mrnotcrazy 2023-01-09 19:00
I loved it so much I started whacking Vermin in my own garden!
Foon → Ludum Dare Explorer → LD52 → Vermin Attack
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 172 | 3.85 | 26 | |
| Fun | 97 | 3.93 | 26 | |
| Innovation | 445 | 3.22 | 26 | |
| Theme | 712 | 3.04 | 26 | |
| Humor | 267 | 3.25 | 24 | |
| Mood | 315 | 3.58 | 25 |
I loved it so much I started whacking Vermin in my own garden!
Nice short game. Very loved the combat system and increasing of difficulty. Music and art are clear and handsome! Funny experience)
Simple yet fun and quite stressful as I began to approach 100.
For being such a simple little game you were able to make it feel so good. Love all the screen shake, sound effects, and minimal color pallet. Congrats on making a game in one weekend! Cheers!
Simple but super polished! Progression also scales in a really nice way. Hitting two moles at the same time feels super satisfying. Amazing job
Small Game, Big Fun :D
Nice game, it is small but polished! I think it'd be more fun if attacking wasn't automatic? But why not!
Loved it ! Simple yet addictive ! Yeah ! Congrats the vibe is unpecable, the polish is there
Awww yiss love me some whack-a-mole. Very cute, well implemented.
one of the most intense vermin whacking games I've ever played
I like it alot , it's realy well polished
Small game, but well suited for a game jam. The art style is very consistent and looks well together. Also gave clear indication of where moles were coming with very simple sprites. Very effective!
Well done!
Incredibly simple gameplay, yet somehow addictively fun! I wish it went a little longer, I was in a good rhythm when I got to 100 and would have liked to keep going.
The instructions were slightly unclear. At first I thought that I lost lives if a rat came up underneath me and bit my feet, and didn't realise that I lost them for missing one. Once I worked it out, it clicked very comfortably.
Graphics and music are cute. Simple and effective, although not very tied to the Harvest theme.
I wish there was a highscore mode that kept ramping up infinitely.
I wonder whether a version of this would work as a rhythm game. Part of me wanted the thwacking to sync with the music, but maybe that would hurt the rhythm of the gameplay. Perhaps the music could adapt to match the rhythm of the thwacks.
Simple and very good realization. The game feels really crisp and satisfying, everything works well together. I wish the whacking was not automatic, it was not much of a challenge as is. Maybe an evolution in game mechanics other than the speeding up of the pace would make it really stand out. Overall a really nice accomplishment, well done !
Makes me think of a wario ware mini game, which is always a nice thing to say. The screen shake and audio feedback work really well
Simple and clean :) satisfying to wack their silly little heads. Controlling when the player wacks would make it more involved and perhaps there can be an enemy type later on that requires two wacks.
i really like the simplicity of the sprites and the game! color palette is nice too! screenshake is nice. had no bugs at all. Music is nice. Controls are easy to understand. Nice job!
simple, easy to pick up, overall a really fun short experience!
Very simple but I enjoyed it a lot! Everything work really well together and feels polished with simple controls. Musics are dopes, feedbacks and sfx are efficients, I love the little intro, and graphics are very cute!
Love it :heart:
Capture d’écran 2023-01-19 à 10.58.59.png
simple but very nice game! i like how minimalist things are, they don't need more. Sweet art, nice gameplay (having to be on the side of the mole but not on top of it was kinda original), understandable goal… great execution, everything was fluid!
got it on my first run hehe
Great game! I only miss a "high score" mode.
I managed to get to the end, which with these types of entries doesn't happen all too often. That I did manage with full health says something about it being kind of on the easy side at the moment. But I'm not complaining. The controls were nice in their simplicity and it was very satisfying to be able to wack with both arms at the same time.
For increased complexity one could imagine a second row of crops though it will add two keys... or zooming out to have a bit more slots where they can appear. But it was fun and a bit stressful as it was now.