Summoning ammo by Narudgi 2024-04-16T09:55:26Z ♥ 1
mais c'est tout cute c'est pas unfinished!!
Foon → Ludum Dare Explorer → Users → pataya
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| π₯ | π₯ | 2025 | 57 | Depths | A Leap in the Dark | jam | Theme | 4.75 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 60 | Old Tech | CRβοΈNKING IT | jam | |||||||||||
| 2026 | 59 | Signal | vibe noding | jam | 213 | 3.87 | 3.71 | 3.55 | 3.71 | 4.13 | 4.50 | 3.81 | |||
| 2025 | 58 | Collector | tabli tablo | jam | 428 | 3.47 | 3.69 | 3.44 | 4.06 | 3.72 | |||||
| 2025 | 57 | Depths | π₯ | A Leap in the Dark | jam | 10 | 4.47 | 4.15 | 4.41 | 4.75 | 4.71 | 4.33 | 4.57 | ||
| 2024 | 56 | Tiny Creatures | π₯ | Fluto | jam | 54 | 4.19 | 3.71 | 4.01 | 4.43 | 4.57 | 4.47 | 3.31 | 4.44 | |
| 2024 | 55 | Summoning | π₯ | THE SALMONING | jam | 247 | 3.88 | 4.13 | 4.05 | 3.98 | 4.03 | 4.29 | |||
| 2023 | 54 | Limited Space | π₯ | Rush Hour | jam | 130 | 4.06 | 3.69 | 3.87 | 4.20 | 4.41 | 3.71 | 3.18 | 3.94 | |
| 2023 | 52 | Harvest | π₯ | celestial garden | jam | 257 | 3.71 | 3.58 | 3.42 | 3.76 | 3.84 | 3.15 | 3.67 | ||
| 2022 | 50 | Delay the inevitable | π₯ | TOWERVATCH | jam | 432 | 3.73 | 3.45 | 2.98 | 3.83 | 4.40 | 3.25 | 3.60 | ||
| 2021 | 49 | Unstable | π₯ | ATLANTIC RIM | jam | 15 | 4.40 | 4.37 | 4.21 | 4.30 | 4.64 | 4.08 | 3.42 | 4.06 | |
| 2020 | 47 | Stuck in a loop | π₯ | pompom | jam | 784 | 3.50 | 2.96 | 3.21 | 3.96 | 4.34 | 3.88 | 3.62 | 4.04 | |
| 2020 | 46 | Keep it alive | π₯ | snakebite | jam | 350 | 3.89 | 3.50 | 3.23 | 3.89 | 4.64 | 4.19 | 4.07 | ||
| 2019 | 45 | Start with nothing | π₯ | HEI$T | jam | 337 | 3.65 | 3.67 | 2.73 | 3.23 | 4.14 | 3.68 | 3.54 | 3.34 | |
| 2018 | 42 | Running out of space | π₯ | 6 K | jam | 35 | 4.13 | 4.20 | 3.51 | 4.28 | 4.44 | 4.06 | 2.92 | 4.00 | |
| 2018 | 41 | Combine 2 Incompatible Genres | π₯ | Oni Hunter | jam | 12 | 4.36 | 4.28 | 3.79 | 3.52 | 4.63 | 4.25 | 2.93 | 4.25 | |
| 2017 | 40 | The more you have, the worse it is | Boomstick Leaper | compo | 132 | 3.74 | 3.76 | 3.09 | 3.57 | 3.50 | 3.50 | 2.50 | 3.17 | ||
| 2017 | 39 | Running out of Power | π₯ | Urban Campaign | jam | 282 | 3.57 | 3.28 | 3.27 | 2.97 | 4.55 | 3.86 | 3.56 | ||
| 2017 | 38 | A Small World | Barbuglio | compo | 338 | 3.15 | 3.05 | 2.90 | 3.35 | 3.40 | 3.78 | 3.63 | 3.17 |
pataya leaves an average of 2.2 feedback comments each event.
mais c'est tout cute c'est pas unfinished!!
Very simple but efficient, destroying a bunch of enemies in a single attack felt so satisfying! This could definitely be built upon with some form of simple player progression (upgrading attack range, cooldown, etc). Great job!
cute moles and cute anims i love it gg (godot gaming)
it's lit
really unique idea! i wish the various mechanics were introduced in a more spread out tutorial phase, especially for that shop UI. otherwise quite a fun experience!
simple, easy to pick up, overall a really fun short experience!
really solid entry! the base mechanics are very juicy, but as other already mentioned above, the shop & equipment UX kind of conflict with the pacing of the game. i think having a physical shop existing in the world where you just go over the chosen article and press an input to buy would feel more fluid, similar to Hades. maybe the equip system can take inspiration from Minecraft, with just a small inventory at the bottom that you scroll through with your mouse wheel.
otherwise a really juicy and addictive gameplay!
impressive entry! visually pleasing and full of features. i just wish the controller values were 50% snappier, right now everything from the attack, dash, jump has a very sluggish feel to it that makes your life harder when fighting and reaching those tricky platforms. on the end, the flying monsters do feel a bit overwhelming with how fast and accurate their projectile is. I think it would be fine a tighter movement kit as mentioned but in the current state they would definitely benefit from a slower pacing in their design.
overall still a fun experience that made me want to play more, great job!
very fun and original! love how chaotic it feels, yet really simple to understand. nice work!
very simple but nicely executed. the ending made me smile :) great job!
Really solid entry, the game is quite complex to dive in, however once you understand the basics, you can enjoy the depth of the gameplay. I only feel that the game doesn't notify me with clear enough feedbacks when I'm about to hit an asteroid, or when an astronaut is done with his task, but the overall mood sets up quite a pleasing experience. Well done!
Insta wow
Really cool game, well paced, love the artstyle and the atmosphere in general! still needs more ducks though
insta wow
Nice game dude! The concept is pretty basic, yet the LD feels controlled and is really intuitive. The difficulty curve is just right, and the animations are quite smooth. The music gets a little bit repetitive, but nice entry overall!
LD59 — Signal (3)
Beep Beep Until You're Rich! by dagon 2026-04-23T16:05:45Z ♥ 2
Lovely experience! The start is a bit slow but it made it more satisfying to complete the entire tree and get more efficient each time, great entry!
Pheromone by Croped 2026-04-23T15:19:59Z ♥ 2
Such a neat take on this theme, I loved that satisfying moment of finally figuring out the right pathing to barely dodge the obstacles and successfully making it to the end, well done!
remote vroom vroom by Tymus 2026-04-21T19:15:54Z ♥ 1
i like when it glitch but also when it vroom overall very car experience well done