Bot Bot Wars by woodenrabbit 2017-08-01T02:19:38Z
Hahaha! I enjoyed this one. It would be nice if there were hotkeys for each of the "energy replenishment"s, but good work nonetheless! :)
Foon → Ludum Dare Explorer → Users → Tad
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Monster-Maker Pro: Home Edition | jam | 785 | 3.40 | 3.30 | 3.42 | 3.87 | 3.77 | 3.27 | 3.55 | 3.42 |
| 2022 | 50 | Delay the inevitable | 👥 | The Journey of the HMS Theseus | jam | 876 | 3.39 | 3.23 | 3.26 | 3.71 | 3.31 | 3.63 | 3.16 | |
| 2021 | 48 | Deeper and deeper | 👥 | Smooth Operator | jam | 756 | 3.60 | 3.55 | 3.05 | 2.84 | 3.63 | 4.18 | 3.36 | |
| 2020 | 47 | Stuck in a loop | 👥 | Roundabout Way | jam | 86 | 4.15 | 4.18 | 3.74 | 4.50 | 4.29 | 3.98 | 3.49 | 3.82 |
| 2020 | 46 | Keep it alive | 👥 | Keep the Beet Alive | jam | 544 | 3.78 | 3.58 | 3.78 | 4.02 | 4.34 | 4.15 | 3.98 | 3.79 |
| 2019 | 45 | Start with nothing | 👥 | King Conga | jam | 226 | 3.80 | 4.01 | 3.45 | 3.90 | 3.76 | 4.19 | 4.00 | |
| 2017 | 40 | The more you have, the worse it is | 👥 | Property In-spectre | jam | 479 | 3.53 | 3.02 | 3.41 | 3.25 | 3.75 | 3.29 | 3.61 | 3.37 |
| 2017 | 39 | Running out of Power | 👥 | The Rainy Day Protocol | jam | 382 | 3.42 | 2.94 | 2.89 | 3.73 | 3.52 |
Hahaha! I enjoyed this one. It would be nice if there were hotkeys for each of the "energy replenishment"s, but good work nonetheless! :)
This may be the best thing I've seen all year.
This is incredible! Absolutely stunning work!
Looks and plays great! It's very fluid. Great work! :D
Great concept! I love the game!
This is a great concept! Loved it! :)
Very cool vibe with the graphics! Reminds me a lot of Abzu, which is high praise! :)
I had lots of fun with this one, folks! Great work!
I'll be honest - I was really iffy on the concept when I first started playing, but I'm so glad I stuck it out!
Really, really well done here.
Also, an extra kudos for the fantastic work on the graphics!
I liked it! I did have to end the session when I got the bazooka and could no longer move (I think I may have gotten stuck in the walls).
Lots of fun in the game. And the variety of weapons and items shows the work that went into it. Well done!
This is such a fantastic use of the theme!
I really enjoyed the fluidity of the controls. I'm also really impressed that you managed to get a high score system in place for the jam! Well done!
I enjoyed this one a fair bit. It really does have that retro vibe, from the monochromatic pixel art to the encounter sounds.
Well done!
What a fantastic idea for a game!
***Pros*** * Brilliant concept for a game. * Handles well. * Clear indication of when you've successfully collected orbs. * Lots of fun!
***Cons*** * It's a little tough to look at after a while. The bright colours are a bit hard on the eye.
Overall a fantastic effort here, well done!
(By the way, I played this game on Linux and it worked perfectly! :))
Phenomenal puzzle game you've put together! I really can't think of any constructive feedback as you've done fantastically-well! Congratulations!
I absolutely adore this!
Brilliantly-well made and absolutely delightful!
This is fantastic! Really well done on all counts!
I am so glad I found this game.
What you've created here is beautiful and haunting. In five minutes you wordlessly created an entire universe in my mind. In particular, I loved walking onto the dock; Genuinely unsettling!
The art is astounding, the music is phenomenal, and the controls are just right.
Fantastically well done!
I love what you did here. The music, the artwork, and the controls are all fantastic!
Unfortunately, I didn't manage to finish as I kept failing at a jump later on, and there aren't any checkpoints, so I was forced to start from the beginning again.
I think you've done a fantastic job otherwise, though!
@tristanf
Thanks for the feedback! We had some difficulty with the stairs in particular. It's certainly something we'll revisit if we continue working on the game!
@Nivbeth You should be able to go downstairs by standing in front of the stairs (unintuitive, I know! Sorry!)
@Shimmen That's a good thought. We decided that the time spent spooking unhaunted objects was penalty enough, but perhaps we need to shorten the round-time.
Thanks for the feedback!
Very cool that you built a tower-defense game in a weekend!
I enjoyed it a lot, though it's quite difficult!
I tried it on linux and unfortunately I couldn't get it to work. I could launch the game to the splashscreen, but attempting to click on the "Start Game" button did nothing. :(
I'm getting a 404: Page not found error when I attempt to follow the link. I hope it's easy to fix! :)
Hi all,
Thanks for the feedback!
We're aware of the lag in the web version! Unfortunately we ran out of time to optimise as well as we'd have liked! We recommend downloading the executable for a smoother experience! :)
Really interesting concept! I enjoyed going around and interacting with the planets. Quite a bit achieved here for the jam.
Well done! :)
Awesome game! I'm very impressed with the quality of the art and the effective implementation of a World-of-Goo-like building system. Really well done! :D
Hahaha, very "A Little Shop of Horrors"! I like it a lot. The animations are great. It's challenging, but a lot of fun!
This is so much fun to play! I love how chaotic it gets once you have more than a few of the small birds stealing the worms. Brilliant work! :D
I love the art! As you mentioned, it it a pretty easy game, but I found it quite endearing. Well done with this one!
This has got to be one of the most innovative concepts I've ever seen in LD. Well done!
Such a lovely experience. Really beautiful (and very calming). Well done!
I love the concept! The controls are a bit difficult to get used to, but I'm very impressed that this game was produced alongside another one in the same game jam. Excellent work! :)
This is incredible! I had so much fun playing all the minigames. So well polished too. You should be very proud of this entry! :smile:
An interesting take on the theme, and quite enjoyable to play! Well done!
A cool concept, well done! :)
A really polished game! Unfortunately I ran into a couple of UI bugs, but the effort put in here is great for LD! :)
I love the concept! It was a lot of fun to play too. Well done! :D
This is brilliant. I had so much fun playing this one. Great work all around!
Very cool game! A lot achieved for a game jam. Well done!
Very cool! This is so well polished for a Ludum Dare game. Great work!
The reef growing and then gaining colour was a great visual feedback mechanism. Well done! :)
Great concept. A lot of fun to play and the art is gorgeous, too! Great work!
I like it a lot! One thing - it was often a bit unclear what steps needed to be taken when. Well done!
Really nifty idea, and a lot achieved here for a game jam. It would be great to have a bit more control of the trajectory of the ball, but I appreciate that would be tough with the time constraints given! Great work! :)
Hahaha - we also did a roundabout game! This was a lot of fun to play. I can see a lot of great work went into it as well. Fantastic job, team!
Super-polished game, and such a clever game mechanic. I really enjoyed playing this one. Well done! :)
This is so cool! Amazing effort for a game jam. The graphics are phenomenal and the mechanics are tight. Well done!
This was a lot of fun! I found myself continuing to play even after I'd gotten a pretty good idea for my scores. Great work here! :D
This is very cute - I enjoyed it a lot. Perhaps a little tenuous on the theme, but I enjoyed playing this one a lot!
This is really well put together! I did find that the words moved a bit too quickly for me to read them in a lot of cases, but that might be due to the smaller laptop screen I'm playing on. Really well done! :)
This is so cool. Definitely one of the best I've played for LD47 so far! Well done!
Really nifty idea. Loved the execution, too. I got serious Monaco vibes from the art style, which is super-cool. Excellent work!
This is so polished, I'm surprised it's a game jam game. It's a really clever game mechanic and is a lot of fun to play. Really well done here - I'm super-impressed! :D
One of the best, most polished games I've played this LDJam. You should be very proud of what you've made here!
Hey @jonah Sorry for the confusion - it should be up now! :)
@tero-pulkkinen Sorry to hear that. We'll look into the issue and see if we can't fix it. Thanks for letting me know!
@jamison Thanks for playing. We spent a lot of time tweaking the visuals to avoid the motion sickness feeling, so I'm glad it worked out!
@seth-tal Thank you so much! I really appreciate that! Is there any chance of getting a WebGL or Linux build of your game so that I can try it out?
@mrtroy That's better than my first few attempts (which were in the minutes)! Thanks for playing!
@shanzhai You should be able to accelerate just by holding the up key down. Is that not working for you?
@oxropy It's a good point - we probably should have had "r" as a restart button. At the moment, you can press esc and then enter to get back into the game from the "uh-oh" screen, if that helps! :)
The controls got a bit of getting used to, but it was part of the challenge in playing. It's very enjoyable once you get the hang of it. Well done :)
This is so spooky. I really enjoyed playing this one, and audibly laughed when I saw the ghost of your friend playing guitar! Wonderful game. Great job!
This is ridiculously fun - well done to the team!
Great work, here! The graphics are really stellar and the concept is intriguing. Well done!
Wow. This game is incredibly impressive given the time constraints for the jam. The graphics and audio are great, and the fact that there are advanced camera moves on top of it is wild. Really well done, team!
This is so well done - truly amazing how polished it is given the time constraints. Phenomenal job!
It's a very cool concept. Sometimes the controls weren't as responsive as I'd like, but an impressive effort for a solo developer! :)
This is such a cool puzzle game! Really inventive mechanics and lovely graphics to boot. Really well done, team! :)
Unfortunately it seems to get stuck while loading the WebGL version. I'd love to play this if it's fixed!
This is such a cute game. It may only last a minute or so, but it was well worth experiencing. I really enjoyed this. Well done! :)
This is so slick - I love it. Great concept with great execution. Excellent work! :)
This is one of the greatest LD pages for a game ever. I really enjoyed the game too. Incredible effort for one person over a weekend. Great work!
This is incredibly impressive for a game jam! Very, very well done to the team!
This is super-cool. I'm really impressed with anyone who manages to succeed in making a compelling story-based game given how limited time is in a game jam. Really well done to the team! :D
@milestone-games That's even more impressive. Excellent work!
This is such a simple mechanic, but so well implemented. I really enjoyed the challenge of this game! Unfortunately, I'm not very good, but will definitely play it a bit more. My only one nit-pick is that the death sound was very loud and made me jump the first few times, haha! Excellent work! :)
Very cool game! I loved the mechanics. And I am a completionist so I spent a lot longer than I should have trying to get the cacti!
This is phenomenal! Well done on this one - it's so polished! :D
Super-slick graphics! Great job for a game jam. Well done, team!
Heya - I'd really like to play this one, but itch.io says you haven't uploaded a WebGL build?
@head-tilt-games It worked, thanks!
This one's a lot of fun. The controls are slick and it gets tense when you're reloading. Great job to the team!
I got murdered by an angry customer within 30 seconds. 10/10, would play again. Great job!
Very cool concept! It would have been great if you could speed up the pace of your own accord, but this is a great job for a game jam. Well done!
Very cool little shooter! Unfortunately, it seemed like the aiming reticule wasn't quite lined up with the mouse pointer? This may be a linux issue, though! I had a lot of fun playing this one - well done! :)
This is very impressively polished and so fun to play. Amazing work! :D
Very nifty little concept. It's also quite polished for a jam game. Well done!
This is very impressive. The game plays well and feels satisfying. Really well done, here!
This is such a cool, unique idea! Great execution, too. Well done, team!
Very cool twist on a Simon-Says-Type game! Great sense of humour and brilliant animations. Well done! :)
This is a cool game. It would have been great to see an even larger world we could explore as players, using the thrown loops to go higher or get to far-off platforms. Great effort here! :)
Very cool entry. As @zakamana said above, the controls can take a little bit of getting used to, but I think overall you should be very proud of what you've made here. Fantastic work - well done! :)
This was very original! I laughed quite loudly at the man's entrance via the glass door. Well done!
Really well done on this one! It's super-atmospheric and pretty to boot! Unfortunately I got stuck a little bit into the game, but I loved what I did get to play! Incredible work for a game jam!
I came here from Reddit and I have to say that this is so great. Phenomenal work all around!
Nifty game! I love the mechanic!
@Usenrame now that you've posted this, I realise I should have added a whistling part to the song!
I enjoyed the digging mechanic a great deal; it felt really satisfying carving through the rock and ore!
I'm not sure if it's only me, but there were definitely a few times that the game lagged a lot. Not a huge issue for the jam, though!
Great work here! :)
This is a lot of fun. Great concept and great implementation! The furthest I got was 76m!
This was great! I loved the vibe and found myself playing a lot longer than I expected for an LD game! Well done all around! :D