FoonLudum Dare ExplorerUsers → Kornel

Kornel

Category Medals

YearLDThemeGameDivisionCategoryScore
馃懃 馃 2019 45 Start with nothing Veni, Vidi, Upgradici jam Theme 4.61

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149Unstable馃懃女NST脜BL膾jam3463.813.943.254.233.723.703.723.40
202148Deeper and deeper馃懃Tripus's Very Deep Adventurejam114.424.444.023.914.184.503.983.96
202047Stuck in a loop馃懃Looptoberjam9283.413.223.283.093.263.853.283.25
202046Keep it alive馃懃Henry's wet dreamjam8433.643.673.144.033.923.763.593.68
201945Start with nothing馃懃Veni, Vidi, Upgradicijam294.254.173.864.614.404.223.913.94
201944Your life is currency馃懃Journey Through the Blood Tribe Landsjam144.244.353.954.184.034.173.263.77
201843Sacrifices must be made馃懃The WeeZardjam2813.683.672.742.164.123.964.153.60
201842Running out of space馃懃Hot Treesjam9063.093.092.653.333.003.122.86
201841Combine 2 Incompatible Genres馃懃Trishootjam1024.023.863.834.003.893.983.823.75
201740The more you have, the worse it is馃懃Hungry Mok and the Amulet of Foodjam8133.172.973.053.073.783.723.403.17
201739Running out of Power馃懃A lone crewmanjam4583.303.113.343.843.303.162.042.96
201738A Small World馃懃TinyRealmjam

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Kornel

LD38 — A Small World

TinyRealm by Synthphonia 2017-05-03T19:43:05Z

Thanks for playing our game! I'm glade you enjoined it.

There is a "Controls and How to Play" on this very page :) But we did make the mistake of not including it in-game :(

Also, thank you for the game balance feedback. We will definitely work in that department if/when we take part in a second Ludum Dare (this being our first).

TinyRealm by Synthphonia 2017-05-10T07:15:29Z

Thank you jk5000 :)

LD39 — Running out of Power

Power Planet by mactinite 2017-08-04T06:42:53Z

Here's what I liked: - nice graphics - the game has a menu / exit system, which many games do not have - it seems to have quite a lot features

What would make me like it even more: - I got stuck after the first energy restoration machine - some sort of in-game tips would help - the music could be a little bit less intensive

Drain by szabe 2017-08-03T06:39:51Z

There is no way to play the game, so sad :( It looked nice on the screenshot

On/Off by ThePelranthean 2017-08-04T06:49:40Z

That I liked: - nice concept with powering up the environment - the models are also quite nice

What would make me like this game even more: - sound - music - a camera that does not hide behind the walls (that make it very difficult to play)

Windup by kleinzach 2017-08-04T06:57:10Z

What I liked: - the graphics are very nice - music and sounds - the game seems to have a lot to offer

What would make me like the game even more: - a better camera control for mouse + keyboard - some sort of sens of what I saw doing there

Spacy adventure by egordorichev 2017-08-05T07:06:30Z

That I liked: - the graphics are very nice - as are the sounds

What would make me like the game even more: - since it's a small screen and a lot thing are happening I some time had hard time distinguishing if it's an upgrade or something that would hurt me - some more distinction would help - an alternative control scheme for those of us used to WSAD would help

Hyper Escape by ZenriS 2017-08-01T09:05:07Z

I like the premise of the game but here are some thing I noticed: - I thought the game had no audio! Only when I started to vote on audio I got back to the game and noticed that, by default, the volume slider was all the way down - At first I wasn't sure what keys to use (I had to go back to the info menu) - There was no visual feedback for when I was in range and could repair, that lead to situation when I couldn't repair and Didn't know how (especially when I still wasn't aware of the keys used)

Hopeless Space by KonH 2017-08-06T07:48:52Z

What I liked: - the graphics are quite good, actually - controls - difficulty

What would make me like the game even more: - sound - music - if the enemies were more spread out (they tend to sit on your behind and it's very hard to maneuver to shoot them)

THIRST by Togis 2017-08-01T09:35:52Z

And I run out of water... again :D

That I liked: - The graphics are very, very nice and polished - The music is good - An interesting take on the dungeon creation - A very detailed tutorial

Things I found that would make the game even better: - The game could have been less based on luck - Added support for WSAD (I had to place my left had in an unnatural way for me; this might be year of FPS games speaking ;) ) - The tutorial might have been a bit shorter - The tutorial text and buttons would have been more easy to read and noticed if they were bigger

Overall I enjoyed the experience

Aeromancer by maxw3ll 2017-08-02T17:52:21Z

Like the comments from the other people: the game dose not work. Please zip Aeromancer_Data AND Aeromancer.exe and then reupload.

A lone crewman by Kornel 2017-08-01T09:13:54Z

Thank you Togis for your feedback! Next time I will definitely add an alternate controls for menus. And I'm very happy you considered it to be a polished and I hope enjoyable experience.

Let me now return the favor and play your game :)

Power supply unit by maxds98 2017-08-02T17:54:03Z

A published game with nothing inside, no download link, do description? :(

Power Core by AugusteTheClown 2017-08-03T06:54:45Z

This is actually one of the best games I've played so far!

What I like: - graphics - multi functional energy - difficulty

What would make me like it even better: - a mouse + WSAD control (and not only WSAD) - music - sound effects - a win condition

No Castle No Title by Sugiuro 2017-08-03T06:48:16Z

It's a nice little game. Kinda hard. It was nice character design. Unfortunately I had trouble with shooting and walking at the same time - something about pressing contradictory directions.

Tin Man's Dilemma by cpelichek 2017-08-03T06:37:57Z

No way to play :(

RGB by Erik Foss 2017-08-02T17:55:18Z

A game that was published with no download link? :(

Light's out by Kjtherocker 2017-08-01T09:45:01Z

What I liked: - Surprisingly good mood - Graphics (save for the walls)

What would make me like this game even more: - A restart button - More dense distribution of energy powerups (so I can play longer) - One zip so I can just download the game - Some ambient sound / music - Game sounds (like picking up the powerups)

Enegy war by Rafaiasm 2017-08-06T07:43:52Z

Game published without any download or description? :(

Zap Energy by James Lee 2017-08-05T07:24:17Z

What I like: - the intro - the graphics are rally nice - the audio is good

What would make me like it even more: - a bit more of a challenge

LD40 — The more you have, the worse it is

Robby & Coppy by Imphenzia 2017-12-06T09:22:46Z

One of the best platformers during this LD I've played. The controls are nice and snappy. Sometimes it's hard do judge if will you make a jump since the jump distance changes constantly.

I like the graphics and animations. Also the audio is super nice :)

PS: I hope I don't brake any rules by saying thanks for make all the awesome assets for Unity :D

Party Penguin by LiquidBrain 2017-12-06T09:35:52Z

A very charming game :)

I found the gameplay innovative and engaging - not only the idea of it but also the implementation. The audio is topnotch but it would be even better if there were some audio feedback for pressing the speaker buttons.

My only "issue" is with the theme - technically it's there but from what I can tell it's more or less a game difficulty setting. What I mean by that is a single gameplay session there is no "the worse it is" but a constant game play.

Despite this this is one of the best games I've played so far - great gameplay and a nice amount of polish. A very compleat experience :)

Hungry Mok and the Amulet of Food by Kornel 2017-12-05T10:29:16Z

Thank you for your feedback :)

Hungry Mok and the Amulet of Food by Kornel 2017-12-05T12:28:09Z

Thanks for the feedback :) I will let our team mate responsible for sound and music know.

Hungry Mok and the Amulet of Food by Kornel 2017-12-05T14:14:34Z

Thanks, Antoine :)

Hungry Mok and the Amulet of Food by Kornel 2017-12-05T17:27:25Z

@interpol, thanks. We should have explain better, but in our defense a description is on the page ;) Still this is something for us to remember next time

Hungry Mok and the Amulet of Food by Kornel 2017-12-05T20:31:18Z

Thank you Isak for such a glowing review!

Thank you everyone who played, rated and commented :)

Hungry Mok and the Amulet of Food by Kornel 2017-12-05T22:09:51Z

antoined73, Imphenzia - thank you for your feedback, we will definitely take it to heart when we create our next game :)

Hungry Mok and the Amulet of Food by Kornel 2017-12-06T22:03:43Z

Thank you @stefenism :)

Hungry Mok and the Amulet of Food by Kornel 2017-12-07T21:01:36Z

@josscomposer thank you for the encouraging words :) we are thinking right now, if we should continue the development

@bart-huylebroeck thank you for your kind words :)

Hungry Mok and the Amulet of Food by Kornel 2017-12-08T21:47:14Z

@dingysandy thank you for your feedback. I'm very happy you like our little game :)

Pug Pub by MaiMai 2017-12-05T13:34:54Z

Similar like the commenter above: the visuals are really, really nice. The game play is more on the slower side, at least at first and I also don't know the difference between the drinks.

Flips! by Beavl_Games 2017-12-05T12:18:43Z

I'm also heaving trouble with the rules of the game. But visually it's a beautiful game :)

Moses truck by sepjani 2017-12-08T21:52:32Z

I like the art style a lot, but I had trouble playing - the bullets could be bigger and there could have been more feedback when I hit something. Half of the time I wasn't sure if I even hit anything :(

Stealing Cubes by VengeurK 2017-12-05T12:25:51Z

Astonishing visuals for such simple graphics, and the spherical world is amazing.

Innocent Chickens by sandrofigo 2017-12-05T15:44:43Z

I like how much polish went it to. Despite the simple premise it's a very solid game.

Drink Or Die by xujiangjiang 2017-12-05T14:15:31Z

The graphics is lovely, but I had trouble distinguishing the bottle I was to pickup

LD42 — Running out of space

Deadlock by Geckoo1337 2018-08-14T09:19:25Z

The game has very nice mood and feel to it, congrats!

POLYARNIK by icxon 2018-08-17T07:20:00Z

That's a very cool game. In fact it's one of the most complete and playable I found. And the audio-visuals are great! Awesome job! :slight_smile:

SINGULARITY by Syrapt0r 2018-08-14T08:56:43Z

Love how the game looks :slight_smile:

Mini Micro by HuvaaKoodia 2018-08-14T09:59:05Z

Very nice, almost meditative (in the beginning) experience

Space Scrap! by Alex Lutay 2018-08-14T11:16:39Z

Same as in the comment above. It looks to good, but I just don't know what to do :slight_frown:

Rampart by Jeremy Ryan 2018-08-14T10:22:57Z

Probably the most playable game I played so far! Nicely done!

Hot Trees by Kornel 2018-08-14T08:39:51Z

Thank you @shinysteel for your detailed feedback :)

And thanks @shinysteel & @zicboy for playing!

Hot Trees by Kornel 2018-08-14T08:42:37Z

Thanks @levlaj :) The itch.io is now updated as well. We will try to avoid the bugs you mentioned in the future. Thank you for your time

Hot Trees by Kornel 2018-08-14T08:45:20Z

Thanks @matank :slight_smile: Yes, there is a 3rd level! :slight_smile: I'm happy you enjoined it

Hot Trees by Kornel 2018-08-14T08:47:14Z

@susanto Thanks :slight_smile:

Hot Trees by Kornel 2018-08-14T09:00:36Z

Thank you for your comments and your time @o2o & @zlou-kote :slight_smile:

Hot Trees by Kornel 2018-08-14T09:52:12Z

Thanks for your feedback @something-something-games, we'll try to keep it mind during next LD :slight_smile:

Hot Trees by Kornel 2018-08-14T10:42:16Z

Thank you for your encouraging word @andrei9, good folks like you make this worthwhile :slight_smile:

Hot Trees by Kornel 2018-08-14T10:58:03Z

Thanks for your feedback @kerelolivier, we will work more on our game's difficulty level next time :)

Hot Trees by Kornel 2018-08-14T12:15:29Z

Thank you @drkr for feedback and the kind words :slight_smile:

Oh, wow, @dimlyorchid what a great comment and feedback - thank you very much!

Hot Trees by Kornel 2018-08-14T15:20:15Z

Thank you for your feedback @bearmask-studios.

Hot Trees by Kornel 2018-08-14T15:20:45Z

Thanks @bearmask-studios

Hot Trees by Kornel 2018-08-15T07:20:57Z

Thanks @boopsgames :slight_smile: On the next LD we will be working hard on making even more interesting experience for the player and at the same time making sure the game is much more bug free - unless we make a game about bugs :wink:

Hot Trees by Kornel 2018-08-15T10:57:17Z

@sachay, @yamifive and @himadri-sekhar-mahanta Thank you for your feedback - we will definitely work on a more smooth player experience in our next Ludum Dare game :slight_smile:

Hot Trees by Kornel 2018-08-16T06:43:04Z

Thank you for your comment @geckoo1337. I'm happy you like it :slight_smile: And that's a great idea about the custom cursor! As for the technical issues - yes, unfortunately, and we will try to avoid them in our next game.

Thanks @alex-lutay for playing and liking it :slight_smile: Hmm... app store you say, never thought about it :smiley:

Hot Trees by Kornel 2018-08-16T11:42:53Z

We probably will, @lonehearts :smiley: And release a post-LD version.

Hot Trees by Kornel 2018-08-17T07:14:27Z

Awesome @icxon :smiley: Is it ok if I include (embed) the video in the game description (of course with credits to you)?

Hot Trees by Kornel 2018-08-17T08:40:14Z

Than you @icxon, added :smiley:

Hot Trees by Kornel 2018-08-27T15:58:40Z

Hi guys,

We have just released an updated version based on your feedback. You can read more here: https://ldjam.com/events/ludum-dare/42/hot-trees/hot-trees-1-1-post-ld-version-is-up

And a special thanks to: @shinysteel, @levlaj, @matank, @o2o, @something-something-games, @kerelolivier, @dimlyorchid, @drkr, @bearmask-studios, @yamifive, @himadri-sekhar-mahanta, @geckoo1337, @icxon for your comments, feedback and suport! You are the best!

Bitter Litter by Jole 2018-08-14T09:10:30Z

Very lovely visual style and game mood :thumbsup:

Overflow by antoined73 2018-08-14T10:30:04Z

Love how smooth the control of the boat is and the progress of the game is very good as well. Also the visuals :thumbsup:

Miracle of life by Ambeurk 2018-08-14T08:52:25Z

Very lovely art :slight_smile:

Purple Void by mochakingup 2018-08-14T09:21:21Z

Love the visuals but the game is hard as nails for me!

LimitedActions by Stroe Andrew 2018-08-14T10:04:04Z

Your game has a killer mood, nice work!

Anstorm by ShivArt 2018-08-14T08:49:14Z

Love the art style!

Invasion Failed by Wargon 2018-08-14T07:55:04Z

Similar to the above comment: looks so awesome and polish... but I just don't know what is happening and I constantly die and it make for a frustrating experience :(

Slime Defense by dimlyorchid 2018-08-14T12:21:45Z

Some feedback and suggestions, if I may: + the graphics are nice and clean + it's easy to pickup and play + plus, for WebGL version + nice music - sound effects are a bit loud and hard on the speakers

Overall I enjoyed the experience :slight_smile:

LD43 — Sacrifices must be made

Rogues Like Beer by NickZangus 2018-12-04T15:02:17Z

What a lovely game! The graphics are awesome and level of polish is very high (for example how seamless you continue the game after death) :thumbsup:

The Omicron Fleet by cerno-b 2018-12-04T20:31:18Z

That's one awesome game! One of the pest I played so far. And the narration is superb

The Omicron Fleet by cerno-b 2019-01-03T16:45:06Z

Great news, man! And congrats on your game's results :clap:

Raining Blood by lukbebalduke 2018-12-05T12:38:34Z

Such an awesome game!

The graphics are wonderful and so is the audio side of the game

I like how the game is a lightweight version of a more classical RTS games

But the thing that impresses me the most is all the attention to detail (and this is on top of all the things I've mentioned above): the camera movement, the little sound effects, the small animations and movement

:clap:

Roguedare Ludumlike by Gurbx 2018-12-08T11:32:43Z

Nice game. And a very lovely artstyle :smiley: I also like how polished the game is.

I would enjoy it even more if the movement were a bit more dynamic and the monster spawns feel more fair.

What I mean by that: I get in to an empty room. Suddenly monsters spawn. I don't have the time to asses the situation (they spawn quite close) and with no warning the door close behind me (at first I thought I was bumping in to some collider because after the fight - when I had the time to take a look - they were already gone).

I think I know what you were going for but I ended up mostly fighting in the small corridors with my back against the door - again, less movement for the player

Roguedare Ludumlike by Gurbx 2018-12-08T17:01:03Z

You played my game so you know I struggled with a similar thing (not that I did any better)

The first thing is yes - I think rooms should be bigger. You could also try to "break" them apart. I tried adding columns and walls inside the later rooms in my game (you might have them as well but I didn't see them in the part of the game played). Also 'L' shaped corridors tend to help, I noticed

What I tied was also to activate enemies only then they see the player (and the player, by extension, sees them) - it doesn't work perfectly in my game because it was literary the last thing I've added :sweat_smile:

Door sound (and screenshake?) definitely would help a lot

"Maybe closing the doors clearly with a sound first and then having a couple of seconds delay before the enemies spawn? During the wait time the exact spawn position could be indicated with some kind of effect" yes and yes! And please add a color to the effect so that player knows what kind of enemy is coming (I think this kind of ahead of time knowledge adds a ton to a combat - it allows you to plan and then try to execute your plan)

When I was making my game (again, not that I succeeded) I tried to give player 2 things: at lease a second or two of a warning (as in the player sees the enemy and has some time to think before the enemy is too close) and the ability (the space) for the player to move around

Sorry, it ended up being a long answer :blush:

Sacrifice in Space by Marc Grabow 2018-12-04T15:21:48Z

Very lovely game! Nice theme usage :thumbsup:

The WeeZard by Kornel 2018-12-04T10:36:12Z

@one-seed-fruit thank you for a lovely comment :smiley:

The WeeZard by Kornel 2018-12-04T11:37:14Z

Thanks @pyjamaboy @spigaru :) Yeah, the game might me a bit on the harder side. Have you fond the rooms with additional mana and health?

The WeeZard by Kornel 2018-12-04T12:05:31Z

@pyjamaboy yeah, you're probably right, sorry about that. Again. thank's for the feedback. We'll keep it in mind during out next LD!

The WeeZard by Kornel 2018-12-04T12:45:28Z

Thanks for playing and the feedback, @spierek :slight_smile:

The WeeZard by Kornel 2018-12-04T17:26:33Z

So many comments! :smiley:

@amigopadilha, @pierkwadrat, @j0ye, @corvin, @nolifedev, @syrapt0r, @causacreations and @special-bonus - thank you for playing our game, your lovely comments and your feedback!

@syrapt0r you're right, I think I'll do a post-LD 1.1 version right now.

The WeeZard by Kornel 2018-12-04T17:27:59Z

Post-LD version is live!

Changelog: post-LD 1.01 version: - due to popular request drop rate of mana has been increased (and more placed on the level itself) - thank you everyone who mentioned it! - updated Game Won text - lowered volume of some sounds

Thank you everyone!

The WeeZard by Kornel 2018-12-04T18:18:06Z

Thanks @thiago-ferraro! :smiley:

The WeeZard by Kornel 2018-12-04T18:36:15Z

Thanks @captainweeaboo :)

@captainweeaboo yeah, the random number generator seems to spoil a bit of the fun, sorry about that :( I will do it another way next time. And this is a really nice idea with the mana - to tell you the truth we run a bit out of time to execute that part better. Thank you for your feedback!

The WeeZard by Kornel 2018-12-04T18:52:07Z

Thanks @goldenmelon :slight_smile:

The WeeZard by Kornel 2018-12-04T19:44:57Z

Thank you @kloscunha and @xphere for playing the game and for your lovely comments :smiley: I've written your feedback and will keep it in mind during next LD

The WeeZard by Kornel 2018-12-04T20:33:24Z

Thanks for your feedback @dry-squid! :smiley: My friend drew even more monsters but we didn't had the time to put them in to the game :(

The WeeZard by Kornel 2018-12-04T21:06:54Z

Thanks @blobo :slight_smile:

The WeeZard by Kornel 2018-12-05T07:52:21Z

Thanks @thiago-andre-as :slight_smile: Yeah - The Mana Problem - this is probably our biggest snafu in this game, sorry about that :(

The WeeZard by Kornel 2018-12-06T16:45:40Z

Thanks, @gerardb :smiley: We appreciate it a lot.

PS: Just played your game - it's very nice and the arty style is very lovely!

The WeeZard by Kornel 2018-12-07T13:36:56Z

Thank you for your feedback, @peterfonts. We'll keep it in mind for our next game!

The WeeZard by Kornel 2018-12-07T23:34:27Z

Thank you @gurbx for trying our game and for such detailed feedback! :smiley:

Your idea with the non-mana attack is ingenious!

As for the enemies: I totally agree. We had planed (and even graphics) for at least 5 types. Including a stationary and a shooting enemies (with avoidable and non-avoidable, but telegraphed, attacks). Unfortunately we (or to be precise I) run out of time to implement them :sob:

The WeeZard by Kornel 2018-12-23T18:50:10Z

Thanks @falak :smiley:

Limbs are Limited! by EggshellDog 2018-12-04T14:56:49Z

Thant's the funnies game from this edition I played so far!

But I did had some issues using the main mechanic - it didn't seem to work always for me, perhaps I was doing something wrong

Limbs are Limited! by EggshellDog 2018-12-04T15:05:58Z

Ahhh, so I only need the head to go through... that makes stage sense :smile: I didn't understand that you can like almost put him apart and still clear a level

Thank's for pointing me to your video :thumbsup:

Limbs are Limited! by EggshellDog 2018-12-04T15:10:00Z

Have you thought about turning it in to a mobile game? It would work so well with touch controls!

Limbs are Limited! by EggshellDog 2018-12-04T15:24:22Z

Slow motion with zoom included? Like: you do slow mo and the camera automatically zooms in - just thinking out loud

Bloodless by Wojciech Bruski 2018-12-04T20:45:08Z

Very lovely animations and the intro/ending (with a twist, no less!)

Soul Keeper by michal 2018-12-04T20:45:50Z

Very polished experience, wish there were more level so I could play even more!

LD44 — Your life is currency

Oink Royale by Skoggy 2019-04-30T08:28:12Z

Impressive work for a game made in 12h! You, sir, are an inspiration :smiley:

Sins 4: Heavenly Bargain [unfinished] by Awpteamoose 2019-05-01T15:39:09Z

The game get's stuck for me at 93% :slight_frown:

The last message in the console is "[DEBUG][amethyst_assets::storage] "renderer::Texture": Asset "texture/out.png" (handle id: Handle { id: 8 }) has been loaded successfully"

Journey Through the Blood Tribe Lands by Kornel 2019-04-30T07:43:36Z

Thank you @jin47 for testing our little game :smiley:

Journey Through the Blood Tribe Lands by Kornel 2019-04-30T08:24:29Z

Thanks @barrier :slight_smile:

Journey Through the Blood Tribe Lands by Kornel 2019-04-30T11:23:01Z

Thanks @raska :smiley_cat:

Sorry you have run in to issues @koemeterion but I'm happy you liked it :smiley:

Thanks @arimie and @maxgarena :slight_smile:

I'm so happy you liked it so much @oktarian! :smiley:

True, @jk5000 & @viktorwii , a bit more time for balancing would be useful :slight_smile:

Journey Through the Blood Tribe Lands by Kornel 2019-04-30T12:25:16Z

Thank you for the feedback @chili-turtle :smiley:

Journey Through the Blood Tribe Lands by Kornel 2019-04-30T16:10:44Z

Thanks @fortheghost :slight_smile:

Journey Through the Blood Tribe Lands by Kornel 2019-04-30T18:18:51Z

Thanks @brigart :slight_smile:

Journey Through the Blood Tribe Lands by Kornel 2019-05-01T09:10:46Z

Thanks for reporting the a bug, @generalanimal!

Thanks, @paulina :slight_smile:

@ionthas, @woett true we could have spend more time on balancing. We will try to do it next time! Thanks for the feedback :smiley:

Journey Through the Blood Tribe Lands by Kornel 2019-05-01T11:46:17Z

Thanks @darspace and @wolf-flare :smiley:

@rocketraccoons and @simonl yeah, the game could use more balance - thank's for the feedback and liking the game :smiley:

Journey Through the Blood Tribe Lands by Kornel 2019-05-01T12:36:38Z

Thanks for playing @fadex :slight_smile:

Journey Through the Blood Tribe Lands by Kornel 2019-05-01T15:27:40Z

Thank you for the feedback and playing the game @t-bo, @davidus, @cubicode and @konsumopfer77! :smiley:

Journey Through the Blood Tribe Lands by Kornel 2019-05-01T17:03:52Z

Oh, thank you for your lovely feedback, @pamy, I'm glad you liked it :smiley:

Journey Through the Blood Tribe Lands by Kornel 2019-05-02T08:55:07Z

Thanks @dasmaichen :slight_smile:

Thank you for such detailed feedback @heartclaw! :smiley: You're right on all counts. We even planed to add the water death mechanic we just run out of time :smile:

Journey Through the Blood Tribe Lands by Kornel 2019-05-02T09:42:46Z

Thank you for your in-depth feedback @linus! :smiley:

Journey Through the Blood Tribe Lands by Kornel 2019-05-02T20:04:46Z

Thanks @one-seed-fruit for playing and including a screenshot :smiley:

Journey Through the Blood Tribe Lands by Kornel 2019-05-05T13:07:38Z

Thanks @xeke-death and @keyurrana for your feedback - and it's true, much more balancing and testing would benefit the game. If fact this is the very thing out team is talking about how to approach next time

Thank you @ytaha for the 5 stars and it means a lot to us that the amount of work we had put in is appreciated :smiley:

Journey Through the Blood Tribe Lands by Kornel 2019-05-06T09:14:51Z

Thank you @ursagames for leting us know and playing our game :smiley:

Nameless Hero by Guilb 2019-04-30T14:10:50Z

Lovely artstyle :slight_smile:

Insert Coin by Starkium 2019-05-02T15:44:15Z

...or make it public :wink:

Insert Coin by Starkium 2020-04-21T16:17:42Z

Better late then never! :smile:

Life is too short by Wojciech Bruski 2019-04-30T06:57:51Z

Beautiful art style :clap:

Deep Space Outpost by Jared York 2019-04-30T14:04:32Z

Your game looked cool on screenshots and I wanted to like it but I just couldn't figure out how to play it :slight_frown:

You might consider making a video tutorial - just an idea :slight_smile:

Warlock : Soul War by Gludo 2019-05-01T08:35:48Z

I think you could polish it up, balance it and released as a very nice free game. Good job on putting so much in a game in so little time!

LD45 — Start with nothing

Null by mcfunkypants 2019-10-05T19:52:43Z

:smile: :thumbsup:

CosmiCraft 馃専 by Random-storykeeper 2019-10-08T07:28:48Z

Cool little game, here are my observations:

Pros: + interesting main mechanic

Cons: - no effects :( - no indication I'm in edit mode (though the game broke when I entered it for the first time) - I died after 1 hit but enemies don't seem to

Guns & Stuff by matharoo 2019-10-08T09:34:07Z

Interesting game, very well executed controls!

I think it would play even better is the art's contrast/brightens were better (it was hard for me to spot enemies) and also if enemies weren't shooting off screen would be much help to the overall experience

Veni, Vidi, Upgradici by Kornel 2019-10-08T09:30:18Z

Thanks @adliberum, that was half of our inspiration :smiley:

Thank you for your lovely comment, @tohubohu - it makes us happy that we were able to surprise you in a positive way! :smiley:

Thanks for playing out game and your feedback, @dummydojo, @vovin and @gamers-blood-entertainment :)

Veni, Vidi, Upgradici by Kornel 2019-10-08T15:29:22Z

@nithin I did that myself from time to time while testing :smile:

@catiliangames Thank you for such high praise! :smiley:

Thanks for playing and commenting @sp3sheep and @alexsogge :slight_smile:

Veni, Vidi, Upgradici by Kornel 2019-10-30T21:04:25Z

Thank you @elysiagriffin! :smiley:

And thank you for streaming our game! :slight_smile:

The Island by Sanguis 2019-10-08T09:40:17Z

Very impressive game for such a short time! :smiley:

More audio would be a welcomed addition

My major issue was while playing that I lost the current island on upgrade - it kinda killed the motivation to play :slight_frown: I would much rather not lose progress (start over) but at the same time have increased costs of things I place (or something similar to counterbalance keeping one island)

Heaven Services by Wojciech Bruski 2019-10-08T14:23:44Z

First time I've seen a side scrolling idle game! Ingenious! :smiley:

Blankspace by Dominium11 2019-10-08T14:14:59Z

Such fun game! Love the art style :heart:

LD46 — Keep it alive

Folx in the Hood by mcfunkypants 2020-04-21T16:16:56Z

Lovely artstyle! :smiley:

Breaking Point by R3L0ad1 2020-04-26T08:55:10Z

Simple but very well executed. I found the game a bit to hard later on. Would love to see some way to make the motobike turn faster (upgrade system? :wink:)

Henry's wet dream by Kornel 2020-04-22T17:56:20Z

Thanks @corruptor2037, @fat-cat, @bilalch213, @mkraw and @denis123

And yes, Flamy does have a mind of it's own and tries a bit to take care of itself :smile:

Henry's wet dream by Kornel 2020-04-24T09:52:37Z

Thanks @grigri-games :slight_smile:

And thank you @simon-rahnasto for such a lovely and detailed feedback! It means a lot to us!

Brellatrix by D1gital Cuts 2020-04-22T09:17:38Z

I was also intrigued and wanted to play your game :(

Spotted by filgreen3 2020-04-26T08:59:00Z

Love the artstyle! Also the core game mechanic is fresh and allows for many interesting situations to occur. Excellent jam entry!

Beacon in the Dark by BilalCh213 2020-04-21T07:04:05Z

Great artystyle! Wasn't sure how to power things but overall extremely solid game! :clap:

Beacon in the Dark by BilalCh213 2020-04-21T16:15:41Z

I did, @bilalch213, and it was very helpful!

Still, very impressive for a solo project! :clap:

Flower Defense by yokuday 2020-04-26T08:51:24Z

Surprisingly addictive gameplay loop, would love to see a sequel! :wink:

Lighthouse Keeper and the Shadow Pirates by cagibi 2020-04-26T09:03:37Z

I was tempted to try your game because of the lovely artstyle but was immediately hooked by the simple yet rewarding gameplay. Very solid game :clap:

Will you be working on a larger 2.0 or a sequel?

RatJar by PolyOrbit Studio 2020-04-26T08:49:33Z

Interesting take on the theme. Love how much you've achieved with low-poly art style!

LD47 — Stuck in a loop

Kruznice by Split82 2020-10-06T09:56:13Z

Clever! And so polished! :smiley:

Debugger by wdebowicz 2020-10-06T16:15:41Z

After pressing Play the game just hangs :(

Debugger by wdebowicz 2020-10-06T19:38:48Z

Yes, thank you! :slight_smile:

Synthloop by atlantian 2020-10-06T16:07:42Z

Those visuals are gorgeous! :smiley:

Looptober by Kornel 2020-10-06T08:54:17Z

Thank you for the feedback!

@jrevel and @holyperceval our bad we didn't explain it better. You gather the ghosts and send them to items (like the stone blocks or switches) to do do things for you. Similar to Pikmin series

Looptober by Kornel 2020-10-06T09:08:46Z

Thank you @lauraxiulan, @gemberkoekje and @mimir for detailed feedback!

@notinatal can you tell me what type of error and what OS/browser are you using?

Looptober by Kornel 2020-10-06T09:11:36Z

Thank you so much @ds-nahogara! :smiley:

Looptober by Kornel 2020-10-06T11:39:39Z

Thanks @gnx and @blind-lemon-games for playing our game and the feedback!

@blind-lemon-games you are right we added not enough guidance for the player

Glide by egawag 2020-10-06T09:05:59Z

That's such a lovely concept! Small, self contained byt at the same time can provide lots for entertainment! :clap:

Add a few variations to the gameplay and go to Voodoo to publish it :wink: (not-serious but serious at the same time :smirk:)

The Curse of Cattenburg by Honest Dan 2020-10-06T17:04:06Z

The are and polish are amazing!

Ants Inc. by MikeSalyh 2020-10-06T09:29:30Z

Very lovely artstyle :smiley:

AutoMate by nelow 2020-10-06T09:53:50Z

I can see so much effort was put in to this game! Sadly I had issues doing anything. Didn't know what key the second function was. Didn't know what to do :slight_frown:

Goop Loop by jitspoe 2020-10-06T08:44:46Z

I like how it looks and how it 'plays in GIFs' unfortunately I had hard time controlling the character. Perhaps because I was using the keyboard

Still, interesting mechanic!

Stuck in a Soup Loop by Doot 2020-10-06T09:10:43Z

The art and mood is so good in your game, congrats! :clap:

Snoozefall by H_Moon 2020-10-06T08:46:36Z

Love how you yourself make the level harder for yourself :smile:

LD48 — Deeper and deeper

Nail It Deep! by one-seed-fruit 2021-04-27T18:15:43Z

Haha, love how you presented the concept for the game in simple but surprisingly compelling way! :smile:

Fallen Shovel by silkworm_sweatshop 2021-04-28T09:53:48Z

Love the fact that there are different visual styles and block rules :)

Tripus's Very Deep Adventure by Kornel 2021-04-27T09:16:03Z

Thank you @norris-eldridge, @vanleiden, @kyleblack, @batiali, @batuoz, @kenlee, @wilsk, @saathvik and @noskro! :smiley:

And @noskro: no, there is no end unless your octopus dies, you just try to get as much points as possible :)

AeroCat by W0oly 2021-04-28T09:41:30Z

Just wanted to say how lovely the art style is! :heart_eyes:

Moonless Pit by Wojciech Bruski 2021-04-27T09:31:33Z

Add some points and you've got yourselves a great mobile game :)

Bunny Bunny Dig Dig by ZakAmana 2021-04-27T10:03:22Z

OMG the artstyle! :heart_eyes: And the gameplay is solid to boot - awesome game!

The Icarus by PowerAnze 2021-04-29T10:04:23Z

Love the strong mood that game has!

I would also like if the controls were displayed in-game :)

Gregory`s Mine by _pilcrow 2021-04-27T09:30:51Z

The mood is sto strong with this one! Great job! :smiley:

DEEP GOLF by Rendy 2021-04-27T10:11:42Z

Surprisingly action packed game!

Lovely artstyle :)

If there is anything I'd changed that would even faster level restart after pressing the key

LD49 — Unstable

女NST脜BL膾 by Dominium11 2021-10-05T06:56:38Z

Hey @3lstmsinatrenchcoat, we've added native builds (including Linux) :)

Thank you everyone for the lovely comments! :)

女NST脜BL膾 by Dominium11 2021-10-05T07:38:12Z

@3lstmsinatrenchcoat thanks! :smiley:

女NST脜BL膾 by Dominium11 2021-10-07T13:07:49Z

That's strange @sherwood, what OS and browser this happening on, if I may ask?

女NST脜BL膾 by Dominium11 2021-10-07T13:46:45Z

I heard from few people that web games work much better on apple using firefox - that might help :)

女NST脜BL膾 by Dominium11 2021-10-09T14:45:58Z

That's a great idea @laurari! :smiley:

LD41 — Combine 2 Incompatible Genres

We Will Rebuild by mralex 2018-04-24T15:54:33Z

It would be cool to add a "Next Wave Now" button

Trishoot by Kornel 2018-04-24T10:25:51Z

@christopher-robinson , @oneseedfruit - I'm very happy you liked it!

Trishoot by Kornel 2018-04-24T13:56:17Z

Thanks @valboise :)

Trishoot by Kornel 2018-04-24T15:10:22Z

@riddhee-dutta, @bentekiller and @lukuluk - thanks for the feedback! :)

@lukuluk - we will take note on that during our next game, for sure

Trishoot by Kornel 2018-04-24T16:44:40Z

Thanks @jani-nykanen :)

Trishoot by Kornel 2018-04-24T17:10:00Z

Thanks @beelzeboss and @rowan :)

Trishoot by Kornel 2018-04-24T17:29:50Z

Thanks @altron, @funisfun8 and @farawayvision, I will totally keep that in mind!

Trishoot by Kornel 2018-04-24T17:38:31Z

Thanks for your comments @seanale and @theboss12.

Trishoot by Kornel 2018-04-24T17:43:13Z

Thanks @taviandir :)

Trishoot by Kornel 2018-04-24T17:57:42Z

Thanks @n00b!

Trishoot by Kornel 2018-04-24T18:12:57Z

Thanks @theamazingb :smiley:

Trishoot by Kornel 2018-04-24T18:30:37Z

Thanks @royur

Trishoot by Kornel 2018-04-24T19:12:35Z

Thank you for your kind words @freebo :smiley:

Trishoot by Kornel 2018-04-25T08:33:08Z

@royoyo - thanks for the feedback :smiley: It's true, we didn't manage to remove all the issues and the "meta" could use some more work.

Trishoot by Kornel 2018-04-26T10:13:59Z

Thanks @felix-kern, @bazld and @deborah-soude. It means a lot to us!

Trishoot by Kornel 2018-04-29T16:09:52Z

Thanks @maskrosen :smiley:

Trishoot by Kornel 2018-05-01T19:07:51Z

@themonsterfromthedeep risk vs reward and it's finest ;) I'm glad you liked our little game :slight_smile:

Beet Farmer by oneseedfruit 2018-04-24T10:24:58Z

Farming meets pong/arcanoid - very unique combination!

Turn Around - When turn-based rules meets their opposite ! by ValBoise 2018-04-24T10:30:38Z

Very interesting idea :)