Khaoz_Fang 2016-04-20T14:46:00

I like the art style and the bullet time effects were actually pretty cool but I have no idea what I'm actually meant to do in this game (I think it's some sort of boss battle but I don't know).

Barbecue Simulator by Henry00 2016-04-26T15:07:00

Seems to fit all the requirements of a "simulator" game(seemingly mundane task, buggy physics that make you laugh etc.) but I like how the steak gradually changes from raw to cooked (which is where the theme points come in) and overall the game was pretty fun and enjoyable to play.

Elemental Crawler by EthanBierlein 2016-04-19T20:32:00

Pretty interesting entry although the controls could be a bit better (actually found it a bit awkward trying to switch powers so maybe map Q and E to cycle between powers?).

Golden Fold by Ibzy 2016-04-26T00:00:00

There was one star I wasn't able to get properly but the game itself was pretty interesting to play plus I liked the origami art style.

Reshapi by Myko 2016-05-02T01:12:00

The board shifting mechanic was actually pretty cool. Makes for a nice little twist on the conventional Reversi rules.

PsychoShift by Ratmena 2016-04-23T00:13:00

Pretty fun and interesting concept (loved the use of the intro screens to explain what each shape can do) although the key mapping for swapping shapes felt a bit awkward when using ASD to move.

Ball Blitz by Dante2001 2016-04-29T15:09:00

Game had no relation to the theme whatsoever (Fortunately I'm not one of those people who are super militant about it) but it was well polished (I like how you've managed to put in 50 levels) and quite fun to play. Also this would work great on mobile.

Will it Shapeshift? by plantprogrammer 2016-04-19T22:31:00

Well that was a rather interesting (if grim) take on the theme. The chicken coop seems to constantly spawn all the time though.

Robot Snake by eduardogacn 2016-04-25T21:18:00

Loved the mechanics and the levels were surprisingly hard.

Shapegrammer by APantaloni 2016-04-19T20:17:00

Pretty fun and challenging entry but also quite difficult because of how fast the shape seems to be falling. Also an option to invert the keyboard controls (so that WASD changes shape and the arrow keys rotate it) would be nice.

Edge Shift - Blackhole by Danoli3 2016-04-23T21:50:00

Kinda wish there was some audio but this was really fun and trippy to play (despite the occasional slowdown even on the lowest res available) plus I absolutely loved the shader work.

Squarcle by bagface 2016-04-27T00:18:00

Great use of theme. Mechanics were really good and the level design was well thought out.

Mr. Purrgalar by KairosXIII 2016-05-03T14:32:00

Some minor issues with collisions but I like the mechanics a lot and the puzzles were pretty well designed.

Realm Shifters - Collect Orbs Edition by mkghoster 2016-05-01T21:02:00

I really like the visual effects (although it seems unoptimised at the moment as it's a bit taxing on my graphics card) and the concept is fun and interesting (it was pretty hilarious turning into a cow). My only gripe is that the forms you can shapeshift into could be slightly more fleshed out in terms of mechanics.

RainbowSnakeFail by qf 2016-04-20T01:07:00

At least you managed to submit something in the end so I'd say that's a win any day :) Anyway, the game is actually quite fun and I liked the flashy/trippy/seizure enducing effects.

Tales of Atom by desmondyeong 2016-05-02T18:13:00

The jumping is extremely buggy (most of the time you end up getting stuck on walls) but I like the art.

NeoTrap by omarhuseynov011 2016-04-22T20:10:00

Absolutely loved the use of audio in this entry.

Kitsune Quest by KitsuneQuestDev 2016-04-28T21:49:00

Nothing seems to happen after catching all the chickens but I really like the concept as well as the art and background story plus the sounds were hilarious. My only gripe however is that that there should probably be a limit to how much you can use the charm ability as at the moment you can just spam it constantly and keep the farmers in place (although I found it really funny when they keep following you whilst in geisha form).

LD37 — One room

Withstand by PaidGEEK 2017-01-02T23:37:00

Pretty hard and chaotic at times but nice take on a arena shooter game and I absolutely loved the wall switching/gravity swapping mechanic.

Dwarfsplosion by fabsy 2017-01-02T22:21:00

Played the original version to make things fair. Pretty cool mechanics (despite the fact that I accidentally killed myself with the rocket launcher a lot quite early) and the lighting adds quite a lot to the atmosphere. I was half expecting some stuff to collect (like coins and gems) though given the setting of the game.

Spellbound by ijzm 2017-01-03T01:52:00

Really good use of lighting and excellent music plus I loved how the same library changes each level.

levelone by dietzribi 2016-12-31T22:32:00

Had a lot fun playing this on my stream. The storytelling was excellent and for "one level" there was so much to do. Also the dialogue was humorous and top notch.

1 biT Strike by SamuelSousa 2016-12-28T17:15:00

Doesn't exactly fit the theme per se but other than that it's a very well polished entry.

Hikikomori by WarmLemon 2016-12-24T18:58:00

A bit buggy in places but 10/10 I love how this actually reflects real life :'D

One room, one life by Ygogo 2016-12-27T02:19:00

Concept is very interesting but the game was pretty difficult (especially in terms of the limited amount of time to complete each "puzzle") and sometimes confusing (especially with the nuclear reactor minigame) since you're just placed straight into the action with no explanation. With that being said though, this definitely looks like something I would play on a HTC Vive.

Heroes of Okarine by jlcarruda 2017-01-02T22:51:00

Played this by myself using my arcade stick which was conveniently plugged into my PC. It's a pretty fun co-op hack and slash game although there were a couple of issues I found like the big sunset getting in the way of some UI text and the music not starting up properly again when the level restarts.

LocusLudi by AcuadoyStudios 2016-12-20T01:19:00

Obviously rough in places but I do like the idea of multiple minigames in one single room.

Exit The Room Update 1.1 by Artsicle 2016-12-25T01:44:00

I wish I can give this 11/5 for humour :'D

Hamsterical Nuts by mirta000 2016-12-27T16:38:00

The shooting animation was very cute but the actual shooting itself was very slow.

DarkLight by Minato4th 2016-12-25T16:28:00

It was pretty confusing working out what I was actually meant to do in this game (before eventually realising it's to simply get to the white light) but nonetheless it's a rather interesting entry. Like others have said, the ambient lighting is pretty dark and at times it sort of hinders rather than helps the game (Also, maybe some sort of narrative might help in explaining the game's story better).

Toy Robot : The Room Defender by Rixud 2016-12-24T17:19:00

It was pretty hard to aim my shots without a reticle of some sort but I did like how you could earn more points based on how far I made the shot.

Networking™ by erikiene 2016-12-25T01:58:00

Pretty interesting and funny take on the theme. It's so fun being an awkward potato :'D

Sygnal by Intelli-Gents 2016-12-29T23:34:00

It was strangely buggy when me and my friend tested it (and for some reason it kept locking our browsers up a lot) but the concept itself was pretty unique and interesting.

SpaceBeaver by OWC 2016-12-27T17:20:00

Pretty solid entry and I like how the player has access to a lot of different weapons and abilities (which however is a bit of an overall). I think the game art should be drawn a bit bigger as a lot of the time I found the player character to be very tiny.

Begging and Gambling by Nino9612 2016-12-31T22:44:00

Pretty fun attempt at a "real life simulator". The main "game loop" (going to work and earning coins) is a bit slow and tedious though and I do wish you could skip the driving transition.

Childroom by nataha 2016-12-27T17:34:00

The lava level was surprisingly hard as nails but other than that it's an ok entry and congrats on finishing your first game (Also like the others I can't exactly rate you on Audio since it appears that you've taken sounds from Super Mario World/Yoshi's Island).

Chrome Room by Palarus 2016-12-26T19:25:00

Managed to get up to level 15 but I like the mechanics a lot and the level design fits the theme very well.

Conștiență by Uliana Galich 2016-12-25T01:52:00

The gameplay concept was a bit confusing at first but the storytelling was top notch plus I loved how the audio contributes to the overall atmosphere (Also I was totally not prepared for that ending).

Creative Space by Jan Marcano 2016-12-29T21:17:00

Managed to finish the project in 42 weeks. Like any real life project, the game takes a lot of time, patience and effective resource management to actually complete but I like the mechanics a lot and it fits the theme very well.

hoplitelite by Attrition 2016-12-31T22:16:00

Managed to get up to level 2 but that was a pretty fun roguelike/puzzle game.

Oni 'Room by madlee 2016-12-20T01:32:00

Your site seems to be down at the moment so I'm unable to give your game a try :/

Oni 'Room by madlee 2016-12-20T15:52:00

Now that the game is actually playable, I really liked how the camera dynamically zooms in as you spam your basic attack although like others have said, it's a bit too powerful and probably needs something like a stamina/cooldown bar to balance it out.

You're tearing me apart by Noah Ratcliff 2016-12-18T00:57:00

I wish I could play this in VR. Pretty short but very well crafted and fun to play and also best use of the theme ever :V

Rudum Bare by Alex Rose 2016-12-28T02:51:00

5/5 on humour purely for those meta-references and those developer stereotypes were just too real. I actually liked the whole mechanic of being in one room (ironically) and basically trying to convince people to vote for something else other than "One Room".

BreakAround by Xanjos 2016-12-15T19:39:00

@Beardo Games: I wish it was but unfortunately my PC isn't powerful enough to run a Vive or an Oculus D:

@Gamepopper: I kinda designed it with the Google Cardboard (which I have) in mind so I could try porting it at some point (hence why there seems to be just mouse controls) but for some reason the latest Google VR SDK just won't play well with the latest version of Unity. Anyway I might add keyboard controls in a postjam build (launching/destroying balls would be via mouse click/pressing ctrl) especially for the web version.

BreakAround by Xanjos 2016-12-21T13:23:00

@maartene: Which version of the game did you play? Desktop or WebGL?

Danger: Mondays by Gamepopper 2016-12-17T22:45:00

Surprisingly harder than it looks (probably because of the random lag spikes I get sometimes) but it's a fun game and an absolutely hilarious take on the theme. Also whoever is throwing stones at the toilet is a complete ******** :V

Room 207 by jackyjjc 2016-12-29T22:32:00

Pretty simple and interesting concept. My only gripe is that the action keys are too spread out all over the place (Maybe it might be better to have just one button for interacting with objects?).

Obelisk by Almax27 2016-12-25T02:10:00

I like the art style and the grapple hook mechanics were pretty cool plus I loved how the lights on the rune represent your health.

OneRoomGuild.org by hitchh1k3r 2016-12-28T18:39:00

Ran into a strange bug where I somehow teleported behind the wall whilst holding an item (maybe some collision bound issue?) but this was pretty fun to play plus I really liked the Twitter style popups that appeared.

rot by emmelineprufrock 2016-12-29T21:42:00

The narrative had me gripped through the entire story.

One Tough Room by Beardo Games 2016-12-17T19:06:00

Interesting concept but definitely feels very rough. It's really hard to tell how well the audience is engaged with your show (Also background audio noise: I'm surprised there are no instances of laughter or booing for a game like this D:). It's a pretty interesting take on the theme though.

Hypercell by PixlWalkr 2017-01-02T23:07:00

Pretty fun concept although half of the time I instinctively went for the same colour when I'm not supposed to (probably because of agar.io XD). My only issue was the control scheme as I would preferred it if the cell followed the mouse cursor rather than moving to where you clicked.

RoomOne by Geckoo1337 2016-12-26T16:19:00

Having to restart all the way back from the beginning after you mistime a jump and fall to your death is pretty annoying but this is a really solid puzzle platformer you have there but I love the aesthetic you have going there.

Super Battle Cycle by PowerSpark 2016-12-20T16:20:00

Loved the GameBoy style graphics and the grapple hook mechanics were really interesting to play with.

Budget Mortuary by comatomatoes 2016-12-29T22:07:00

Ran into a bug where a body suddenly wasn't "draggable" but other than that it's a pretty fun game and the squishy body physics were strangely satisfying.

Room One by Yamzho 2016-12-28T00:21:00

Pretty interesting concept although I found the text very unreadable because of the font you were using. One suggestion I would make is to add some sort of highlight border when you hover each upgradable items so you can tell where you're clicking (Also I think the win condition is a bit bugged as I somehow got fired after getting a really good reputation for the hotel along with a nice big profit).

4/4 Room by Remicy 2016-12-27T17:10:00

Pretty solid take on a roguelike game plus I absolutely loved the map card mechanic.

Correct Color by gogo199432 2016-12-22T02:01:00

Really nice use of the theme and I like how the story builds up after each experiment and what you eventually end up becoming. Only gripe so far is that the subtitle text was pretty small and unreadable at times.

Dungeon 2.0 by TheMonsterFromTheDeep 2016-12-31T22:06:00

It's probably me but I do wish the abilities could be explained better. Other than that it's a very fun arena shooter and the pixel art was very nice (The critical hit popup was very satisfying).

Pixelander by eddynardo 2017-01-03T00:20:00

Could do with some sound but it was a fun entry with some really interesting puzzle design and well thought out object mechanics. As mentioned when I was playing on my stream earlier, it does kind of need an option to delete objects instead of restarting the level.

Meth Horse by morrilet 2016-12-17T18:36:00

Loved how the gameplay mechanics are based on how seahorses give birth plus how you've actually combined it with an absurd but hilarious backstory. Also I like how well the risk/reward mechanics are balanced (more illegitimate kids = more money but harder to avoid)

Just pick a number by BoltKey 2016-12-31T22:55:00

That was a pretty tense entry. I liked the use of statistics and probabilities (especially the use of The Prisoner's Dilemma) as part of the game mechanics and having your playthroughs affect future ones is a very nice touch.

RAINWATER (is free) by yuigoto 2016-12-26T21:57:00

The HTML5 version lags quite a bit but I like the mechanics a lot and it's a pretty good interpretation of the theme. As a suggestion I'd say maybe slow down the player's walk speed a bit as I found a bit too fast and often missing raindrops and also maybe have the falling debris do something as well like maybe knock you out temporarily for a few seconds and lose a couple drops of water in your bucket when you get hit by them.

The Dash Club by bigbuggames 2016-12-25T00:06:00

Pretty fun concept and really enjoyable to play and I loved how the tiles light up in time to the music (Dashing seems a bit slow though).

Concierge by Zarkonnen 2016-12-27T17:49:00

Like the others have said, the game takes a lot of trial and error to actually win but I liked the mechanics a lot and it's an excellent take on the theme plus I found the overall game pretty funny as well (Only thing that's missing is a fast forward button as sometimes the animations take too long to play out).

Claustrophobia by Obvious_San 2017-01-02T23:50:00

Pretty fun entry. I loved how the wall permanently shrinks when you get hit (adding to the "Claustrophobia" name). Also those green monsters are ridiculously annoying.

Open House by The Mad Strauss 2016-12-28T16:58:00

In terms of premise, the game is very similar to Haunt The House (although how you've interpreted the whole ghost possession mechanic is a lot different to that game). Anyway this was a pretty fun entry despite the complexity (and like others have mentioned, a way to quickly restart the current level).

Little Room of Horrors by phoenix1987 2016-12-22T17:37:00

Could do with some sound but I do like the idea of the room being somewhat alive and shrinking around you unless you feed it blood.

XMAS Blaster by maartene 2016-12-21T17:10:00

Pretty fun and interesting arena shooter. The camera angle could be a lot higher though. Most of the time the view just seems obstructed.

INFINIROOM by Patacorow 2016-12-31T23:09:00

This was incredibly addictive to play. The controls were simple but intuitive and the whole game mechanics were so well designed.

Ludum Dare: The Game by DDRKirby(ISQ) 2017-01-03T01:34:00

Loved how you've managed to replicate the entire experience of making a game for Ludum Dare in this entry.

FACE MAN by Claw 2016-12-31T23:01:00

Had a lot of fun experimenting with different face combinations.

Don't Stop Me by breno 2017-01-02T23:25:00

Interesting concept and I loved the setting but the difficulty was pretty brutal (You have to have quite precise with shields, the enemies were ridiculously relentless and the windows you can shoot out from were a bit small).

Henry Snackleworth's Weird Day by Cerno_b 2017-01-02T22:35:00

Was a bit hard at first but then I managed to get the hang of it. Absolutely loved the Mega Man styled approach to the boss fights.

Raise The Roof by CMLSC 2016-12-28T17:45:00

Had to check the Youtube gameplay video you made just to understand how to actually play the game as even the text instructions were confusing. Anyway, once I got the hang of it, it was actually pretty fun to play (although it's hard as nails) plus I loved the use of the game window getting progressively smaller. ^

You Have Till 8 by JesseyCool 2016-12-21T23:58:00

Puzzles were pretty difficult but the level design was well done.

The Living Room Battlescape by EthanBierlein 2016-12-24T16:50:00

Could do with some sound but I loved the pixelated art style as well as the level design.

sit down by spb_Rusty 2016-12-25T01:39:00

Think I ran into some bugs where some of the students flew out of bounds preventing me from completing a level but it's a pretty interesting take on a herding game plus I find it amusing how you can whack the students about like a hockey puck.