FoonLudum Dare ExplorerUsers → CptFinn

CptFinn

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it alive👥Untitled Phoenix Gamejam304.324.143.854.134.644.382.854.12
201843Sacrifices must be made👥A Bird in Paradisejam2703.703.973.954.253.703.454.093.50
201842Running out of spaceWild Warehousecompo3.443.223.503.943.332.942.003.16
201740The more you have, the worse it isStory of a Schizophreniccompo5502.942.682.843.553.232.683.60

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by CptFinn

LD43 — Sacrifices must be made

A Bird in Paradise by CptFinn 2018-12-05T23:36:35Z

@mgoadric Thanks for playing it first of all!

Basicly the bird accelerates based on how much downwards the bird is flying, and you should be able to see points in top left, and highscore in top right, maybe fullscreen it?

Much love <3

Volcano Royale XTREME by Morg 2018-12-05T12:16:56Z

I'm really against what you have done with the camera, kinda wanna be able to move it about on the y-axis aswell. The enemies spawn very slow in my opinion and doesn't really make any challenge.

Nice take on the sound design tho, you could have randomized some of the sounds in pitch tho so it would be more dynamic.

ScreenCrifice by cax 2018-12-04T01:02:03Z

http://prntscr.com/lqchw0 Fullscreen is very broken sadly...

Dungeon Clicker by legulysse 2018-12-04T12:51:54Z

Very good idea!

Quite complex in reality and if you somehow could better give feedback to the player this would be great. A simpler version of the game with more focus on choices and perhaps random events could be an amazing f2p clicker game on steam perhaps, i think you should take this further!

Great job! :heartbeat:

LD46 — Keep it alive

Untitled Phoenix Game by CptFinn 2020-05-08T12:56:06Z

@waynetron Thanks for the feedback, we have talked about the controls, and using left click to throw is on our agenda for change. I can't see how re-using the jump button could work properly as you still use jump as a modifier for how high you can jump (tap = low jump, hold = longer jump).

And thanks to the rest of you for great feedback aswell!

Goat Rider by Notan Lemon 2020-04-21T02:43:06Z

Great concept! Let me know if you polish this up at some point, great puzzle game!

Flame Bearer by canti 2020-04-21T02:32:37Z

A very nice concept! I'm loving the aesthetic, only wish is audio and more of this!