You Are the Machine! by apophenia 2012-12-17T07:12:00
Neat idea, this could definitely be really cool with some balancing.
Foon → Ludum Dare Explorer → Users → aneeslol
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Defense of Geome | compo | 226 | 3.56 | 3.59 | 3.82 | 3.65 | 3.26 | 3.00 | 2.27 | 3.38 | 57 | |
| 2014 | 29 | Beneath the Surface | Flash's Cash | compo | 640 | 3.10 | 3.13 | 3.13 | 2.70 | 3.03 | 3.04 | 2.86 | 2.92 | 57 | |
| 2013 | 28 | You Only Get One | 1 Shot Armada | compo | 261 | 3.30 | 3.26 | 3.00 | 3.70 | 3.18 | 3.04 | 3.06 | 53 | ||
| 2013 | 26 | Minimalism | They're Multiplying! | compo | 437 | 3.28 | 3.10 | 2.76 | 2.72 | 3.45 | 3.00 | 2.64 | 2.73 | 48 | |
| 2012 | 25 | You are the Villain | Murders at the Mansion | compo | 282 | 3.14 | 2.89 | 3.25 | 3.75 | 2.57 | 1.27 | 2.10 | 3.21 | 57 |
Neat idea, this could definitely be really cool with some balancing.
Pretty neat game, although the detection felt kind of wonky sometimes.
I think I had too much fun with this...the sounds, graphics, etc. are SO satisfying.
Very cool concept for a platformer!
Really fun game!
Fun game, makes me feel like taking that color fundamentals course finally paid off!
Hilarious, addicting, and crazy fun! Awesome game.
AFAIK the music doesn't work on Firefox for whatever silly reason, I probably should have mentioned that in the description. Firefox is probably doing you a favor in that regard anyway >_>
Hilarious and nostalgic!
Very interesting monologue. Clicking things fast is also fun! :)
Super slick graphics with some really creative levels. Easily one of my favorite games here.
Very neat idea!
Such a neat mechanic, loved it!
Good times.
Yes, you need to use the numpad if you're using WASD. You also need to have num lock on as well.
Great gameplay, graphics, audio, amazing game all around!
Very stylish!
Well, trying to rush through was certainly intense. Good use of theme!
The lighting effect was really neat. Well done!
Very nice graphics/audio, and the controls were really tight. Would love to see this be extended!
Amazing graphics and music, genuinely fun gameplay. Very impressive!
I probably spent way to much time playing this...hilarious fun.
I really like the concept!
Well, it's minigolf! A little weak on theme I think, but the gameplay is executed well.
This is amazing.
Well, this one's perfect in my book.
Very cute game! Poor Link, though :(
I really like the concept of this, but it needs some sort of goal. Maybe a $/sec quota that rises over time. Then add in something to hinder your progress and this would be a pretty solid game!
Nice game. The graphics are really well done, and the upgrades motivated me to keep playing. The only issue I had was that hitting space seemed to interfere with the mouse controls, and B was too awkward to press as an alternative.
Oh my god multitasking is hard T_T
Didn't have anybody to play with, but I appreciate that you can complete the goal while playing alone. Everything is very well executed, and the music is fantastic!
I think you definitely achieved your goal of creating a fluid platformer, and there are a ton of possibilities here. Very solid game all around!
Loved the art style and music! Unfortunately it was hard to appreciate all the platforming silliness going on while also concentrating on the keys.
Hmm, for some reason I had to use Z to move forward and Q/D to turn, which was a bit awkward. I like the concept quite a bit, but I think it could have been a bit more challenging.
Pretty solid and fun game.
Well, I managed to get 3 of them up there, although after playing a bit more I think getting all of them is definitely possible. There should probably be something indicating whether you have a blue beam available or not. Overall I think this was a really neat concept, and I appreciate the difficulty. I will keep trying!
I love it! I think if there was some sort of challenge involved, this could be a really amazing game!
Everything about this is awesome! The spiders seemed to be a little too powerful though, unless I'm missing something...
I liked it quite a bit, but I'm curious as to what actually counts as a word? Seems like a few times I'd get stuck and just drag the mouse around and it would count random 2 letter combinations as words.
Well, those controls certainly took me for a ride. I do love me some underwater exploration, though :)
Absolutely loved the concept and art style. So evil :)
I wish the windowed resolution wasn't so tiny, haha. But this is pretty neat!
I really liked the controls, they gave a good sense of speed. Sliding around upside down was also quite amusing :)
Man, this is just blowing my mind! You did some really great level design to go with the mechanic.
Incredibly well designed and executed!
The resource collecting was somewhat tedious, but I still had fun with it, especially once I got the auto collector. It's unfortunate that your guys end up fighting off screen while you're stuck in the base clicking resources, so you don't really get to watch them.
Loved the progression! I definitely felt like a badass at the end with all of the different tools.
Neat idea, although it did feel a little creepy, haha.
The trailing effect when you swing looks really cool. I also liked that you could hit the walls to get around quickly.
I was actually feeling pretty stressed out playing this, haha. The audio does a great job creating tension.
The controls/instructions were pretty clear to me, and I liked the fluid gameplay. However, it seemed like if you mistimed your switch between nodes then you would just crash straight into the node with no hope of recovering, which felt a bit unfair.
That was actually pretty fun once I got a few planets and ships going. There probably should've been a check so that you don't accidentally kill yourself by putting 100 mails on the wrong planet like I did though >_>. Also maybe a limit on how much a ship can carry, unless I just never ended up reaching that limit.
Really great aesthetic and mood!
Aiming in a circular trajectory is a pretty interesting twist on this sort of game, hitting stuff felt satisfying. Also very cool how the orbit is the health bar.
Neat idea using the worlds as sort of a lives mechanic, and it was pretty fun once I got the hang of it.
That bot is a menace to society.
Pretty fun twist on pong. I think it would've been a little more intuitive if you controlled all three paddles at once instead of having to individually drag them.
It was pretty fun to progress alongside other people and be able to fight them. I think the champions should start off a little more spread out so that they aren't just walking balls of death.