FoonLudum Dare ExplorerLD33 → Sola Mors

Sola Mors

By lebrokholic

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CategoryRankScoreCount
Coolness275
Graphics884.37
Mood3293.38
Innovation4543.09
Overall6223.10
Humor9221.88
Fun9462.46
Theme9752.65

Comments

huo-cuo 2015-08-25 00:53

Very nice atmosphere. Could be a lot of fun with more people.
The time limit is very uncompromising. Overall, good job!

baykush_figtree 2015-08-25 01:14

I love the idea behind the gameplay, and even tough i've enjoyed it i had problems with the camera, i've constantly died from i-don't-know-what :(

Nice polish btw

petersmyth 2015-08-25 01:58

Nice mood, cool idea.

guoboism 2015-08-25 02:35

Enemy repeat your move, great idea.
The art and animation is great. The atmosphere is masterly done.
But the time limit is too short. It seems picking up the kits is quite challenging itself.

zkenshin 2015-08-25 17:25

Amazing graphics. Well done. :)

snarf 2015-08-26 14:54

Good game, concept needs to be re-evaluated though! Dont't get me wrong, this game has potential but you need to polish mechanics as well as objective (time countdown doesn't do any good for the game ...) Visuals are good. I would wait with the steam greenlight thing, maybe try out some new ideas (back to prototyping). Having said that, I think you can be proud of your product!

picking-a-username-is-hard 2015-08-26 15:08

Cool game. The game shows some promise, and I'm glad to see it's on steam greenlight. If the world were a bit bigger with maybe a minimap and more space than just the roads it would've been awesome. I just don't see how this relates to the theme you are athe monster, but nice work anyway.

kubees 2015-08-26 15:27

Nice game! Longer timer, slower moving and more paths would be better... but THAT menu! Oh, nice!

kerdelos 2015-08-26 19:27

The graphics are really nice ! I feel the time limit is unnecessary and when the crate spawn behind the camera it's a bit awkward. And I didn't really understood how the ennemies behabed because I think they did not entirely followed my path. Maybe you could shine some light on this ?

lebrokholic 2015-08-27 09:04

@Kerdelos they do not follow the whole path of a player - they do it from the previously taken aid kit to the next one (the concept of checkpoints). Yes, we know that there is a difficulty with locating the aid kit, but the time limit was strict. That's why we simply did not realize the indicators on the screen (like arrows or minimap)

reddogstone 2015-08-27 10:21

Very atmospheric, but I couldn't get so much fun out of it. Maybe I got it wrong. Seems like it's running around gathering stuff, avoiding enemies and dying too soon, because of the time limit. Pacman seemed to do the job better.
The graphics, sound and mood are ace, though.

tobbez 2015-08-27 10:27

Mostly luck-based as it is now, since in certain situations you just have to guess where the next med kit is, and if you're wrong you die.

Sometimes the zombies practically spawn on top of you, giving you no time to react.

jordinuco 2015-08-27 10:40

Aaaaaaaarggh!!!! I tested it on single player mode. It´s fun, but it hurts so much when you cannot reach the kit ¿It´s me, or is it all as random as it seems?

stoarch 2015-08-27 11:00

Maybe mini map with mark where next point of time is?
And show how to attack zombies.

emongev 2015-08-27 13:35

Great mood! Amazing graphics! I kept dying all of a sudden for no reason so i didnt enjoy the gameplay that much haha but i love the mood and graphics a lot!

thebmxeur 2015-08-27 13:37

You shouldn't put the pdb files (debug informations) in the zip. That's 140MB out of 270MB that isn't needed.

pi_pi3 2015-08-27 14:02

At first I was confused about how it works. But then... Holy shit, it's the most original thing I've seen in this LD! One of my favorites. I hope you get greenlit.

ramiel 2015-08-27 15:56

Interesting idea and nice graphics.
However I don't see the use of the theme anywhere. Also it's abit annoying that you sometimes just die right as you spawn.
Some sound effects would greatly improve the mood.

adaymc 2015-08-27 21:33

Good ambient and feeling, I should try it with more players to find out the real depth.

Good work on everything, the scenary remind me somehow Dogville film :P

linus123xbb 2015-08-27 21:39

Cool game, it was somewhat hard. But I like the music and the graphics!

lukbebalduke 2015-08-27 21:41

Very good graphics and music, but I missed the sound effects and there are some bug in the movement mechanic. But overall the game is very beautiful and interesting =)

jupiter_hadley 2015-08-29 17:58

Really interesting game, though sometimes there isnt enough time! Love the graphics though. I included it in part 10 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/Jf2dZyQpNFE

Biruts 2015-09-02 01:11

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

lukezaz 2015-09-02 04:19

Good graphics, but the gameplay was overall boring unfortunately. A non-square map and more interesting zombie movement would help, and a more relaxed starting timer would help get adjusted to the game mechanics (it was rather difficult to get started only to die in 5 seconds).

pokeyone 2015-09-04 06:07

great game! love the atmosphere and graphics! especially great for first being made in 72h for ludum dare.

arskiainen 2015-09-04 19:47

Looks so pretty! But it's not very engaging. It took me 4 mins to figure out how to play it and a further 2 mins to get annoyed by the fact that it takes more time to reset the level than die.

drauthius 2015-09-04 20:26

Interesting concept. Was a bit hard to figure out what to do, and why to do it.

ultraval 2015-09-12 17:52

The game looks pretty good and polished. I think it lacks of instructions. It could be a good idea if you add some kind of objective far from just surviving :).