FoonLudum Dare ExplorerUsers → Rongefilet

Rongefilet

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202148Deeper and deeperNot So Grimmjam4633.793.233.403.944.523.952.724.48
202047Stuck in a loopvrOOmjam3.003.003.003.00
202046Keep it aliveMarx's Graffiti Squadjam8493.643.603.483.273.773.513.53
201533You are the MonsterGojira-Chan no Densetsujam2463.563.612.643.984.563.613.233.5155
201430Connected WorldsPolitisquejam
20132710 SecondsOKAIjam1183.502.923.043.504.623.211.803.8517

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Rongefilet

LD27 — 10 Seconds

OKAI by Rongefilet 2013-08-28T07:31:00

Thank you all for your feedbacks. We had definitely not enough time to balance the game's difficulty, we both goes to work on monday and it restrain the time we had to tweak some gameplay details. But eventually we thought about releasing a final version once the votes are finished (not to interfere with it) with some new monsters at night and an improved difficulty. Thanks again folks !

LD33 — You are the Monster

Survive The Cuteness by emongev 2015-08-25T15:05:00

Quite fun, maybe that left ctrl attack lacks a bit of ergonomy.

Death Mettle by Lianne Booton 2015-08-26T15:12:00

Just awesome, this is so well made. At the beginning I kept losing and thought the timer was too short, then I understood it was the perfect amount of time. You people are monsters. ^^

Starvin' Sasquatch by GertJohnny 2015-08-25T18:05:00

Very fun and an impressive amount of polish too. Especially loved the grabbing-things mechanic. ^^

The Congress of Monsterdom by Artylo 2015-08-25T18:52:00

Simple yet efficient graphics and music for a pretty moody result. good job ! ^^

Monsta Stelth Gem by Alan Masimba Walker 2015-08-26T15:42:00

Nice, works really well, lacks a little bit of audio. ^^

Shopping Cart Return by pcmccull 2015-08-26T15:44:00

Quite difficult but fun. ^^

Loch Ness Monster : THE GAME by Darius 2015-08-25T17:59:00

Very fun, very cute, awesome voice acting. >_<

M.A.D (Monsters Against Do-Gooders) by Fallenthief 2015-08-25T14:54:00

Very cute little game, you nailed that tower defense difficulty / stress balance very well. ^^

The Void Beast by Nichii 2015-08-26T14:43:00

Works really well, would have liked more variety in enemies (and maybe less of them). ^^

Wasted Waters by psychonull 2015-08-26T15:31:00

That arcady feeling works very well, good job ! ^^

Disco Arachno by Thingo Studios 2015-08-25T17:49:00

Very original gameplay, audio and graphics are perfect for the game. Very cool ! ^^

Swarm Lord by Ptolo 2015-08-25T16:23:00

Very impressive attempt at RTS, pretty hard on the first try, maybe a tuto would be a plus. ^^

I: Alien by gnuwilliam 2015-08-25T17:53:00

Simple yet very fun, good job for a first game ! ^^

Memory of Psychopath by Givit Game Studios 2015-08-25T15:55:00

The floaty controls and the harsh difficulty curve make it very difficult to progress.

Ghosty Game by silentlamb 2015-08-25T16:32:00

Very fun, goes from "Ah piece of cake !" to "OMG this is f****** hardcore" (I kind of sense like a little Nuclear Throne in the aesthetic). ^^

Y U so Serious ? by Mathieu Muller 2015-08-25T16:18:00

Loved the overall cuteness, and... That music. >_<

Monster Disco by Four Quarters 2015-08-26T15:21:00

Except for the lack of clarity on when to activate the shield everything is just perfect. It plays, sounds and looks fantastic ! ^^

Dis-Guy by SushiDestroy 2015-08-25T16:00:00

Very nice graphics, except for that confusing combat mechanic i really liked it. ^^

Hitogochi by OnionBlaze 2015-08-26T14:54:00

Cuteness overload (or is it ?). Loved it. ^^

Ghost Haunt by Newan 2015-08-25T18:45:00

Hey, even without proper ending I really liked the mood of the game. Music and graphics are very cool, good job. ^^

Mindvasion by Fanaen 2015-08-25T15:45:00

Good idea, I had to complete the tutorial via trial and error, maybe some more explanations would be needed. ^^

The March of the Dropped Band by Dukio 2015-08-25T14:57:00

So meta, loved it. ^^

GW: Bloddy Camp by Gatobot14 2015-08-25T16:07:00

I think some libs might be missing from my computer, nothing happen when I click the .jar, could you add some help with that in the description ? ^^

Something Purple by Andrew 2015-08-25T15:34:00

I really liked the twist but the "good" ending requires the most boring gameplay.

I'm Just a Squid by kalthose 2015-08-25T16:03:00

Simple but efficient, loved the curious eye on the menu. ^^

The Monster Who Didn't Have A Name by tuturto 2015-08-26T14:48:00

Really liked the graphics but the fixed jump makes the game harder than it should.

Fear me! by NidzaKornjaca 2015-08-25T15:17:00

Very nice ! I really liked how timed events bring action in puzzles. ^^

El Trumpo by RadMcCool 2015-08-26T15:28:00

Simple and efficient, but isn't that turret supposed to fire things ? Maybe I just destroyed it, don't know. ^^

You must not by kerotan24 2015-08-25T18:37:00

Loves the music and overall mood, very cool mechanics too. ^^

Aliensche! by HiVE interactive 2015-08-25T15:11:00

Graphics, audio, controls, gameplay, everything is extremely solid, your game is so cool ! ^^

n8b cthulhu fhtagn by n8b 2015-08-25T18:31:00

Nice but the mechanics are quite cryptic, maybe a tutorial or just more informations on how to attack would be helpfull.

Bite Frenzy by Testlab 2015-08-25T18:11:00

Quite fun, the human attack hitbox is quite dangerously big.

Conscience of a Crythrope by pighead10 2015-08-25T18:23:00

Very cool puzzle mechanics, lots of content too, excellent job here ! ^^

LD46 — Keep it alive

Back Four Seconds by madalaski 2020-04-22T17:50:41Z

Just 5 stars all the way, that was brilliant. A little bit confusing at first but overall just an excellent short game, Thanks!

That guy by baylej 2020-04-21T22:34:59Z

Loved the huge swarm of enemies and those wonderful voice clips, great little experience!

Pupper Truckers by tweedle 2020-04-21T23:25:10Z

Kind of confusing at first I ended up really getting into it and surviving all the waves. Movements are awkward due to the size of everything on screen getting in the way and I had trouble understanding what I should do but in the end it is a very coherent game with a lot of style, congrats!

Inhabitable by inzombiak 2020-04-23T15:55:49Z

Enven if the audio and overall fun of the game would have been enough you definitively get five stars for having capitalism as the enemy. The simple faces and arm animation give a lot of character to those celestial bodies, just lovely ^^

Phase 7 by tangiblegames 2020-04-22T21:54:22Z

Oh well, up there with my favorite games from this Jam. The huge team must help but anyway, a very pretty, moody and polished game, congrats! (I will definitely keep the post-jam version around to see the other endings)

Save Frijole! by defectivemelon 2020-04-22T17:14:30Z

Nice puzzle platformer, visuals are simple but I really liked the music. Lots of levels, quite challenging as well, just a good entry well done!

Division Decisions by Sn4pi 2020-04-22T13:41:47Z

When going to the next day if the papers are up they get pushed down but I cannot put them back up, I play on Linux through Wine so maybe the issue come from there. Anyway I managed to take the habit of closing it at 18:00. I ended up playing it way more than other games I tested and absolutely was not able to win, but I'll go back. My favorite game in the Jam so far, giving off a bit of a Papers Please vibe. Nothing to add really, just a very well made game, congrats (I was really pleased that others had took the theme in a less literal way, I've protected so much critters and tend to so many fires so far)

HELLDERLY by KirLosev 2020-04-22T17:31:41Z

Very (frustratingly) fun and polished game. Such a colorful and cute style for such a grim end. Only thing I could see improved is explanations on the power ups but you get to know them quite quick so in the end it's not that big of a deal. Cool game!

Keep it alive by smirnov48 2020-04-24T17:07:07Z

Simple and effective, could use some tweaking for feedback and game feel (like halving both bullet damage and cooldown), anyway I really like the floppy disk concerto, cool entry!

Marx's Graffiti Squad by Rongefilet 2020-04-21T20:25:22Z

Thank you! Yeah the game balance has also suffered from the time spent on bugs (or poor time management and scope, no one knows). Thank for pointing out that the link to the theme was not obvious, I added an explanation in the description.

Marx's Graffiti Squad by Rongefilet 2020-04-21T22:50:43Z

@d5r @jefvel Yeah I entirely, agree but even though it's just a variable to change I want to keep the game as it were on the deadline, I intend to make a post-jam version with at least audio, some more levels and those tweaks. Thanks for the feedback!

Marx's Graffiti Squad by Rongefilet 2020-04-22T18:51:13Z

@peco totally understandable, I should have added feedback for this, you have to hold the spray button until the graph is done (it takes one full second).

Marx's Graffiti Squad by Rongefilet 2020-04-25T13:23:11Z

@local-minimum Yep those are addressed in the balanced version, and I'm glad you suggested a lives system, for now I've just made a checkpoint at each level but I intend to work a little more on the game (put audio in, some more levels and polish) and I thought about having this. Thanks for the feedbacks!

Marx's Graffiti Squad by Rongefilet 2020-04-26T10:56:02Z

@le-don Oh, that's so nice thank you!

So for the vision cones, I'm sure there are better way to do it (lots of resources on that online) but here is what I did: - For the graphic display I generate points at the enemy position, translate them along it's velocity/direction vector and rotate them gradually using the enemy as pivot point. Then check collisions between the created segments and the level geometry, moving the end point accordingly, and finally draw a polygon clockwise including one more point at the enemy's feet. - Regarding player detection it's only a matter of checking if the distance to the enemy is lower than the cone radius, that the angle is in it's arc bounds and that the line enemy->player does not intersect with level geometry.

I had never done neither cone vision nor A* pathfinding before, those were quite the time-sinks but quite a joy to see it working in the end, glad it payed off ^^.

Marx's Graffiti Squad by Rongefilet 2020-04-26T12:32:03Z

@simex @dabbu The bug have been patched out, thanks a lot for pointing out the issue! (Oh and while I would have loved to work with friends none of them was available, I actually made the game on my own ^^")

Marx's Graffiti Squad by Rongefilet 2020-04-30T12:44:20Z

@duke Regarding difficulty those issues are fixed in the balanced version (post-jam). For the keyboard layout I've realized that too late but it has been made with the AZERTY layout in mind, in which W and Z are swapped ^^".

Marx's Graffiti Squad by Rongefilet 2020-04-30T22:03:59Z

@damdoshi Haha, I'm working on a polished version and I've actually already planed to include nods to the Internationale in the title screen theme.

Feed King or Die Starving by jefvel 2020-04-22T12:33:40Z

Oh no my King! What a gruesome way to go. Loved it, cool design and innovative concept, I do have a soft spot for 2d sprites in a 3d world, also very funny visuals. I think a target where the chef will land would have helped though. Had a lot of fun anyway!

Magnetic Angel by damdoshi 2020-05-01T11:56:47Z

I do agree on the messy feeling but as other have suggested it might only be a matter of control scheme and maybe dropping one of the three main mechanics (collecting pickups, aiming shield or clicking foes) to gain in focus. On the other hand it does a great job at creating tension, coupled with that very cool aesthetic. Really impressed by the entry given the time you had and that you work in C (Although, with my old linux computer, glad to see other devs still clinging to actually efficient tools). Great work!

Gino the Neutrino by Dark_Power 2020-04-22T17:24:36Z

Simple but effective, not sure that having learning material acquired on player's death is the most effective way of making people love particles though ^^. Lovely entry!

Morphology by Shess 2020-04-21T23:45:36Z

Confusing at first buy it adds to the mood, nothing really to criticize, the concept is solid, art and music are gorgeous, congrats!

Etiolation by ankou 2020-04-22T00:09:43Z

Very polished and well done overall, I had difficulties handling both platforming and throwing/catching stuff but I guess this one is on me. Great work!

À la Fenêtre by DocGeraud 2020-04-22T13:21:45Z

Probablement ce que j'ai pu tester de plus solide en terme d'ambiance et de cohérence, même si j'ai pas pu m'empècher d'imaginer le personnage galérer avec la géométrie et s'aider des murs pour tourner ^^". En tout cas l'expérience est adorable et ultra propre. (Ah aussil la prononciation de "péni" m'a tué)

Tale of a Little Guardian by Morg 2020-04-22T12:56:37Z

Most gorgeous and nice sounding game I've played so far. (I've experienced some issues while playing like being stuck at respawn or on geometry but I played it on linux through Wine so maybe that's the cause) While the art is charming I thought the physics were clunky, the physics feels strange and the minimum distance you walk when you move had me falling into spikes while just trying to align me with the save point. Anyway great entry!

Big Bee Bigby by curtamyth 2020-04-22T12:41:59Z

The music goes very well with the graphics, harsh for such a calm setting, it works well! A few more mechanics would have been nice for interest on the long run but it stands nicely on its own, great job!

the Early Worm by alec 2020-04-21T22:22:39Z

Movements are really tricky but fun to see, painfully managing to just make a turn. Loved the random accordion sounds, very fitting.

Keep It Alive top-down shooter by kkrac 2020-04-22T21:18:19Z

I realize that I have quite a few things to say so I'm sorry if it sounds harsh that's not the idea at all ^^". On the technical side I found strange the fact that the music stops then refreshes every so often and the sticky collisions with the arena borders. Also I think the special weapon should slow down everything, the fact that enemies can still shoot at you while you're slowed makes it suicidal to use for not that much benefits. And finally in that kind of game you should aim for a steady rhythm, one easy fix could be halving enemy hp while doubling their spawn. The mechanics are cool anyway, congrats and well done!

Keep Sweep by Invixel 2020-04-22T22:00:58Z

It took me a while to find an effective strategy and realize trampling things was way more effective than shooting them. It's quite difficult right now and I think it's mainly due to the attack not being effective enough do be reliable. But overall that was very fun and I am quite fond of that (horrible) pun, great entry!

Flame Guardian by KungKras 2020-04-21T20:53:36Z

Even though graphics could be improved and the somewhat clunky physics make the game way harder than it supposedly ment to be I really enjoyed the atmosphere, great work!

KidPunk by Squeele 2020-04-22T21:40:00Z

Really liked the concept and overall vibe, but while technically clean it felt quite tedious to restart because of dangers that felt a little unfair like every drop of acid being deadly or the fact that you should tank sniper hits and not try to shoot it. But a nice game overall, have to like the die and retry aspect obviously ^^

Doctor Lit by Animaster 2020-04-24T12:59:46Z

Great atmosphere, art and polish are definitely there. The short leveling session was enjoyable, there's already a good base if you ever want to expand on it, nice work!

Turbosaurus Hero by megaqueijo 2020-04-23T15:58:55Z

Damn, would have loved to play but I'm on Linux and Wine refuses to display any 3d with some Unity games, good job anyway!

Turbosaurus Hero by megaqueijo 2020-04-23T16:38:08Z

@pcmaster well, you've actually made a game in three days in which is already awesome enough but I've just read the description and the other comments ^^"

Turbosaurus Hero by megaqueijo 2020-04-24T09:53:15Z

@pcmaster Oh that was the issue, I've only commented, of course I wouldn't rate a game I could not play (And also to remind you of us few linux users)

Amalgamage by TheWustache 2020-04-22T12:27:16Z

Oh wow just solid, innovative concept and clean execution, only the sounds can be a little harsh but well it serves the aesthetic, well done!

Blossom Blaster by skitzogamer 2020-04-22T21:01:01Z

I found some details very funny like the band on water equipped flies or the death animation. The game is indeed simple but well executed, cool entry!

Absolutely Authentic Streaming Experience™ by Whismirk 2020-04-21T20:42:55Z

Ended up having a boring stream for being too nice, even though I had been warned. I quite liked the tension of the real time choices and some of the comments/donations were funny enough to make me lose some precious decision time, well done. Cool concept and clean execution!

Tamagotchu by beats 2020-04-22T00:42:10Z

Just loved it, especially the transition where things get serious, also art and music fit the game very well. Charming!

This is Fine by D5R 2020-04-21T21:46:03Z

Very cool mechanics and a lot of variety too, It would lend very well to a longer game, with more time to play around with the different rules. Well done! (The way you can keep on letting time pass while everything even the mug is on fire cracked me up)

Faire L'Amour aux Plantes by Jenny Bourke 2020-04-23T16:53:58Z

Not sure how you came up with that concept but I'm grad you did. I especially liked how it rapidly transition to almost a rhythm game with mouse precision involved, but those cutscenes though, each time I was wondering if I shouldn't just let those disgusting things die ^^". Great game, congrats!

BrewMancy by Louis Hilaire 2020-04-21T21:33:07Z

Loved getting familiar with that house and the clever holes in it. The potion was a nice touch for added tension, very cool overall! (Also the mouse sensitivity was really high, but I don't know if it came from my computer or the game)

The Last Humans by FumiKnight 2020-04-21T22:07:13Z

The visuals drawn me to it and clearly I was not disappointed! Loved the overall atmosphere, the 1-bit look and the spacialized soundscapes. Maybe resources could fill juste a little bit faster, I keep dying of starvation while pumping water :(. Very good anyway,great job!

Bloody Fantastic by mikejzx 2020-04-23T16:46:07Z

Solid game, found it very hard but had fun anyway. I've not encountered anything I had gripes with (I think the difficulty is on me) so just well done!

Straying Alive by tkers 2020-04-21T23:56:26Z

Simple but effective, I just found the enemy cell IA strange, or at least very difficult to predict. It sometimes makes the game feel more unfair than challenging. But great job overall!

ADOA - Addition Dino Offspring Alive by fabrito 2020-04-24T12:34:59Z

Charming game, an efficient way of incorporating educational content while the balancing of the actual rocks adds a little physics based challenge to it. Very nice entry!

The Spark by Le Don 2020-04-26T11:17:54Z

I first thought that the movement speed was too slow and that guard's vision not showing were an issue but I quickly realized that it served the NES-aesthetic/MGS homage very well so I ended up liking it, furthermore I found it boosted tension witch in a stealth game is a requirement. (Although, I've seen it mentioned the spark's lifespan is a little too generous.) I had a really good time completing it, great entry!

The Spark by Le Don 2020-04-26T12:37:52Z

@le-don Totally agree on the visual style, and the in-between alert state indeed does a great job at balancing things out. I was thinking maybe just watched tiles highlight to keep fancy lines out of the way, but I fear it might result in a lot of clutter and a messy look in the end.

Roho - immortality of a deer stalker by stuembi 2020-04-21T23:07:26Z

I really liked the mood but the controls feel a little too floaty, not enough drag makes it difficult to grab collectibles and it's quite hard to aim with slow projectiles. Again it is probably a matter of tastes but I think it could have been a bit faster paced

Flippy Fish by Doot 2020-04-26T13:10:45Z

Everything is just perfect, here, have all the stars please. I'm a huge fan of the Rhythm Tengoku series and found myself quite at home here even though I could not tell if action was actually synced with the music (which is excellent by the way). The art style is very cute and coherent, and everything regarding telegraphing hazards is spot on. Probably my favorite one so far, congrats and thank you!

Dwindling Kindle by Xarlasar 2020-04-21T22:15:28Z

Very efficient loop, the game already stands on its own. Well done and good luck for future developments!

Dungeon Farmer by TheQiwiBoy 2020-04-21T21:10:02Z

Very cool little game, would have loved to have that counter, to know how many of those evil spiders I managed to drag with me into the grave. Keep it up!

A story in the desert by Brain in a Bowl 2020-04-21T21:18:55Z

Really liked the visuals, that cape. I would love to play the entire thing you had planned if you ever get to it!

Flamebearer by HolySparks 2020-04-22T21:28:37Z

The overall controls feel very clunky making plateforming harder than it should and almost guarantee getting hit if attempting any combat. I quite like the NES-ish aesthetic though, good job!

DEATH by Rainbows are Fun 2020-04-22T00:20:11Z

Too bad for Linda and four more that I suck at understanding what a game want me to do, anyway that was a neat experience, well done!

Fledgling by IMP1 2020-04-24T13:09:39Z

The atmosphere here is top notch, I had a bit of a struggle understanding how to hunt (An owl sadly was hurt in the process) but once mastered the game flows really well. Loved the experience, congrats!

Love Verne by Greebs 2020-04-22T00:34:37Z

Delightful game, gorgeous pixel art and animations. Confusing at first but it's part of the fun (and that goldfish is definitely still alive)

Cthulhu must be kept alive by vartagh 2020-04-22T17:18:38Z

Always love a nice human sacrifice. The game suffers a bit for being too repetitive and slow-ish but quite cool anyway especially since you've been away from gamedev for a a long time, good work!

SaverTato by LebbyFoxx 2020-04-21T21:05:18Z

Nice and simple, I think you could ramp up difficulty over time (or faster) to make it a little more challenging (Also the entire protection around Spudfill disappeared at once, did I missed something?)

SAVE THE DINOS! by marcusnystrand 2020-04-22T13:06:15Z

From "Oh wow easy" to "THIS IS HELL" real fast. It feels the "turn back dinos" mechanic is a little redundant, I was too focused en getting rid of asteroids to manage them. But I had a lot of fun, it's tense enough and those adorable creatures make me want to protect them, very cool entry, great work!

It's a survival game? by sku11knight 2020-04-23T17:37:22Z

I really tried but was not able to finish it, It already has cool audio and visuals, just some tweaks away to be a winnable ^^". Great experience anyway!

Feathers, Fur, and Fury by frompdx 2020-04-21T22:29:06Z

Kind of lacks any goal but off to a good start

LD48 — Deeper and deeper

Delve by ompuco 2021-04-28T10:15:33Z

One of the best entries I've tried so far, original mechanic, very coherent, elegant aesthetic and I loved the music. Awesome experience!

Bad Night by vknauss 2021-04-28T08:53:25Z

@vknauss Sadly my trash-tier computer decides framerate is optional once there are more than five trees in my field of view, I did not manage to escape the dog while looking down my feets -_-' Anyway nice to see other OpenGL projects!

Holey Hell by managore 2021-04-27T19:01:28Z

Simple, rich and elegant, not much to say, this feels like a complete game, great entry and congrats!

Survivre by dokthar 2021-04-27T12:55:11Z

I am glad to see other people tackling opengl games but sadly beside the menu options I only get a black screen (sound plays fine). I took a capture of the console if that helps.01.jpg

Deep Meditation by Evil_As_Shit 2021-04-27T21:53:01Z

Simple and effective, some of the object spawns felt a bit unfair but overall very cool for a first solo dev project. Really liked the sound effects, nice entry!

Not So Grimm by Rongefilet 2021-04-27T12:11:52Z

@katsuhira Oh no! D:

Now that you point it out yeah it looks like their corpses, not intended though :|

(Beside the spirit n°5 that you can find very early/easely, I wanted for the others to be rare and memorable, I'll think about maybe tweak up the rates)

Not So Grimm by Rongefilet 2021-04-28T08:17:06Z

@vknauss I actually have an Ubuntu dual boot for this specific purpose but I have been lazy, I'll try and do that soon!

Not So Grimm by Rongefilet 2021-04-28T08:19:24Z

@lelulagames Oh yeah, I have to capture the mouse for the first person controls, if nothing goes wrong you can exit the game by holding Esc

Not So Grimm by Rongefilet 2021-04-28T08:22:12Z

@ruddgasm I wonder if it does work on other computers but I actually have added a nice fade to white as you hold Esc to quit, but maybe it was not clear enough that you have do hold it ^^'

Not So Grimm by Rongefilet 2021-04-28T11:16:38Z

@phafou Wow that's so nice, especially coming from someone who just made such a beautiful game, thanks!

Not So Grimm by Rongefilet 2021-04-28T18:11:11Z

@she-wrote Thanks! That's so sweet! ^^

@substain Sadly doing everything except for the audio that's all the content I've managed to put in. But I do feel the same

Not So Grimm by Rongefilet 2021-04-29T12:01:03Z

@slurpcanon @katsuhira @yeppe @logan @keithswanger I've uploaded a tweaked version if you are still curious about find out about the remaining little folks ^^

Not So Grimm by Rongefilet 2021-04-30T22:38:32Z

@jacobrutter *edited out, said harsh things I'm not proud of and I am sorry about*

Not So Grimm by Rongefilet 2021-05-01T05:01:28Z

@jacobrutter I'm sorry, It did touch a nerve for and I was already down for some personal reasons but that's no way to talk to strangers on the internet, again I'm sorry.

But yeah you can have a look at Wine (https://www.winehq.org/) which allow for windows software to run on Linux or MacOS it's far from 100% reliable but you should be able du play a good amount of lightweight jam games only available as windows executables.

Dive for fish! by imyellowfish 2021-04-27T11:51:18Z

Seeing the bird inflate cracked me up each time especially the final one was, the controls could use a bit of work for precision but fun overall.

Welldiver by DevEmil 2021-04-27T13:02:13Z

Always in for a good pun! But yeah, very well executed, simple mechanics but it becomes hellish fast, great entry!

Fallumns by Logan 2021-04-28T09:25:31Z

What a ride! I'm not good good at match-3 but I'm glad I stuck with it those gameplay subversions were so nice. One of the best I've played so far, congrats!

Masseuse you Loose by ColeSlaughter 2021-04-28T09:43:49Z

I only get a black screen once i click play :'( (My computer is trash, it may be because of that)

AeroCat by W0oly 2021-04-28T11:14:49Z

Ouch, the game over is as brutal as the game is lovely. The base concept is quite classic but the way the cat controls elevates it to someting far more original! (And it goes without saying that the art and music are both excellent). Great entry, congrats!

Down Golf Down! by Virtual Turtle Studio 2021-04-27T12:47:24Z

Very pretty and fun game, I can see the speedrunning potential once you've mastered the art of flying by spam-clicking your way to the next checkpoint, very good entry!

Sleepie Cookie Eatie by fiaKaiera 2021-04-27T11:32:45Z

A very polished and original entry, it feels very nice to play and those feedbacks hmmm nice!

Lost Contact by DrSkort 2021-04-27T10:39:37Z

A calm yet stressfull experience, would have loved an handling upgrade to tighten those square room turns, very good overall!

Burnout Without Paradise by luvjungle 2021-04-27T12:40:16Z

I'm sad now, well done! At several points I did not had enough paper of the right color to finish the task, don't know if it is on purpose.

Red Hood by Tair 2021-04-28T10:16:32Z

Yep, you should make the file available for download, it is private at the moment

Boring in the deep by WilhelmStein 2021-04-27T19:41:36Z

I got very distracted by the music which to me resembles a strange mashup of Zelda's main theme and that one wedding song but the game was nice anyway, I would suggest a timer mechanic to incite the player to take risks, having a reason not to abuse the slow down button. Nice job!

Boring in the deep by WilhelmStein 2021-04-27T19:50:13Z

@learus Oh not distracting at all, I just kept thinking of Link at the altar (not the time one) ^^

Life Pit by VaizAragorn 2021-04-27T11:37:49Z

It feels the controls lack precision but I can't tell if it's by design or juste my trash pc unable to handle this lovely art, great job!

Sub-Optimal by Spice Cabinet 2021-04-27T20:02:15Z

Such dedication to what is essentially a triple-pun is remarkable, congratulations. I thought the camera was way too close to the sub, I kept taking damage from things I cannot see coming (especially those damn olives). Anyway nice job!

Decay by KeithSwanger 2021-04-28T19:35:21Z

I prefer the Decay Crew.

Really though that was harsh, cool entry, I need a shower now

Shire Story (Underground Edition) by Gustavo Rocha 2021-04-27T19:33:31Z

This feels nicer than it has any right to, especially for a traditional roguelike, I felt that it became quite repetitive the deeper your descend but it's already a lot for a jam game (and I die all the same). Great entry!

Fight Your Fears by SkelleRoznik 2021-04-28T10:02:08Z

A really cool experience, nice blend of gameplay, narration and mood, a charming entry well done!

Your Average Lift Experience by Katsuhira 2021-04-27T12:21:16Z

Just perfect, had me laugth out loud. Very concise and polish experience, awesome entry!

Selkö by Doot 2021-04-28T10:59:41Z

What an ending, a really relaxing and peacefull short experience, Congrats!

I don't have any bad thing to say about it, almost as my lips had been SEALED

GET IT

(sorry)

Dongeons & Potions by Revetoon 2021-04-27T18:45:26Z

Very nice game, gameplay, enemy variety and bonus/penalty management are working nicely. The only thing I missed were a little knockback on hit, for more feedback and easier crowd management. Great entry!

Deep Diver by LelulaGames 2021-04-28T09:42:31Z

Simple but well done, I thought it lacked some feedback on hit, I noticed I had lost a heart without noticing it happen. Nice entry

Darkness in the clouds by Seskon 2021-04-27T11:55:47Z

I really like the way the huge squares turn out to be lovely pixel art once the game zooms out for travel, sadly the web player was quite slow on my computer but cool narrative drive, great entry.

Oceanwork by Warrrkus 2021-04-27T11:25:35Z

Love the setting and PS1 aesthetic but I could not dedicate to the grind after the first pick upgrade(also it feels somewhat wrong to die inches from the surface because the ladder is the only way out).

Great job!

Elemantic by nohac 2021-04-27T12:06:35Z

It probably is because of my pc but I can't fire anything, be it with space or by clicking

The Tourist by Frostfall 2021-04-28T19:29:09Z

I told myself halfway "Oh no, I dit not sign up for this", scary videogames do work awfully well on me ^^" Anyway the tension build-up was very effective, (I also really liked the calm and serene begginings learning facts about bamboo) The concept was very well handled, congrats!

Refrigerator Rampage by RichardK 2021-04-28T09:53:56Z

An original take, some levels lacked visibility and some milk ambush seemed hard to see coming, but nice entry

Ludum Dare by She Wrote 2021-04-28T18:32:41Z

"Oooh look at that little guy in space doing space things isn't that so nicWHAT" Awesome experience, the serene art style versus harsh audio plays well in the tone shift, very cool entry!

Deepward by TIM4 2021-04-27T12:01:50Z

Simple and charming, did not expected to get scared but it worked well ^^" Nive entry!

Normal well simulator by Xarina777 2021-04-27T10:59:49Z

I don't know where I am, nor when I am. Things are cold out there. Send help.

Peak video game.

CURSED QUEST by Freezerbot 2021-04-27T18:02:02Z

Wow this feels very nice to play, this twichy 2d plateform combat where you really feel in control on the character and can only blame yourself for any (repeated and brutal) death. Quite rare to see that gameplay polish in a game jam, excellent entry and great work!

Deep Sea Diver by bits_n_beats 2021-04-27T18:07:29Z

This is really nice for a first jam, it plays well and feels quite complete as is, I kept cursing the randomness of the air bubbles but it gives the game an enjoyable forward momentum, good job!

Roots game by BoClow 2021-04-28T08:57:23Z

This is very simple and elegant, calm too, great entry!

The Last Place by sebirit 2021-04-28T10:29:30Z

A very pleasing short trip, the mood is perfect well done!

(As a side note rant that has nothing to do with you or your game I am always baffled at how Unity over inflates things but 150mo for a game without textures, displaying only scaled and rotated cubes, wow)

Deeper Faster by vikaster 2021-04-27T12:31:12Z

It's a bit chaotic but good job making your first jam game!

Erode by EnergizedBlast 2021-04-27T19:49:08Z

I was quite intrigued by the concept, it's very original, but I felt like the layout of the level had more influence on the progression than my positioning of the spout. An idea to dig! (aha kill me please)

The World's Greatest Fisherman by justinj 2021-04-27T18:56:14Z

I don't know if the speed of the line was supposed to be THIS fast or if it's something from my setup but this is by far the best game I've played so far. The art side is perfect for the game, it is inventive, tight and that final gag had me laughing out loud. Congratulations and thanks!