The Curse of Cattenburg by Honest Dan 2020-10-06T17:04:06Z ♥ 2
The are and polish are amazing!
Foon → Ludum Dare Explorer → Users → Kornel
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 👥 | 🥉 | 2019 | 45 | Start with nothing | Veni, Vidi, Upgradici | jam | Theme | 4.61 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | 👥 | ŮNSTÅBLĒ | jam | 346 | 3.82 | 3.94 | 3.25 | 4.23 | 3.72 | 3.71 | 3.72 | 3.40 | |
| 2021 | 48 | Deeper and deeper | 👥 | Tripus's Very Deep Adventure | jam | 11 | 4.43 | 4.44 | 4.03 | 3.91 | 4.18 | 4.50 | 3.98 | 3.97 | |
| 2020 | 47 | Stuck in a loop | 👥 | Looptober | jam | 928 | 3.41 | 3.22 | 3.29 | 3.09 | 3.27 | 3.86 | 3.29 | 3.26 | |
| 2020 | 46 | Keep it alive | 👥 | Henry's wet dream | jam | 843 | 3.65 | 3.67 | 3.15 | 4.04 | 3.93 | 3.76 | 3.60 | 3.69 | |
| 2019 | 45 | Start with nothing | 👥 | Veni, Vidi, Upgradici | jam | 29 | 4.25 | 4.18 | 3.86 | 4.61 | 4.40 | 4.22 | 3.91 | 3.95 | |
| 2019 | 44 | Your life is currency | 👥 | Journey Through the Blood Tribe Lands | jam | 14 | 4.24 | 4.36 | 3.96 | 4.18 | 4.03 | 4.17 | 3.27 | 3.77 | |
| 2018 | 43 | Sacrifices must be made | 👥 | The WeeZard | jam | 281 | 3.69 | 3.68 | 2.74 | 2.17 | 4.12 | 3.97 | 4.16 | 3.60 | |
| 2018 | 42 | Running out of space | 👥 | Hot Trees | jam | 906 | 3.10 | 3.10 | 2.66 | 3.33 | 3.00 | 3.13 | 2.86 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Trishoot | jam | 102 | 4.02 | 3.86 | 3.83 | 4.00 | 3.90 | 3.99 | 3.82 | 3.76 | |
| 2017 | 40 | The more you have, the worse it is | 👥 | Hungry Mok and the Amulet of Food | jam | 813 | 3.18 | 2.98 | 3.05 | 3.08 | 3.79 | 3.72 | 3.41 | 3.18 | |
| 2017 | 39 | Running out of Power | 👥 | A lone crewman | jam | 458 | 3.31 | 3.12 | 3.35 | 3.85 | 3.31 | 3.16 | 2.05 | 2.96 | |
| 2017 | 38 | A Small World | 👥 | TinyRealm | jam |
Kornel leaves an average of 8.9 feedback comments each event.
The are and polish are amazing!
The art and mood is so good in your game, congrats! 👏
Love how you yourself make the level harder for yourself 😄
I was tempted to try your game because of the lovely artstyle but was immediately hooked by the simple yet rewarding gameplay. Very solid game 👏
Will you be working on a larger 2.0 or a sequel?
Simple but very well executed. I found the game a bit to hard later on. Would love to see some way to make the motobike turn faster (upgrade system? 😉)
Surprisingly addictive gameplay loop, would love to see a sequel! 😉
Interesting take on the theme. Love how much you've achieved with low-poly art style!
I was also intrigued and wanted to play your game :(
Lovely artstyle! 😃
Great artystyle! Wasn't sure how to power things but overall extremely solid game! 👏
First time I've seen a side scrolling idle game! Ingenious! 😃
Such fun game! Love the art style ❤️
Very impressive game for such a short time! 😃
More audio would be a welcomed addition
My major issue was while playing that I lost the current island on upgrade - it kinda killed the motivation to play 🙁 I would much rather not lose progress (start over) but at the same time have increased costs of things I place (or something similar to counterbalance keeping one island)
Interesting game, very well executed controls!
I think it would play even better is the art's contrast/brightens were better (it was hard for me to spot enemies) and also if enemies weren't shooting off screen would be much help to the overall experience
Cool little game, here are my observations:
Pros: + interesting main mechanic
Cons: - no effects :( - no indication I'm in edit mode (though the game broke when I entered it for the first time) - I died after 1 hit but enemies don't seem to
😄 👍
...or make it public 😉
The game get's stuck for me at 93% 🙁
The last message in the console is "[37m[DEBUG][amethyst_assets::storage] "renderer::Texture": Asset "texture/out.png" (handle id: Handle { id: 8 }) has been loaded successfully[0m"
I think you could polish it up, balance it and released as a very nice free game. Good job on putting so much in a game in so little time!
Lovely artstyle 🙂
Your game looked cool on screenshots and I wanted to like it but I just couldn't figure out how to play it 🙁
You might consider making a video tutorial - just an idea 🙂
Impressive work for a game made in 12h! You, sir, are an inspiration 😃
Beautiful art style 👏
Nice game. And a very lovely artstyle 😃 I also like how polished the game is.
I would enjoy it even more if the movement were a bit more dynamic and the monster spawns feel more fair.
What I mean by that: I get in to an empty room. Suddenly monsters spawn. I don't have the time to asses the situation (they spawn quite close) and with no warning the door close behind me (at first I thought I was bumping in to some collider because after the fight - when I had the time to take a look - they were already gone).
I think I know what you were going for but I ended up mostly fighting in the small corridors with my back against the door - again, less movement for the player
Such an awesome game!
The graphics are wonderful and so is the audio side of the game
I like how the game is a lightweight version of a more classical RTS games
But the thing that impresses me the most is all the attention to detail (and this is on top of all the things I've mentioned above): the camera movement, the little sound effects, the small animations and movement
👏
Very polished experience, wish there were more level so I could play even more!
Very lovely animations and the intro/ending (with a twist, no less!)
That's one awesome game! One of the pest I played so far. And the narration is superb
Very lovely game! Nice theme usage 👍
What a lovely game! The graphics are awesome and level of polish is very high (for example how seamless you continue the game after death) 👍
Thant's the funnies game from this edition I played so far!
But I did had some issues using the main mechanic - it didn't seem to work always for me, perhaps I was doing something wrong
Some feedback and suggestions, if I may: + the graphics are nice and clean + it's easy to pickup and play + plus, for WebGL version + nice music - sound effects are a bit loud and hard on the speakers
Overall I enjoyed the experience 🙂
Same as in the comment above. It looks to good, but I just don't know what to do 🙁
Love how smooth the control of the boat is and the progress of the game is very good as well. Also the visuals 👍
Probably the most playable game I played so far! Nicely done!
Your game has a killer mood, nice work!
Very nice, almost meditative (in the beginning) experience
Love the visuals but the game is hard as nails for me!
The game has very nice mood and feel to it, congrats!
Very lovely visual style and game mood 👍
Love how the game looks 🙂
Very lovely art 🙂
Similar to the above comment: looks so awesome and polish... but I just don't know what is happening and I constantly die and it make for a frustrating experience :(
It would be cool to add a "Next Wave Now" button
Very interesting idea :)
Farming meets pong/arcanoid - very unique combination!
I like the art style a lot, but I had trouble playing - the bullets could be bigger and there could have been more feedback when I hit something. Half of the time I wasn't sure if I even hit anything :(
A very charming game :)
I found the gameplay innovative and engaging - not only the idea of it but also the implementation. The audio is topnotch but it would be even better if there were some audio feedback for pressing the speaker buttons.
My only "issue" is with the theme - technically it's there but from what I can tell it's more or less a game difficulty setting. What I mean by that is a single gameplay session there is no "the worse it is" but a constant game play.
Despite this this is one of the best games I've played so far - great gameplay and a nice amount of polish. A very compleat experience :)
One of the best platformers during this LD I've played. The controls are nice and snappy. Sometimes it's hard do judge if will you make a jump since the jump distance changes constantly.
I like the graphics and animations. Also the audio is super nice :)
PS: I hope I don't brake any rules by saying thanks for make all the awesome assets for Unity :D
I like how much polish went it to. Despite the simple premise it's a very solid game.
The graphics is lovely, but I had trouble distinguishing the bottle I was to pickup
Astonishing visuals for such simple graphics, and the spherical world is amazing.
I'm also heaving trouble with the rules of the game. But visually it's a beautiful game :)
What I liked: - the graphics are quite good, actually - controls - difficulty
What would make me like the game even more: - sound - music - if the enemies were more spread out (they tend to sit on your behind and it's very hard to maneuver to shoot them)
What I like: - the intro - the graphics are rally nice - the audio is good
What would make me like it even more: - a bit more of a challenge
That I liked: - the graphics are very nice - as are the sounds
What would make me like the game even more: - since it's a small screen and a lot thing are happening I some time had hard time distinguishing if it's an upgrade or something that would hurt me - some more distinction would help - an alternative control scheme for those of us used to WSAD would help
That I liked: - nice concept with powering up the environment - the models are also quite nice
What would make me like this game even more: - sound - music - a camera that does not hide behind the walls (that make it very difficult to play)
Here's what I liked: - nice graphics - the game has a menu / exit system, which many games do not have - it seems to have quite a lot features
What would make me like it even more: - I got stuck after the first energy restoration machine - some sort of in-game tips would help - the music could be a little bit less intensive
This is actually one of the best games I've played so far!
What I like: - graphics - multi functional energy - difficulty
What would make me like it even better: - a mouse + WSAD control (and not only WSAD) - music - sound effects - a win condition
It's a nice little game. Kinda hard. It was nice character design. Unfortunately I had trouble with shooting and walking at the same time - something about pressing contradictory directions.
No way to play :(
A published game with nothing inside, no download link, do description? :(
Like the comments from the other people: the game dose not work. Please zip Aeromancer_Data AND Aeromancer.exe and then reupload.
What I liked: - Surprisingly good mood - Graphics (save for the walls)
What would make me like this game even more: - A restart button - More dense distribution of energy powerups (so I can play longer) - One zip so I can just download the game - Some ambient sound / music - Game sounds (like picking up the powerups)
And I run out of water... again :D
That I liked: - The graphics are very, very nice and polished - The music is good - An interesting take on the dungeon creation - A very detailed tutorial
Things I found that would make the game even better: - The game could have been less based on luck - Added support for WSAD (I had to place my left had in an unnatural way for me; this might be year of FPS games speaking ;) ) - The tutorial might have been a bit shorter - The tutorial text and buttons would have been more easy to read and noticed if they were bigger
Overall I enjoyed the experience
I like the premise of the game but here are some thing I noticed: - I thought the game had no audio! Only when I started to vote on audio I got back to the game and noticed that, by default, the volume slider was all the way down - At first I wasn't sure what keys to use (I had to go back to the info menu) - There was no visual feedback for when I was in range and could repair, that lead to situation when I couldn't repair and Didn't know how (especially when I still wasn't aware of the keys used)
LD48 — Deeper and deeper (8)
The Icarus by PowerAnze 2021-04-29T10:04:23Z ♥ 2
Love the strong mood that game has!
I would also like if the controls were displayed in-game :)
Fallen Shovel by silkworm_sweatshop 2021-04-28T09:53:48Z ♥ 1
Love the fact that there are different visual styles and block rules :)
AeroCat by W0oly 2021-04-28T09:41:30Z ♥ 2
Just wanted to say how lovely the art style is! 😍
Nail It Deep! by one-seed-fruit 2021-04-27T18:15:43Z ♥ 1
Haha, love how you presented the concept for the game in simple but surprisingly compelling way! 😄
DEEP GOLF by Rendy 2021-04-27T10:11:42Z ♥ 2
Surprisingly action packed game!
Lovely artstyle :)
If there is anything I'd changed that would even faster level restart after pressing the key
Bunny Bunny Dig Dig by ZakAmana 2021-04-27T10:03:22Z ♥ 1
OMG the artstyle! 😍 And the gameplay is solid to boot - awesome game!
Moonless Pit by Wojciech Bruski 2021-04-27T09:31:33Z ♥ 0
Add some points and you've got yourselves a great mobile game :)
Gregory`s Mine by _pilcrow 2021-04-27T09:30:51Z ♥ 1
The mood is sto strong with this one! Great job! 😃