Uncontrollable Robot by mr_tag 2015-05-10T06:43:00
Great entry! I had a lot of fun figuring out how to make the robot go where I wanted. The graphics were wonderful and I was reminded of Toy Story, which is a great thing.
Foon → Ludum Dare Explorer → Users → vidarn
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Clara Stirzaker and the Crypt of Time | compo | 57 | 3.96 | 3.83 | 3.93 | 4.13 | 4.32 | 3.76 | 2.89 | 3.79 | 48 | ||
| 2015 | 32 | An Unconventional Weapon | Holokitten | compo | 251 | 3.52 | 3.29 | 2.52 | 3.59 | 3.94 | 2.67 | 3.00 | 3.09 | 57 | ||
| 2014 | 31 | Entire Game on One Screen | Go farm! | jam | 108 | 3.78 | 3.44 | 3.37 | 3.23 | 4.02 | 2.59 | 3.79 | 62 | |||
| 2013 | 26 | Minimalism | Super Neo Tektropolis | compo | 1006 | 2.73 | 2.41 | 2.14 | 2.55 | 4.00 | 2.96 | 49 | ||||
| 2012 | 25 | You are the Villain | The Legend of Sneak Ninja Kill | compo | 186 | 3.32 | 3.17 | 3.44 | 3.20 | 3.72 | 2.38 | 2.31 | 3.11 | 48 | ||
| 2012 | 24 | Evolution | Derpymon Blue | compo | 233 | 3.22 | 3.35 | 2.57 | 3.70 | 3.09 | 2.00 | 3.26 | 2.72 | 47 | ||
| 2012 | 23 | Tiny World | The Revenge of Grodzilla | jam | 215 | 2.40 | 2.00 | 3.00 | 2.90 | 3.83 | 2.67 | 14 |
vidarn leaves an average of 12.0 feedback comments each event.
Great entry! I had a lot of fun figuring out how to make the robot go where I wanted. The graphics were wonderful and I was reminded of Toy Story, which is a great thing.
The art was amazing and very moody and I had fun playing for a while, even though the actual gameplay felt pretty standard.
That was amazing!
A fun, fast paced and beautiful game.
I think the game length was perfect, it was engaging the whole way through and the final boss fight was epic!
It looked great, sounded great and played great, probably my favorite entry of this LD so far. Kudos!
Very interesting. I liked the graphics and the music. The controls were a bit difficult at times, when you had to be in exactly the right spot to go around the branch but apart from that, the gameplay was fine! :)
Fun combat and nice graphics. The game plays very smoothly and is overall very polished.
This was great, although some of the songs had a very low volume. Overall though, very fun :)
Very original. The graphics looked good and the controls were nice once you got used to them. However, the best part was that it was... hilarious :P loved the way the ducks and bears bounced around and the way the other people waved their bears.
Cool game. I liked the different weapons and the fast paced combat. You had a lot of levels with a nice amount of variation. The entire game felt polished and, most importantly, was really fun to play :)
I loved it. The game world was mysterious and it was exiting to figure out what each new word did. Good job on creating a compelling game that managed to hook me completely until I finished it. Great stuff!
Extremely well done. Gorgeous graphics and solid gameplay. I allways expect great stuff from you and you never fail to deliver. Congratulations on a solid game!
I liked the tutorial and found the game easy to understand. It took some tries until I got good enough to beat the enemy and I had fun playing it and figuring out the mechanics, great job!
I think it was great! Keeping notes on paper helped, but it still took some tries figuring it out (at least for me). I liked the fact that the bad guy changed each time you played.
The intro sequence set the mood and the graphics and audio were great.
Oh, and I wasn't offended by the "you suck"-message at all ;)
Haha, very cool! I liked experimenting with the weapon combinations. I managed to get to the cookies with one of them (spoiler: vacuum cleaner and knife) but most of the other ones I found were hilariously useless :D
Great stuff!
Fun puzzles and a bit of action :)
My only complaint would be that I think the controls would have been simpler if they were keyboard only, using the mouse felt a bit awkward at times.
However, apart from that (minor) issue, the game was very well polished and I enjoyed both the graphics and the sound.
A solid game, well done!
I liked it a lot! I found it to be a fun casual game as long as you did not try to "cheat" by just spamming one side of the screen (which was a great tactic, but made the game somewhat mind-numbing ;)
Trying to place blocks in a tactical way to get the best bounces off them was a fun challenge.
Great job!
Super cool game idea! I thought it was good fun and I can see a lot potential! A more polished and complete version would be my dream game! I love the Idea of harvesting from "planets", and flying around to collect.
I think more opportunities to earn coin would not hurt, (was stranded a few times with no way for me to make coin).
Again, super great idea, with more polish, more upgrades (items) and sound this would have been a fantastic game!
Good work on this entry!
// Written by Peter (ludumdare.com/compo/author/Macint/)
// Vidar's teammate in this Jam.
Ran super great on my laptop (osx). I really liked the audio aswell. The starting dialogue really set the atmosphere and made me wonder if there was some metaphor going on, with more stages or chapters in the game and more sound I think you could get a very cool story and atmosphere. The puzzle was tricky, I was confused for a good few tries.
// Written by Peter (ludumdare.com/compo/author/Macint/)
// Vidar's teammate in this Jam.
Great game! The cute animations and the sound really made it feel polished and nice.
I also love how you introduce the concepts of the game in a very intuitive way.
Really cool!
I _loved_ the music and the gameplay was interesting and varied enough to keep me playing quite a while. Great job!
I liked the mood of the game. The dark style, the music and the writing fit well together. I enjoyed it and it was challenging at times. I got stuck on the 3rd level (I think) with the two red squares between individual spikes, I could not figure out how to get past, but that is my problem.
It is a bit unclear at first how the zoom mechanic works and where the big square is placed when zooming out. At first I thought it would use the small square as the center for the big one, but after a few tries I realized that the position of the small square is used for the corner of the big one. It caused some confusion at first, maybe some type of transition would help?
It worked great on OSX and ran very smooth!
Thank you for your game!
// Written by Peter (ludumdare.com/compo/author/Macint/)
// Vidar's teammate in this Jam.
I love the humorous mood in this, the "sketchy" art-style and the writing fit very well together. I really like the drawing, and animation work, they seem like doodles that someone drew in their notebook yet they are also polished and have a really good animation work, I was really impressed by that!
Gameplay-wise I thought it was fun, I thought the tutorial part (first few stages) was well done, the game got explained clearly and was still entertaining. The difficulty ramps up, which I appreciate but quickly I thought the problems were having a bit of an unfair advantage. (But that could just be me not being good enough)
Again, very nice submission. It made me laugh!
Thank you for your game!
// Written by Peter (ludumdare.com/compo/author/Macint/)
// Vidar's teammate in this Jam.
Fantastic! I am really impressed. I found it quite difficult to incorporate the theme any any special and interesting way. But your does this perfectly and adds an extra twist to it. Well done! Technically I think it is also quite impressive. I really like the art-style and all the graphics fit the paper style very well. Gave you high scores on innovation and theme! (and fun! :) )
The entire game feels very solid. Not just a quick prototype. Since there were many puzzles and very interesting ones as well.
And just so I am also a bit constructive and not just giving you well deserved praise :) I thought the page turning mechanism felt a bit slow. I don't think it would hurt if the game made some assumptions on when and where to let go of the paper. The control of the mouse I have feels a bit to exact and I feel spend to much time moving the paper into the exact place to have it work (even though I already see the solution).
But that is just a tiny comment in an otherwise fantastic submission!
// Written by Peter (ludumdare.com/compo/author/Macint/)
// Vidar's teammate in this Jam.
I love how you managed to distill the final fantasy battles to this extremely simplified version but still keep the complexity and the tactics. Amazing!
The graphics and the music were outstanding and I loved every minute of the game :D
I don't care that it's not finished, it was great nonetheless!
The art and music was fantastic and super polished. Great job!
I loved the level layout and the exploration. Good job!
This is a really great submission! I thought it was great fun. I really like these types of games that are quick to restart and unforgiving. It really feels like challenge.
I really like the style, music and graphics fit very well together with the gameplay. Also like all the extra effects to add to shakiness. I thought about extra gameplay mechanics, such as power ups or extra lives but then decided that adding such features would not make it as elegant which your game very much is. Everything looks very crisp!
Very fun game! This is one I will keep on my computer.
// Written by Peter (ludumdare.com/compo/author/Macint/)
// Vidar's teammate in this Jam.
Nice!
I will try to find a friend to play this with, seems very fun once you have someone else than the AI to play against.
The character portraits were great by the way!
I had such a great time playing this game! I will definitely be keeping it on my computer and come back to play more. I loved that the music and graphics that gave it that mysterious feel and I loved figuring out the mechanics. The spellcaster was my favorite character, IQ is such a powerful spell! :D
I liked it a lot! After a few powerups you got really powerful! :D
A solid game, well done!
This was awesome. The graphics were awesome. Throwing random shit was awesome.
Great stuff!
I never thought I'd say this, but I didn't understand the diharrea machanics :P
It seemed everytime i ate something, my character got diharrea, is that correct?
Anyways, I really liked the graphics and the weird ageing effects, good job!
Wow, this was interesting. I love the unique mechanics. Very challenging but one you got hang of it (and learned the layout of the level somewhat) things got easier.
I would have prefered to have a life bar, instead of immediately respawning as soon as you made an error.
Oh, great graphics by the way :)
I liked the panic I felt when Harvey kept moving closer and the rooms didn't slide the way I wanted :)
A solid puzzle game with a nice mechanic! However, the difficulty seemed a bit low. I might have liked a slightly more challenging gameplay.
I liked the art and the sounds. The upgrades were cool and powerful. Good job!
Wow! I don't know what to say. It was amazing!
It's obvious that you're a very skilled artist. The colors and the animations were spot on!
Great job!
Great game! I found the mechanics easy to understand and I appreciated that the controls were visible in the game the whole time. The reloading mechanic was fun but I found that the screen scrolled a bit slow, I often ran straight into snowballs since I didn't see where I was going.
First of, the graphics were great. One of the best looking games I've played so far this LD.
I liked the tactics involved in trying to pick the right moment to switch between the flyswatter and the hand and the slight panic of seeing the entire screen filled with files!
Great job, and fun game.
SCREEEN PROTECTOR! :D
(I loved the sounds)
The game looked simple at a first glance but after playing for a while it was obvious that you put a lot of work into it. Everything from the particle effects to the smooth movement of the player made the game feel polished and fun to play.
It felt like a solid and well made game. The music was sweet but the sound effects got at bit repetitive after a while.
The strongest part of the game was definitely the slick graphics. Great job on the sprites!
Oh, by the way, I was not that fond of having to install the game. I would have preferred just getting a .exe to run.
I really like the idea but I couldn't figure out if there was more to the game than moving things around? I couldn't find any christmas dinner.
A fun experience nonetheless :)
Great stuff! Interesting game mechanics and really fun level design. I had a blast playing this. The dithering of the sprites were a bit heavy in my opinion, but that's just nitpicking.
This was a very fun game. The controls were intuitive and smooth and the game mechanics were simple in a good way, I guess minimalistic is the best word to describe it.
Great stuff! Lovely palette and tight gameplay. A solid game.
Entertaining and well executed. Great job!
Quite fun and interesting game mechanics. I enjoyed it!
I loved the gameplay and how I had to re-think my strategy several times to find the best route through the level.
The adrenaline rush when there was one donut left and 2 seconds to go was amazing.
Very enjoyable game!
Great game and, as others have said, awesome visuals.
An unique (in a good way) experience.
Awesome!
The music and visuals were superb and gave the whole game a great atmosphere.
Haha. This was really fun.
While more minigames wouldn't hurt, the ones in the game were well executed and I fund the graphics and audio suited the playful nature of the game.
Overall I'm glad I played it!
I love the amount of polish you've managed to put into this.
It feels like a really solid game and I had fun playing it.
Great job!
I liked this a lot! Each of the different levels were both challenging and fun.
By the way, to get it to compile on my linux box I had to include cstring in src/sglib/src/client/type.hpp (it complained about size_t being undeclared) and cstdlib in src/level.hpp (NULL undeclared). Using gcc 4.7.1
Got it to run under Linux by changing all the "\\" path delimiters to "/". However, when i use the ranged attack it keeps crashing with the following message:
Aborting due to Chipmunk error: Moment of Inertia must be positive and non-zero.
Failed condition: moment > 0.0f
I thought the black and white graphics were lovely. By the way, that's quite a lot of character sprites you've got there. Impressive!
The death screams made my day. I died deliberately a couple of times just to listen to them ;)
All in all, a great game. Thanks!
Wow! Easily my favorite game of this compo so far. The graphics were great and the mood and immersion were over the top. Then again, I'm a sucker for sci-fi adventures :) Loved it!
I don't really understand how this game works, but at least it's fun to look at :)
Hehe, I spent way too much time battling kittens. It was a fun game, and felt really polished.
Really fun to play. The monster combinations it produces look wonderfully funny too :)
Haha, that was great! The art was both pretty and funny, and I found that the game was short enough that the gameplay didn't get repetetive.
Going in with an open mind I really enjoyed this in a trippy kind of way. As others have noted the sounds were a bit loud though, scared me good.
This was great! Challenging, fun and pretty. Loved it!
Wow, this was amazing!
LD34 — Two Button Controls / Growing (9)
Drought by Kep 2015-12-16T10:51:00
Took a little while to understand the mechanics, but once I did, I really enjoyed it. Might be a little bit too easy though?
Dragonic by jsmars 2015-12-15T17:31:00
Great graphics and interesting take on the theme. I enjouyed it a lot :)
Don't Mess With Totems by winesays 2015-12-15T13:53:00
Wow!
So polished, so much fun!
Great job!
Conga Master by BubsyPoochies 2015-12-15T13:36:00
I loved it!
Super fun and simply adorable. One of the most enjoyable LD games I've played so far, amazing job :)
Punch Beat by AboLD 2015-12-15T10:05:00
Nice game, it looks good and sounds good. Loved the style. :)
Longbeard by Joe Williamson 2015-12-15T08:27:00
Well, what can you say, it'g gorgeous!
Reap by managore 2015-12-14T14:41:00
This was amazing!
Beautiful graphics and I hade a lot of fun exploring the world. This is a game I will definitely come back to.
Great job!
Santa Delivery Service by RuinWalker 2015-12-14T14:31:00
Poor santa, I crashed a lot! XD
Great job on the graphics and mood. The gameplay could use a difficulty tweak, as others have pointed out. Overall though, well done!
Digicross by 5you 2015-12-14T14:11:00
Great game! I never thought picross could be this intense ;)
Really nice graphics, I love how well animated everything is. I will try playing it with some friends later, the multiplayer modes seem fun.