FoonLudum Dare ExplorerUsers → bvanschooten

bvanschooten

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201533You are the MonsterProtect the Eggcompo2573.413.522.962.193.543.322.262.9645
201532An Unconventional WeaponMakeshift Defensecompo2193.563.623.663.703.022.613.203.0341
201430Connected WorldsWarplink Attackcompo583.863.933.723.174.032.752.633.3239
201429Beneath the SurfaceTsunami Cruisercompo1103.773.873.533.463.622.852.003.1945
201328You Only Get OneOne Man Fire Brigadecompo3663.173.283.562.062.3335
20132710 SecondsTwo minute mayhemcompo4893.123.502.912.652.942.392.262.8061
201326MinimalismMinigames Octacadecompo4063.313.242.573.002.772.142.362.7998
201224EvolutionNom's Evolvathloncompo1093.513.313.823.903.102.302.383.0592

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by bvanschooten

LD24 — Evolution

CellVolution by TSJ666 2012-08-27T11:02:00

The upgrades look interesting but it took ages to get the first upgrade, so I couldn't try them out.

Magna Systems Inc. by recursor 2012-08-31T22:33:00

I really like this type of game, I've only seen so few of them. I'd like to see a version which saves your progress, or you can start at any level.

Kittens vs Evolution by dlan 2012-09-04T18:59:00

It was a long time since I played a commando clone. The game was fun, only a bit too easy to complete.

Tactical Binary Evolution Combat (TBEC) by Zathalos 2012-09-06T16:58:00

Interesting game! It was quite enjoyable, and I'd like to see a postcompo version. One boring but successful strategy is to wake the enemies one by one. You can prevent this by grouping enemies that wake together. Fog of war and more levels would be nice too. A healing feature would also enable more interesting strategies. In terms of user interface, it would be nice to be able to select mineable blocks more easily.

Survival of the Fitterest by MaximSchoemaker 2012-08-30T20:39:00

I never found out how the game works exactly. The number at the top is not the same as the group size, how come? How do you select individuals except by leaving some behind? How can I see if the stats improve?

Ascension: The Way by OliverEberlei 2012-08-31T21:35:00

Looks fantastic! Also looks pretty polished. Only some of the skill jumps are rather frustrating.

LD24 Tower Defense by ishav 2012-09-06T19:19:00

Interesting alternative tower defense game. The idea of having all towers aim at one target makes it rather different, but also seems to limit the available strategies to lining the enemies up on a single line. I am not sure it's a good idea to have the aliens get in the way of building. Much of the game then concentrates on avoiding alien interference while building.

Aggrandize by phaze0 2012-08-29T19:37:00

It works well on my tablet. I like the presentation and mood of the game. Pity you didn't get more of it finished.

Title Goes Here... by eShredder 2012-08-28T17:16:00

After several tries of trying to pass wave 2, I got stuck inside a platform. It's a nice start, it just needs some work to make it more fun. You have to shoot the zombies very often to kill them, yet they move very quickly and unpredictably. This means that standing in a safe place in the hope that you can hit some zombies is an optimal strategy.

Dinosauria Square by chumez 2012-08-28T19:27:00

Can't run this. Java complains that the 64 bit jvm cannot load a 32 bit lwjgl.dll.

LD24 X0ut by X-0ut 2012-08-31T22:44:00

Really original and interesting experience (until the moment the game froze up my computer)

Ancient Ruins by CappaGames 2012-08-29T20:04:00

Cannot play the game. The exe simply doesn't start.

Ducks by koblaja321 2012-08-31T21:55:00

The duck quacking sound is definitely the highlight of this game.

Aargh, Invaders by HeavyMetalKid 2012-09-06T17:15:00

The game has potential, but is currently a bit limited. Often I can't avoid the bullets at all. The idea of evolving enemies is interesting, but I could not notice any of it when playing the game.

Hexarden by Aaron San Filippo 2012-08-27T17:19:00

Really good puzzle game. I'd like to play more levels!

Super Robocade by VoEC 2012-08-27T10:02:00

A superior rendition of the original Mario Bros :-)

Extinction Exhibition by free_napalm 2012-09-06T17:40:00

Interesting experience. I did not seem to be able to influence game progress much though. It was not clear how the evolution improves survivability of the species.

Derpymon Blue by vidarn 2012-08-27T17:40:00

I am not much into turn based fighting games, but I like this one.

@#$% Life! I'm the god damn SUN. by Phobos001 2012-09-10T20:23:00

The bashing concept is a good deal of fun :-) The theme is also funny. I'd probably like to zoom out the playfield, so there's more strategy to the game as you try to match your trajectory to that planets' trajectories.

Evolution Game by legionth by legionth 2012-08-28T19:05:00

There didn't seem to be any challenge to the game, just pick up everything and upgrade to the maximum score below the goal before passing it. I got to near 20,000

Infected Cell by DDDBOMBER 2012-08-27T12:13:00

Can't run because I don't have Java 7. Are you really using java 7 features? Otherwise, just use -source 1.6 -target 1.6 to make it run on java 6.

The Last Creationist by ubear 2012-08-27T12:12:00

At last, a game that elaborates on the theme :-) Overall nice effort, but a bit lacking in challenge. I completed the game the first time.

DNA by KEFIR 2012-08-28T18:48:00

I completed the game :-) The game is simple but fun.

133 by fr_automatik 2012-08-29T21:18:00

Great, an 48-hour roguelike that's actually pretty good! And it looks very finished too. I'd like to see a more extensive version with more monster types.

Vegetal Evolution by Toastation 2012-08-27T11:26:00

I liked trying to solve the levels within the time, but it would be nice to be able to restart a level. Bug: after game over, it is not possible to start the game again.

Space Mayham by DevWouter 2012-08-28T19:31:00

Won't run on my Win7 64 bit machine. It just says "GameTemplate stopped working"

Swarm by Will Xyen 2012-08-28T19:45:00

Innovative idea, but not sure if it works. The action is basically that of a multidirectional shooter, but it doesn't have the same satisfaction. The stages are too short and shooting does not seem to be worth the bother.

Slimy Things Did Crawl by rhill 2012-09-15T23:19:00

Good fun. I do like games with a working evolution model.

Growth by Rellikiox 2012-08-27T11:35:00

Nice game. I nearly finished level 3. I like to play this again.

Geomelution by Sh1rogane 2012-08-27T12:04:00

Nice game, but rather hard. The WSAD keys don't seem to work (I used the arrows).

Nom's Evolvathlon by bvanschooten 2012-08-27T10:57:00

If you get stuck, press Q to commit suicide (sorry, forgot to mention).

Treevolution by djacobs7 2012-09-15T22:54:00

well presented, interesting to play for awhile, but I could find little logic to the combinations. Slow end animation made me quit early.

Psee's Food Quest by Dohan 2012-08-31T22:55:00

I think this looks a little unpolished. The platform mechanics are not sound and most sprites do not animate. The bullets move too slowly.

kinetic dream by mdkess 2012-08-31T23:07:00

Interesting experience. Looks polished too. Only in terms of gameplay, there is not much of a challenge.

Lolicopocalypse by quasist 2012-09-15T22:43:00

You managed to capture an interesting atmosphere with the graphics and sound, though the gameplay itself seems rather limited.

Bubble Wars by taires 2012-08-30T20:23:00

A polished game, though I am not sure how to progress. Do I just have to collect a lot of 'N's?

CellAnt by Bzaraticus 2012-08-28T19:22:00

I like the idea of watching ants run around do their own things, but I found it hard to control anything. It is hard to click each ant one by one (if you can make out which ones are yours in the first place). I placed some purple blocks and the ants seem to get stuck in them. It takes ages for something to happen, but I am now running the game in the background to see what happens.

The Lost Laboratory by Kayelgee 2012-08-28T16:15:00

I don't seem to be making any progress. I put some cats in the dome but then they disappear again as soon as I walk out of the lab. I like the music.

Graphics are overrated by kiwi 2012-08-31T21:47:00

Couldn't run, I don't have java 7 because some software only runs on 6. If you don't use java 7 features, I advise using -source 1.6 -target 1.6.

History of the black pixels by kidanger 2012-08-29T16:37:00

Rarely do such large pixels look so good :-) I also like that the sounds are not sfxr. The game has an intruiging atmosphere. I did not figure out all the game rules, but I got stuck in a level with a lot of teleports and no way out.

Space Sheep: Cyber-Genetic Wariors by EARink0 2012-08-30T20:52:00

Looks like a fairly complete shooter, with some interesting graphical effects. With more polishing, like more control over the action (more possibilities to avoid enemies or less randomness), a health bar, and proper explosions (not just the sheep disappearing with a pop), this could be a nice game.

The Amazing Adventure of Magenta-Man by Doctor Broccoli 2012-08-28T19:53:00

The ragdoll effects are interesting, but there does not seem to be an awful lot of gameplay.

A League for Fishes by mechagk 2012-08-29T17:19:00

I could not figure out how to eat the red beetles, so I got stuck.

Slime LifeTime by ItsSacraficed 2012-09-03T22:55:00

I couldn't discover much gameplay to it, just turn left, bang your spacebar, then turn right, then bang your spacebar again. 5 minutes later, still the same.

Bubble Breeders by blay09 2012-08-28T17:01:00

An addictive game, though it took me awhile to figure out what's going on. When I finally started making progress the creatures got stuck in a fight and refused to go anywhere. I quit after 5 minutes of waiting. I'l definitely play this more if there were a save game feature.

EVOLON by Moris_N 2012-08-28T20:11:00

If that's your first game, you got off to a pretty good start :-) I'd play it more if you wouldn't have to start all over again every time you die. Sone simple sfxr sounds may have been nice (it takes like 15 min to generate some basic game sounds).

Invasion by epriestley2 2012-09-03T20:25:00

Great work, very original. This game reminded me how much I like farming type games. I would have liked the possibility to destroy plants and seeds, as I had to carry away large amounts of seeds one by one by the time my plants were growing tall.

Quantum Seed by motionbit 2012-09-10T20:11:00

The audio must be the best I've heard. The graphics create an interesting atmosphere. There isn't much gameplay however. What I would probably do is keep the graphics and sound and try a different game concept.

Blobber by Mstrp2ez 2012-08-30T20:15:00

A potentially nice platformer with good graphics. I've only seen two screens, I've no idea how to progress from there. Eventually I got stuck in a tree and the game seemed to freeze after that.

_Evolve by Tyler 2012-08-29T17:37:00

Looks interesting, but impossible to play until you fix some bugs first. I got that cursor index error, and also some other error. Also, I can't see the entire map on my screen, if I change the resolution I can't even see the icons anymore. The creatures are too small for me to see properly.

Old Man Johnson's Lonely Explosion by superjoebob 2012-08-31T21:45:00

Look and sounds pretty neat. But why bother having random tiles that must be placed in a fixed sequence when it's easy to dispose of them? I found myself spending too much time disposing of tbe bad tiles rather than solving interesting puzzles.

Fire Frog by Jungorend 2012-08-29T20:51:00

Like the graphics and sound, but the controls are fiddly, the camera follow is sadistic, and somehow the character doesn't always shoot when I press X.

Bioboy by nddrylliog 2012-08-30T20:09:00

One of the best games I've played. I first though some of the puzzles were unsolveable until I discovered how the powerups work.

Corvus by Trollamor 2012-08-27T10:14:00

Looks kind of interesting, but could not find any goal in this game.

Watercolor Wheel Evolution by tcstyle 2012-08-28T20:02:00

OK, so it's a jam because your daughter participated :-) I like the graphics and sound.

The Path for Evolution by DavidErosa 2012-09-03T22:46:00

The first level contains a tough but unintentional puzzle, but I finally completed it!

The segments are supposed to stop in the middle of the screen to form the "E". However, if you fail to complete the level the first time you press the boom button, the segments will no longer stop and the first level becomes uncompleteable.

If you fail the move the segments towards the middle the first time round, reload the page before trying again.

Super Conga Kat by steve 2012-08-27T13:50:00

Fun to play, well executed. I like the graphics. I got stuck in the tunnel with the spikes.

The World Tree by shinD 2012-08-27T11:10:00

Very atmospheric. Couldn't figure out what the artifacts do. I got stuck after picking up the third artifact (could not get back through the maze).

I Am A Tree. You Are Not. Ha Ha. by angrygeometry 2012-08-28T18:52:00

The arrow controls do not work. Windows 7 64 bit.

Evolution hates you by Danvil 2012-08-27T16:22:00

This must be the most addicting game I've played yet! I have rarely seen such real evolving creatures in a game. It plays like a sandbox game. The possibility to "farm" species keeps me coming back for more. However it's very difficult to avoid the red dots so I keep dying again and again.

Future Rabbit by airdeck 2012-09-04T18:35:00

Great work! I always wondered what a cross-stitched game would look like. The stitchwork looks pretty seamless, which I thought would be hard to get right. I found the gameplay gets boring quickly however, it needs just a little extra strategy element.

Universal Adaptors! by yanmania 2012-08-27T13:26:00

I completed it. Actually the game looks surprisingly like my own game (nom's evolvathlon), so of course I like this game :-) I think the graphics are actually atmospheric (though I don't like your drawing of a monkey much:-)).

Biovolve by Cryptix 2012-09-03T22:14:00

Nice little platformer. I think I completed the game, at least I got to a level which just keeps repeating itself. I like the graphics, very simple but very effective. A puzzle element where you have to get the orbs in the right order may have been nice.

Whelp by CaptainKraft 2012-08-27T18:49:00

I completed the game. Quite an interesting and kind of original game.

Elefount 2: The Elementalution by EatThePath 2012-08-29T19:55:00

Apart from the backgrounds, which do not tile seamlessly, it look very intriguing graphically. I have the impression I cannot really influence what's going on in the game. It is not clear whether I hit something with my bullets or not, and whether that is good or bad.

Evidently by jamioflan 2012-08-27T12:22:00

Really fun to play, I had to drag myself away to review the next entry :-) Love the gibs, they contribute to the overall look.

Evolvin Gen by Drabiter 2012-08-29T17:26:00

When I change 100% of DNA (not sure if that is the goal of the game), the game crashes.

Uberlution by Robotic 2012-08-27T18:03:00

In some ways very different from the other games I've seen. Great graphics, nice lighting effects. It's also nice to hear someone use voices in a LD game. Haven't heard it before.

Primordial Smackdown by Daisuke909 2012-08-29T19:14:00

I got to generation 10, then I rolled bad stats and died. Interesting experience, only I am not sure if I am really influencing the process, because I cannot really move, melee seems to be a random win or lose affair (though I cannot be sure), and the generation stats are very random.

Gobblegoks: Evolution by pighead10 2012-08-29T18:57:00

Quite a nice arena shooter. Haven't seen many of those, strangely. I like the different enemies and tiles. The idea of different sizes is interesting.

LD26 — Minimalism

Three Tiles by PaidGEEK 2013-05-18T00:06:00

Innovative game, but very hard. The game looks polished and complete. I like the sound and music.

8-Bit? 4-Bit! by Polar 2013-05-17T22:00:00

Looks promising, apart from limited levels and bugs and flaws. Some items hurt you way beyond what you'd expect as tile boundaries or bounding boxes, and jumping randomly doesn't work. When you fall in the hole in level 2 you die instantly. In level 4 you can't see the difference between what hurts you and what doesn't.

Pillow Pets by ChevyRay 2013-05-10T22:29:00

Very polished, great art. Only I think there is not enough interaction and game balance here.

Super 1-Bit Space Arena by Orni 2013-05-03T22:41:00

Fun game! Pushing enemies off the platform is an interesting game mechanic. Like the graphics too. The bullet sound of weapon 1 is annoying though.

Gist Structure by Evilion 2013-05-04T00:59:00

Very original concept that works well. The sound is really atmospheric.

Toastergeist by Nick Cash 2013-05-18T00:15:00

Simple but original game. It has a refreshingly novel feel to it. I never found out how to make the toast fly high though. Also I have to spend most of the time waiting for the toasts to bake. I'd have preferred to have less waiting and more action. Maybe have more than 2 toasters?

SimpleWorld by householdutensils 2013-04-30T08:51:00

Looks promising, but I couldn't find much gameplay in the game. I tried digging deep but I did not find anything there. At daytime nothing seems to happen, at night I can only jump over monsters. Every now and then my block selection cursor disappears.

Minimal Shooter by robcozzens 2013-05-03T23:46:00

Fun game! With some better graphics this would be great. I see there is a lot of discussion about the controls. I actually like the reversed controls. Moving rather than shooting with the mouse makes me feel more in control.

F*** This Job by Casino Jack 2013-05-07T17:19:00

Not original, but very well executed and a lot of content. My only gripe is that some of the sounds are a little grating. I got stuck at level 20 or so, where the first jump has to be pixel perfect.

Escape Shaft by Zathalos 2013-05-02T19:30:00

Nice game, also has good graphics and a finished feel. Maybe it's possible to create more interesting strategies by allowing the player more control over the routing of the aliens?

miNOMalism by jarnik 2013-05-03T23:32:00

Interesting idea. I found it rather hard to make the creatures do what I want, they kept passing through each other.

There is no they. by Zer0Kelvin 2013-05-04T00:08:00

It was an interesting experience playing this.

Keep up the rhythm by jami 2013-04-29T18:16:00

Played it on Android. Interesting concept. Some of the best audio for a 48 hour game. I don't understand why there are different colours and shapes.

PotatoTap by Blucat 2013-05-04T00:48:00

Simple, but fun to play. Scores high on theme for me.

Midimilism by batzerk 2013-05-17T22:13:00

Very nice music toy. Would like to see more like this, maybe it can be incorporated into a game too. It would be nice to have more instruments. Also I think you should stop the long notes as soon as you erase their squares.

Lightrail by Geoege 2013-05-18T09:54:00

Nice and original game, I got to level 6, which I couldn't pass. But why LEFT mouse button to move UP, RIGHT to move DOWN? I tried rotating the mouse but that's awkward too. I keep fighting with the controls. I would like to play a version with cursor up and down to control.

Minimal Malice Mighty Maze by Xellinus 2013-05-07T19:55:00

Nice game. Pity I have to start on level 1 every time. Also there are situations where I cannot avoid taking damage, at least I think so.

Adventures !inColour by IonProgramming 2013-04-30T09:24:00

A promising start, though it could use some more work to make it more fun. The fighting seems a matter of just pressing the space bar fast enough, and the level seems to go on forever. I didn't hear any sound. That must be a bug, so I didn't rate sound.

IMBARINTH by brookman 2013-05-04T00:36:00

The graphics and sound are spot on in creating a very interesting mood. What marred the gameplay for me though is that my dot kept getting stuck in walls, and sometimes I could not avoid being pushed into a blind corridor for awhile with nowhere to go.

Glide by Josh Riley 2013-04-30T16:24:00

This game creates an interesting atmosphere. It's a hard game, mostly because you can't see the objects coming. I keep crashing a lot, so I do not get into that flow experience you mention.

hedraSeed by RobKat 2013-04-30T10:30:00

Very cool graphics. The skill jumps are difficult. Frame rate was slow (about 10 fps), even at the fastest graphics settings. This made making the jumps a little too frustrating. I think that having the mouse cursor on screen is confusing.

Keep It Simple. by PixelMonkey 2013-05-04T00:16:00

Nice game. I like the idea of choosing between upgrades and score. This would probably benefit from a more complex upgrade system. I preferred more bullets and shields.

Rainbow Rocket by Zccc 2013-04-30T19:07:00

Good game, love the graphics. You've got an eye for colour. Found the controls a bit too frustrating at times.

Rhythm Serenade by Whiteclaws 2013-05-02T19:11:00

The game look attractive, only I got stuck in the 2nd level. Could not make the jumps, kept dying for no apparent reason. Is this a bug? I did not get any sound on Firefox.

Pretentious 'em Up! by ArkadyDracul 2013-04-30T09:38:00

Nice polished little shooter. I completed it. Maybe it is even more fun when you are able to shoot faster, and with some enemies with more complex movement patterns.

Atrakt 4096 by foumart 2013-05-07T16:55:00

I played the postcompo version. Interesting concept and quite a complex game, I appreciate the effort of trying something new. The audio sounds like sfxr, but it is some of the best I´ve heard so far. As is, the game seems quirky though, maybe the game is too complex to get right within 48h? Sometimes the explosive ticks, sometimes it explodes immediately. The enemies also move randomly, sometimes they home in and kill you immediately and sometimes they wait or take a wrong exit, so you get more time and can complete the level. Completing a level seemed a matter of getting a lucky shot when the aliens open the door at the right moment. Also it did not seem useful to switch between the players, and I don´t understand when exactly the player characters die. Is level 4 the end of the game? It seems to be empty.

Minigames Octacade by bvanschooten 2013-05-01T20:26:00

Hi all! Thanks for your comments! I now have a postcompo version with a restart game button, and without the black sprite glitches and other minor tweaks.

Minigames Octacade by bvanschooten 2013-05-04T09:30:00

@madball, "Next time consider making one game, but doing it properly."
This comment doesn't seem in the LD spirit at all. Are you angry with me for creating these games? Don't you remember that once upon a time you yourself created 6 minigames as an LD entry?

Minigames Octacade by bvanschooten 2013-05-04T12:40:00

Hi Madball, good to get a conversation going. Of course, this is just an experiment. The idea of minigames, the graphics, etc. I don't really plan to make minigames next LD, even if just because you don't seem to get specific critiques. What I do like about your critique is that it's actually the most detailed. So let's talk about that.
General: The games have flaws, like every LD entry, but I believe they are not gameplay breaking. I still enjoyed playing most of them myself after I submitted them, my favourite being Roof Escape. I am intrigued by simple games, because my experience is that, in the wild, people often like my simpler games (as simple and even as rough as these minigames) better than my more complex ones. Also, you have to be extremely efficient to get around in the game industry. Unfortunately there are only few people in LD submitting minigames overall, and I'd have liked to play your entry too if the file wasn't removed.
Dragonflight: the controls are essential to the game (Joust).
Larry: I copied the controls from the original (Fast Eddie). I do want to improve them because I like this game.
Icebreaker: press Z, then a direction, to push a block reliably.
Toad: thanks for finding that bug, it was a typo.
Digger: yes, this game is a little quirky. It's also possible to spawn stones if you stack them the right way.
R and Z keys: I used the R key for restart at first, but I really hated moving my finger off the Z key every time, so I changed it to Z.
Graphics: I think they are far more pleasing than having programmer-drawn graphics like most LD entries including my own (I am not a graphics artist). I know some people like these colour schemes. The black edges look ragged because Java2D does not support alpha blending. The sprites have been scaled using a "stained glass" distortion filter to make them look more organic.

And Then There Was Silence by SeriousCreeper 2013-05-18T09:37:00

You certainly got off to a good start! The game could be great with some fixes. It would have been nice to have safe points. The controls need some work. Jumping is unresponsive, and sometimes I make very small jumps (is that caused by the block I am standing on?). This is what killed me most of the time. Also I need three hands to play this. It would have been nicer to jump with the left mouse button. Also it is not clear where exactly I am landing. This is what killed me the remaining times.

A Cheap Atari Game by DrZanuff 2013-04-30T16:16:00

Nice full-featured platformer. Good graphics and sound. The sound effects are a bit too loud in comparison with the music.

PotatoQuest by pwnedu46 2013-05-17T22:43:00

Interesting idea, getting powerups for abilities you need to solve the level. Platforming did not feel solid, I could float in mid air and walk through walls. The game was too easy. I completed all levels within 3 minutes without any sort of skill.

Z Jumper by Zaelza 2013-04-30T10:08:00

Very playable platformer. Makes effective use of simple graphics to create a nice mood.

Less is More? by atraxgames 2013-04-30T19:54:00

Great game! Innovative puzzle element. Clever idea to use the Mondrian style levels.

Squibble by figman123456 2013-05-02T20:08:00

Nice start for a platformer, only having one level and no emenies is a bit limited. The graphics are simple, but atmospheric.

The Minimalism Quest by Pol 2013-05-18T09:23:00

Well presented, only I didn't find it much fun to play. It is not clear what to do in the computer scene. The ending scene is too gross for me. I'd like to have seen more scenes.

Space, Space, Space! by shinestrength 2013-05-10T21:41:00

Interesting piece of interactive art. Interesting enough for me to wait and see what happens when the pendulum gets to the top, but I think that part should have been a little more interactive. The audio is really unusual and atmospheric.

Mingineer by sockfolder 2013-05-03T22:22:00

Interesting experiment. Looks something like the powder game. In that game every element is only 1x1 pixel large. I would prefer it if you could draw in the zoomed-out mode. Maybe the patterns and interactions would be clearer.

Tessitron by radmars 2013-05-07T17:34:00

Great game! On FF I only got black on dark grey, so I played it in Chrome. A pity I have to restart at the beginning every time.

Slice by billknye 2013-05-18T10:14:00

Nice game that offers a legitimate challenge. I like the graphics. The move controls seem unresponsive. Also some enemies move off the screen, often I spend ages trying to find and shoot that last enemy. Also the enemies shoot a little too accurately and/or have a little too many HP, making shooting them a matter of repeating a move/shoot/dodge sequence a number of times. This is sometimes tedious.

Minimal Ammo by T800 2013-04-30T19:18:00

Nice little game. I like the graphics. I also like the sound, but since you can't use 3rd party sound on the 48h compo I rated as if no sound.

They're Multiplying! by aneeslol 2013-05-04T00:27:00

Nice idea! Sometimes I get to place three same-coloured pairs in a row, that doesn't seem fair! The instructions said that rabbits would disappear of their own accord but mine didn't seem to. Pity I didn't get to hear any music.

Rocky Flight Balloon by Smaxx 2013-05-02T19:05:00

Looks polished, and the graphics look nice. The gameplay is a little limited though.

Robo-Workers Attack by marcuiulian13 2013-05-19T15:13:00

A complete tower defense game, very good. As far as I've seen it's not original in the slightest, but good nonetheless.

Square by Charlie Dowler 2013-05-07T17:24:00

Nice start, the presentation is reasonable. Why move by pressing space, and not just cursor keys?

Orbicular by metalcan 2013-04-30T09:57:00

Fantastic sound! I like the way you use a music channel for the pickup sound. Despite the simple graphics the game looks attractive. It would be nice to be able to start at any level (standard advice for any LD game).

I Dream Of Circles by SpaceStudios 2013-05-02T19:57:00

Some of the jumps are impossible! I don't advice having the player fall through invisible holes.

Coder by RealyUniqueName 2013-05-04T00:01:00

Very interesting take on the Tetris theme. The presentation looks good, only I think having the instructions permanently inside the playing area does not look so pretty.

Neverending bricks by michail 2013-04-29T22:22:00

I like your approach to breakout. The game looks polished. The moments you get extra balls are rather random, as the extra balls make the game much easier.

Light the way by cinnamonmelonpig 2013-04-30T15:22:00

Nice polished game. You managed to make the minimalist graphics look good.

Space Elimination by zbegra 2013-04-30T10:19:00

Can't run it. It unpacks but then it says the zip is damaged. When I run the game, it just shows a dark blue screen after the unity logo.

Tulip by Ian MacLarty 2013-05-18T23:23:00

This game showed up in several favourites lists, so I thought, I got to play it. It's polished and well balanced even while the levels have some randomness, but I didn't enjoy it all that much. I suppose it's a little too simple for my tastes, or I've seen this kind of game a little too often (such as line runner which I also didn't like much). Also, minimalist graphics don't work for me (something I found out more than ever during this LD). This should make a good Android game with a bit of sightseeing added though.

OktumBoktum - A minimal adventure of a boy and his crazy pet by imagnity 2013-05-03T23:40:00

Interesting game, nice music! I found cursor left for the right player and cursor right for the left player counterintuitive. The most successful strategy for me was just to keep both players in the same colour.

Colour Runner by alphaatom 2013-05-07T18:25:00

I ran it in Chrome because it was way too slow in Firefox. Nice, but just a little too minimalistic I think. I'd like to see more interesting things to jump over.

Rainbow Train by gosferano 2013-05-17T22:19:00

The graphics look interesting. Unfortunately there isn't much gameplay as is.

Tilegrid by Binary Gambit 2013-04-30T14:11:00

Nice and well presented game. Good music, pity about the loud beeps which afaik you can't turn off. I do not quite understand all the game mechanics yet, so more instructions would be welcome. I could not figure out why I run out of tiles without the game ending, and why the grey spots sometimes appear only after clicking on a black spot. Also I have no idea what the blue tiles are.

The Minimas by longcatlover 2013-05-19T14:42:00

If you had implemented multiple minigames this would have been nice.

Way Out by Dabuuker 2013-04-30T15:55:00

Great graphics and sound and overall presentation! The game feels polished too. Can't figure out when you get hit by the swinging balls though.

Grab That Key! by Elstretchington 2013-04-30T10:14:00

I like the idea of producing a "you have to burn the rope" kind of game in as little time as possible. The graphics are good.

Psychodelic Disco Maze by admund 2013-05-19T00:08:00

Gameplay is simplistic, but it's funny. Avoiding the flashing objects is an interesting perceptual experience.

The Quest for Philip's Glass by porglezomp 2013-05-07T19:28:00

Great game! I played the postcompo because the controls were too sensitive for me. Good to have the walkthrough, at one point I thought I got stuck because of a glitch.

Quantum Strike by jellyfishlion 2013-05-19T14:40:00

Look promising, considering I haven't seen many good shooters this LD. I could only play as player 2 in multiplayer. Graphics and sound are good. Nice thing to have a 2-player mode. The enemies are not very challenging though, until you run into that enemy that shoots at you. I never got past that part because player 1 keeps dying while I control player 2.

Bucket by ChrisGaudino 2013-05-17T23:56:00

You really tried something unusual here, I like it. The game plays rather slowly though. Also I think it needs something extra to make it really fun.

The Killer by AlvaroH 2013-04-29T21:42:00

Pretty nice for the development time. How about making the game a bit harder to increase play time?

The Minimalist by Dans17 2013-05-10T22:18:00

This game doesn't play fair, but I think it's funny and entertaining. I never found out how I beat the first level, but after I'd seen that, the others were a lot easier. I think it's good to make the 1st level a bit easier, otherwise people will really think you have to jump over the obstacles, and will never see the rest of the game. Pity there are not more levels, this could be a hit with more levels. It said I beat the game but I never saw the level featured in the screenshot.

Ants by explosivose 2013-05-18T23:53:00

Looks promising. I like this kind of game, only there doesn't seem to be a goal yet.

Color Treason by dcarogame 2013-05-05T19:10:00

Fun game! Graphics are great. I do lose track of the player cube sometimes, wbich slows down the game a little more than necessary. Also the movement seems a little laggy, again slowing down a little what I think is should be a really fast-paced game. Some block break sounds are heard in the left and right speaker only, which is unpleasant if you are using headphones. Better to balance them a little more to the center. But these are minor gripes

Mino-malism by Shymoonesk 2013-04-30T15:23:00

Link does not work:
Invalid or Deleted File.

The key you provided for file download was invalid. This is usually caused because the file is no longer stored on MediaFire. This occurs when the file is removed by the originating user or MediaFire.

BloxMin - by Lody - Ludum Dare 26 by stipple 2013-04-30T15:35:00

Interesting idea. I think it's a little too minimalistic as regards gameplay.

Unfalling Star by diegolh 2013-04-30T18:59:00

Fantastic graphics! However, the player is too hard to control because even the horizontal movement erratically follows the mouse pointer, making gameplay too random. I couldn't get past the second level.

Return Home by Manuel777 2013-05-17T22:29:00

Looks slick, only gameplay is rather limited. The controls make it more challenging, only they feel a bit inconsistent. In particular the vertical controls are so inconsistent I do not like to move vertically. The graphics are nice, only the rock features are hardly visible. Giving them more contrast may make them look more interesting.

Existential Journey Into The Abyss Of Self Actualization And Peace by MCovert 2013-05-18T10:05:00

Very good use of the theme. About the fading blocks: maybe they would have been nicer if you can clearly see when you can jump through them. Also, making them so that you can (temporarily) jump through them and stand on them as well would have been better. You can also make different types of fading blocks this way.

ShrunkenAdventures by FuzzyWuzzie 2013-05-02T19:47:00

Cool and enjoyable game. Good graphics and level design. Overall polished feel. A minor gripe is that the score obscures the sign texts.

sn by mikebolt 2013-05-07T19:10:00

Appealingly simple presentation, and devious levels. One of the best uses of the minimalism theme I've seen. I would have preferred to see the direction the player was facing though. Sometimes it's not clear when to time the turns either.

Tubulance by merteor 2013-05-03T23:18:00

Nice game! Like the randomly alternating patterns. However, I would prefer if the difficulty was more progressive.

One Blocky Room by evilDan 2013-05-17T22:54:00

Interesting concept, transforming in different ways to get to different parts. The game feels solid, only it's a little too short. I think the controls are a mistake, simply use absolute directions instead.

MrHipst by Mrhankey91 2013-05-17T23:46:00

Good start, pity you didn't get more time. What I didn't like is having to guess where my "feet" are.

Everybody Fail by ncgames 2013-04-30T10:38:00

Very nice, I like the idea of minigames following certain design restrictions (like using only three rectangles). The game modes make this game more interesting.

Soul Harvester: The Haunting by initials 2013-05-02T19:21:00

Pretty cool graphics, and interesting game idea. It would help just to explain the controls better.

Minimum Friction by pvwradtke 2013-04-29T21:57:00

Pretty polished, and innovative, though I get frustrated quickly after having to restart every time.

Collision by MatrixBai 2013-04-30T09:00:00

Nice idea! can't remember having seen anything like this before. I think a little polishing could make this into a fun game. Right now I have two gripes: (1) the + and - are not balanced, sometimes you get only + or - on the screen and you can do nothing. (2) selecting the circles is sometimes hard, because you don't get feedback until a second or so later, and sometimes it doesn't seem to register a click.

What the fish !! by RevoluGame 2013-05-17T23:28:00

Graphics are nice enough, only the game could use some work. In particular the shooting mechanic is awkward. I keep shooting the fish that pop up on the left. Why not move the shooter a little more towards the middle? Also, what's the point of having a shot strength when the highest strength is always the best?

Gardener in Minimalism Spring by tcstyle 2013-04-30T15:45:00

I like the graphics and the sound. The game itself is maybe a little too minimal. I beat it in only a couple of tries.

This is not a game. by AaronYip 2013-05-10T21:52:00

I've played with the idea of making something like this, though I would have expressed different political issues.

Traffic Jam by zamza 2013-05-18T09:17:00

I like routing games, but this one is unfinished. I think you should not zoom in so far you can't see where the cars are going. I like the music.

Stackman by PaulWagener 2013-05-03T23:07:00

Great concept, it feels like a programming game. It took some time to figure out what to do. The right mouse scrolling control is annoying though.

Maze of Argus by hulahulahest 2013-05-03T22:53:00

Nice, well finished game. Great graphics.

Drug Hunt by kill0u 2013-04-30T14:00:00

Very interesting idea, and very good presentation. Sound is some of the best I've heard, but it stopped playing at a certain point. A bug?

Get Gold by Jonatron 2013-04-30T19:42:00

Playing this once was an enjoyable experience, but it seems you can't lose and the game goes on forever, so there is not much strategy involved. Maybe it's not so bad if you can't lose, but how about having an endgame criterion (like, buy and upgrade all castles) and using the time taken as the final score?

Battle Pixels by Atridas 2013-04-30T13:38:00

Nice game concept, and fun to play. I do want to be able to speed the game up, because sometimes you have to wait a long time for something to happen.

Hell Hole by somebear 2013-04-30T16:04:00

Nice effort. The game is hard because the view is too small to see the demons coming. Sometimes I randomly teleport (or die?) for no apparent reason. A bug?

Traite de taoisme applique aux canons lasers by Griffablanc 2013-04-29T22:08:00

Looks very atmospheric, only the game itself feels as if it's impossible.

Z by bms 2013-05-04T00:41:00

If you had more time, you could have made quite a few levels within the 48 hours. I hope you do come up with some postcompo levels.

Binary Collider by grobitbox 2013-05-07T19:46:00

This plays like an original action game concept. The bare-bones approach does not really seem to detriment from the fun, which for me scores points on the theme. I feel this could be great fun if only I'd get a little more control over my character. Sometimes I get stuck in impossible situations.

A Puzzling Composition by whilefun 2013-05-18T23:46:00

A well done game, and innovative in some ways too. The timing puzzles are interesting. I don't mind the gentle difficulty curve, only I'd like to see more levels like the last few. I understand that will probably take a lot of time to design though. I have one gripe, which is that some levels require a bit too much "mouse dexterity", which may be off-putting.

ProductionVille by Blinked 2013-04-30T13:00:00

Won the game with $31940. One of the most fun games I've played. There's an annoying bug in the scrolling. If I leave the webpage, the game never stops scrolling, and scrolls right off the map, so you'll never find it back.

Robbery by NerdsWBNerds 2013-05-17T23:39:00

The game suffered from huge flicker here, no double buffering? The game is a bit too minimalist as it offers little challenge.

Minimal Force by Madball 2013-05-04T21:46:00

I completed the game. There's something about this game that keeps me want to play to the end. The text works to create a story. Though I completed each level through what seemed more luck than skill, it was an enjoyable experience. I would have preferred to have more colours than brown though.

Panzers by Canard Sauvage 2013-05-17T23:04:00

A lot of content here, I like it. The player hitbox is way too large, which is bad for a bullet hell style game.

LD27 — 10 Seconds

SUPER ULTRA REALISTIC BOMB DEFUSAL SIMULATOR: SEASON PASS GOTY DLC EDITION by tony.pe 2013-08-26T21:32:00

Interesting presentation. I'm surprised it's so effective.

Seconds of Light by kristof 2013-08-27T16:08:00

Pretty solid dungeon crawler. Could be great with more content. In some cases, enemies get stuck in the narrow tunnels, and there seems to be no way to get past them.

Tower To The Sun by Zer0Kelvin 2013-09-16T22:14:00

The story that the game tells is interesting, and is a good take on the 10 seconds theme. I can even interpret the game's repetitiveness as part of the story (have patience), but I think a little more depth to the game could make the story more compelling.

Hurry Up Fool by jijaweb 2013-08-26T18:32:00

I completed it. Nice game with solid platform mechanics and good graphics. I'd like to see more levels! I first thought you had to control both characters at once to complete a level within the time limit, but it was in every case possible to control the top character first, then the bottom one. How about creating more incentive to control both characters at once?

The Value of Time by infernet89 2013-08-26T22:40:00

Excellent idea, the replay mechanic. I got stuck at level 8 though.

10 second test by echa 2013-09-14T22:58:00

I always love programming games, and using timing in this way is a novel idea. Very instructive for explaining a traditional microcode architecture. The biggest problem game-wise is that timing alone limits the kinds of challenges you can have. Adding sensors for example makes for more complex challenges. The game runs rather slow on my firefox, about 5fps, which is a bit annoying.

Die very very fucking Hard by pereubu 2013-08-26T21:20:00

Great graphics and overall presentation. Shooting is difficult though, I can't always seem to shoot in the direction I want.

The Life Countdown by Toms 2013-08-26T19:06:00

Nice finished-looking game, only way too easy, at least in the first 10 levels. There is so much food that there is no point to the time limit, and do I really need 27 lives? At around level 10 the game started slowing down and the sounds started looping and glitching (not sure if it's a bug in the game), so I stopped playing. It would also be nice to have more graphical variety in the levels, even if just different colours.

bombDabomb by Optimus6128 2013-08-27T21:27:00

Link is broken. I managed to get a file ftp://ftp.untergrund.net/users/optimus/gamedev/ld27/bombDaBombFinal.zip, but it doesn't seem to contain a binary.

This is Tio by r1sc 2013-09-16T21:46:00

A good take on the theme. The game looks and plays well, only the collision seems a bit dodgy.

Hoard Frenzy by ryan0788 2013-09-16T21:26:00

This is a nice take on PvZ, something I haven't seen before here. Very enoyable. Imo there is one frustrating flaw, which is that it's so hard to see in which spot you have to place a gun in order to hit a zombie. But that should be quite easy to fix :-)

Time War by Mr. Jif 2013-08-26T18:51:00

Good fun! The time limit is balanced so as to keep you on the edge of your seat. Only the powerup drops are a little too random, in some cases you don't get any powerup in the entire level.

Sixths by dylanwolf 2013-09-16T20:57:00

Interesting art style and music. Very effective. Didn't understand why you have to wait 10 sec every 20 sec though. Also, it would be nice if you hide the mouse cursor.

Wrath of God by Bernhard 2013-09-06T10:20:00

I'm looking for games with the theme "destroy everything in 10 seconds" (which was my interpretation of the LD theme), and this fits the bill perfectly.

As is, most things about the game are great, only it needs more balancing. It's too easy, the meteors are too powerful and the floods hardly seem to do anything. I like figuring out the different gestures, but preferably not within a 10 second time limit.

How about having only certain disasters available in each level, or having a limited number of each available? As is, I just go for the meteor because it's the easiest.

V229 by Inf 2013-08-29T21:17:00

Great graphical effects! The game looks and sounds good. But, what is the goal? I kept running around, only to find that everything seems to respawn.

Ten Seconds of Thrust by flarb 2013-08-29T20:25:00

Great to see someone else make graphics with my sprite generator. Your game looks good and plays well, though it could use a little more challenge. It appears almost everything is procedurally generated, I like that.

One Hundred in One by acro 2013-08-29T21:42:00

The minigames are nice, it would be great to see more of them.

Droplet by TaleLore 2013-08-28T20:23:00

You made quite an atmospheric game within 48 hours. I did not find the levels too difficult. A bit more graphical variety would further increase its sightseeing appeal, even if just different background-wall tiles for each level. The collision needs to be tighter. The music became grating after awhile.

The Adventures of Lars by Dan 2013-08-29T20:37:00

Well presented, the minigames are a nice idea. The game just needs more levels and a couple less bugs :-)

Guradamajack! by Wolve 2013-09-06T22:40:00

Aha, another "kill everything in 10 seconds" game! Great game, full featured and polished. I got stuck at level 20 or so, I just don't seem to have enough bullets to kill all zombies.

Hurry UP! by Sense 2013-09-06T09:02:00

Great graphics and sound! The game plays well but is a bit limited. Why do the trees in the background move faster than the foreground, rather than slower? Visually it doesn't make sense to me.

Viral Attack by mikegbrown 2013-08-26T21:12:00

Atmospheric and good-looking game, only the controls are frustrating. Sometimes nothing happens when I attack the red cell.

Graviteer by Linusson 2013-08-26T22:05:00

Excellent work! Good old-fashioned arcade action, well polished and balanced. Minor gripe: the black on black in the web version makes it harder to see walls coming from the sides.

DemoPhobia by xndr 2013-08-26T19:14:00

I find the idea that you have to figure out which character you control interesting.

Ten Seconds To Live by TiRSO! 2013-08-27T21:01:00

You turned the theme into a very nice plot! Altogether very well presented. I'd prefer to have just the spacebar instead of spacebar and ctrl. Also I seem to lose keyboard focus sometimes, so I have to click on the scenery to be able to move the character again.

Divide and bounce by simple 2013-08-27T20:36:00

Great idea! I am surprised it is possible to manoever multiple blobs with this control scheme. Unfortunately there is little incentive to keep multiple blobs alive. In fact, in order to get the lowest death rate, it's best to kill off each spawn as soon as it appears.

10 Second Sushi by mutilator 2013-08-28T20:32:00

I particularly love the sound and music in this game. The animations are a little floaty.

Asteroids - Incoming 10 Seconds by CrisisSDK 2013-09-06T11:37:00

A nice little game. Sound is rather minimal. It should be easy to add a couple more sfxr sounds. I think that having more rapid firing bullets would increase the fun. When reloading after game over I had to wait for a long time for the resources to reload, for some reason.

Fast Food Gourmet Ninja by Chaoseiro 2013-08-27T21:23:00

Doesn't run on my win7 64bit machine. I get error 0xc000007b immediately.

Time Slime Arena by TomCooper3D 2013-09-08T12:24:00

The game feels very complete. The items and the left-right click control scheme work well, although I did get a sore finger from too much clicking at some point. This would be even greater with multiple levels (say, you enter a new room after level 40).

There's A Hook by Glockenspiel 2013-08-27T21:56:00

The game is great until it turns upside down, after which some levels become too frustrating, and you have to wait for ages to turn back to normal.

I only need ten more seconds by anserran 2013-08-29T20:59:00

I like the concept! Clever use of the theme.

CubePocalypse by Theformand 2013-08-26T18:19:00

Looks and sounds very good, excellent work for 48 hours. I think the gameplay needs a little more work though. I couldn't figure out what the timer does, and being hit by a meteor seems random. Also, I found it rather hard to climb the hills.

Space Sweeper by JoeDev_net 2013-09-14T23:13:00

Those look like procedurally generated ships! Nice shooter, though it could do with more varied enemy behaviour.

Reassessment by tacograveyard 2013-09-16T17:21:00

Solid and finished looking game. Quite complex and interesting mechanics. I played it a number of times but couldn't quite get the hang of it though. But this could be great with some easier levels!

LD28 — You Only Get One

One Man Fire Brigade by bvanschooten 2014-01-02T09:54:00

Thanks for your comments everyone!

I have made the fire propagate about 20% slower by changing the delay from 8 to 10 (no other changes).

Note that you can start at any level by selecting it with the cursor keys!

But You Want One More by spx 2014-01-05T13:25:00

Great idea! The graphics look good good too. Only, this game is decidedly unfair. Often I start at an edge with only an arrow pointing to that edge and die instantly. In other cases you also don't get a chance to survive.

Smashy Smashy by ossah 2014-01-05T13:37:00

Works great on Linux. Nice job, it's great to see physics games on LD48. I like the audio too. The obstacles are too random. Hitting the tower was mostly a matter of waiting until I got lucky with the obstacles. I only got to see one tower shape, having more towers would have been great.

scrionevoloooom by hnjslater 2014-01-04T13:42:00

Rotating between weapons is an interesting idea. It takes time to get used to the controls. Maybe a control where you immediately switch between the 3 weapons would be better. Before I knew it, it said "you won".

Fishbowl by auto_suggestion 2014-01-05T10:14:00

Graphics look good. This is a very promising start for a bigger game. I didn't find it exactly non-linear though, rather it seemed to me like those old-fashioned games where you get stuck when you make one bad choice.

With One Stone! by Kamrat 2014-01-04T23:57:00

Polished looking game. I like the interpretation of the theme. It could use a little more variation though. Letting the enemies steal all acorns except the last one, and protect that one, seems to be the winning strategy. There seems to be a bug in it, where the enemies take multiple acorns at a certain point, even though you only have one left. That's the point where I died :-)

One Hour, One Shot, One Way Out? by Eskoala 2014-01-04T22:46:00

Good fun playing a text adventure after such a long time. I managed to complete the game without being attacked by zombies.

You only get Juan by Rynig 2014-01-04T14:03:00

There is a bug in the .sh script causing it not to work. It works if I enter this:

java -classpath .:./bin:./lib/lwjgl.jar:./lib/lwjgl_util.jar -Djava.library.path=./native/linux com.rynig.ld28.LD28

Great idea, and pretty fun game! The fact that you die instantly from one shot makes it a little random though. Could be great with some polishing.

Before Night Falls by WetDesertRock 2014-01-04T14:20:00

Nice puzzle game! It took me a couple of minutes to grasp the echoes concept, after that it was fun. The first levels are a bit too easy.

Cherry Candy Raep Gaiden by plaguespark 2014-01-04T14:36:00

This gets points for weirdness. Is this art? Why 3D graphics? It appeared all my responses were wrong, but at the end it said "bitard loves you".

Yogo Grenade by jongtao 2014-01-04T16:14:00

Cute, I like games with lots of enemies. The problem with exponential increase of numbers means that you die more or less at the same wave every time. The bunnies move too fast to avoid them, so the best strategy seems to be to stand on the leftmost floating platform and shoot down. A more interesting "smartbomb" mechanic could also benefit this game.

Two Options... by GFM 2014-01-04T23:46:00

I got stuck in level 5. Could not make the jump to the second ladder. I got too frustrated to continue.

The game look solid and well-presented, only the ladder mechanics are fiddly.

Dinosaur Rush by caranha 2014-01-05T10:00:00

The game works on Linux. Cute game! The mega beam was the easiest, because you need so many shots to kill most enemies with the other weapons. The controls are jittery, the dinosaur wouldn't always stay in one place or go where I wanted.

Dunkra by MemoryLeek 2014-01-04T13:48:00

Can't run this on Linux. It requires libGlew 1.10. My system (12.04) only has 1.6.

LD29 — Beneath the Surface

Finish Him! by dmcfarline 2014-04-29T22:05:00

Very effective presentation. Would love to see a longer game like this.

Not your Average Mining Emulator by Ace 2014-04-28T10:24:00

Looks good, pretty ambitious for a ld48 entry! It took me a while to figure out this game, and there are still things I don't understand. More instructions would help. Sometimes I can dig ore and sometimes I can't, is that a bug or a feature? The player floats through solid rock to ground level when I jump in a tunnel, I assume that's a bug.
I ran this on Linux 64bit, and it works except I don't hear any sound.

Oh My Oilrig! by manabreak 2014-04-28T13:12:00

Very well presented and polished for an 48h game! A bit limited in terms of strategic choices. After about 500m the game didn't seem to get more difficult anymore.

Tsunami Cruiser by bvanschooten 2014-04-28T17:26:00

The game should work on any Java version from 1.3 up to 7. It was made with OpenJDK 7 and also tested with Oracle JDK 7. If the game doesn't work, could you please provide me with OS + Java version info, and stack trace if possible?

Octopi: The Descent by ocmu 2014-04-29T17:19:00

Wow, that was weird! I like the 3D objects. I had trouble aiming the grab though, it seems to go into another direction than my swipe.

Seismic Charge by J.Barrows 2014-04-29T16:43:00

A really interesting idea. It needs a losing condition though. I think you could also add more strategy by indicating direction as well as location. The game worked fine on Linux.

Moai by Satyre 2014-04-29T22:17:00

Novel idea, worth exploring further. Great presentation, I especially like the music. As is, the game is lacking in strategic choices. I saved all the moai the first time round by clicking rapidly and moving the box left and right like mad.

The Dark Things by gnerkus 2014-04-28T11:04:00

Original concept! The graphics look good. I didn't hear any sound. Avoiding the dark things seems a bit random. Though you can steer them into a corner with the plants, they also have random behaviour. At one point I got lucky as most of them got stuck. That's how I managed to complete the game.

Eat Champ by mrjohnson22 2014-04-28T23:35:00

Really interesting game. This must be the most original game I've seen this LD.

Super Miner 2000 by ezombort 2014-04-28T16:03:00

Cute little game. The graphics have a nostalgic feel to them. There is a bug that prevents me from progressing though. I keep falling through platforms, and eventually I fall through the bottom of the level and get stuck. Maybe this is because of the low framerate (less than 10fps). Also I get no sound, is there supposed to be sound? I am running this on Linux, Firefox.

A Mole's Life by Gins 2014-04-28T10:39:00

Unusual and intriguing game. I like how it starts off simple, but adds new gameplay elements as the game progresses. Unfortunately the game moves a bit slowly and I got stuck at the "hungry" part. Worms keep popping up and I keep eating them like mad, but I die from hunger every time. It's a pity I didn't get to see the other parts of the game. There seems to be water physics in there as well, and what do the baby moles do? Maybe I'll play this again later when I have more time.

Sub Aquam Adventure by JimmyBoh 2014-04-28T21:40:00

Funny game, sort of like lunar lander on acid! Found it very hard to get hang of the controls.

Piopio LD29 by piopio 2014-05-19T20:40:00

I like the graphics and procedurally generated screens, which produce an environment that is interesting to explore. It's nice to find out what items do and how to use them. I got hold of the chest but then got stuck in dark rooms.

Maniac PengMaku!! by spotco 2014-04-29T17:56:00

One of the best games I've played yet! I would have liked to see more colour in the enemies, and pressing 'z' 120 times when giving the fish seems a little pointless. But other than that, great fun!

Cave Money by SyBen 2014-04-28T15:55:00

The graphics actually look good, but the game is rather minimalist. How about increasing difficulty level, and having different enemy behaviours? I think the collision bounding boxes are too large. I didn't get any sound, that's probably because I'm on Linux.

Miner Fish by CheeseyBob 2014-04-28T21:33:00

I think the graphics are simplistic, but the game is good fun. There is quite a bit of strategy involved in this game. Maybe it's better to have the mineable blocks in other places than just at the bottom.

Square Runner by thorrism 2014-05-19T22:33:00

This looks like a simple fun game. However, the game moves very slowly, is it supposed to do that? I ran this in Linux/Wine. The player also moves too slow to catch more than a couple of zombies with a power pill.

Check my micro: the game by kAlekki 2014-04-28T09:44:00

Interesting game, good work for 6 hours! The game has a number of flaws though, which can be ironed out easily enough with more time, but which mar the gameplay. The controls seem unintuitive. I expect left click to select and deselect, right click to move. Also, it happens often that I accidentally select multiple ships at once, and I haven't figured out how to select a second ship without moving the first one as well. The enemies can appear right on top of you when you're near the haven. Sometimes the ships won't unload when they are on top of the haven. I didn't hear any sound.

The Dead Beneath by Myyyvothrr 2014-04-28T21:50:00

Great shooting action! Only I think this game needs a better goal. Right now you can just sit in one spot and patiently shoot everything that spawns in front of you. How about making the player run around to collect things?

Tremors by Gregory 2014-05-19T22:50:00

This entry contains some interesting ideas. The intro looks really cool. Unfortunately I didn't get to hear any music in chrome linux.

Beneath the Trolls by Dreauw 2014-04-28T15:45:00

Seems very complete and well presented, impressive for 48 hours. However, I got stuck soon. The first 6 levels were all too easy, then I got stuck at level 7, which I found very frustrating. First I have to make a split second jump because the jump cooldown takes so long, and then I am supposed to avoid and shoot at an enemy I can't see. Difficulty balancing is often a problem in LD48, such a pity. How about having the player start at any level?

LD30 — Connected Worlds

Connecting LD30 to the Real World by Will Edwards 2014-08-26T18:46:00

Great to see who's jamming near you!

A (dis)connected world... by royvanrijn 2014-08-26T17:39:00

Yeah! A salami rocket! Did they add too much preservatives?

Warplink Attack by bvanschooten 2014-08-25T09:13:00

-------------Final version submitted-------------

Thanks all for the early comments! I now submitted the final version. Comments above here, except for the one by Duncan, are from older versions.

Warplink Attack by bvanschooten 2014-08-25T13:42:00

@pjimmy I added more instructions on how to enter the subgames.

Intergalactic Express by Dining Philosopher 2014-08-26T17:54:00

Simple but very addicting. I completed it.

Binary System by rogueNoodle 2014-08-27T21:32:00

I've used a very similar concept in my own game, and by now have seen several others. But this one is definitely the one with the best graphics and sound! I prefer using the mouse to control the planets, as that would mean less challenging controls (for me at least) and more room for making the game challenging in other ways. This would also make it more suitable for touch screens. The game ran fine in Linux, thanks for including a Linux port.

Space Clash by donan 2014-08-25T10:17:00

This game look really promising, only I have no idea what to do when I get to the "gem room". I tried the debug mode but even that doesn't seem to help. Could you please give us more instructions?

Yonumbo by Jhelle 2014-08-26T18:13:00

Fun puzzle game! I didn't get through the large level (that must be level 8?). Some suggestions: colour code the numbers so you can see the patterns more clearly, and make sure you can see all the + and - items at the beginning.

Four Worlds by MrJavaFrank 2014-08-27T22:01:00

Thanks for making this game, you've taken this concept further than most. Maybe you should have a gentler learning curve in the beginning? I never found out why there are texts "you can synchronize the worlds here" that don't seem to do anything. Is that where the players are supposed to wait for each other?

Connection Lost by Enzo42 2014-08-25T22:09:00

Looks promising. However the biggest challenge was getting the recipies, as the text box in which they appear tends to disappear before I could read it. The game works in Linux OpenJDK except for the sound.

Connected Retro Worlds by yodamaster 2014-08-27T21:43:00

Original and well executed. I think it takes a little too long at the beginning before the game gets challenging.

Oathkeeper by MrCakehat 2014-08-25T11:08:00

Pretty solid platformer, good job. I managed to get three skills, but I keep accidentally using the teleport skill, so I have to start over again each time. Ran this in Linux.

W4 by jpmit 2014-08-25T14:37:00

Good game. It got me hooked till the end. Only I don't like the controls. I feel I was spending more effort fighting with the controls than actually platforming.

Diddy Tingle by inukoblainc 2014-08-25T10:05:00

One of the few games that worked on my Linux box so far. The graphics look good! But I completed it in 2 minutes. How about more levels?

WARBLE WORLDS by pjimmy 2014-08-25T10:25:00

Interesting concept. Maybe it can be explored further. Is it just my browser or do you have to wait for a second before the character really moves forward? Played this on Linux.

Shinyrock by jesseleavethisplace 2014-08-25T14:23:00

The intro is interesting enough, but what is the goal of the game?

Saturation by locknic 2014-08-25T12:30:00

Very interesting concept! You managed to make the solid block graphics look good. Level 3 was too hard for me, one mistake and you have to go all the way back. Is there a level skip feature? The controls are really two-handed, so I suggest moving the color switch keys to the right (for example, J/K/L)

Saturation by locknic 2014-08-25T14:53:00

I've used the cursor keys now, and that works better. I'm glad I tried again. The levels get more interesting after level 3. I got to level 7 this time.

LD32 — An Unconventional Weapon

Color Commander by kristof 2015-04-25T23:02:00

Nice and original game mechanic! The game is a bit too easy perhaps, better AI and bigger board? It's sometimes boring to convert that last enemy minion even though you've practically won.

Bubble Trubble by Jon Reid 2015-04-20T08:25:00

Original idea, polished game. Well presented too, though I would like to see different color schemes.

1337 BEAT AGENT by ConflictiveLabs 2015-04-24T22:34:00

Very atmospheric intro. Game looks polished overall. Interesting gameplay, though I found timing a little difficult. I'd say the main graphical elements could benefit from more visual or light effects.

Star Driller Ultra by Omiya Games 2015-04-25T10:35:00

That was a really interesting experience. Presentation is really great and the gameplay feels original. I found it confusing though, in particular the location of objects is not clear much of the time.

Deserializer by Andy Gainey 2015-04-25T23:29:00

Nice concept. I like the "computer" theme graphics.

Shadows by Jaloko 2015-04-20T08:34:00

It looks great, congrats on making this in 2 days! Only it needs more of a challenge.

PALBOT by Hot Box Games 2015-05-02T12:45:00

I think it needs a save game, and I'm only saying this because it's one of the few games worth replaying!

No Camping! by concalf 2015-04-20T19:59:00

Interesting idea, nicely polished game.

Very hot place by edve98 2015-05-03T16:01:00

Yeah, I love the water cannon! In some cases I can jump higher than in others.

Peka vs Beaver by quyse 2015-04-25T23:11:00

Interesting mechanic. The bars at the top don't seem to do anything, so it's hard to measure progress. Is that a bug?

Crossy Hell by RoryD 2015-05-03T23:05:00

Looks pretty cool. I had some trouble relating the icons at the bottom to the creature types.

Bunny Plane Massacre by inappropriatebeeguin 2015-05-03T16:32:00

Wow, that looks awesome! I enjoyed the game, although mastering the controls is the game's biggest challenge.

Weird Recoil by DomNomNom 2015-04-25T09:49:00

Enoyable and original game. I completed it. In one case I had to shoot enemies not visible on screen.

LD33 — You are the Monster

Lil' Drake by bombjack 2015-08-29T21:55:00

This game feels like you spent most time on the things that matter most. It hooked me until I completed it. Could do with a bit more graphical variation.

Employee of the Month: A Binary Story by dcolgan 2015-09-05T23:09:00

Pretty good, as LD text adventures go. It was easy to complete, but found the story unfolds further after completing it multiple times, taking different paths. Perhaps this can be made into an essential element in the game. Making simple "ms paint" drawings look more interesting by animating them worked for me.

Calcusaurus by CorgiCommander 2015-08-29T08:07:00

Cool, it's pretty finished looking and is a nice addition to the math games genre as is. Hey, where's the APK gone? I got it yesterday.

Hungry Monster by tGiant 2015-08-29T21:45:00

The Android version works fine on my Galaxy Tab pro. The game feels nice and complete, though it's rather short.

Golbertz Party Sing-A-Long by Franklin's Ghost 2015-08-29T08:00:00

Creepy. I like the art style. Except the clipping in the sound samples :-)

Forest Monster by Geckoo1337 2015-08-29T07:57:00

I played it on my Android tablet. Works well, though the frame rate is slow (15fps or so). Nice graphics, though I'd like to see some animation. Nice music, though the sound effects are a little minimal.

Prince Charming! by kozun 2015-09-05T13:11:00

Pretty cool concept, well executed. I understand the music isn't yours but it fits the game pretty well.

Fear me by joe 2015-08-29T08:10:00

The game is a bit limited as is, but I appreciate you're trying something original here. I would like to see the concept explored further.

The not so terrible by Dimitri0xFF 2015-09-05T16:33:00

Great, a stealth game! Unfortunately it's sometimes impossible not to be seen when a human comes in vertically. I think having more humans with a smaller sight range would make the game more interesting. I think the gate is supposed to open at some point but I've never seen that happen.

Steal Alive by Pampattitude 2015-09-05T12:18:00

Played it on Android. Looks and feels great! I find the gameplay a bit limited though. I think obstacles or holes to jump over would enrich the gameplay.

The Troll Toll by Rulrite 2015-08-29T22:01:00

Played it on Android. Good looking and funny game! I think the gameplay is a bit limited though.

Birdy Bridge by LastLeaf 2015-09-05T16:11:00

Great work! Must be the most original game I've seen so far. I'm happy it works on my Linux, unlike most entries that have a Linux link.

People Can Be Monsters by amras0000 2015-08-30T21:56:00

Cool, a political game! I like the idea of simultaneous minigames as security cameras.

Poust by madmaw 2015-09-05T16:20:00

The circular level looks really interesting. I couldn't figure out how to accelerate. It seems more or less random.

Scabs by bitdecaygames 2015-08-30T22:09:00

Well presented and good looking game. I found avoiding the lightning bolts rather frustrating though.

Tentacles by crafteverywhere 2015-09-05T12:23:00

Cool concept, graphically well presented with nice animation details.

P-Type by FZeroRacer 2015-09-05T15:54:00

Doesn't work in Linux. Keyboard controls don't work. This appears to be a problem with Unity as I've encountered it before. Didn't rate.

Cucumis Love by muit 2015-09-05T15:49:00

I tried the Linux version. Keyboard controls act weirdly making the game unplayable. So I didn't rate.

Patient Zero - The end of a species. by ireal 2015-09-05T15:26:00

Cute concept! A pity I can't aim my sneeze.

Homecoming by applejam 2015-08-30T09:31:00

Great storyline! However, it's frustrating to go through the dialogues every time you die.

Monstre de Coiffure by Patacorow 2015-08-24T22:18:00

Great attention to detail. Your game feels far more polished than most dress-up games.

Inner Monsters by psypol 2015-08-30T07:37:00

Probably the best use of the theme I've seen so far!