666 by Matheus Leite 2024-04-23T09:58:31Z ♥ 1
Nicely executed idea, even if it is simple the graphics and audio ties it all together. It was a bit frustrating that the purple demon spawned instantly but not the red and blue ones.
Foon → Ludum Dare Explorer → Users → FishMasterino
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | Viral Mayhem | jam | 3.93 | 3.64 | 4.07 | 4.38 | 4.13 | 3.81 | 2.81 | 3.71 | ||
| 2024 | 55 | Summoning | 👥 | Summorning Routine | jam | 380 | 3.75 | 3.85 | 3.69 | 3.81 | 4.46 | 3.83 | 4.25 | 3.77 | |
| 2023 | 52 | Harvest | 👥 | Afterlife Assistance Agency | jam | 116 | 3.94 | 3.99 | 3.53 | 4.01 | 4.37 | 4.14 | 3.80 | 3.83 | |
| 2021 | 49 | Unstable | 👥 | Nuclear Bulwark | jam | 576 | 3.64 | 3.67 | 2.71 | 2.36 | 3.93 | 3.55 | |||
| 2021 | 48 | Deeper and deeper | 👥 | Dig it up, dog! | jam | 485 | 3.78 | 3.83 | 3.55 | 3.84 | 4.20 | 3.48 | 4.40 | 3.66 | |
| 2020 | 47 | Stuck in a loop | 👥 | Rewind Dungeon | jam | 114 | 4.11 | 4.00 | 4.08 | 4.01 | 4.26 | 2.73 | 3.60 | ||
| 2020 | 46 | Keep it alive | 👥 | Flippy Fish | jam | 14 | 4.41 | 4.41 | 3.82 | 4.47 | 4.60 | 4.51 | 4.17 |
FishMasterino leaves an average of 16.2 feedback comments each event.
Nicely executed idea, even if it is simple the graphics and audio ties it all together. It was a bit frustrating that the purple demon spawned instantly but not the red and blue ones.
Pretty fun game, I liked the animation when summoning the cannon
Very impressive game ! The gameplay is very intuitive and smooth, congrats !
Great game ! It got me pretty addicted trying to achhieve a good score
Very nice ! The graphics remind me of Binding of Isaac. I ended up finding the best tactic being moving as slow as possible, maybe try to have damage being increased with your speed to make more use of the movement mechanic ?
Screenshot_20240416_233113_Firefox.jpg
I made it ! Fun game, but sometimes it feels like it doesn't give you all the tools you need to win
Super fun and polished game ! I got a bug a few times where a bot pushed me while I was completing combos and I couldn't exit, and when restarting the game it doesn't restart the number of combos you have to do
Everything ties so well together, creates an excellent setting for a story that you tell with so little !
there's no way to clear the green pigs right ?
Amazingly polished game on the graphical aspect, congrats ! It got really laggy for me fast, and I whish there was more focus on what each gachapon pull does
Man these other farmers ain't got shit on me. Nice game, very relaxing music, the animations at the end of turn felt a bit slow and it was confusing that scrolling doesn't work when you hover over cards.
I had fun playing the different levels, but the progression is weird, the most efficient way to progress I found was playing the first level over and over again. The controls are ok but could be a bit tighter, they feel slippery
Excellent art, there's even a story for the game ! Unfortunately the actual game part was a bit tedious to play. Great job nonetheless !
outstanding art and animation, I felt the first phase was a bit too long since the tomato is where the real challenge is at
Looks like a good idea, and the assets look good, but the fact that it is not well adjusted makes it tedious to play. It is always best to just stand on trees and wait for them to respawn until you have enough to upgrade, and the just start again. Each time you try to explore you get less yield and most of the time get killed. I think it could be good with a few adjustments
Great game, exactly what the jam format lends itself to in my opinion. It is challenging enough that you fail the first few times, but fair enough that you want to retry.
Solid entry, but it felt like it was missing a goal. My workers were definitely not the brightest too
It's a good start but could use a bit more depth
Great game, I liked the pixel art and the parallax effect adds to the impression. The pace could be improved, it is too long and feels like a crawl when a dive can't even get you un upgrade. Got me with the ending !
great game, even if a bit cryptic at first, you managed to convey instructions with just pictograms, good job !
Makes me think of a wario ware mini game, which is always a nice thing to say. The screen shake and audio feedback work really well
Man I love Pico8 games and this one did not disappoint, great job !
Awesome job on the art and animation, it looks great ! The difficulty was definitely not well adjusted, but I had fun amassung a humongous pile of veggies and finally overcoming it nonetheless
Very nice, I enjoyed slamming my shovel in a windmill motion to yeet potates in a mostly random direction
Lots of good ideas in this one, and well executed ! Great thumbnail too I think the pace was a bit slow since you were encouraged to pick up all carrots on your way
I love Betty Raba she looks so rad(ish)! She sounds a bit annoying though. The music fits perfectly, all the assets look nice, and the game is simple enough to grasp and have fun immediatly. I feel like the timer was a bit too long, making it difficult to stay engaged during a whole playthrough
Cool racer, the sound when crashing into cows was great. And I crashed a whole lot, especially when going unpwards, when I feel I could'nt see far enough ahead
This looks great but I couldn't really understand what moves my opponent were doing so I couldn't choose mine to beat them. It also crashed when I tried to open the inventory
This is really nice and relaxing, but feels it is missing a goal of some sort. I wish I could zoom out to see the world I built
The plants look real cool, great job ! I wish they grew out slower so that you could plan big throws harvesting a lot of them at once. Maybe also incentivize those with a combo counter of some sort ?
Very nice graphics, loved the voice bits too
Very nice and polished game, the atmosphere is great. Everything works fine, but I felt the hurtbox of the ship was a bit large and the ship to slow, making it a bit frustrating to navigate some patterns. What made you decide to place the player top and the boss bottom ? It's not bad per se, but it requires an adaptation time for no real benefit.
Very nice graphics, and smooth animations. The diversity in enemies is nice visually, but I felt it didn't really matter gameplay wise. The lighting looks great, and I think I get what you were going for with the occasional thunder, but it still felt frustrating not seeing where I was going the majority of the time.
Lovely aesthetic, the game looks beautiful. Movement and actions feel very fluid too. I had trouble reading the text without getting really close to it, and picking up items sometimes doesn't really work. I wish the enemies spawned closer to the explosive barrels, I feel that would lead to more fun interactions. Great job!
Awesome job, the game is so fun!
Very fun game, you can very much feel the tension while playing. I like the intro cutscene too, it's one of the details that make the game a delight to play
Nice game, it felt very responsive. I had quite some trouble with enemies diagonal to me, maybe the attack could have used a bit more reach to the sides, and some kind of cooldown to not encourage mashing the attack key.
I loved the music, gameplay was kinda fun but I wish I could see better.
Very cute game about dogs, looks fun too but I tried it alone so I can't really judge. Digging to the side felt weird to me (you had to dig down and the hold right or left), and digging downwards on the edge of a block sometimes didn't work.
The mood is nice, I found it weird that you had to press the key for the choice and then space to confirm.
Controls feel nice, graphics and audio are on point, but I can't help thinking the combination of autoscroller and die-and-retry makes for really frustrating gameplay (I played the jam version for the review)
Very nice game, I like the graphics and how the music during play is an evolution of the menu music. Impressive work for a compo game
It's so clean oh my god I love it. Can't imagine how you reached this level of polsih in three game, great job
Damn that was awesome, writing and artwork were very nice, and the pace is just right. The music fits the game to a tee, but I'm not sure we should rate you on it since you did not make it. Good job!
It's awesome! Both parts of the game interact very well with each other, feels like you're always short on time. It looks really good too
Really good looking, landing a hit feels great thanks to the animations and sound effects, you can even combo enemies on walls. The music is Funky indeed. Combat has a lot of options but you often end up just mashing the attack button since it works a bit too well.
Very nice art and sound effects
I love the pixel art, I played it alone and it was fun but a little hard, I bet it would be fun with two players too!
Very fun game, it looks great! Maybe the enemies animation should scale with your speed ? Once you go fast, the fish that come out of the wall can't catch you anymore
Very very nice idea, but quite headache inducing :)
Nice game, looks very polished
Very nice pixel art, I oved the sound effects and the screen shake when you hit or get hit too. Gameplay wise I found it a bit lacking, as it's impossible to dodge while hitting them, so you end up just going forward and mashing attack.
Is it not possible to rate you on audio ? You say you made those sound effects yourself
Very nice take on the theme and implementation
Best graphisms and sound effects I've seen in the jam. The overall polish is incredible! I'm not sold on the gameplay however, some parts are really frustrating: turrets sometimes kill you when aiming straight at them,enemies can slide in between your attacks and kill you, and the loop is too tight, making it hard to reposition yourself exactly in the middle of a tile, and if you don't it messes up the rest of your actions.
It feels like things that could be corrected with minor changes though, and doesn't take away the fact that you did an amazing job overall.
This was really great, I loved the text adventure, it was a smart way make it long without having to draw or animate any combat !
Best one I've played so far, this was so fun ! I wish I could dance like this. I think it would be cool if the music didn't stop when finding a friend.
Loved it, gameplay is very snappy and fair, and the sprites convey everything they need to with so few pixels
Really cool looking sprites and colors, the gameplay is tight and responsive, great job
Very simple and effective design, nice job
Very nice sprites
Incredible music and sound effects ! The gameplay is easy to grasp but challenging enough, and it fits very well to the theme
Amazing game, very snappy gameplay and feedback, and well thought out levels
If I had a tail I'd be wagging it playing this game
Ghosts seemed a bit spooky at first, but we ended up having a nice party.
The fun graphics, frantic music and snappy gameplay make for a a great game, would recommend whether you're in the soup making business or not.
It's good,but I feel like it would be a lot more fun if dying was less punishing, especially since controls can be a little slippery sometimes
(•___•) I didn't want to sing a song anyway
I had a good laugh over such a simple concept. Sound design served this game very well
This is the best game I've played in the jam by a lot, and you made it alone in 48h? Great job
Really liked the art style
Everything about this game is great, it looks nice, sounds nice and plays nice. The emails were funny too, I really loved it ! I also counldn't get past emails with "-" in them
Everything is tight and responsive, audio and visual feedback are great, graphics look good and are very readable, great game !
Graphics and audio are very funny, the mecanincs are easy to understand and fun, albeit a bit frustrating with some combinations of events looking impossible to overcome. Great job !
Very cool rythm game, and very original
Very cool looking game, nice and simple core mecanic
Sound design in this game is great, from voices to music including sound effects
Very nice and well polished game, I loved it. The aesthetic reminded me of Nitrome games too.
Incredible game. Pixel art and sound effects are amazing, and the level design was good. Controls are a bit finnicky,but it doesn't take away from the fun. Too bad the menu music doesn't play more in the game, it's really great!
This game looks and feels great ! It plays nicely despite some minor clunkyness in the controls. Great job !
Same problem for me
Lovely graphics, sound desing and overall feel ! The gameplay was nice but I found it a bit tedious to get all the parts in place before plugging the phone. I also had a bug where a wave wouldn't launch and the game didn't progress twice, so I couldn't get too far.
LD56 — Tiny Creatures (4)
Blobbies by tuism 2024-10-08T22:53:20Z ♥ 1
Nice entry ! Making the cells pop feels very satisfying, and everything runs super smooth. As a colorblind person, I'll say some of the colors are very close to eachother, especially once you start adding colors.
Head'quarters by YogurtTheHorse 2024-10-08T00:06:54Z ♥ 2
The level of polish is absolutely stunning, even the volume slider and the itch page hhave special attention given to them. Are some parts of the graphics 3D ? If so your shader works incredibly well, if not great job on animating the turbines ! As for the game, it worked well enough but there wasn't much to it, the 5 or so minutes playthrought felt repetitive. Great job on the submission !
Beetle Tower by Doot 2024-10-07T22:41:52Z ♥ 4
Incredible entry, everything ties really well together, the music, the awesome animations and the intuitive gameplay. I felt maybe being able to pick enemies and place them back further away made the game a bit too easy ? I'm also not entirely sur why having a weapon made these critters turn on their friends, but maye I'd do the same with a giant knife on my back, who knows.
Tiny nomads by Vhalenn 2024-10-07T22:02:04Z ♥ 1
The 3D graphics are really impressive ! I ended up running around pressing E everywhere but I din't quite understand what picking up grass was for, or what the day/night cycle did. I'll point out that some bridges are a bit difficult to navigate with 8 directional movement, but nothing too hard. Great job doing all that in 3 days!