FoonLudum Dare ExplorerUsers → solkar

solkar

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201635ShapeshiftCult Questjam7373.032.712.423.474.383.442.293.3452
201533You are the MonsterMorkojam9252.733.673.2026
201430Connected WorldsSpace Truckin'jam22
201429Beneath the SurfaceIntrospectrumjam6332.712.183.082.934.002.243.0550
201224EvolutionAtavic adventuresjam2731.751.2520

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by solkar

LD22 — Alone

Alone in the Gloom by hulahulahest 2011-12-20T20:03:00

I liked it and agree about the ending.

LD24 — Evolution

Unnatural Selection by gritfish 2012-09-08T06:16:00

With better collision handling it would improve a lot.

Instead of bar a number display would much more useful.

Nom's Evolvathlon by bvanschooten 2012-09-08T06:39:00

I really liked.

Stickmada by NgonGames 2012-09-08T06:32:00

The enemies get boring fast and I don't know where to go. How do you change your weapon?

EvoluTone by BumbleBirds 2012-09-08T06:06:00

I had to do several tries to understood the mechanics. Some hint about the target of the game would be appreciated.

It seems a bit too difficult, the window to accept input should be longer. Maybe I'm just slow.

Also you could trivial "balls" when you have colored enough to pass the round. When you hit enough mistakes you don't have to wait. Same here.

Glider Drop by tomhunt 2012-09-08T05:56:00

It crashes on MacBook Air OS/X 10.7.4. I will try later though.

LD25 — You are the Villain

Mad Princess by AdventureIslands 2012-12-28T17:35:00

I really liked it. Very well done. It's a pity because I can't vote in this entry.

LD29 — Beneath the Surface

The Sun And Moon by managore 2014-05-01T10:32:00

Superb

Scratch by bentosmile 2014-05-01T12:50:00

I know some people exactly like that.

Beneath the surface by devince 2014-04-29T08:57:00

I like the story and the mood created by music+pixel art. And I liked the lines of dialogue, they sound pretty good for me.

Did you though about making the captain and the ship/computer another character? Maybe a hidden stowaway? I think introspection monologue with the captain would be interesting.

SubmarineArena by HeavyMetalKid 2014-05-01T12:43:00

I love bloody submarines!!!

Wormhunter by Thorig 2014-05-01T20:26:00

I like it. Sometime is hard to find the worm.

AliPan Space Miner by Hayawi 2014-04-29T19:21:00

Can't run it on Mac.

Exception in thread "main" java.lang.UnsupportedClassVersionError: com/me/LudumDare/Main : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)
at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:56)

May I help you? by flavio 2014-05-01T19:05:00

Why is not working in Mavericks?

May I help you? by flavio 2014-05-02T17:21:00

Killed everyone on Mavericks! Kudos!

Fish Photographer Simulator by Jacksendary 2014-04-29T19:42:00

Mac build works, but you have to give execution permission.

SlippyBlocks by pht59x 2014-04-29T20:37:00

I don't understand what I'm doing. What's the concept you want to proof? I've played 3 times and I don't get it.

MineDown by CaiusTSM 2014-04-29T20:27:00

Sorry, I can't play on mac.

Exception in thread "main" java.lang.UnsupportedClassVersionError: MineDown/Main : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)
at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:56)

Whodunnit?! by gettothechapel 2014-05-01T12:01:00

please make a zip

Introspectrum by solkar 2014-04-29T19:53:00

Thanks for your feedback. Yeah, the controls need a major rework. It's my first priority for the after-jam version.

About the menu: you mean that the menu is not animated at all, right? Where do you see a back button? I can't remember adding any, but maybe then I was already too tired. Hahaha

Introspectrum by solkar 2014-04-30T05:38:00

Seems clear that I must update the controls. I'll be back soon with an update.

Introspectrum by solkar 2014-05-01T11:00:00

I have updated the controls. Now it's much easier to walk around.

Introspectrum by solkar 2014-05-01T15:56:00

@Danvil, how would you improve the controls?

Introspectrum by solkar 2014-05-02T09:07:00

@flavio, I implemented something like that. It's available in the post compo. Not the keyboard though.

Introspectrum by solkar 2014-05-02T13:27:00

@Danvil, how would you improve the controls?

LD33 — You are the Monster

T For Terror by Thorig 2015-09-03T11:48:00

The music is a bit annoying

Phylactery by NightShadow0 2015-09-03T11:56:00

Cannot play

Found Bigfootage by BluShine 2015-09-01T18:49:00

Super funny. I never knew I'd be so good being a bigfoot. I'm just an 8

Monstory by jstclair13 2015-09-03T11:42:00

Not working on Mac

LD35 — Shapeshift

Space Shift by ogre 2016-04-29T11:17:00

Nice shooting game. Controls worked pretty well. The only thing that annoys me is the big blast when the game loads.

Tri Something! by Jerre 2016-04-29T11:01:00

Not very playful but I like it.

Tremor by Troyan 2016-04-29T11:13:00

Obstacles are barely visible. Other than that small, simple game that gets the job done

Dawning by Ludipe 2016-04-22T14:41:00

The game worked like a charm for me. Simple and straight forward in the good way.

Trickytron by McFunkypants 2016-04-20T10:07:00

If your kid likes it that's something, for sure. :D

LAZER WRENCH by ionbattle 2016-04-29T11:31:00

You have included a level editor? That sounds like overkill

SHΔPE by TiRSO! 2016-04-20T07:24:00

Nice and smooth. I like how you introduce controls, elegant and effective like the rest.

Witches and Werewolves by Capitals 2016-04-20T10:22:00

I don't understand how the game works at all. Maybe some more clear icons in the map would help to identify the different elements.

Sheepshifter by merzlot 2016-04-29T11:59:00

The gameplay is great and there's a lot of things going on in the game with so few element. The init menu is a bit weird. Graphics are also cool

Ro Sham Bot by huminaboz 2016-04-29T11:45:00

Got an error and I cannot play "An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
Uncaught incorrect header check"

Shiftmatic by Zayron 2016-04-22T09:36:00

Great concept. Shooting at the bubbles to make platforms was really exciting. I was afraid they would transform back and let me fall down.

Frogurt Cave Adventure by sararyCow 2016-04-22T11:59:00

Jumping I passed through the ground and that broke the game. It's not very clear to me what I should do in the game. Maybe a smaller map would help. That'd probably help the graphics as well.

buki buki! by cowboycolor 2016-04-21T09:27:00

All the artwork (graphics and music) is top quality. I don't get how to use the shield but the arrow is ace!

JaJa's Bizarre Transformer by reckhou 2016-04-26T11:51:00

Very funny style. I only missed some more weird sound fx in line with the artwork and the music.

The Maitre D by SeaDads 2016-04-19T06:10:00

Très bien!

Restless dungeon by Decentsauce 2016-04-22T14:10:00

Hahaha, I wonder why you decided to switch to Unity right before the jam.

Escape in the Deep by Tiberon 2016-04-20T19:58:00

I was so focused trying to avoid the enormous amount of bullets that I didn't realise the enemies were shapeshifting. I should pay more attention

Party at the Knightclub by Elisée and friends 2016-04-20T07:14:00

The character design is awesome... so many different character. I also think the 2d/3d mix works perfectly. Great job guys!

Space Pole And Monkey by kronosfere 2016-04-29T11:49:00

The concept seems good but it's barely impossible to control the monkey.

Aftertile by LOSTALLOY 2016-04-22T14:31:00

The style is quite good. But I don't understand where I have to go to get any of those endings.

Extanation by Fake Unicorn 2016-04-26T12:01:00

Two buttons to shoot seems like a very counterintuitive controls. Environment artwork is great.

ShipShifters! by gamesplusjames 2016-04-21T21:08:00

A solid game. I wish the transitions between mecha and ship would be more fast paced. Anyway you managed to pack a lot in such a short time. Kudos

Shift and Catch 'em by fatsopanda 2016-04-19T09:27:00

Those flying meteors are nasty! Nice little game!

Skull means Death by Heiky 2016-04-20T20:48:00

Nice graphic design. The gameplay is simple but works, only sometimes is way to easy to get to the exit because there are many open areas.

Liborio the Shapemancer by MightyToastStudio 2016-04-20T20:39:00

WebGL version is not working, I got this message: "Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings."

Shapegrammer by APantaloni 2016-04-20T20:28:00

I agree with the overall opinion that it's too hard. Maybe less freedom at the beginning would help. Anyway the gameplay is solid and it really works.

Cult Quest by solkar 2016-04-20T07:52:00

Thanks for your comments.

@Fumiko, I'll look into that glitch. And yes I decided to sacrifice (to the ancient ones) some of the mechanics I had in mind: new obstacles, boss fights; just to showcase the artwork better.

Cult Quest by solkar 2016-04-20T10:23:00

@MightyToastStudio: do you mean one button for each shape?

Cult Quest by solkar 2016-04-21T20:25:00

Thanks everyone for playing and for the valuable feedback. I've fixed a couple of problems with procedural level and now it should show some variety. Also the game speeds up a bit after some obstacles have been passed. You can find the updated version in itch.io.

Cult Quest by solkar 2016-04-22T11:54:00

@Sheepolution, @Decentsauce : thanks for your comments.

Post jam version has a small challenge: more obstacles variation and speed increase overtime.

I will probably drop the single control to change shape, in favour of a multibutton controls using on screen button so it will be playable with the mouse (or a tap). I knew I was not gonna be in time to implement so it was left out of jam version.

Cult Quest by solkar 2016-04-27T13:01:00

It's pretty clear what the game needs at this point: more gameplay!!! I hope to be able to find the time to do it soon.

@pirate_shell you made a very good point about obfuscating the cultist head, you're completely right. In the future I will consider how to spice up the change without hiding it.

Nano Wars by Rey 2016-04-29T11:39:00

I like the atmosphere but the robot holding a handgun looks a bit off for me. Controls are not intuitive but they work.

Rock scissors paper by spb_Rusty 2016-04-22T09:16:00

Something seems to go wrong after the first game, sounds seem to be played several times and it's a bit annoying.