10 Seconds by kapoty 2013-08-27T23:49:00
Good game ! (pipi)
Foon → Ludum Dare Explorer → Users → lukbebalduke
| Year | LD | Theme | Game | Division | Overall | ||
|---|---|---|---|---|---|---|---|
| 🥇 | 2018 | 41 | Combine 2 Incompatible Genres | DUNK EM UP! | compo | 4.42 |
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥇 | 2018 | 41 | Combine 2 Incompatible Genres | DUNK EM UP! | compo | Fun | 4.50 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | One Word Letter | compo | 4.50 | 3.75 | 4.00 | 4.00 | 5.00 | 4.00 | 4.50 | 4.50 | |||
| 2019 | 44 | Your life is currency | Heartaker | compo | 7 | 4.20 | 4.21 | 3.68 | 3.63 | 4.51 | 4.00 | 2.70 | 4.04 | ||
| 2018 | 43 | Sacrifices must be made | Raining Blood | compo | 4.62 | 3.87 | 3.87 | 4.12 | 4.87 | 3.75 | 4.00 | 4.37 | |||
| 2018 | 41 | Combine 2 Incompatible Genres | DUNK EM UP! | compo | 1 | 4.42 | 4.50 | 4.13 | 4.04 | 4.51 | 4.24 | 3.95 | 3.77 | ||
| 2017 | 40 | The more you have, the worse it is | RAILWAY | compo | 55 | 3.95 | 3.79 | 3.68 | 3.90 | 4.25 | 4.00 | 2.97 | 3.64 | ||
| 2017 | 39 | Running out of Power | Ludum Kingdom | compo | 4.00 | 3.00 | 4.00 | 4.00 | 5.00 | 3.00 | 3.00 | 4.00 | |||
| 2016 | 37 | One room | Jade's Gauntlet | compo | 163 | 3.59 | 3.65 | 3.04 | 3.89 | 4.43 | 3.56 | 3.29 | 3.75 | 45 | |
| 2016 | 36 | Ancient Technology | SmashSmith | compo | |||||||||||
| 2015 | 34 | Two Button Controls / Growing | INFERNO | compo | 77 | 3.89 | 3.53 | 3.02 | 3.80 | 4.38 | 3.58 | 2.89 | 3.93 | 70 | |
| 2015 | 33 | You are the Monster | Purge | compo | 155 | 3.62 | 3.34 | 2.98 | 3.91 | 4.11 | 3.07 | 3.12 | 84 | ||
| 2015 | 32 | An Unconventional Weapon | Carrot Bender | compo | 273 | 3.49 | 3.48 | 2.98 | 3.60 | 3.62 | 3.23 | 3.11 | 3.00 | 79 | |
| 2014 | 29 | Beneath the Surface | Mine Cannon | compo | 258 | 3.50 | 3.53 | 3.23 | 2.53 | 4.19 | 2.90 | 2.21 | 2.88 | 55 | |
| 2013 | 28 | You Only Get One | OneChance | compo | 14 | ||||||||||
| 2013 | 27 | 10 Seconds | LostTemple | compo | 1026 | 2.51 | 2.44 | 1.82 | 2.74 | 3.29 | 2.29 | 2.00 | 2.54 | 22 |
Good game ! (pipi)
Thank you !
MrBlade - "You made this in GameMaker, so I don't know why you didn't export to multi-platforms.": GameMaker is different than GMS. Thank you.
lesterpig - Whats the problem ? you are saying this because you have food and a house in USA... try to earn money in Brazil !
Kimidori - Yes, I know ;-;
I think he need to run ! :/
Nice graphics , Beautiful PA. But the game is very hard, I played a lot and could not 'get' all the four kinds of girls... Innovative and funny, a little bit difficult but I enjoy it.
The game is good, It is very fast shooter game, I realize you didn't have time to make the graphics.. but I enjoyed it.
I saw your game in https://www.youtube.com/watch?v=RsYGv849RzM. Good work, but I cant play it, just a white screen in the link.
But, what I saw in the video was a nice game, good graphics , sounds and verry funny.
EPIC !!! 5 stars overall.
I saw your game in https://www.youtube.com/watch?v=RsYGv849RzM . Nice job, good graphics, sounds and jokes :P ! Hahahah, congrets
Very funny Dc Jones.
Very fun to play ! EPIC game
Omg. Awesome game m8 ! Nice !
Nice ART Style and cool gameplay , I really want to see this game with goals !
I finshed 6 levels. Very funny !!! :D
Great game , but very simple. Funny graphics ! :D
Nice game. Beatiful graphics and shaders. I saw your game in the video https://www.youtube.com/watch?v=YBrlCkST2es
Nice game. But I think the sounds are a little bit anoying. High Score 600
Nice Graphics, but dont have songs, dont it ?
Nice game. Very good graphics and songs. Good luck.
7000 points :D !!! I`m the best zombie killer with a rectangular shovel :D
7000 points :D !!! I`m the best zombie killer with a rectangular shovel :D
Nice job, very funny. I think u could work more on this game.
@etherframegames
The Nuclear symbol is a special power you can use, whenever you explode more than 7 gems with a cannon ball you recive 1 mark, with 3 marks you can drop a nuclear bomb.
@Moosefly
Oh thanks ! I think you are right , the controls are "hard" to use , maybe on mobile it should be easier. Oh, yeah, I have a lot of problems with audio, I think I ll put a background music.
Wow ! Nice game, very funny :D
Nice ! Beautiful and nice songs. A lot of innovation in your game !
Ok, to a first game it is good, but I didnt like de mechanics, graphics and songs, but nice job, and good luck.
Shader error. Nothing else a black screen '-'. Idk what happend here.
Nice graphics and sounds. Nice work
All I got was a blue screen 2.
Lookin' good, but I do not have a Android device.
Nice graphics. 273.
Nice game, nice graphics and songs. But some times the game "bug" and all the ants stop.
Ok... the guy got stuck in the boundary. And intro is too long, I think the game should have more songs. But Nice graphics ! :D
Nice graphics and sounds, but the tiles does not "connect". And the game has a bug, the guy fell out of the world.
Noooo Dave will die in 2089 ! Kkkkk, nice game ! The best LD game I've ever played.
Nice graphics , but the view has some problems. Overall nice game
Nice game, good graphics and sounds.
I saw your game in the video https://www.youtube.com/watch?v=YBrlCkST2es
Amazing pixel art job! =)
I saw your game in the video. Really, amazing work! Congrats =)
Cool art style and music =). But it is a little bit hard to those that don't have a good english.
Nice graphics ( BANANAS !!!), gameplay, effects and sfx. I wish I could play with another person =(
Cool mechanics and lovely art style, also, good job in sfx and musics.
Congrats =)
Nice idea! I really liked your game. But the game is a little short =(
Good job =D
AWESOME IDEIA! Cool gameplay and mechanics =D
hhahhaaha,so fucking funny! Awesome idea!
Good idea, but the gameplay aren't that smooth, the game has a lot of bugs, sometimes the player go through the floor.
Now, talking about the PA, I think you could slow a little the animations and polish more with some extra elements in the map.
Your idea has potential, so, good luck =D
The animations are amazing!
Congrats =D
Nice game! I did 34.700 points =D
It's not the type of game I like, and some times the game seems to have different styles of art, also, I didn't understand a good connection with the theme.
But, the idea is interesting =D
I did 404 points kkkkk. Pretty good game, I loved the graphics style =D
Epic art style! I really loved it!
Yeah! I found the killer, cool graphics and music, but I didn't understand the connection with the theme.
@Hyoga-3D
You need to press 'E' key to shoot the carrots in the enemies. Thanks for the cheers.
@slowfrog
Actually there is nothing wrong with the file, maybe you should try to allow the acess.
@Headmade
You need to allow the download in the chrome configurations.
No, actually there is no way to aim the carrots, they aim to 200 pixel ahead you.
The game has too many bugs and the gameplay isn't that good, but nice graphics and music =)
I didn't understand very well the game, so, you could make some tutorials to make it easier =)
I'm not going to lie, I didn't understand the controls very well, actually, the 'h' didn't help either. I'm sorry to ask it, but, could you explain a little bit better the controls to me? (That's the first time I see a game in that style)
The game was pretty good, nice graphics and music, but some times the music suddenly stop. I think you should make some animation to the jetpack, and add some hints to find the orb.
But overall, the idea was awesome =)
Cool graphic style and musics! But the gameplay is a little bit hard.
Nice entry =)
Hahaha, so funny! Cool game, nice graphics and hilarious weapons!
Good job =)
Nice graphics and cool gameplay =D
Nice gameplay, but I think you didn't had much time to work on the graphics, so, this game with better graphics would be fun =D
I didn't understand very well the game, some times the level just do not finish.
I think the theme didn't make much sense, but nice gameplay =D
It's a little bit hard to make it work .-.
Cool game, but there are a lot of bugs, some times the player get stuck in the walls, when you go back in the room you don't appear in the place you had entry.
But overall, it is a nice entry with a surprising end.
I had the same bug @Pierrec said. But nice graphics and gameplay =D
Cool graphics, I think the game could be better when playing with frieds! (I'm alone ;-;)
I really liked your game. I dont think a knife is an unconventional weapon, but the game was pretty good =D
Nice work.
Nice mechanics and music =) , but I dont think it works well with the theme.
Nice game! I really loved the music and art style, I scored 189 points =D
Nice art style and music. But the game is hard to those that haven't a good english (just like me)
Pretty good! Epic graphics and music =)
Good luck!
(The 3 level is so fucking hard hahhaha)
Nice gameplay , but there are some bugs, for example, I shot the ball through the wall once =[
but I really like the game =D
Hhahaha so cool those sounds like "EXPLOSION !", made me laught =D
Hhahahah, NICE GAME! One of the bests I've played so far!
I simply LOVED it !!! So funny! Nice graphics and awesome ideia!
cool game. I finished the mission with one intelligence.
Good luck =D
YEAH! I WON! Nice entry, funny game =D
Cool game and music, but it's a little bit hard =)
Awesome mechanics and graphics!
Congrats =D
That is so evil .-. but it is a little bit funny =P
Nice entry.
Hhahaha, good idea! The PULL function killed me more times than the enemies! =)
Cool game! That's the first puzzle game I see.
Very creative, good graphics and musics.
Congrats =)
Creative mechanics, good idea! The game is a little bit hard, but still funny.
I scored 183 points. Nice game =D
Nice game! It makes me remember SUPER HOT =)
Nice gameplay, graphics and music. The gameplay wasn't that polished, but still good.
Surprising end =)
I think the gameplay could be better, but I liked the graphics.
Hhahah, so funny! Nice graphics too.
Congrats =D
Hahhaha, cool idea!
Congrats =)
Nice graphics, music and sfx! Cool gameplay too.
Good entry =D
Nice game, awesome art style, but I missed an background music.
Overall, amazing game. You have a gift to draw =)
hahaha, the way you created the controls is very interesting! Nice entry =)
Fun game! I really played it a lot, good idea and gameplay style. I felt like I were Galactus hahaha
Congrats =)
Hhahaha, Amazing music and Pixel Art. Good gameplay and visual effects( crazy shaking the screen).
Congrats =)
Hahahah, amazing ideia and awesome gameplay!
Congrats!
Amazing art style, you did a great job. But I felt the gameplay was a little bit slow, maybe my browser is "lagging". Overall, cool entry!
Damn, this game has very awesome acid humor! The most critic game I've ever played, very polemic, and I loved it! For sure, 5/5 Mood, 5/5 Humor.
BTW: I found a bug: https://gyazo.com/68f5f9800e1c60ba81a05abf1dae2c57
I liked the music, sound effects and graphics. The gameplay was also good, but I felt like it could have more features to destroy the enemy towers. Overall, good entry =)
Very fun game! I really had some good time with this. I liked the graphics and the gameplay, but... was the bomb supposed to drop infinite times? O.o
Overall, congrats =)
I liked your art style, and I had some fun with the gameplay and explosive effects, the dinosaur animations were smooth and pretty beautiful =)
Congrats
weird shader, i didnt understand it very well, but the idea of day and night cycle was cool.
I scored 10000 points. Congrats =)
Yeah! I won! Awesome art style and gameplay.
I'm impressed, you did and amazing job.
Cool graphics and awesome "rampage mechanics"!
Good job =)
Nice music, but the resolution of the graphics is a little bit low. I felt like should be more feedback from hitting enemies and putting towers. Overall, it was interesting =)
Good graphics and interesting ideia, I really liked the concept. As you already said, more tips about the gameplay would help, but after some tries I did understand well. Cool game, overall, it is a very solid entry =)
I can't play it .-.
Very cool idea! But the "hall" did not work for me. Overall, you did a great job!
The idea of mixing the enemy parts is good, but I felt like the animations were too "hard" and the sound a little repetitive.
Overall, still interesting =)
@Twinters, @Van_noctar n @Flaid
Thank you guys! I'm very happy reading all this comments. And yes! It was ambitious, the first day was 'streamed' and I did not stream the second one because I was too tired, and also I finished everything extremely near to the deadline.
I'm VERY happy with your support =)
@Team_Klappermann
OOOOHHHHHH DAMN!!! HOW DA... ddsahusahdusahsa ROFL
That's absolutely insane! hdusahsdua
Cute graphics and sounds, but I felt like the game is so simple, that is actually just press the button when they get colorful. Maybe lower the CD and give us those different minions faster would be better.
Overall, it was interesting =)
The graphics are pretty good, but the gameplay isn't that smooth, also the shaders were a little weird. The mechanic of switching from human to monster is cool.
Nice entry, congrats!
Great game, you did a great job! Nice graphics and gameplay, I really liked it. Overall 5/5.
Interesting gameplay, but the BigFoot is a little bit too slow. I liked the graphics and the sounds, I also liked the way he "vanish" in the forest.
Nice entry, Congrats =)
I would pay for this one. Best game I've ever played in Ludum Dare (in 2 years). You guys already mastered the secrets arts of developing!
Good idea and cool execution, everything were very polished, but I did not undestend well why I was loosing.
Overall, Congrats =)
Nice artstyle and music!
Pretty good entry!
The 3D models are pretty god, the menu screen is cool and I liked the music! But when playing in the windoned mode the mouse "bugs" the gameplay.
I won =) The game is very easy, but the graphics and sound are cool!
Nice entry.
Same as @KilledByAPixel
I stoped when I already had scored 1000 points. Lovely gameplay and graphics, I liked everything in this game, the music was also pretty good!
Congrats!
Cool game! It's all about challenge my own patience. I also liked those "bump effects" in the buttons and the way you did the art style. The sounds were also very good.
Nice entry =)
Congrats.
Very impressive graphics and music, I also really liked the gameplay, it was very intensive. I had some trouble with the menu buttons, there was a bug making the buttons don't work correctly. Overall, awesome gameplay!
The animations are really smooth! Good "hack n slash" mechanic.
Overall, impresive entry =)
Good graphics and art style, but I felt the audio was a little bit bugged, some times the sfx "did not work".
But overall you did a great job!
dsauhdusahsda I finished it! Awesome graphics and crazy gameplay, It was funny!
Good entry =)
Hhahaha, me and my friend had some fun playing this, simply crazy sandbox game! Hahahah
Congrats =)
Damn! I got 51601 point!
Cool art style and sound effects!
I've had a lot of fun with this game, fun 5/5 =)
In your opinion, what is the best weapon and why did you choose the profanity laser?! Hahaha, this game is simply awesome, Overall 5/5.
Cool gameplay and smooth animations of moving/attacking. I really liked the art style and that "unstoppable" feeling =)
MAN, YOU ARE THE REAL MVP! Best game I've played so far.
SIMPLY AWESOME! 5/5
ROLF =)
I liked the art style, the music and the animations. The gameplay was also very cool, but it could have more features. Overall, it was really fun. Congrats =)
Cool gameplay, but the graphics could be a little better, giving more information to the player about what is going on. The controls are a little bit weird, but it is a very solid entry, congrats =)
The game is really polished, the monster expressions are very well made! That monster is really cool. Overall, 5/5!
So bad that you could not finish the game, the map art is really cool. It could be an awesome game if you guys had more time =)
Very good graphics and music, but I missed the sound effects and there are some bug in the movement mechanic. But overall the game is very beautiful and interesting =)
The game is actually very simple, I missed the sounds and some background.
But overall, it is an interesting entry =)
Oh, this was creepy! Interesting work, but just like iossif I did not see a connection to the theme.
Nice graphics and awesome musics, you did a good job!
I do not have words to describe what I've just seen, it was absolutely non-sense HDUahdushshda. Great job!
Very funny, I liked it. The idea was interesting and the humor is pretty good. Overall, congrats =)
Nice music, it was fun to play, I felt like the background disturb a little bit the gameplay, and the dart turrets are much stronger than mines. I also liked the sfx and the game style.
Overall; good job =)
a really fun game, the mechanics worked very well, and the slime jump was pretty funny.
very solid entry, congrats =)
Amazing work, your game is so polished and beautiful! The audio, the art style and gameplay feel so good, simply awesome!
Good job, 5/5.
Good job, 5/5.
Yeah! I finished!
You did a great job! Amazing graphics and vfx, fun gameplay and smooth controls! The way you made the cloud very colorful made me happy =)
I scored 1711. Impressive gameplay and art! Amazing entry, everything was really well made. Overall, 5/5!
Good graphics and gameplay. I loved the art style but I missed a music, that would increase a lot the immersion.
Overall, good entry =)
Yeah, the game is very simply, but you did well.
The graphics are interesting, the mechanics are good but not that challenging.
Overall it is good.
I didnt understand very what was the purpose of the game, those stuff didnt die.
cool audio though, congrats =)
Awesome game! I finished it, and in the end the game crashed: https://gyazo.com/bbbbb43b2988f9733db6e59d1a2e65f7
The level disign were amazing! The graphics were also pretty good! I really loved that game, but some stuffs bored me, for exemple; the game really should have an backgroud music, that would increase a lot, the way enemies respawn is a little bit weird, and also, the last boss was so damn easy! It should be something really EPIC, but the other boss was harder than that. Overall, 5/5, amazing game.
The graphics are pretty good! I also liked the music and the sound effects, but the gameplay is too hard, I had some difficulty to finish the second part and I did not finish the game.
The humor is absolutely 5/5!
Overall, you have an awesome entry =)
Nice graphics and fun gameplay, you did a good job in the art style! Congrats =)
I reached the 14th wave. I liked the idea of picking a player.
Nice entry =)
Bom, preciso nem falar em inglês neh? Hahah, seguinte, o jogo de vocês ficou bem interessante, achei bem engraçada a ideia, mas confesso que pecou um pouco na execução. Creio que as cores do cenário e do dragão poderiam ter sido pensadas melhor, criando algo mais harmonioso, colocar menos informação no background também ajudaria, os milhões de tijolinhos no fundo atrapalham um pouco as vistas. Outro sugestão é deixa menos visÃveis as repetições de tiles do jogo, dar uma polida melhor no cenário colocando elementos visuais diferentes seria bacana, como tochas e etc..
No geral, o jogo ficou bem maneiro! Força ai pra vocês na facul =)
Cool idea, but I really missed the sounds. Also, as the slime gets bigger, the resolution of the image stats getting "weirdo". The graphics were very simple.
But overall, it was an interesting gameplay.
intensive gameplay, incredible sound-mixing, one of the best games I have played so far in this ludumdare.
solid entry, congrats =)
Yeah, cool game, but it has no connection to the theme (as you said). I dont know how valid this is, but still a cool game.
lacks gameplay, but i liked the water effect.
Interesting entry, =)
What a crazy concept! I really liked it!
Very cool game! Really liked the physics and the graphics!
Cool idea, but I hadn't the sensation of playing the game, everything was too random, and there is no way to loose, so, if I just sit and watch the ball finish the objectives I would end the game. Overall, it still a cool game, but the player should do more stuffs.
I finished a lot of levels, the mechanics were really cool! The only thing I didn't like is the that the music stopped. Overall, really cool game!
Nice game! I just had some difficulty with the controls, or.. I'm just bad at driving infinite snakes! I really liked the music and the graphics, well made!
I really liked the game! The 3d models and the levels, I shot game but very fun one!
I really liked the smooth mechanics of the game! Well done =)
@Dvdking
Thanks! Yeah, you'r right! I may fix it.
@onilink
Thanks! I draw all of the in PS with a drawing table =)
@Yaroslav Kravtsov
Actually, there is! Every time you start a wave you regen all your life, and if you upgrade 'life regen' some monsters drops a life.
@oxysoft
Maybe I slow too much the level timeline, I may increase the spawn speed.
So, since a lot of people said that the gameplay was too slow, I did a new version!
You should keep working on this, now that you have a solid base to work on. I think make the construct easier would be better, and also changes the axis of the rotation from the camera to where you are looking. I liked what you did in 48 hours =)
Very fun game! I liked it. Simple, but still a solid entry! =)
Nice gameplay and graphics, really cool mechanics, congrats! I liked it!
Nice game! I'm proud of my tree =)
Really cool phisycs and smooth gameplay! I really liked it!
Very immersive, eye really liked it! The graphics was pretty and the background music cool. The player animations was smooth and the dialogs funny. Nice job!
Very cool sprites and gameplay, smooth mechanics, I liked it!
I finished the game, really cool! I liked it, cool puzzles!
Oh! I remember you guys from previous ludum dare =)
Not, talking about the game: Nice! What a cool final! I liked the graphics, the mood, the gameplay, the voice speaking... and the reactor u.u! Overall, nice entry!
So, I did 17 points, the colors changing very fast is very cool, simple mechanics but smooth gameplay.
Funny game! I really liked the smoothness of the attacks, but I feel like the game becomes very easy if you just press both buttons. Overall, cool entry!
I really liked the music and all the changes that happen when you "grow up", the theme fits well and the controls are nice. Cool game!
Nice game! I really missed the sounds but I liked the graphics and the gameplay. The fouth level has too much information to me haha. Overall, very nice entry!
Amazing animations! I really enjoyed it! The pixel art was awesome.
So.. I gave up: https://i.gyazo.com/394742ab8f60ffd9a80228f489de40f9.png
Hhaha, well done bro!
Dude... what a hard game! (btw: I saw the tips after end the game hdushsaudasd)
Anyway, I did it! https://gyazo.com/f5ba9bc95276f0cd5fb680dd2690961f
Nice gameplay
Cool idea, but there are a lot of bugs in the game, first time I played my player glitched in the wall, and in the last level, I didn't have that feeling of reaching the surface, I was just reaching a purple orb, not exactly escaping. Overall, it was interesting! =)
Yeah, I won! Very smooth gameplay and graphics, I just felt like my shield wasn't working.. anyway, cool game!
I finished the game, the controls were smooth, but there were not that "diversity" of features in the game.
Cool gameplay, but it is a little bit too hard.
I liked the graphics and the smooth physics in the game!
The game is a little bit hard, but very smooth gameplay and visual effects, also I really liked the sound effects. Nice entry!
Nice game! I scored 105. Really liked it =)
Simple gameplay, but cool! The only thing that is a little bit annoying, is the colors, everything is too dark and makes the spikes hard to see.
Really cool mechanics, I liked the graphics and the music, the battle with the soldier could be a little bit more "visual". I played it a lot and enjoyed, nice entry!
I really like the gameplay and the parallax effect, and the four characters that change the game colors! But I missed the sound effects.. overall, nice game!
Very fun game! Really fast mechanics and cool visual effects, really liked it!
The idea is very cool, but the game has a lot of bugs, my soldiers simply glitch in some cars and the zombies too. I really liked the graphics and the sound effects, but the movements should be more smooth. Overall, cool entry!
I'm sorry, I couldn't get in to the end, really strong images. I don't actually knows what happens in the end, but an absolutely immersive game and different concept, good audio and the "scenes", I wish I could finish it.
Overall, solid and different game here!
How can I play? I got stuck in the first screen
I loved the music! You play so well! Nice mechanics and gameplay, but what really catches my attention was the song! Well made!
@Pusty
Yeah; I know about the bug, it was fixed in the BUGFIX version.
@Pusty
Nice to see that you enjoyed and got 40 kills, I know about those two bugs and I'll be fixing them in the future.
Thanks for the feedback =)
That is strange, it is working fine here.
Windows: http://www.mediafire.com/download/e5kr352dddduwep/Smash_Smith.exe
Windows BUGFIX: http://www.mediafire.com/download/ieo8wi7if2oxbxe/SmashSmith_bugfix.zip
Source: http://www.mediafire.com/download/v29uu89n167eohd/SmashSmith.gmz
Fun game, iteresting concept, I only with collision were a bit clear.
Overall, nice job! :)
The graphics are pretty cool, very smooth and well composed visual, some things could be added, like a check for game over when you get stuck and fix the bug with those "four chair piece". I Had fun with your game and figured out how to control quickly, things worked fine.
Overall, nice work! :)
Yeah, got all the upgrades! I really had fun with this game, nice mechanics and progression. The sounds were a bit too simple, but no exactly a problem.
Nice work!
I've finished the game. Pretty interesting, really liked the music and the puzzles, maybe more complexity to the items would be nice, since I purshased map and key finder every level.
Overall, nice work!
Hey yeah! Very nice to see you participating for the first time, I'm also 17 years old and really like to see young people making games, but some info may be usefull for you, when creating a game in Compo, you need to create all the resources in 48 hours, and I recognized this character from http://www.2dgameartguru.com/http://www.2dgameartguru.com
So, probabily you should subscribe your game as Jam, not Compo.
Also, good luck with your games :)
Beatiful graphics and music. I really would like the space background moving, I think it would makes the visual more interesting, anyway, a lot of powers and guns makes the game cooler to play, but the difficult starts too high, if the game starts slower it would be nice.
I enjoyed your game, Well made :)
Same here, dual monitors, best thing I've done! Hahaha, nice "game", even I would consider it more like... something that you experience that a proper game. I really liked the art style and the artistic felling behind it all.
Thanks for all the feedback! Just added a pos-compo version where you can skip the notes and play with other keys :)
I really enjoyed your game, I've survived 11 days and all the moments I realized my mistakes it was like 'Yeah, I played this one wrong, if I've had played better I wouldn't lost this soldier.'
The mechanics were super cool! The only problem is that I miss the sound effects for atacks, death etc...
Well made! Really appreciate this game :)
Cool game, I really liked the concept, I found it a little bit hard, but nothing that prejudice the game.
I also found a bug, the game was showing the orange character very large at the background and texts vanished.
Overall, nice work!
Very cool game, but as someone who actually likes puzzles I thought it was too easy, I've finished the game very quickly. I really liked the visual style, it feels smooth.
Overall, nice work, just wish a bit more of complexity :)
Nice music and graphics, I just felt like the game is a little bit short.
Well made :)
Very cool game, loved the music and the gameplay. Got 50 points after some runs.
Nice work!
I really liked the models and the visual, it fells smooth. Also, the mechanics are really interesting, even though I kind of find a bug in the Biodome progress, it wasn't getting any progress even with lot of workers assigned to it. I did almost every possible upgrade to the spaceship ( execept by the Biodome).
Overall, I had fun with your game, nice work! :)
Really cool game! The audio is very nice and makes all the difference when playing, you actually succeeded in making a scary game :)
Nice work!
Really liked the idea, had fun with the game, even though my english is not that good and I have no idea what day is Valentine's haha!
Nice work! :)
Cool idea, but a bit hard to control. The yellow handles didn't helped that much, but the camera rotation and the buttons created a very cool felling of 'damaged escape pod' that need to get into the right directions very fast.
Some audio are really missing, but nothing that really disturbs.
Overall, nice idea and cool felling, Well made! :)
The music creates a pretty cool atmosphere in the game. The art and the controls are also good! Overall, solid entry!
@adrien-dittrick Thanks!
Talking about Studio 2, the new interface and room editor does help a lot, much cleaner and faster to compile in native language! Recently I even decided to move an entire big project from GMS to GMS2 :)
@mr-matt @teekeks Thanks for the comments. That issue is my fault, it seems that I should have made this part more clear - **trains went off the curves due to speed** (or due to the hard edges in the path). I shall work on that if I continue the project, **thanks for the feedback :)**
@happysloth I strongly agree with your thoughts, if I decide to keep this project I shall make these updates! Thanks for the clear feedback :)
@wermoongrey thank you so much for the message :)
A well polished game with a classic mechanic. Works pretty, nice job guys!
Really cool game! I always like to see great platforms in Ludum Dare. Although there is one concern I have about your game, I think you did create a lot of mechanics instead of exploring in a new and creative ways those that were already inserted or even mixing them to create unique level designs, exploring a more puzzle-ish side of your game. Overall, great job! I really liked your game :)
Pretty cool game, a classic top-down shooter but it works! Nice job!
The setting was pretty great, very atmospherical! I liked the polishment and the basic concept, the only thing I would like to suggest is to make tiles more clear (whereI should be able to pass, where I should not, what I can interact and etc..) Overall, nice job!
Really great game, my highest score is 13 right now! The only thing that bothers me is the lack of audio, but overall it is a very solid entry! :)
Pretty cool! Those sound effects created a special new layer of fun in the game and I loved it! The only game design reflection I would bring here is; I do need to press space bar to shoot, but there is no reason not to do it, which makes shooting all the time a significant advantage for just spamming space, basically creating an input that has no interesting choices within. Overall, solid game! :)
Interesting game, I can really see the amount of work you did to build this game :) I'll make my words same as @rakart, also, I do not think my jump was as powerful as yours in the gameplay video. Overall, congratulations on the entry!
It is a nice adventure, gameplay feels good and the setting was immersive. Great job!
Impressive game! Gorgeous polishment and good graphics (pixel art was great, colors were great, I just think a little bit more movement and animations in the scenario would help giving life to a static game, especially because the gameplay is already strategic and slow).
I liked the way the game works, it is a classic archetype but it does work well! One thing that would help is to change some text from the 'day report' to icons, it would probably help the visualization.
Everything was atmospherical and I really entered in the game feel, the music, the colors, the scenario, cool and polished setting.
Unfortunately, I also got a crash (but that is no problem at all for a LudumDare).
AWESOME JOB! I really did appreciate your work and I did enjoy Rattendorf! :)
Pretty solid game! There are some game design reflections I would like to bring; if there is no reason not to gain move speed using shift, why should I not press it? That's an input that creates no interesting choices or game complexity, same goes for playing with zoom in. Overall, that gambit concept works well, nice job!
I was doing great until I got destroyed in the space scenario haha! Nice game, I really like the polishment and the setting created a very atmospherical feeling. One thing I would like to say, you definitely knew how to use the palette and the graphic is neat! Great job!
Yeah, I've just finished the game!
There is one specific point I would like to comment on your game: you did a neat job **creating a lot of complexity from limited content**, the game has a few platform mechanics and a core mechanic (that is actually very good too) and from that, you extrapolated a bunch of cool stuff in your levels! I really did appreciate your job!
The key part of this game is that you have chosen a great idea! Simple and consistent, it creates an interesting gambit system that balances the strategy/lucky ratio. The core idea is solid and the only thing I have to concern about is the lack of content (which is not a huge problem when talking about a JAM game). Overall your game is neat and well polished!
Pretty fun game, I liked the basic mechanic and the humor appeal :)
Nice! I've finished the game and I did find the puzzles very interesting! Well done!
The concept fits the theme and the cartoonish art style is also solid. I think your game would really benefit from some sound effects and a bit more polish. Great job, enjoyable game!
Wonderful! I had a lovely experience playing your game! You all did an amazing job putting together the artistic style along with gameplay and audio so smoothly, creating a chill setting that makes this one of the best entries I've played so far!
I cannot exactly see where the theme is featured in this game, but honestly - I don't think I care that much haha!
Keep up the good work :)
@skill347 have you tried running on Administrator mode yet?
@supergamersgames thank you very much ;)
@skill347 It looks like a permission issue, running as an administrator should do it. But to be honest with you, I am not sure.
@drunkardwolf Thank you very much!
@boltkey That is basically game over, unfortunately, I did not manage to create a proper game restart at that point, so you need to close and open the game haha! Sorry about that!
@felegz Yup, thank you. As soon as I fix some of the major problems in the game I'm going to release it on Itch.io!
@suchista thank you very much!
Interesting fact: I normally record all my work on Ludum Dare to create a time-lapse, but unfortunately I did not this time. I ended up recording only the first few hours.
Still, if you want to take a look at how the process looks like, some of my previous games on Ludum Dare have a time-lapse attached to the post ;)
Then again, thank you for the compliment!
@jk-studio thank you very much ;)
@slotha The player **dashes in the direction of the mouse.** For sure I would add an exit button to the end, but time as short and I ended up coding the afterlife part just on the final hours.
@cornel I see that, but you could have skipped all the dialogues by pressing [ESC]. Thank you for the feedback ;)
@Harksa Thank you very much for your feedback!
@Kjima I am glad you liked the game, and yes, I completely agree with you! The game could have adjustments in all those aspects and later on, I will definitely think about some more design twists, the idea of enemies that require directional attacks is actually pretty great!
@taylomol000 Thank you so much for the comment! I still have no future plans for this game, but who knows, right?
@Lugo42 yup, well noticed. I would say that there are some very interesting artistic side effects of the way I designed the game, the first one is that as you kill more and more enemies the screen gets more sunken in the blood - which gives not only a cool visual effect but also some sort of emotional result attached to it - and the other thing is that, due to the white and black base colors of the game, whenever you splash blood on the wall it gives the game a certain kind of Japanese color palette, which is really cool. Anyways, thank you very much for your feedback :)
@snufkinshat Thank you very much for the feedback! I will take a more careful look at the text and make sure to find a word that fits more naturally in the intro ;)
@neithernathan Thank you. I can see that the not being able to restart the game is a common critic, and due to that it should be now fixed in the new version of the game!
@kunonooni Yup! I actually didn't even think about the death is useful theme haha!
@riftpoint-entertainment Cool! I will take a look at your game later ;)
@anstabo Thank you very much! I appreciate it!
@nico-fallosch Hmm, interesting. Thank you for the feedback, I will think more about the way I designed the spawn wave system to make sure it feels more organic!
@ludwici Thank you very much for the suggestion! Right now I'm not currently thinking about working on this project - especially because the lack of time - but if I do, I'll make sure to think about a leaderboard or a multiplayer mode for the game.
@ekilibr Thank you very much for your feedback! I will try to think in some design solutions that could help the player have more control over the dash and also make information clearer. I appreciate your comments ;)
@jake-white Thank you!
@nerzal Thanks! And btw, I think the difficulty curve of the game is a problem by itself, so you are actually right, I have to tweak it.
@cpx3 Thank you very much for your feedback! I agree with you, the game is harder than it should be at the moment, so I'll make sure to take some time and think about clever solutions to make the game more approachable, easier to learn, and probably remove some of the dumb difficult that should not be in the game at all. I appreciate your comment :)
@pusheeneiro Tks! <3
@frankitox16 Thank you for the feedback! You're right, I only noticed all the problems related to clicking out of the window once people started to play the game, cause during the development it never occurred in my mind actually. And yes, I should have made clearer the skip option in dialogues and scenes. I appreciate your comment and I'll make sure to take a look at those aspects ;)
@palsina Lots of samurai games I see haha! Yup, thank you very much for the feedback, I'll take a look at yours later!
@zuzupd Thank you very much! I'm glad that you have a great time with the game :D
@sir-daniev Thank you very much also! Fun fact is that a lot of the sfx have been made recording my voice, and that includes shouts, dash, jump, and blood.
@codekoto Tks! Yup, the idea of showing how many hearts you shall need in the next death is actually pretty clever, I can see that into the game with little effort. Thank you for the suggestion!
@adam-clayden Thank you very much folk! You've mentioned a good point, I really need to make something about the samurai's icon. I will try to make it clearer in the future or redesign this mechanic entirely. Either way, I do appreciate yout comments on the game :D
@mateusboga Thank you for the feedback! You can be sure that I will rethink about this pits in the level design haha!
@black-potion Tks man!
@drauthius Thank you! I'm glad you've liked the art style!
@akronsus haha great! Yup, I will think about how that game could expand in the future and see if can get more time to put into this project, but even if I don't, thank you very much for the comment!
@falak So, I guess that besides me you are the only one who actually made into the 100th heart?! Haha! Amazing man, thank you very much for playing and I'm glad you enjoyed the game!
@rayriver yup, thanks for the comment!
@johnnydalvi Thank you for the comment, I definitely agree about the anticipation aspect, if I get to touch this project again in the future that's surely something I'm going to make clearer.
@anion-z Thank you very much for the feedback! When I was designing the afterlife part of the game, I intentionally added a Game Over screen before that in order to create a surprise effect, and I am always glad that it worked!
Also, I will make sure to change the way the mouse is working right now in the game, and also make sure to explain how dialogues could be skipped ;)
@nippaaah Cool! Thank you for the comment ;)
@geist-191 I'm Yup, I can see that the lack of information about how to skip texts is an issue. I shall work on that. Thanks for the feedback!
@wubbaduck Hmm, interesting feedback, I have not read that before. I will make sure to think about design solutions for the problem of seeing the cursor clearer in the screen! Thank you very much for the comment :D
@fusionnist Thanks for the message! Great to see your feedback! And yeah, I should fix these pits in a future update of the game, thank you very much for also pointing that out :)
@levidsmith I see your point, I've changed the text to make it clearer for everyone who's landing on this page. Thank you for highlighting that out, I am really sorry that apparently, the original version was not distinct enough from the version 1.0.0.2
@firepit-games Tks!
It feels to me like a solid shooter! Art and audio fit well to the game and I can surely say that the presentation is great.
Keep up the good work :)
Cool concept, I see that you really focused on the theme implementation and how it adapts the game visuals, mechanics and setting. I would just argue that a little bit more information about how every building works would be great!
Overall, solid and interesting work, keep it up :)
A unique and stylish game you've got here! I liked the way the game presents itself in an honest and solid way.
Good job
Good job! I appreciate the way you've established style into your game. It feels unique, and it feels alive.
The gameplay resembles solid and consistent alongside with visuals and audio, and even though I'm aware that I probably didn't get the full meaning of the weird setting of the game, I understand that there are some strong inspiration behind all the mechanical game - or at least it seems to me, and that is significant!
The biggest concern I have with this game is that, even with all the resources to do so, the level design is weak. Weak because it does not aggregate holistic value to the game. Puzzles seem flat and were not successful in highlighting the value of the mechanics in the game.
Other than that everything is well built in the game, keep up the good work dude!
The concept of the game is powerful. It touches a theme that has a moral dilemma and reflection attached to it. On technical aspects, the game is solid, the artwork and audio, in general, are great and fits the game.
At a specific moment, I just felt like the game was a bit pointless, but maybe that's.. life? I don't know haha!
Anyways, lovely work, keep it up :)
Lovely the way you've to build all the cinematic feeling into the game, really different from what I've seen so far, and it also gives a kind of Matrix setting and world building thing, not sure tho.
Overall it is solid work and the cinematic built in the game really stands out for me, keep up the good work!
The art style on this one, at first seems like a bit uncomfortable, but after some time I started to feel like it is actually something stylish and unique! -- this also extends to art and audio, I am not sure why, but I liked the game :)
**Stunning quality for a jam game!**
The feeling is neat, game design is solid and unique at the same time. Everything works really tight in this game, lovely work,
Keep it up!
Lovely feeling and setting of the game! The way you built your game in PICO-8 certainly bought up a unique style to the game, making everything extremely consistent from the design to the artwork.
I loved it, keep it up :D
Interesting concept and the drawing are nice! I just think the difficult could be a little more smooth, cause it took me a while to execute the jumps and get the right timing ;)
Nice and enjoyable experience!
I can see that you've focused your work on creating content for the game, and it worked well (I actually ended up having a long gameplay). Although I missed the sounds and a background music that could have improved the overall setting.
Keep up the good work!
Nice game! I enjoyed the idea.
You did a neat job on game feel, level design, and game design. The core mechanic is super simple and easy to learn, it also creates a huge window so you can design different types of levels that are simple and challenge. The sound effects and the visual effects really added a lot to the game, making it very satisfying to play even after some time.
Overall a very solid game! Keep up the good work!
Hilarious concept!
I really enjoyed the game (especially because of the beat and the awkward layer of running from the police to start parties at Barcelona hahaha). The way the game adds speed to the music is also really cool! I just wish I had a way of getting more information about the policeman pattern, instead of sometimes just doing some risk random moves and pray not to get busted.
Overall it is a very fun game, keep up the job :)
Great mix of action and puzzle!
The main mechanic was pretty easy to understand, although I had a really hard time getting used to the swap one ( mostly because it is complex in different ways: recognize the situation where I should use a gun or another, remembering the gun cycle, swamping, using it and getting back to push gun).
I am under the impression that you had only two guns ( the push one and the color changer) the simplicity of the control would have created a more depth/solid gameplay.
Overall I really enjoyed the game! Keep up the good work!
Great game!
The concept is solid and it creates a really cool mix of the two chosen genres. Although I think the game should be more clear and auto explanatory. For example, I had no clue about what the circle range was supposed to mean until I read this comment section, why the bomb is called bomb when it is actually blank, or even which direction the red bullets were going when the time was paused ( the gray spikes from the barrel were much more readable.)
Overall it is a great entry! Keep up the good work!
Really cool game!
I played with a friend of mine and the core mechanic created some really cool moments at the final moment of the race, although I think you could reinforce that with some game design elements ( like hooking the enemy boat with your finishing rod? haha)
The only thing I have to complain about is the axis on the gamepad, most of the time it was miss moving my boat in diagonals, probably allowing the dpad would solve that!
Overall it is a solid game, keep up the great work!
@Listonos thank you very much! As you can see, I actually tried to emphasize the game feel aspect :) I ll make sure to check your game later!
As some of you might notice, sometimes the ball just vanish from the scenario, I uploaded a new version bug fixed where the ball and the enemies should not teleport anymore :)
@mao Thanks for playing! Also, nice score!
@ytaha Thank you very much :)
@bluewingtitan Tks!
@drludos Thank you for the feedback, I will take a look at this bug later.
@Azargaz Thank you very much, I will also look into that.
Thank you very much, guys!
**[Version bugfix]** Just to make it clear: it is a bugfix on the ball and characters physics (preventing them from teleporting after bugging in some walls and corners.)
@ROBOWARRIOR1982 Thank you for the suggestions!
@Ashtrail yup, thank you very much!
@Almax you are right. I actually got this exact same feedback when I was first playtesting, the reason behind it was to make the air combos easier. I probably have some alternative ways to fix that and I 'll think of a clever solution. Thank you very much for the feedback :)
@Almax yep, this is already implemented, might be a matter of value tweak :)
HOLY CRAP!
DAMM!
@caeonosphere you also did pretty well dude! Nice! :)
@BenPeterson thank you!
@Velocity7 yep, I would like to give more rating but time was not helping this time, so I tried to get at least 20; and surprisingly it worked very well! Haha, thanks!
@usama73041 thanks for the commentary. I developed the game using Game Maker Studio 2, you can find the trial link here: https://www.yoyogames.com/gamemaker/features
Nice job
The duality between the serious black ops mission and the basketball layer work well, although the stealth gameplay could be improved, maybe giving more feedback to the player about the scenario (more camera tricks and options to read the environment), maybe more complex and readable enemies, a lot of times I got spotted by an enemy and right after that another two of them approached me quickly making me lose the game almost instantaneously. The dialogue could be also a little bit more dynamic, one pretty simple hit that would help a lot is making the colors of the text changes according to which one of them is speaking.
Keep up the nice work!
Beautiful game, I am amazed!
The art style and the simplicity of the gameplay created a very solid game, the setting and sounds were working perfectly! The polish on every little detail was also very great!
Given the deserved compliment, I would like to point some parts of the game that can be improved, starting with visual readability; although the graphics are beautiful the color could be used more carefully, allowing the player to distinguish more between important elements (like enemies) and low-priority elements (like the background, which is also red, with big value and saturation).
Another thing that can be improved is some of the game design decisions you've made, I didn't get why the elevator rule exists - if I always have to make my last click on the elevator, why is it even an option, couldn't the player do the last move automatically? The game is very focused on having simple input types, so simple that I think they should be reduced to one unique mouse button ( you would have to click to start the initial slow-motion attack position, then you click on every point you want to hit and when you run out of action points the moves are executed automatically), because there is also no need to have a button to confirm the attack after you finished marking every position.
Overall it is an amazing game, definitely gets a 5/5!
Great concept!
The music is absolutely awesome! I was laughing really hard here, for some reason your art style also gave me I little bit of a nostalgic feeling. The only thing I have to complain about is the typing check, which I felt a little bit off, I think that the precision of the notes and the feedback for missing them ( or playing right) should be reinforced.
Overall it is a great and very funny entry! Keep up the good work guys!
Nice concept and execution!
The only thing I would suggest is adding a little bit more of "game feel" elements to the game, for example, the FPS part felt very underpowered, you could add more sound effects, impact and some animation to the enemies!
Overall it is a nice entry, keep up the good work :)
Fun game!
The simplicity of the content in the game indeed allows the player to explore alternative and creative ways of gameplay, I found myself trying to do stupid points from outside the map throwing the ball just for fun haha!
Besides that, there are a lot of things that could and should be improved, first of them being the physics itself - the jumps do not make much sense, the player often gets flicked on the wall and the friction is a bit strange. The controls could also be improved, allowing the player to have more control over the throws and bombs displacement.
Overall it is a solid entry, Keep up the good work!
Hey @ashtrail, great game!
The concept of creating and placing objects against myself is fucking cool! I really enjoyed that part of the game! I have also some suggestions for overall improvement, things that you can do without much effort and that would help the game a lot, for example, you could make the background much more clear, it would make the game more readable, also you could try to match the player sprite closers to the hitbox size, having the hitbox a little bit smaller is great, but right now I feel like the gap is too big. Another feedback that could improve the game is that right now the game is too punitive, you could create some system to give the player a second chance to re-engage the game after getting hit by a shot.
Overall nice job! Keep up the good work!!!
Great game!
It took us some time to understand the game (the first two matches were basically based on throwing a bunch random cards and jumping). After getting the base mechanics the game turned out to be much more complex, and then a role new layer of strategy started mixing with the fighting game, which was pretty cool! Maybe a tutorial would help a lot the overall experience. The art style is also lovely, I really like it.
Keep up the good work!
Yup, I've just finished the boss!
A simple and solid core gameplay, although the sounds effects were kinda off, probably because they were too repetitive and there was no background music. Also, It would be pretty cool if the boss battle was a real battle: instead of a time based one, you could have done the boss shield destructible with some shots, it would definitely improve the final battle feeling.
Solid entry, keep up the good work!
@F1Krazy oh, I see that. I don't think you need a health bar, just blink the heart when it gets shot ;)
Great game!
The core mechanic is kind of simple, which made the learning curve really short, although it worked pretty well, the only thing I would change in the game is the difficulty, I finished the game in less than 3 minutes ( and got a "Stealth Master", I do not know if that makes any difference haha) and I am under the impression that the game could be much harder, with more tiny levels, more enemies, maybe some cameras or stuff like that.
Overall it is a solid and nice entry! Keep up the good work!
Great concept!
I think your game would perform much better if the grid system was very much locked, instead of a normal physics with chunks of movements, that probably would also solve a lot of bugs that you had in the game ( that you also find a clever solution adding a lot of humor on them!)
Enjoyable experience, keep up the work!
Strange... and also pretty great!
I also got lost for a bit, at first I was making sandwiches and following the rhythm of the music, after some time I was questioning myself why the game was not going to the next scene, then I realized it was a game about making sandwiches haha! Really liked the simplicity of the gameplay, but the counter stopping on 3 was a real turn off, just changing the counter would be huge improve without much effort. Other than that, the overall setting of the game and the harmonic feeling worked perfectly!
Nice job, keep up the good work!
Oh, by the way, you should add some images to your post ;)
Lovely game!
The art style is admirable, the music, the sound effects, and the game feel were also pretty neat! Although I really had some hard time playing the game, especially because of the game design decision of having to put the ingredients in a specific order, maybe if the [E] recipes showed numbers 1 2 3 4 under each ingredient I would have realized it faster. Even after that, cooking bullets and avoiding zombies is not that easy to manage (I think I got only 4 or 5 waves of zombies), and probably creating a quick slowmo whenever the player opens the recipe would help a lot.
Overall you guys made an amazing game! Continuem com o bom trabalho, vocês mandam muito bem :)
Nice job!
There is a pretty cool layer of humor on top of the core mechanic which creates a nice and friendly setting. The elements that compose the game are simple, and they work fine. There are some things you guys can do without much effort that would improve the game, for example, enabling fullscreen mode on itch io ;)
Overall it is a solid entry, keep up the good work! Abraços, Demo.
We had a lot of fun playing your game!
Multiplayer games are always very interesting to see and play, and I have to say that the most fun mechanic of your game is throwing the opponent in a tree! Maybe you could improve the combat system to highlight these moments ( because it took us a while to understand how the upper punch works), probably creating a more complex and responsive combat system would definitely improve the tree stuck mechanic. The concept is also really cool, fighting for the girl is pretty fun, congrats for the idea!
Keep up the good work!
Great art style and concept!
The only thing I would like to suggest is approving the controls, I think that a lot of them could be simplified, for example, auto equip items when you have empty slots, instead of pressing X and then selecting an item you could use the mouse scroll or even the number key corresponding to the slot position.
Overall it is a solid entry, keep up the good work :)