FoonLudum Dare ExplorerUsers → OrciFried

OrciFried

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202250Delay the inevitable🙃 Misaligned AI: The Game 🙂compo4693.152.814.082.783.303.233.443.20
202047Stuck in a loopThe Learning Loopcompo3.003.004.504.334.664.332.164.33
202046Keep it aliveKeep Her Happycompo3403.623.034.314.162.663.323.043.71
201843Sacrifices must be made👥SYNTHRAYjam2973.663.503.003.264.283.952.543.87
201740The more you have, the worse it isLevel Onslaughtcompo1313.743.503.183.834.163.722.843.57
201739Running out of PowerFinish Your Assignment!compo3.003.002.505.004.003.002.503.00

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by OrciFried

LD40 — The more you have, the worse it is

ARCADE OVERFLOW by Remco 2017-12-04T18:26:52Z

Really cool game. It's interesting how it works design-wise :D

Haven by William Bundy 2017-12-04T14:49:08Z

Really cool game but it doesn't seem there's a lot of penalty for ignoring the notifications. I really like the gameplay, though :D

Forest by Rasmus Clausen 2017-12-05T21:15:38Z

Pros - I really liked the fire shaders! Super awesome - It is a very nice twist on the theme and some super cool mechanics! - The concept is super simple and very well executed

Cons - Nothing good came from connecting disconnected trees - The UI might be so big as to obstruct the view - Might need more time to really expand the forest

Suggestions - Zoom out the camera as the forest gets bigger! Would both give much clearer progression and make it much cooler! - Might be a lot of optimization work ;) - Keep refining!

Embol by azlen 2017-12-04T20:08:54Z

It's super nicely made. Very simple but very... perfect, in a way!

Story of a Schizophrenic by CptFinn 2017-12-04T14:08:15Z

Really nice mood but the sound is not that good at communicating the negativity of picking up items, I think

The Harsh Life of Terry the Homeless Dude by lautregars 2017-12-04T20:19:04Z

Super cool game! There might be a bit of bugs, but you said that yourself :D

PS: I made a [pixel art game, too](https://ldjam.com/events/ludum-dare/40/level-onslaught)

Dungeon Hands by eri0o 2017-12-06T20:04:09Z

I really like the graphics and its gameplay mechanics - super interesting!

Pros - The art is really awesome - I super-like the UI design - I like that you put in the rules and easy sound manipulation - UX design - Super nice sound design

Cons or glitches - It seems some text explaining the next action appears for a brief millisecond and then vanishes? - A limited number of cards - current version's replayability. Completely understandable for the amount of time used ;) - The music beginning again in the menus and looping so much can get a little annoying

Capitalistic Lootboxes Overwhelmed by SimonTheCase 2017-12-04T14:14:15Z

Awesome!

The music and gameplay fit really well and the intro is super funny ;) It's a super fun game, too :D

Level Onslaught by OrciFried 2017-12-04T14:30:38Z

Thanks for the feedback! I used FL Studio, [bfxr](https://www.bfxr.net/) and [chiptone](http://sfbgames.com/chiptone)

And yeah, the menu traveling is a bit much - I can see that :)

Level Onslaught by OrciFried 2017-12-04T21:30:11Z

Thanks for the feedback everybody! I know the game is pretty buggy and lackluster feel-wise. I had to just upload it early because of an important test I wanted to be ready for the next day (driver's license) - sorry for that!

And yeah, there's a lot of minor changes that I'll probably fix once the votings are done in the LD jam - so save it in your bookmarks and play it again ;) (I think it would be unfair to update it now as that would be outside the compo time)

The attack range being farther than the animation was intentional as that would limit player frustration regarding the vice versa concept (the hit box being shorter than the animation). But it was probably too far, anyway

Should probably be said that all the upgrades have different properties: - Normal skeleton stats: 5 damage, 10 hp, 3 speed - Christmas skeleton: 10 damage - Boots skeleton: 6 speed - Helmet skeleton: 20 hp

- Player stats: 5 damage, 40 hp, ~12 speed

I've added this to the description, too, so everyone can see the answers.

Level Onslaught by OrciFried 2017-12-22T21:57:39Z

Thank you for all the kind feedback! Thanks for playing my game 😁

And yes, the game needs a lot of bug fixing 😅

Ethereal by _benhumphries 2017-12-04T19:23:58Z

This is fucking good. I got so freaking scared, dude...

Slimelands by Wagner 2017-12-05T07:21:54Z

It's a very interesting concept and I like the idea and execution!

It's also super interesting that I get the urge to explore even though I know all the islands are the same. Maybe do some different graphics biomes, secrets, different enemies, etc. Just changing properties according to the island sent to the world.

The minimap also works super great to give this feeling of progression as you can see all the islands you've succeeded on gather.

A couple of general fixes: - Adding some more feedback when damaged - Doing mouse-based rotation even when not attacking (because of clear feedback on the control direction) - More merging of slimes - I think that mechanic doesn't come to fruition until later in the game

Rogue-Light by SilvervaleGames 2017-12-04T21:24:51Z

Very cool concept! Might be better with more punishment for the player when hitting a ghost. Losing just a bit of fuel isn't that impactful. Nice game besides :D

LD43 — Sacrifices must be made

SYNTHRAY by FunkyHippo 2018-12-04T17:01:19Z

Thanks for playing and for the kind words, everyone!

@pablodap we noticed the bug just a bit after publishing but we're not really able to update it after the deadline :sweat_smile:

TtAWwyPTBaSPSTtaUGtSYL by GiovanniBarrottu 2018-12-04T14:19:12Z

This is incredibly gorgeous shader work in its own unique way! Impressive stuff :smile:

Sven by Donitz 2018-12-04T13:55:48Z

This is so freaking well made, mate!! I'm super impressed. 5 stars from me.

Goat 6 by joaosdev 2018-12-04T02:54:04Z

I really like your game's feel and the concepts behind the mecahnics!

LD46 — Keep it alive

Stranded by KunoNoOni 2020-04-21T08:39:35Z

Very interesting setup! Being on the hard side was pretty correct, it seems - when I noticed the required per day go up, I got a bit worried haha I like the dice game design as it can in theory work in real life as well (probs a bit hard)

Untitled Phoenix Game by CptFinn 2020-04-21T09:10:47Z

Lortefugl. I loved it <3 Very (maybe too) immersive and super great atmosphere! The music and level design was really great as well though some targets were obscured and I really just prayed to whatever bird god is out there for the egg to not land in the damn water haha And in general, I agree with my contemporaries above! Super great tutorial, a bit weird controls, and just a magnificent mood. I love how you incorporated a kind of whistling in the soundtrack as well!

Keep Her Happy by OrciFried 2020-04-21T08:53:19Z

I'm so glad for all your feedback! This was exactly some of the goals I wanted to reach with the game ^_^ And I realize that, besides the flower, the game might need a bit more love as well haha Thanks, everyone <3

Wonder by Ian Kettlewell 2020-04-21T08:32:01Z

Wonderful and wholesome idea and execution <3 Also loved the very integratedness of it all - text and images appearing and being handdrawn etc!

LD47 — Stuck in a loop

The Learning Loop by OrciFried 2020-10-05T05:31:24Z

That is definitely not supposed to happen :sweat_smile: But thank you :blush:

The Learning Loop by OrciFried 2020-10-11T08:44:47Z

@fabdynamic that is absolutely wonderful, thank you! I haven't had time the past week but I'll try to update both the game and the source code tonight so if you want, it'll be there ❤️

LD50 — Delay the inevitable

Re-Re-Robot by Porcus_Pie 2022-04-04T02:42:09Z

Really nice concept! As mentioned by others, the controls felt quite awkward to me. Liked the level skip feature for game jam purposes ;) The several lives effect was quite neat.

Tick Tack by ryupold 2022-04-04T16:46:12Z

Really nice game and awesome that you made it in your own framework! I would love some audio and a turning time for the teacher so you have a bit of extra chance. Impressive that it runs on the phone!

BLACK HOLE DEMISE by fraanns 2022-04-04T16:40:49Z

Wow, this is absolutely awesome!!! I'm in love with the triple / quadruple mechanics that the black hole presents, extremely well done. Additionally, the level design is lovingly presenting ideas before challenging you with them. 5/5 and I would encourage you to work more on it at least in some way! Especially with some audio. Really good job!

The Ribbit by omer1615 2022-04-04T16:34:26Z

I really liked the mood on this one and the animation on the frog made it for me 😂 Really simple mechanic that felt super nice to play.

🙃 Misaligned AI: The Game 🙂 by OrciFried 2022-04-04T02:36:21Z

Thank you @iguanana <3

🙃 Misaligned AI: The Game 🙂 by OrciFried 2022-04-04T15:10:35Z

That's hilarious @papaya 😂 Also a really good suggestion! I'll update it for the next iteration! And thanks for the praise @villfuk02! It has been quite hard getting the AI to say super sensible things and that was the main focus - so I definitely understand if the meta game does not seem fleshed out 😅

🙃 Misaligned AI: The Game 🙂 by OrciFried 2022-04-08T00:29:02Z

💖 Glad you all liked it, everyone! @potatomika, @shellofagirl

And yeah, @kurrik @lako @unpronounceable @oadt @fupi @yearningboo @potatomika and @arianad, the AI is indeed relatively nonsensical. There is a process called **prompt engineering** which is basically figuring what I should input into the model to get it to output things that make sense and are cohesive with the conversation - this task is extremely hard, especially with the new types of models I was working with! With another day, I would probably have it pretty much down but damn 😅

I can program these things but the control and interpretation is a hard nut to crack because it's like interacting with a person except that it has some very strange internal workings. Anyways, that was a bit of context, hope you enjoyed it!

MAGICAL JUGGLER EXTRAORDINAIRE by benskca 2022-04-04T16:30:02Z

Really awesome game! I love how complete it feels and it can definitely be expanded :D

Life of a Mosquito by Cary Stanley 2022-04-08T07:21:44Z

Really fun idea! Love the theme and the graphics that surround it. I very much enjoyed the ways that dodging and the camping dudes' AI was set up 😁

Jet-pack vs AI by MaximeG 2022-04-04T16:31:09Z

The web version doesn't seem to work for me!

Lumber Tracks by Black Flag 2022-04-04T16:49:02Z

Super cool, love the mechanics!

Quota Qrunch by macs 2022-04-05T04:11:31Z

This was an AWESOME game - I liked how it seemed surmountable in the beginning and then the mechanics began following the narrative and you had to take gum to survive haha

Don't Touch It! by KirKami 2022-04-04T01:05:15Z

Yeah, it's feels like a diplomatic party game! Very interesting and super nice with the ramp-up in difficulty.

The End Of Days by Anson Rutherford 2022-04-05T04:01:08Z

REALLY liked this one - I'm super impressed by the interplay between the cute art style combined with the neat story and wacky control mechanics.

I Will Not Let Us Fall Behind Schedule by Sinclair 2022-04-05T03:55:32Z

Really loved this one - surprised me a lot when another attack was the first to come! Definitely awesome graphics!

Don't Grow Up! by adangtran 2022-04-06T20:46:02Z

Really awesome game here - I love the double-mechanic of the candies along with the abilities, very nice.

Over the Rainbow Bridge by Iguanana 2022-04-04T01:15:18Z

Beautiful small game with a very coherent minimalistic art style, both in music, graphics and presentation, good job!

Not Enough Time: The Game by Marianoa213 2022-04-04T01:05:46Z

Quite nice dynamic of both balancing bullets and time. Good job, mate!