malsanity 2015-04-20 09:15
Misspells, no real weapon, lack of clear instructions (can literally be anyone and the dialogues don't change) and above all: you can't say that the tester of your game "sucks"
Foon → Ludum Dare Explorer → LD32 → Cluedont
By kamikaziuk
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 57 | ||
| Graphics | 134 | 3.91 | ||
| Mood | 186 | 3.45 | ||
| Overall | 658 | 3.06 | ||
| Humor | 680 | 2.48 | ||
| Fun | 711 | 2.87 | ||
| Innovation | 765 | 2.78 | ||
| Theme | 1041 | 2.40 |
Misspells, no real weapon, lack of clear instructions (can literally be anyone and the dialogues don't change) and above all: you can't say that the tester of your game "sucks"
Great idea! And I like this music, too!
Interesting scene. From the screenshots I even hoped to get a complete adventure game. ;)
Very good graphics, but it doesn't connect to the theme imo. Did manage to find the b*stard though ;P
I like the atmosphere.
Really cool idea, it's just... How does this relate to the theme? I suppose your notepad is a "weapon" of sorts, but not really. Great game, otherwise. Also, why don't you want to be judged in audio? I love the music.
The graphics and animations is great.
Great concept I would like to see a little more. The first question seemed to shed some light but the second was hard to decipher. Good job
Wow. Right at the moment I started the game I thought of Grim Fandango! The window blinds, the balloons en the drawing style! Are you a Grim Fandango fan? 5 stars!
Yeah! I found the killer, cool graphics and music, but I didn't understand the connection with the theme.
Interesting concept and very nice graphics, also the music is soothing. The notepad being the weapon is such a stretch that it burns. While the graphics are really nice and fit their own style, they don't really add much to it, even text-buttons in 2D would have worked (perhaps even better, because it was not really intuitive selecting people). My suggestion: Have their names floating above their head at least and add some more dialogs, e.g. "I saw Andy hiding something under the armchair") so that the nice 3d scene can be investigated by the player.
Very nice graphics, great job. I liked the twist where some of the lies were harmless, to cover other embarrassments.
The mood of the game felt good. However, I was not sure how it was possible to figure out who dunnit.
Thanks for comments so far. Yeah the theme was meant to fit more into it as i originally wanted to ask questions to figure out the weapon aswell, but i ran out of time with coding aswell, so had to squirm it in xD.
Great graphics and mood. Intro really sets it up nice. I like murder mysteries and thought it was a good take on the theme. Interface could be improved some but it works :)
I think it was great! Keeping notes on paper helped, but it still took some tries figuring it out (at least for me). I liked the fact that the bad guy changed each time you played.
The intro sequence set the mood and the graphics and audio were great.
Oh, and I wasn't offended by the "you suck"-message at all ;)
It reminds me of grin fandango, good entry.
I never played grim fandango but i can definitly see the similarities haha. Definitly has that look, maybe i should of looked at it for inspiration, could of had some cooler characters.
Interesting idea using your brain as the "weapon." It was a well put together scene and game. Good job.
Excellent mood. Overall this is a great entry.
Loved the concept, I felt like Columbo.
Great graphical style as well.
Found this really hard but pretty fun and I really like the graphical style
A simple version of Clue. I like it. Ran well. 3D was nice.
Hey we did a detective game too. Solved the case, andy got what he deserved.