FoonLudum Dare ExplorerUsers → Beavl

Beavl

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2016 35 Shapeshift Moveless Chess jam Innovation 4.54

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201740The more you have, the worse it isFlips!jam5743.453.123.683.034.032.063.25
201636Ancient TechnologyMoaijam
201635ShapeshiftMoveless Chessjam833.893.844.544.293.822.803.083.5830
201534Two Button Controls / GrowingHanami - Push-Up Farmingjam2233.643.433.514.194.063.794.533.5845
201533You are the MonsterMonster Streaking!jam4003.363.273.233.383.573.503.903.5036
201532An Unconventional Weapon The Penanggalan!jam1813.633.843.473.673.163.282.673.8232
201429Beneath the SurfacePatient 283jam1333.593.003.003.323.863.862.803.5035
201328You Only Get Onefaifjam1253.433.313.873.293.001.792.112.6046
20132710 SecondsAntarctic Glitchjam2063.302.993.053.344.113.032.843.2549

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Beavl

LD27 — 10 Seconds

Dungen Dogan's Cursed Crew by Deconstructeam 2013-08-29T22:11:00

Nice graphics and sounds. Some puzzles are really cool! Congrats!

Duke Dashington by AdventureIslands 2013-08-28T22:27:00

Solid entry! We had some minor issues with control scheme but it was a really fun game to beat! Love the character by the way. Congrats!

Legend of Troll by Christina Antoinette Neofotistou 2013-08-28T22:01:00

A bit confusing at first, but interesting overall. Art is really nice (so as the dialogue!). Congrats!

10 Sec And Slash by NostraDamon 2013-08-29T23:43:00

Some levels were really well thought. Congrats!

SliP by Sakuyan 2013-08-27T13:17:00

Well executed and nice take on the theme. Congrats!

10 by Benn 2013-08-29T18:28:00

Clever mechanics!

Every 10 Seconds a Window Washer Falls to his Death by dom2d 2013-08-27T14:28:00

Nice little game! Take on the theme is really funny, heh. And birds! As the onion described it: “it is not unusual for one window washer to be smashing into the ground while a second flails and screams in midair and a third, somewhere above, is beginning to lose balance.” Congrats!

Hallucivian by Hypnohustla 2013-08-28T15:17:00

Wow, this is really a great entry. And the game description is one of the best we read so far! Congrats!

Step Out by bitserum 2013-08-27T16:50:00

Clever design. We enjoyed playing through it!

Viral Attack by mikegbrown 2013-08-27T13:00:00

It shares some elements with Osmos. Nice use of the repelling system. We like it!

OKAI by Rongefilet 2013-08-27T16:57:00

Really Good!
I think it only needs to be way harder. Maybe more ghosts from the start, and I think the rest level should increise slower.
Anyway, I really liked it.

QuickHunt by MvdLaar 2013-08-29T04:31:00

Solid entry. Nice art style. Congrats!

Final Glow by Yword 2013-08-27T12:43:00

Yeah. Link is down. We will stop by later and play it. Cheers!

Antarctic Glitch by Beavl 2013-08-27T21:46:00

Hey, guys! Thanks for all the feedback! We love our character (the bearded doc), so we will be developing the whole universe a little further, at least on paper!

About the “visual feedback when shooting”... Yeah. We ran out of time. As simple as that!

Note: If you are interested in bearded Doc's story, follow us on twitter or send us messages on Facebook and we will keep you posted!

Antarctic Glitch by Beavl 2013-08-27T21:49:00

Sorry about that. We rephrase that weird looking paragraph, heh:

About 'the visual feedback when shooting'... Yeah. We ran out of time. As simple as that!.

Antarctic Glitch by Beavl 2013-08-31T13:44:00

We will work eventually in this project and develop it further more! So thanks for all your feedback, guys!

We like the concept of an infinite brawler with multiple characters and survival mode. So we will work on some adds that help improve, as various stated, the gameplay:

- Platforms in order to let you jump and avoid certain enemies
- Better enemy's behaviour (they will try to knock you out with weird sticks and bombs that get you stunned. No more standing there and shooting!)
- Visual feedback when shooting
- Unlockable scenarios and story mode

So thank you all for your kind words! Cheers and keep playing and rating #ld27 games!

IMPETUS by Dominik Johann 2013-08-28T21:38:00

Interesting concept! Made us think of Glitchhiker: http://www.glitchhiker.com/ Congrats!

BLAM BLAM PLANET by ratking 2013-08-28T21:29:00

Great art style! Sound was nice, too. Congrats on a nicely polished entry!

Keep Flying by bushmango 2013-08-29T23:30:00

Wow, a capella soundtrack. Brilliant!

Low Battery by RHY3756547 2013-08-27T14:12:00

Particles, baby! Wow, this was fun for sure! Congrats!

LD28 — You Only Get One

Burning Love by Ted Brown 2014-01-04T03:29:00

Nice take on the theme. Game mechanics are interesting, but waiting and blowing could get somewhat frustrating. Keep up the good work!

Prime Mover by andreimarks 2014-01-02T14:02:00

Solid entry! Chaotic in a good sense. I love the feeling when you manage to find some order and make everyone reach its destination. Congrats on this game!

CSO-1 by gustavodort 2013-12-18T12:15:00

I love games with game mechanics in which you get bigger by getting smaller entities. Katamari is surely one. Osmos is another. But do not forget about Nozumou by Ikiki (http://www.youtube.com/watch?v=yGrRPFuQivI). Anyway, I really enjoy this entry. Congrats!

Make Tetrominoes! by Crowbeak 2013-12-19T05:46:00

Same here. If you figure it out, you can go on forever. But hey, nice mechanics though. Just need a little more balancing. Good work!

Loop Desert by Giovanni Cappellotto 2013-12-20T11:51:00

Nice sword-and-sworcery-like character design. Sound is good and puzzle is clever. Took two tries to figure this one out. Enjoyable entry, congrats!

CORPSE EXPLOSION by notajetski 2013-12-19T06:04:00

Corpse explosion is great. Enemy attack could be improved, but overall, I had some nice play sessions with this game. Cheers!

My Champion by jacklehamster 2013-12-30T20:12:00

Really nice soccer game. It reminds me of Sensible Soccer. Good all fun!

0RBITALIS by AlanZucconi 2014-01-02T13:48:00

Solid gameplay, nice graphics, great fitting to the theme. Congrats, Alan! Orbitalis is awesome!

One Jump by Xanjos 2013-12-18T20:38:00

Despite some problems with collision and stuff, some levels are interesting. Sure thing “one jump” is a gimmick, but it is a good constraint to exercise on level design. Keep up working, man!

Jameson The Pilot by rezoner 2013-12-30T20:16:00

Wow! Your games are getting better and better, man. This one is really impressive (and fun). Cheers!

Death In One Stroke by nicotuason 2014-01-04T03:21:00

Great fast paced little game. Love the just-one-stroke-to-kill-or-get-killed whole thing, it fits the theme perfectly. And hey, post compo version is looking good too! Congrats on this!

One Eye by kcpunk666 2013-12-19T05:56:00

Quicker restart (enter?) would be great, game is tough. Obstacles are well placed, nice level design. Congrats!

faif by Beavl 2013-12-17T23:22:00

Sorry to hear that @cobhc6! Do you have any other data concerning when did it happen? (Throughout playtesting we did not encounter that bug, so thanks for the heads up. Any additional info would be much appreciated!).

And thank you all guys for your kind words. We are thinking about fleshing this out some time in the future (with new tiles, new mechanics to make the player play the odds and so!). Cheers!

faif by Beavl 2013-12-18T02:04:00

@cobhc6 Take into account that getting a sword in a selection in which there is no skull is going to make 0 damage! (* Sword: +1 attack for every skull in the selection.) Cheers!

faif by Beavl 2013-12-20T12:00:00

@postmodestie: We are already on it! And yeah, we are dungeon raid fans as well! (in fact, it was one of our references when pitching the idea!). News coming really soon!

faif by Beavl 2013-12-21T19:48:00

Hey guys! Thanks for all the feedback! We will be uploading a post-compo version with lots of surprises and we are going to make some announcements on Monday, so stay tuned!

faif by Beavl 2013-12-23T22:39:00

@WhoaConstrictor Thanks! Sound design needs more work, yeah. We will see what we come up to for the final version.

@chardish and @Benjamin: faif is a game in development, so we are going to try lots of things! First, we will work on balancing it adding some consumables between battles (you choose only one among others available) and more tile types!

Thanks all for the awesome feedback! And if you have any suggestion, feel free to make it!

faif by Beavl 2013-12-24T00:45:00

@sorceress we are working on new tile types (some of them rare, scarce) and some consumables (you choose one by defeating an enemy) in order to add more strategy to the current game mechanics. The idea is for the player to minimize luck (nonetheless, luck is a key element in the general design).

Iron Chef Dorm by UltraRat 2014-01-04T00:21:00

Ironing some bread? Sure thing! With some more work on game mechanics and perhaps harder challenges, this could turn out to be interesting...

You only get the mechanics by Alismuffin 2014-01-04T03:44:00

Control scheme could be interesting in a longer game. Cheers!

Sum To One by crazyjoe 2014-01-04T03:36:00

Yeah, I think this has some potencial. With some work on aesthetics (sounds and graphics) and game design (maybe some powerups and a deeper gameplay) It could turn out to be an interesting mobile game. Nice prototype, though. Keep it up!

You Are Disabled by Cory Martin 2014-01-02T14:37:00

Interesting take on the theme. Some mechanics are clever. Solid entry overall.

Hammer Control by pkenney 2013-12-19T06:12:00

I liked this one. “Thor” mechanics are cool and despite controls sometimes being really annoying I played this game a lot. Congrats, Hammer Control is fun!

Touch by WhoaConstrictor 2013-12-21T04:19:00

Zoom out is superb. Solid entry. Congrats!

WaterColor by fierysquirrel 2014-01-04T13:46:00

Cool mechanics. Perhaps it needs a little more balancing, but nice entry overall!

One More Bullet by ziomorti 2013-12-18T12:01:00

Good take on the theme. Love the palette. Sound is great!

LD29 — Beneath the Surface

Hot Diggity by DragonXVI 2014-04-29T17:14:00

Upgrades are cool and making some frankenstein “Turbo Tunneller” feels really really good. Congrats on this!

The Sea Has No Claim by dukope 2014-04-29T16:34:00

Great game, Lucas. Really interesting take on the theme. Make you think about search optimization and stuff (not SEO, but SEA... sorry, awful pun there). Congrats on this entry!

0x1D by bitnenfer 2014-04-29T16:01:00

Nice idea! Controls could use some minor tweaking, but great job overall. Congrats!

PET RUN/STOP by Ludonaut 2014-04-29T17:58:00

Tight controls! Autoshoot option maybe? Perhaps spawning indicator make it to easy at the beginning, less time there might heat things up. Nice game overall and fun! Congrats. And hey, that description: “It really has nothing to do with the theme”. Love your honesty, man!

Yumbugs by Hypnohustla 2014-04-29T15:20:00

Wow, Roope, we love your twisted mind, man. Those anus-like exits are awesome. Game is great, with good balancing and level design. Congrats on another amazing entry!

Sundiver by kmakai 2014-05-01T03:53:00

Wow. Nice entry, remind me somehow of amazing Eliss by Steph Thirion. Congrats on a polished little game!

Sewer Rat Racer by Robber 2014-04-29T15:56:00

Nice entry with polished graphics. Perhaps some crazy powerups could add some variety to the gameplay. Good job!

NOT THE ELEPHANT by snapman_GT 2014-05-01T13:07:00

Wow, amazing take on the entry. Love the Smash hit-like destruction (if just making a sculpture were like dropping balls!) and the game progression. Clever stuff. Cheers and congrats on this!

Underneath Our Faces by undefinist 2014-04-29T17:30:00

Nice mechanics (love to change lanes when one of the faces is about to “hurt” and I get two sad faces together). With some minor tweaks in speed and enemy/sad faces spawning and some polishing, this could be great. Good work!

Upstream by Viza 2014-04-29T17:23:00

Really clever entry! Love puzzlescript games (we'me made a few). This has some really strong mechanics. Congrats!

Save Us by philip_sinclair 2014-04-29T12:17:00

Like the concept a lot! Timer is useless, yes. Distance between two players is enough as lose condition. Sfx are ok. Wow. Really like this one. Kind of lemmings + ibb and obb or something like that. And blocks. Congrats on this!

Igneous by torcado 2014-05-01T03:14:00

Really interesting idea for a puzzle and nice use of the theme. Congrats on this (and neat level design!)

LD32 — An Unconventional Weapon

The Penanggalan! by Beavl 2015-04-23T02:58:00

Yes it is! (5x5 puzzlescript style!)

The Penanggalan! by Beavl 2015-05-11T14:43:00

Yeah, @draknek! That is a bug, but also a super secret!

Note: We are thinking about making a post-compo version with more levels and some bug fixes but not less secrets :)

PALBOT by Hot Box Games 2015-05-04T00:08:00

Wow, really nice set of mechanics here. Nice job!

SNIFF by dyfer 2015-05-11T14:32:00

Nice concept and graphics! Congrats on this entry, guys.

Trojan Horse Simulator: The Art of Subterfuge by freeholdgames 2015-05-03T23:54:00

Really love this game. Physics are spot-on and the use of the theme is amazing. Also, good game design skills with the “trojan suspicion” bar. Congrats on this entry!

Copycat by Terry 2015-05-04T00:21:00

This is amazing, Terry! Turn-based awesomeness. We really like the changes in the post-compo version (although we've rated it the previous version of the game). Great work.

LD33 — You are the Monster

The Admin Of The Dungeon -In a MMORPG- by Datamosh 2015-08-29T22:31:00

Interesting take on the theme (love the chat section btw). ¡Vamos Argentina, che! (Abrazo desde Buenos Aires :))

Lavalantula Demolisher Mech by juaxix 2015-09-05T22:02:00

Really like the lavalantulas' design! As others have stated, gameplay maybe seems a bit simplistic, but solid entry nonetheless. Great work!

B(L)OB by Nikteddy92 2015-08-30T00:02:00

Rules are nice and story is interesting (we love class b horror flicks!) Music feels great, perhaps add some sfx to a post-compo version? (and some GUI redesign and b(l)ob animations?) Nice work!

Terror Bird Feeding Frenzy by jwin 2015-09-12T12:43:00

Alfred Hitchcock approves! Solid and really fun entry. Congrats!

Monster Streaking! by Beavl 2015-08-25T02:38:00

Thanks, Robot Soul Games! (Note: We are going to write about it in a following post-mortem post, but one of the constraints we've set to this particular Jam was to make a one-button game and flesh it out for mobile. Glad you've found it compelling!).

Monster Streaking! by Beavl 2015-08-26T02:37:00

Thanks guys for all the amazing feedback! @m3_o: yeah, we are adding more stuff for a post-compo version. And yes @taaboo! Mobile version is coming! Cheers!

Mobs, Inc. by Pietro Ferrantelli 2015-08-30T00:07:00

Wow. Nicely done. Fun mechanics, great graphics and music/sfx. Congrats!

Super Snack Time! by adsilcott 2015-08-29T22:22:00

Nice take on a classic!

Delicious Ships! by BaseCase 2015-09-05T22:42:00

Puzzlescript fans here (we've made a bunch of games with it). Love this little game. Congrats on the level design, audio and set of rules. Cheers!

Slime Saga by Draknek 2015-09-05T22:37:00

Love this one. Puzzlescript is one of our favourite engines and Draknek one of our favourite devs using it! Rules and level design are simply awesome. Amazing entry (we've been playing it till we beat it). Cheers!

LD34 — Two Button Controls / Growing

Double Kick Heroes by blackmagic 2015-12-16T12:21:00

Amazing pixel art and sound design for this rhythm/shooting game mashup thingie! Congrats, really enjoyed the game.

Hanami - Push-Up Farming by Beavl 2015-12-17T02:08:00

@FrederickK Yeah, it's counting correctly :) Game counts "1" for each fully grown flower.

@GeorgeBroussard: wow, man. Fans of your work right here.

Thank you all for playing and rating the game. We are going to play yours.

Acrodog by dvdfu 2016-01-03T17:02:00

Wow, love Acrodog. Indirect controlling Little Houdine feels great (tip: both Z and M to control Acrodog in Y axis without risking going out of bounds!). This entry is amazing, game balance is really top notch. Congrats on it!

Concrete Jungle by Miltage 2016-01-03T16:33:00

Great take on the theme. Nice use of physics too. Wow, we love this. Cheers from Argentina!

Snowman Builder Extreme by zenmumbler 2015-12-23T14:21:00

Katamari Snowman is a nice premise. Congrats on your entry!

PISTIL PISTOL: BOTANY BLAST II by HacksawUnit 2016-01-03T16:16:00

Amazing entry. We'd love to play it on mobile. Just missing a losing condition, but game is great. Congrats on it!

The Serpent's Shadow by NuSan 2016-01-03T17:15:00

Winning conditions (eating rabbits and growing grass) combined with great level design make this entry really amazing.

Wow, we love it. One of our favourite entries! Cheers! (Also, we love pico 8).

Rolla Grolla Arena by Xanjos 2016-01-03T16:46:00

We really like the growing/shrinking while moving/not-moving game mechanics. Perhaps adding hazards to the level so as to moving is not that good could be a nice touch. This entry could turn out an amazing party game with slightly better level design. Congrats on it!

Awkward Missile Command by herniewise 2015-12-15T11:52:00

Really solid entry. Love the idea of hovering the two buttons to “awkwardly” control missiles :) Good job!

The Super Bros (that are not Brothers!) by Xinelu 2015-12-16T03:32:00

Love games where you control more than one instance of Player. And this idea fits really good with puzzle platformer genre. Interesting. Cheers!

Dungeon Wheel by BeardyBard 2015-12-23T14:35:00

Solid entry! There are some balancing issues but the idea, graphics, gameplay and sound feel really, really good. Congrats on this (and make it a full game!)

Note: We love RNGs roguelikes, that's why we've made faif! Cheers from Argentina.

Blobitronica by crucknuk 2015-12-16T11:22:00

Game-design wise this one has lots of cool calls. Really enjoy it. Congrats!

Belly Smash by Drunkain 2015-12-16T03:28:00

Nice entry. Love people in the background and sfx. Controls are kinda difficult to get used to but concept is really interesting. Congrats on it!

LD35 — Shapeshift

Booba Loomba by josemwarrior 2016-04-29T19:49:00

Great gameplay but even greater post-mortem. We've really enjoyed reading your #LD experiences. Cheers and congrats on your entry!

ADAPT by cabezotta 2016-04-26T03:12:00

Solid entry, lots of fun. Procedural level generation is a plus. Great work, man! Also the music...

Disclaimer: Dev is one of our favourite devs around (he's working on a game called Ethereal, amazing stuff).

Moveless Chess by Beavl 2016-04-23T23:42:00

Thanks you guys for all the amazing feedback.
***Good news! New levels are here!***
And we've decided to make a full-fledged mobile/web version of the game. Expect some news soon!

Moveless Chess by Beavl 2016-04-24T16:34:00

Added game over screen when checked (as you cannot move your king nor your pieces, you cannot protect your king!) and a font easier to read. More levels coming soon! (And UI redesign and some neat surprises!)

Thanks all for playing the game!

Moveless Chess by Beavl 2016-04-25T19:38:00

@scorched: Thanks for playing! No, It's not checkmate. If you transform the bottom bishop into a rook, AI could move his bishop to h2. Nonetheless, we'll improve transitions in the game, a pause before popping up a game status and some visual feedback :)

Still a lot of work to do, but really hyped!

Cheers!

Morphomancer by MrNyarlathotep 2016-05-02T17:27:00

Really like the design on some levels. With somewhat more polished graphics, this could be great! Congrats!

Ghost Bird by torcado 2016-04-24T00:50:00

Animations are really well done. The metroidvania elements are well integrated in the pace of the game. AMAZING entry. Congrats!

Ghost Bird by torcado 2016-04-24T00:51:00

Animations are really well done. The metroidvania elements are well integrated in the pace of the game. AMAZING entry. Congrats!

Robot Snake by eduardogacn 2016-04-26T00:29:00

Love the redesign on snake mechanics. Really liked some of the levels. Good stuff. Congrats on it!

LD36 — Ancient Technology

Moai by Beavl 2016-08-30T12:18:00

Thx Pierrec! Yeah, the Webgl version hosted on itch.io seems to have issues with open another browser tab... thus the note in the itch.io description and the HOW TO PLAY added to the game links in the LD page! We are going to upload Win and Mac versions during the week (help works in these ones) and look into this issue... But we are so... so... tired... have to... to... zzz....

LD40 — The more you have, the worse it is

Sofra by dietzribi 2017-12-27T22:23:07Z

Really good concept. X to drop all bunnies or DOWN ARROW to drop one by one is a really interesting mechanics. It could be developed further, with some space management as a constraint for solving each level. Congrats on the game!

Fox Flares by aeveis 2017-12-08T21:48:56Z

Really clever mechanics. A solid entry with great art direction. The only thing that bothered me little when playing was some collision detection that feels a bit off (specially some platforms). But the game is great and it could be a really nice game to try speedrun! Congrats on it!

Jonathan The Sorcerer by ncannasse 2017-12-28T01:45:51Z

Wow, this wan an amazing entry, love the puzzle design. Rewind mechanics made me think of Fidel Dungeon Rescue, which is a great thing IMO. Congrats on the game! (I would love to play this game on mobile!).

Kabloo8 by samh 2017-12-25T14:12:26Z

Really solid entry. Love the demake on Pico-8! Swipe Brick Breaker was really nice on mobile (and then came Ballz by Ketchapp)... Do you know the original? (I don't!) Anyways, this demake is absolutely fantastic. Cheers!

Flips! by Beavl_Games 2017-12-05T15:26:17Z

Thanks, guys! Glad you like it! We are working on a post compo version trying to make rules somehow less obscure.

So...

You have to clear the board, that´s ok. And in order to do so, you must make valid matches either horizontally or vertically (rows or columns). Valid matches are same coloured tiles between level boundaries, level boundaries and flipped cards or flipped cards.

So if you have something like:

X

RED

RED RED X

(X´s are flipped cards). In this example, the 3 red tiles are cleared because player got a valid match on a column and another valid match on a row.

Cheers!

Flips! by Beavl_Games 2017-12-06T22:25:08Z

Thanks, @antti-haavikko!

Yes, we've decided to work on a full-fledged mobile version of the game (also uploading updates on itch.io) exploring the concept even further (flip mechanics, flip types, the whole turn structure for a matching game, etc.)

And congrats on finishing the game! Really impressed.

Concerning rules, yes. Rules are poorly explained, we run out of time and trusted that by simply playing the game rules could be understood (we were awfully wrong! At least with the levels we've made).

All these things are going to be addressed in the upcoming updates. We are really happy with the game. Thanks for playing! (Also, your game is amazing!)

Cheers from Buenos Aires!

Flips! by Beavl_Games 2017-12-09T01:48:05Z

Thanks @dalep for playing the game and giving us your feedback!

Concerning difficulty progression, 72 hs was not enough for balancing the prototype (at least for us). We are working on this issue for the post compo version (we've released some commercial games in the past, such as faif, Kapsula and Moveless Chess, so we know that we have to work really hard on it, as we've done it before, and we will do it!)

About the flipping animation... yes, we are working on an actual 2d flipping thingie. Check it out!

flippy.gif

And concerning language... you are also right. English is not our first language, so sometimes we use some terms a little off. We will rewrite AI instructions and redesign all the early levels! (AI should tease players a little more, but first, players must understand the underlying rules of the game).

Cheers from Buenos Aires, Argentina!

Flips! by Beavl_Games 2017-12-13T18:25:35Z

Thanks, guys!

We are working on making the rules easier to understand, adding some cues and indicators.

Also, better balance!

After this is done, we'll add sfx and release an open beta on android (ios testers,if you want to play the game on iOS, we can add you to our testflight lists!).

Cheers and have fun playing #LDJAM games!