linus123xbb 2016-04-20 07:57
Great game, the mechanic was interesting and the music and graphics were very nice. The controls were somewhat annoying as I could not travel diagonally.
Foon → Ludum Dare Explorer → LD35 → Skull means Death
By heiky
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 58 | ||
| Theme | 338 | 3.60 | ||
| Fun | 619 | 3.03 | ||
| Graphics | 678 | 3.10 | ||
| Humor | 695 | 2.12 | ||
| Innovation | 776 | 2.77 | ||
| Overall | 794 | 2.97 | ||
| Mood | 830 | 2.69 |
Great game, the mechanic was interesting and the music and graphics were very nice. The controls were somewhat annoying as I could not travel diagonally.
Fun little game this one. Simple concept pulled off well. I found some gems were inaccessible due to the procedural levels though and I'm one of those people that has to collect everything!!!
Thanks, I'm glad you liked it!
I first thought diagonal movement could make the game too easy, then I made the controls more like the room layout, prioritizing the horizontal movement. This is something that I could improve in a later version =)
@rodobodolfo Me too, I always try to collect everything! Due to the time that I had to work on the procedural generation, I overlooked the Runes spawn system. Hopefully I can make it better later on.
Nice game! I love the look of the creatures. Blind mode is what's best I think, I like the added challenge.
Well done. Really nice idea for the theme :)
Nice concept.
Fun game, though I did die a couple of times to being spawned on an enemy and was immediately killed due to the procedural generation.
As a minigame is really fun :D Controls could be polished a little but it represents the theme really well!
Good use of the theme and well executed. Fun and easy to understand!
Nice one! I like how you used the theme here :)
Nice graphic design. The gameplay is simple but works, only sometimes is way to easy to get to the exit because there are many open areas.
Pretty fun and interesting entry. My only gripe is that enemy spawns might need some working on (sometimes a "dangerous" skull would appear really close to you as soon as the level loads ending the game too quickly).
This is a start, although please export to other platforms especially since the engine supports both Mac and Linux!
Maybe if the enemies moved a little further, then it would be a more challenging, because right now it's really easy.
But for an engine you learned less than a month ago, this is great!
Thanks everybody for testing and commenting. I learned a lot on my first LD, and I plan to improve this game taking into account all the suggestions, really appreciate it.
Just made a Linux version and updated the entry with the link, would be nice if someone could test and tell me if it's working.