FoonLudum Dare ExplorerUsers → Mathieu Muller

Mathieu Muller

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201636Ancient TechnologyGlitchjam
201635ShapeshiftLand of the Deadjam7513.003.052.913.323.753.2448
201533You are the MonsterY U so Serious ?jam6383.083.112.112.953.383.293.313.0975
201532An Unconventional WeaponQuantum Fieldsjam3083.463.183.233.413.493.3269
201431Entire Game on One ScreenOmn Nomcompo7043.062.973.533.003.373.292.8057
201430Connected WorldsTrading Worldscompo4463.313.173.093.633.141.601.902.5659

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Mathieu Muller

LD30 — Connected Worlds

Doki Doki Planet by Moonkis 2014-08-25T14:55:00

Hello,

I try to play your game, but I could barely understand what to do. Feeded my people, had joy to them, explored things... and suddenly, a crash at "friendship.lua" line 20, rando field was null.

Cargo Corp. by TinyHat 2014-08-25T19:38:00

Very nice game. I just only had a sound problem (too loud!).

Space Horror by arzi 2014-08-25T19:44:00

Amazed by the graphics, however, I think the gameplay is a bit complex for a 48h compo, like you said in the description. Also, for a guy like me that doesn't know the gameplay of arkham horror, I'm a bit lost. Care to do some kind of tutorial to explain how to play?

Affinity by unpronounceable 2014-08-27T17:31:00

Not bad, but maybe a bit to easy. May I suggest to add a timer before "world war" so the player must think fast to connect the worlds. (ie culture versus war)

13 minutes of light by Jod 2014-08-25T20:26:00

Very innovative game, I really liked it.

13 minutes of light by Jod 2014-08-25T20:35:00

* WARNING, SPOILERS *

OK, got throught the end, and OMG. Please tell me there's a way to get Liz back.

Planet Rush by Dabuuker 2014-08-25T20:07:00

Very nice game. Note that in case of two very near planets of the same colors, you can jump from one to another ad vitam aeternam to farm the score.

Space Traffic Controller by ChrisGaudino 2014-08-27T15:16:00

Perfect. Nothing to say.

1492 by Hexadecima1 2014-08-27T08:19:00

At first, I was all "WTF did I just play". Only to understand this was some kind of FTL game :D.

1492 by Hexadecima1 2014-08-27T08:23:00

OK, I reviewed the overall score because I didn't understand at the first time the principles of the game. Very humorous game :D.

HyperGate by Alucard Jay 2014-08-27T17:17:00

The RTS genre is hard for a compo like the solo 48h compo. You should try the jam with friends next time :). I'm amazed on what you could achieve in such a short frame time.

War of the Connected Worlds by jinxly 2014-08-27T17:24:00

When my daughter heard the music, she started to dance directly :). Nice and nervous game, I like it.

H.O.C.M.A. by Techblogogy 2014-08-27T17:57:00

I can't disagree on Ben Lehman's comment. I like to discover game mechanisms by myself, but I was completely lost trying to understand what I had to do in this game. Nice try to innovate, though, and I like the overall mood of the game.

These Cosmic Chains by ploogle 2014-08-25T19:27:00

Very cool game, to bad that controls are tailored only for american keyboards :).

Frontier by crezefire 2014-08-27T11:12:00

I'm not sure I'm encountering a bug, but some times, when I move throught the maze, I got some kind of black screen. Sometimes I can unstuck, sometimes I can't.

Connected Worlds Inc. by CAT_IN_THE_DARK_WOOD 2014-08-27T17:12:00

I really love the music, perfect for this kind of game.

Chipset-0 by deepnight 2014-09-01T20:48:00

I just gave my 5 stars everywhere for the first time.

I Think I Broke Something by Otrora Games 2014-08-27T15:31:00

Overall nice concept, but like other said, it's really too hard...

Two Lonely Robots by Simon@LD 2014-08-25T19:50:00

Just the best game. Nice music, also.

Recurrence by GamerTaters 2014-08-27T08:35:00

I could barely understand what to do in this game. However I really liked the overall mood.

GRAVCOMM by doomista 2014-08-27T17:04:00

This game reminds me a similar game where you had to shoot missiles at enemy planets (some kind of Worms! in space). Very cool.

Human and Alien by BoskoSokolov 2014-08-25T14:37:00

Being European, I mostly had to fight controls as we use AZERTY keyboards instead of QWERTY. Air control is also a bit bad (too much air control is as bad as none :D).

The gameplay reminds me of some old paltformer game (but I can't remember the name).

Pipelines by xRubbermaid 2014-08-27T15:27:00

Very innovative and hard. However, I've encountered a crash when trying to play the game.

Space Delver by commodoreKid 2014-08-27T15:46:00

Really love the hand made graphics, it reminds me the game "Out There" from Mi-Clos Studios.

Intergalactic Developer Company by ghosttime 2014-08-27T08:27:00

I couldn't control the ship (only left mouse button seems to do something). I have an european keyboard.

SHIT RUNNER by Cad 2014-08-25T14:46:00

Just loved it. I didn't really read the game theme, so I was pretty WTF'ed on the first bad trip. This added to the surprise effect :).

Frogging - XNA by gladers 2014-08-27T15:12:00

Great game, I like a lot how genres where mixed together.

Trading Worlds by Mathieu Muller 2014-08-25T18:20:00

The combo increments each time you finish a series of trade routes, but is reseted each time you can't finish a route. It is a mechanism intended for those who carefully planify their routes and can finish more than one route in a row, and acts as a score multiplier.

Trading Worlds by Mathieu Muller 2014-08-26T06:45:00

The answer to get a lot of points is to simply make big trade routes with score multiplier in them (orange bonus). The formula is currently: ( 2 ^ ( planets - 1 ) ) * 10 * score multiplier * combo value.

I think the power is a bit too much, and I'll maybe change the formula to ( planets ^ 2 ) instead of ( 2 ^ ( planets - 1 ) ), at the end of judging.

Universe Errand Boy by sez 2014-08-25T15:07:00

Really liked it, even if we feel the ending rush :). It's some kind of cross between Space Engineers and Elite.

Cosmos Kings by Mr. 2014-08-27T15:07:00

Very cool game, but hard as hell :D. You should ensure that the paths connecting the planets don't do any diagonals as the fall box is a bit unclear.

ggLD by member_of_jabber_conference 2014-08-27T17:44:00

Not bad, for a start :).

Stellar by sanojian 2014-08-25T06:45:00

The idea of connecting planets through lanes has been re-used in lot of games, but this one is clearly the best I've seen yet using these mechanisms.

We're however missing a visual feedback on how close to conquer a planet we are...

LD31 — Entire Game on One Screen

War in VR World by hadesfury 2014-12-08T12:14:00

Classic game of territorial conquest. You should tweak storage and production cost, and the end, I finished up spamming tanks and filled the map with them :).

We also don't know the purpose of the hospital, and school upgrades.

Tightrope Theatre by AdventureIslands 2014-12-11T19:19:00

Cool game, hard as f**k (and i'm also bad, that doesn't help). One of my favorite rated games, yet, with "First of Many" from Anniki.

P.Rick Airious by asobi tech 2014-12-21T21:19:00

Great game, the difficulty increases rapidly, offering a real challenge in the last fifteen levels.

Tiny Dungeon by Kortuga 2014-12-11T21:10:00

Frankly? Cool game. However, the pixel design makes the game really hard to read and understand. Many times I've run into monster not understanding that they were monsters.

I also have a problem with controls, being in France I use an AZERTY keyboard, so commands are naturally swapped. But you're not the only making the mistake of mapping WASD and not taking in account the keyboard layout :).

Evoccalypse by fued 2014-12-08T11:37:00

Not bad :).

GrayGrid by Pixelsalt 2014-12-09T19:06:00

Nice puzzle game, however i'm not sure it fits the theme as you have multiple levels that pops on screen. I'll not rate it.

Planet Defender by Clonestyle 2014-12-11T19:23:00

It's a clone of Asteroids mixed with the old space-war. As being a space game, I couldn't resist to play it. It's not bad, the gameplay is clearly innovative, but needs a bit more polishing :).

p0cm0n by davidB 2014-12-08T12:59:00

I also did a pac-man clone, but I think yours is best than mine...

StealthMan by Bernhard 2014-12-22T10:51:00

Hey another cool pacman clone!

Broken Turrets by Biliogadafr 2014-12-09T19:21:00

Either I'm bad, either it's very hard to play :D. However, I think this kind of gameplay would be improved by a 2D top down view instead of a 3D view.

Sunshine Apartments by Alan Masimba Walker 2014-12-09T19:12:00

At first, my eye was caught on the art. The gameplay is however simplist, perhaps a bit too much to keep the fun going. With a bit more work, you could have a really nice mobile phone game (upgrades, and so on).

Snowball juggling Olympio by Benjamin 2014-12-10T19:33:00

Very innovative game, I really liked it. And it give a sense to the player of the real difficulty of juggling!

Platform 31 by Rodaja 2014-12-09T18:50:00

Very cool game. I love the graphics. To bad that one shoot kills the enemy. I'd like to have health bars for the opponents.

Theme Hacker by wdebowicz 2014-12-08T11:54:00

I've hacked the theme!

Catspoutine versus Evil Snowmen Army by MrMordem 2014-12-22T10:38:00

Nice art. I'd like to draw like this.

LD31_EGoOS by nofxboy1234 2014-12-22T09:28:00

Not bad for a first participation in the ludum dare :). Keep coding!

Super TransGalactian Hyper-Billiards 2014 by Andrew Quartermain 2014-12-08T18:04:00

This game reminds me Osmos a lot. Fun to play.

Don't wake the cat! by dannyhodge 2014-12-08T11:42:00

I also try to press the D key :D. Didn't read that this was a tower defense until I saw the turrets.

Omn Nom by Mathieu Muller 2014-12-07T23:29:00

Note that there isn't any end screen when your live count goes to 0. Didn't had the time. Exit the game by moving to the stop icon.

Omn Nom by Mathieu Muller 2014-12-08T12:47:00

They are 7 kinds of bonuses:
- Red musical note: Stop the music (because when it gets in your head, you can't remove it)
- Green musical note: Start the music (it's already in your head, why bother)
- Overdose (bigger point): Slow you down. You know... you need to digest that one.
- Invulnerability (yellow star): grants you 3 seconds of invulnerability to ghosts
- One up (heart): give you one supplemental life
- Green, Yellow, Red apple: 100, 200 and 500 bonus points.

Omn Nom by Mathieu Muller 2014-12-08T13:31:00

The installer is done automatically by my IDE, it ensures that every dependency is installed along the game. What was your problem?

Omn Nom by Mathieu Muller 2014-12-22T09:08:00

Hello asobitech, thanks for testing my game. It's my second ludum dare, and the first game I made for Windows. I'll upload a non installer version!

Rescue the princess by eruiz00 2014-12-08T11:50:00

Cool game. However, I'd like to have a bit more air control on the player.

Galaxy Force by KK 2014-12-21T21:10:00

A bit too easy to be real fun; you should add more enemies. It's great for a first game (my first game didn't even had sound...). I understand you were alone to make all of this, you should have tried to be rated in the compo instead of the jam :).

The Game About Space And Bravery by Praron 2014-12-08T22:12:00

Fun game, but very hard to aim. Could you implement the mouse for aiming? This could improve the aiming.

Chin Chan Chow! by Fuchter 2014-12-09T20:41:00

I have to show this to my friend who is making kendo IRL.

Little Snow World by rsergiu2003 2014-12-08T12:17:00

This game reminds me a bit of micro machines. Lovely!

Return of the Floppy by daviosmash 2014-12-08T12:55:00

This games reminds me both missile command and astrosmash. Good controls, but very hard.

Forever Falling by danielilett 2014-12-22T10:56:00

Cool game overall, but a bit hard :). Need more air control!

Twisted Fantasie by wandersenus 2014-12-08T12:07:00

I did take a bit time to understand that it was a turn based MOBA. Respect the genre canon, but I lose everytime :D.

Cobot by GameQuester 2014-12-08T17:53:00

OMG, this game is hard as f** :D. I liked it, tough, remember me that I still have two left hands when it comes to platformers games.

EGOS by Mopz 2014-12-08T18:01:00

Very fun game. The online leaderboard is a nice touch :).

First of Many by Anikki 2014-12-08T12:42:00

Played it 5 times in a row. One of the best game I played yet.

First of Many by Anikki 2014-12-10T06:58:00

I played too much this game; i'm pushing my overall rating from 4 to 5. I really would like to see a way to replenish wood (maybe slow grow from other wood cells, so the player has to manage the wood in a different manner)? or make the wood less important in the late game.

SnacMan by egooze 2014-12-21T21:02:00

Nice overall game; you had some of the gameplay ideas I wanted to implement in my Pacman clone, but due to a lack of time, couldn't implement them (especially the color tiles).

Note that I was stuck in the second level, in the color labyrinth (see screen: http://imgur.com/IXYJAAB)

Hunt The Yeti by Elisée and friends 2014-12-09T18:13:00

Hey Sparkin' team, didn't know you were doing the Jam! Good game, I had fun playing with it!

Shifting Dungeon by codeapparat 2014-12-09T19:00:00

Very inventive game, reminds me old the old "Labyrinth" table-top game. It's also cool to see another XNA game out there (mine is also made with XNA). Can I borrow the code from the prerequisites check for my future games? It would help as I was using the VS Express packager and some people didn't like it.

Orion by feiss 2014-12-08T11:29:00

Nice game. Note that this game won't run with Firefox, use chrome to test it!

LD32 — An Unconventional Weapon

Ch^^ir by WebFreak001 2015-04-21T16:55:00

Maybe most people found this game basic, but I still had fun playing it. It has the base for a beat-them-all genre, throw in some power-ups, add graphics to it, polish it up and you can end up in a good Double Dragon clone.

Underground Hangovers by Deconstructeam 2015-05-05T20:23:00

One of my favorite so far!

RELIC by CptDustmite 2015-05-06T10:44:00

Like other said, it was too short! I love all the references and the humor put in the game.

I'd like also more gameplay elements (moving stuff, and so on) if you plan to continue the game.

Ice Story ( koori monogatari 氷物語 ) by Christina Antoinette Neofotistou 2015-05-06T10:13:00

It's a very nice game, and reminds me a lot the Rod-Land Amiga game. Controls are a bit unintuitive though, I'd preferred to map the jump on the arrow up key.

Nero's Last Campaign by abuzreq 2015-04-22T11:15:00

Not bad, although I found that the best strategy to apply is to spam 1-5 keys and hope that it will affect positively the province :).

Hugline Miami by Figglewatts 2015-04-21T11:12:00

Really cool for a 48h compo. I wish I could do the same in such a low amount of time.

The Colonist by Jyrkface 2015-04-21T20:28:00

It's ridiculously fun :D.

Weathermage by Exeneva 2015-05-05T18:37:00

Impressive work for a 72h jam.

What Do They Want? by DesignerNap 2015-04-21T11:40:00

This game remembers me a bit the old Captain Blood game where you would use pictograms to communicate with aliens. I love the idea to send probes NEAR the aliens without touching them.

Invictus by coderitual 2015-04-21T11:31:00

Even being simple, I love the graphic theme. It's coherent and give a zen feeling to the whole game. It's pretty hard, you should maybe slown down a bit the enemies.

RoboFight by Sri Harsha Chilakapati 2015-04-23T21:13:00

To bad the game is too short. A simple way to add a replay value is to count the victory streak, and add more and more powerfull enemies.

Hallway Hero by Croze 2015-04-22T11:19:00

I loved the mouthcrafted sounds, I did something like that for the LD31, that fits really well in the game.

Le Roman de Goupil by Luke Magitem 2015-04-21T11:48:00

I couldn't play it for the web version, I don't know how to "go next" after the first sentence. I tried to click, the space bar, enter key. I'm using Firefox.

The Windows version is missing the "Goupil_Data" folder. I'd really like to test this game to show it to my daughter, she was very interested on how to make a game when I was coding mine.

Mouse Escape by LD_LAN_Party 2015-05-05T18:47:00

Nice game, but I also encountered the random return to splash screen game. That makes it hard to rate it correctly, and I had to launch a lot of games to get the grasp of it.

Arthur and the Staff of Arbitrary Arrangement by Rscar 2015-05-05T19:53:00

Very nice game, and very hard, too bad there wasn't any sounds; and very impressive for a second compo! Keep up the good work, you may end up in the top games soon!

Fathom by Joe Williamson 2015-04-28T21:01:00

One of my favorite game! Impressive! Which framework did you use for this game?

The Hoverboard Convention by HelixFox 2015-04-21T10:44:00

Classic and fun. Please, next time, also implement arrows as controls, not everybody has a Qwerty keyboard.

Badass Inc by deepnight 2015-04-23T21:39:00

As usual, you rocks! I'm jealous :D.

Deserializer by Andy Gainey 2015-04-22T11:25:00

Nice game. May I suggest using 0's and 1's instead of o's and pipes? That would give a more "datastream" feeling.

The Goatboy by Ouro17 2015-04-23T21:04:00

Really cool for a first game. Keep making games, you'll get better and better!

Note that I didn't rate graphics as you said that some images were found on the web, so the entry shouldn't be a compo but a jam (I'm guessing you talked about the cat image).

Beep Boop by CJ K 2015-04-28T21:12:00

One word. ROOOOOCKET JUUUMP! (OK, that's two words) :D

L.O.V.E by sputnik 2015-05-06T10:19:00

Very cool and polished game. I especially love the block shadow casting, that gives a cool mood the the level design.

Evil Alien Goo by Bastinator 2015-05-05T17:38:00

Basic strategy game. Like other said, it needs more balancing. I personnally think that upgrading the pace of crystal mining and goo progression could make the game more fun, without being too hard to code.

Parasite by alpha_rats 2015-04-21T11:58:00

Fun game, good controls.

Quantum Fields by Mathieu Muller 2015-04-21T11:24:00

I'm looking into it.

Quantum Fields by Mathieu Muller 2015-04-21T11:25:00

Please, make sure you have the XNA Framework 4.0 installed on your computer.

Quantum Fields by Mathieu Muller 2015-04-21T11:54:00

To all, thanks. Try to play a little bit more than two minutes, the earth is able to build satellites which will help you to redirect those nasty L4 asteroids. :)

Quantum Fields by Mathieu Muller 2015-04-22T07:13:00

Thanks all, your feedback proves useful. I'll try to tweak a bit the game, and modify the rules to change the gravitational effect to be less effective at short range, but more effective at a longer range.

I'll also try to implement the "buy mode" that was intended from the start (power satellites and so on). And a restart game feature :).

@Croze: the installer also downloads the XNA Framework 4.0 redistributable from microsoft. If you have both frameworks installed, you could try to give a shot to the non installer version, it'll work if you have the correct version of them.

A Childs Night Terror by bossmojoman 2015-04-21T11:52:00

I love the overall mood of the game. The controls are well done, and the difficulty level is just great (not to hard and not to easy - a lots of games I did test lately were really hard to play).

RAM - Rapid Advance Missile by Reccy 2015-04-21T17:26:00

Good job, love the graphics, but the background should move slower, it hurts my eyes after some time :D.

Scary Rocks by Pat Kemp 2015-05-12T08:49:00

Wow, I didn't know that somebody else had the same idea as me for the LD32. Congrats for your ratings!

MECHAHORN by xtty 2015-04-28T21:06:00

Very funny game, but really hard to play. I have the feeling my mecha robot unicorn is made of paper :D.

Robot Restores Nature by shrapx 2015-04-23T21:10:00

The graphical work is impressive for such a short amount of time. To bad you couldn't implement enemies in time :).

> punch -s by Demy 2015-04-21T16:21:00

Like other said, nice concept. However, the whole console input is a bit harsh. You should introduce pauses after the robot finish it's move, so it's a bit more tactical.

I could defeat almost all robots by simply inputting a command, then arrow up and spamming the command.

Kana Konjuror by Hammers 2015-04-22T10:54:00

Very nice idea, i liked it. Really fun, the difficulty level is just on the sweet spot.

Dr. U and the bottomless PIT by farwyler 2015-05-06T10:56:00

Great game and really cool graphics! It would be a perfect fit for a mobile game.

Ideas to improve the game:
- Power ups (lives, bigger umbrella?)
- Ascending / Descending winds

Safer in the Dark by broknecho 2015-05-06T11:13:00

Very innovative game. I really liked it. However, I was a bit surprised that flames also disappeared when I was closing my eyes. I'd though this was some kind of additional constraint for a room where closing my eyes wouldn't have any effect.

Deadly rain by Sublustris 2015-04-21T11:04:00

It's too hard to be really fun. After restarting a dozen of time I only could get past the first soldier a couple of time. The napalm spread should be a bit more concentrated and less random. I love the graphics and the mood, though.

Grease Colosseum by BoxedMeatRevolution 2015-05-05T17:29:00

Nice game.

Weapon Against Oblivion by frnknstn 2015-04-23T21:20:00

Nice game, but requires a bit more challenge :).

Ghost Captor Sakura by Dixbit 2015-05-05T17:44:00

Liked it, a bit hard though. I'd like to get more time each time I catch a ghost, to be able to get more lengthy games.

Rainbow Tank by ManicMiner 2015-04-21T16:13:00

Funny game, remembers me the game Robot Unicorns from Adult Swim Game :D

Joe by Chris Olsen 2015-04-26T13:13:00

Very cool game, I loved the overall mood. The controls are nice, the difficulty is in the sweet spot.

Glorch's Great Escape by wg_phancock 2015-05-06T11:05:00

Nice puzzle game. I really liked the principle where grenades can't go throught certains walls but Glorch can. To bad I suck at this kind of game, I couldn't get through the 4th (or was it the 5th?) room.

Butter luck next time by benbateman 2015-04-21T16:46:00

Fun game, nice controls. I think I found a bug. After retrying the sequence with the four destroyable platforms, I somehow managed to disallow the two final platforms to respawn.

HELP: The Mystery of the Not-Terribly Useful Information by terpin 2015-04-21T20:17:00

I'm not sure what I tested, or how it fits the theme :D. But I liked the overall mood, and kudos for the guts to innovate.

Blockmancer by SByte 2015-04-21T10:55:00

Controls are a bit hard, but the idea is, like many other said, refreshing. I loved it. However, you should explain a bit how to play, I had a hard time understanding that you had to keep the mouse button down to throw the block.

Bear Arms by MJaawa 2015-04-21T17:09:00

Not bad for a first game together. I'm not sure if this is a bug, but the knight always moved left if I didn't send any input. I was using the keyboard (reconfigured for Azerty).

Anarchy Reigns by TeamCalcium 2015-04-21T17:01:00

Very cool game. I don't know how you did manage to model so many level details in a such a little amount of time.

Operation H.A.N.D.s by The Capitalist Crayfish 2015-04-21T17:35:00

Good overall game :). Played with my daughter, she was managing the firings, I was piloting the ship, it was funny as hell :).

Trappy Trap by trappytrap92 2015-04-21T19:45:00

Very cool game, one of my favorites yet.

BulletRain by iapc 2015-04-21T11:18:00

Addictive game. But imho, there are too much keys needed to control the ship. It took me 3 runs to find that shift allowed to use the alternate fire mode :D (it's maybe due to the lack of sleep :P).

Solar Tycoon by Arowx 2015-04-22T11:05:00

Very complex game for the time-frame of a LD compo. However, like other said, a small text tutorial to get people started would help. I'm currently stuck without being able to build more solar panels (I've bought enough of them) and the game don't tell me what I'm missing to build more. Electricians? Fitters? Cars? Vans?

LD33 — You are the Monster

Lavalantula Demolisher Mech by juaxix 2015-09-01T07:26:00

Nice little game. I loved the mech design.

Unsolicited by dukope 2015-08-26T07:01:00

Cool game, very reminiscent of Papers, Please. But where is the kolechian scum? :D

And as many other said, the settings doesn't really fit the theme. By changing it to a nigerian scammer who is scamming old or fragile people, it would fit to it more :P.

A Shadow In The Night by tripleVisionGames 2015-08-25T15:46:00

Congrats to my first five star in overall. This game is clearly fit for a mobile device. Would buy it if it was on iPhone/Android.

And boy, I didn't expect the sunlight :D.

Ectoplasm Isn't Everything by IonProgramming 2015-09-01T09:40:00

Nice game, the graphics are awesome (love the fireflies effect!).

Even In Your Ludum Dare by madameberry 2015-08-25T21:02:00

Believe it or not, I actually enjoyed the game :D.

On the Growth of Ludum Dare and the Selection of Themes by Crowbeak 2015-09-03T11:58:00

You monster! I just had a nightmare that the theme was "You're the monster" and... :D

Rogue Like Keeper by paquinn 2015-09-01T07:15:00

Very cool little clone of dungeon keeper, although i'd like to see more room options :).

Micromancer by radmars 2015-08-25T16:24:00

The best game so far!

Should Have Worn Socks Today by Pierrec 2015-08-25T21:12:00

OK, I can't call this "fun". But I give gladly a 5 stars for the mood of the game.

Fear of the dark by Inateno 2015-08-26T10:46:00

Won't rate it as nobody was on the server. I'm merely leaving a message to test it later :).

Galaxy Hop by AntonyBaasan 2015-08-25T16:37:00

Like other said, the move action is not so useful. You should maybe combine it with the attack action? (by having an exponential jauge of power, the monster could move with low power and attack with high power)

The monster by mrcdk 2015-08-25T21:20:00

OK, That was one of the funniest game I played today. Playing with the tropes of dating sim and japanese well known hmmm sexual weirdnesses was really a good idea.

Monster Date by Lady Beardo 2015-09-01T07:34:00

Very funny game, I loved the humor (the recycling line for Frankensteim :D), and played it 3 times.

On the "bad" side, the sentences are somewhat obvious depending on the character you meet, and you should add more questions/answers to a date.

Gojira-Chan no Densetsu by Rongefilet 2015-08-25T16:31:00

One of my favorite so far. I love how you rank score for levels, like japanese arcade games. Question: what rank is needed to unlock level 2 and 3 ? I had two B rank, I suppose it's not enough...

Patient ZER0 by cudabear 2015-08-26T10:10:00

Very impressive for a compo game :).

Galactic Space Crusher by Jishenaz 2015-08-25T20:41:00

Nice game. But where's my Yamato gun? :D

Monster in the House by Jani Nykänen 2015-09-03T18:58:00

Very nice graphics, but the mood... omg I feel depressed now.

Lab Resist by darklightteam 2015-08-25T11:11:00

Nice overall game. Graphics are a nice but a bit weird (the wall layout doesn't use the same perspective as the lab props). It would help if we could see the SWAT area of vision.

Prison Escape by nozzergaming 2015-08-25T15:32:00

It was too short :(. I wanted more.

Yukko by Meta-link 2015-09-01T07:07:00

It's a nice little game you've made here. Care to do a post jam version?

Is This Me? by Benedikt Vogler 2015-09-03T19:04:00

Very disturbing at least. Kudos for trying something else!

Delicious Cortex by deepnight 2015-08-25T08:16:00

You're always one of the first games authors I check when a Ludum Dare contest happens. And I always like your games.

Lairkeeper by rojo 2015-09-03T11:43:00

Cool game, a cross between dungeon keeper and a tower defense. The controls are a bit akward, the mouse button should either throw a fireball or pick up a power up depending on the context I think.

Super Monster Fighter 1 by TomOlivier 2015-08-25T20:49:00

It took me several games to beat the AI. Nice game :). I also had the black screen on restarting a game. I had to refresh the page to be able to play more than once.

Death of a Lich by managore 2015-08-26T06:46:00

Awesome game. The audio is a bit behind the overall quality, though (but still very nice).

Don't Steal My Treasure! by dan.marchand 2015-09-03T12:01:00

I can't test it. I got an error "dbg" was not defined.

Magical Monster Ballz by DerekRumpler 2015-09-01T08:18:00

OMG such hard! Wow! :D

You should really make it easier, just at the start, in this current state it's very frustrating. And I love hard games in general.

You are the munchster! by Fanatrick 2015-08-25T15:05:00

Very cool game, but too hard for me (I only was able to finish the first level :P).

I am not a Monster by PurpleApes 2015-09-01T09:30:00

Cool little runner game. It's a bit hard at the beginning, to get the correct timing, but once understood, it's well playable.

Heroes Always Win by bradur 2015-08-25T11:00:00

Very interesting game mechanic, between a puzzle game and a tower defense. I love it. However it is a bit hard to remember where you placed the gold and minions, perhaps you should allows for some ghost mode when restarting a level.

TOMB SOLDIERS by MechanicMoon 2015-08-25T21:49:00

Cool game, but I wasn't able to finish the third level :'(. How do you kill the folks on the bridge?

Y U so Serious ? by Mathieu Muller 2015-08-25T20:18:00

The music is from Kevin McLeod - Music to Delight.

Y U so Serious ? by Mathieu Muller 2015-08-25T21:22:00

Ha yes, everytime I do a Ludum Dare, I promise myself to code with monogame to allow a multi-platform game... and I forget it once I start. Sorry!

Y U so Serious ? by Mathieu Muller 2015-08-25T21:38:00

I wasn't shooting for an original game this time; I really wanted to take a grasp on the platformer genre, so I know how they're made.

Y U so Serious ? by Mathieu Muller 2015-08-26T12:56:00

Amras, you are totally right, I completely forgot to credit him (in Europe, the jam finishes at 3:00am...). I'll do it in the description, and will upload a corrected version.

Y U so Serious ? by Mathieu Muller 2015-09-01T07:19:00

@juaxix: Yes there is a hidden passage. It was willingly made pretty obvious because it's a jam game (and people doesn't have the time to look for non-obvious things) :).

Vendetta! by keddelzz 2015-09-02T21:42:00

Vrey challenging, the Pac-Man has a good IA. You should maybe add a pause feature so you can give orders to the ghosts without panicking :).

"The Master" Project by The Walking Kiwi 2015-09-01T07:57:00

Cool platformer, very hard. May I suggest to add some checkpoint every once and then, so I can try to reach the end? :D

Rampaging Rogue by Pietdagamer 2015-09-01T07:48:00

Like Treks said, power ups and different kinds of ships would have been better. The settings and gameplay reminds me a bit my game for the LD32: "Quantum Fields".

In the name of science! by pta2002 2015-08-25T20:24:00

Nice game, overall. With a bit of sounds, and bugfixing it would become pretty solid. Am I the only one that thought about the hero being Hulk?

Cursed Monster Baby by vlamaster 2015-09-01T07:52:00

Nice graphics, too bad it's sooo short :). I'm waiting for a post compo version now!

People Can Be Monsters by amras0000 2015-08-25T20:34:00

Unfortunately I couldn't test it. I try to click on start, and nothing happens :(.

People Can Be Monsters by amras0000 2015-09-01T09:32:00

@amras: Windows, on Windows 7 64 bits.

Ghost Haunt by Newan 2015-09-01T09:12:00

Nice overall game, I loved the graphics (despite some bugs) :).

Note: I've got an error, but this doesn't seems to affect the game:

############################################################################################
ERROR in
action number 1
of Create Event
for object obj_resolution:

Invalid surface dimensions
at gml_Object_obj_resolution_Create_0
############################################################################################

Alieanum by Kaev 2015-09-01T09:27:00

That's pretty impressive for a first game, comparing to my first game for the LD29. Keep participating!

Bob's Valley by Dejvo 2015-08-25T11:28:00

Oh my god it is so hard to save all villagers! How do you get over villager's houses without breaking them?

Jalu - green-eyed monster by petitpois 2015-08-25T14:51:00

Nice start for a compo game. I understand the fact, that you were lacking the time to polish a bit the game, and didn't wan't to take part in the jam (I try to avoid myself the jam if possible).

The Stars are Watching by Xanderzoo 2015-08-25T16:00:00

OK, this game is Solar Winds cross The Outer Limits episode "The Light Brigade" ? Love it!

God has a system by jordinuco 2015-08-26T12:03:00

Very innovative. You should add more options to control the humans (send them asteroids if they turn bad :D). A godlike despot :D. Oh, and humans prayers should be received as emails :D (like in Bruce Allmighty).

Tenebrous Expanse by WubAlliance 2015-08-26T10:32:00

Loved the mood of the game. I'll leave a question for the philosophers here: can darkness be a monster? :D

Growing Up A Monster by Chunck26 2015-08-26T10:42:00

Very nice interactive story, I really liked it. The music was a perfect match to the mood of the game.

DogPoop by janiq 2015-08-26T10:52:00

Hi, nice game but I've encountered a bug:

game/ecs_systems.lua:39: attempt to index local 'PlayerMove' (a nil value)

Werewolf Quest by Yrr 2015-08-25T21:35:00

Nice little game. I love how the punch combo works.

Get Out of My Cave by M4Numbers 2015-09-03T11:50:00

Loved it! I lasted 130 seconds on my best run. It's me or the number of tourists is decreasing slowly? I had a hard time to find something to eat after the one minute mark :).

Thing you should add to the monster: a "hide" feature so it can walk past the soldiers.

Dwarf stole my Gold! by Wakefield 2015-08-26T13:13:00

Not bard (!) at all for a first game, and your second week of programming. It need a bit tweaking in the gameplay (limiting shots?). Power ups would be a great addition (killing dwarves brings you gold, you buy power ups from it...)

Cvltists and Crusaders by mooncalf 2015-08-26T13:05:00

Reversed Donkey Kong gameplay FTW. I love the characters.

I like brain by Artefale 2015-09-02T18:58:00

Very cool RPG. Note that when entering the last (?) castle, I got an error: Unable to find file Graphics/Battlebacks1/Grassland

Cutesy destroyer of worlds by Graham Weldon 2015-08-25T11:20:00

Cool game, but I think I had a bug as the game seemed to be too fast (monster reactions). Like halemaster said, I reminds me also of rampage, which was a C64 game I think?

Monster Defense by Aun 2015-08-26T10:18:00

Not bad at all for a first game! You'll improve :).

Tentacle Rescue : Summer of Love by Casper 2015-09-02T15:58:00

Too bad that starfishes don't like swimsuits :D.

Note to play testers: the click area seems to be offseted to the left on my computer. If you can't take the starfish, try to click on the left of them.

Dude, Stop by Patomkin 2015-09-01T08:54:00

Very innovative game. Loved it, despite guessing what to do in some screens.

Meownster by Quadnozzle 2015-08-25T11:38:00

Purrfect! :)

Monster Chips by derugin.s 2015-09-01T07:42:00

The game mechanics aren't very obvious, I had to play 3 games to get the graps of them. Otherwise, pretty nice graphics and mood.

The Curse of Koomba by Eldan_Knight 2015-08-25T20:57:00

Not bad at all, but the game is very hard. You should add a life bar to the mushroom, and maybe some power ups.

Controls and handling is very well done (most of games I play the controls feeling are a bit akward).

The Dictator Simulator by Simonaiso 2015-08-25T15:25:00

I love the dialogues. Hang them by their testicles! :D
Too bad that we don't have a more visual feedback on sentences. I have a hard time to decide if the crowd reacted "positively" to my sentences or not.

LD35 — Shapeshift

Space Shapes by CogComp 2016-04-28T19:58:00

Sorry but the game doesn't launch on my computer. It stays open to a console window and doesn't do anything else.

Space Shapes by CogComp 2016-04-28T20:18:00

Nevermind, rebooted the computer, I could rate your game :).

Nice Space invader clone, and loved the music (even if too loud).

Tremor by Troyan 2016-04-28T19:55:00

Cool graphics but I didn't heard any sound, so I won't rate the audio (and yes my speakers are on).

Changeling Infiltration Simulator by ProjectX593 2016-04-25T20:04:00

Very cool game, the gameplay was exactly the gameplay I sought when I tried to create my game for the Ludum Dare 35. Nice work!

princess, castle, etc by Steve | tacospice 2016-04-25T20:16:00

The game is really too short. Loved the end :D

An Errant Slime by gnerkus 2016-04-24T13:13:00

Nice game, reminds me of MicRogue on Android.

Fast Dungeon by Andreas Brandt 2016-04-19T19:23:00

Nice game, but very frustrating. When dying multiple times, it's easy to try to rush the level, to end up in spikes...

Note: you should opt out Audio as your game doesn't have any audio.

SLAHP by FistBumpGames 2016-04-24T13:33:00

Very cool and polished game. A bit hard for me though. Loved the overall mood and graphics, I tried to do something similar (dark and grim).

Crystal Mesh by eric777 2016-04-24T09:11:00

Not bad for a Macross/Robotech inspired game. I only would like more purpose to the robot form, as I ended up the game using exclusively the flying form.

Note: you should opt out audio as the game didnt' have any sounds.

Land of the Dead by Mathieu Muller 2016-04-24T14:43:00

@mike.cullingham:

You have the maximize the possession time. When you have a new host available (switching from the old man to the mage, for example), unpossess it (ctrl key again), consume its soul, and possess the mage or the other old man.

Restart is available in the post-jam version.

Ghouls'n'ghosts and Shadow of the Beast were my primary inspiration for the graphics.

Land of the Dead by Mathieu Muller 2016-04-24T19:31:00

Use the post-jam version, the bug has been fixed.

Land of the Dead by Mathieu Muller 2016-04-25T12:32:00

@Strike:

- Have you used the jam or post jam version?
- Do you have XNA 4.0 Refresh or Monogame 3.5 installed?
- Do you have OpenAL installed?

Forest Rampage by Florent Juch 2016-04-25T19:59:00

Loved the mood and the graphics.

Rectomancer by mike.cullingham 2016-04-24T19:09:00

Cool game, loved the hero "mage" graphics. Did you make it by hand?

The puzzle game principle is also very nice, you were able to renew the interest of each puzzle with new features at each level.

A walk to the top by JK5000 2016-04-28T20:13:00

Nice game, it reminds me the old Amiga game named "Brat". The first puzzles were very unchallenging, but the fifth one was tougher.

The voice made sounds made me smile.

SkinStealer by korvyashka 2016-04-28T20:31:00

Nice graphics and sound, but like many other, I was puzzled about what to do in the game... I won one time, but didn't know why...

Social Engineering - Level: Shapeshift by corupta 2016-04-21T11:59:00

Nice game. You don't find a lot of games focusing on stories.

Incognito by Togimaro 2016-04-24T13:27:00

One of my favorites games so far. I loved some puzzles.

Shape Blaster by RenegadeGamez 2016-04-25T20:21:00

Same as Weeping Rupee, spamming fire and changing shapes at random is a bit cheesy. You should add a timer before changing the shape, and fasten the pace of the game a bit.

Trial 21 by mooncalf 2016-04-19T19:52:00

Loved the chicken module :D (even if it's the hardest shape to handle). Mixing shapes to attain different area is a great idea!

Glu by DeltaNegative 2016-04-24T13:48:00

Wow, you got a great concept here. Would totally buy it on tablet or smartphone.

Elemental Warrior by Spag Head Games 2016-04-28T20:24:00

Nice score @joemid. I was pretty bad at this game, I'm ashamed of my score :P. And yes the online score is a pretty cool idea.

Transform-A-Bot Chaos by adam 2016-04-28T20:39:00

Not bad at all. The graphics reminds me a bit the an old super mario world.

Desperate Times by yokcos700 2016-04-29T19:42:00

Perfect game, loved it.

Robotic Egg Garden by rossborchers 2016-04-19T19:29:00

Nice clone of Laser light.

Evolator by Peringo 2016-04-24T10:45:00

Got a fatal error:

FATAL ERROR in
action number 1
of Step Eventobj_bullet
for object obj_enemy01:

Unable to find any instance for object index '1' name 'obj_bullet'
at gml_Object_obj_enemy01_Collision_1

Evolator by Peringo 2016-04-24T10:49:00

Got a fatal error:

FATAL ERROR in
action number 1
of Step Eventobj_bullet
for object obj_enemy01:

Unable to find any instance for object index '1' name 'obj_bullet'
at gml_Object_obj_enemy01_Collision_1


Used another player, no crash. Nice game, especially for a first game, but doesn't know how it fits the theme...

I especially love the music :).

ShipShifters! by gamesplusjames 2016-04-19T19:45:00

Loved the game. Frankly when I heard the theme, I thought "Someone must make a Robotech/Macross game". And here we are!

LD36 — Ancient Technology

Transcendence by darthbox1 2016-09-07T21:04:00

The horror mood is awesome. It's really good for a first LD game, but next time, just add also the arrows as a controls for europeans who don't have a QWERTY layout.

TOS Legends by Strike 2016-09-02T11:43:00

Turrican in a Rick Dangerous level ? Hell YES.

It's so funny to see that the muscle memory from the first level of Rick Dangerous is still here, so many years after playing it.

I didn't know the end boss reference, thanks for the youtube videos.

Artifact of the Ancients by Omiya Games 2016-09-02T11:27:00

Great game, even if the controls are a bit hard to grasp (not enough friction perhaps? ). I also must confess that, like Jelinib, I only understand lately that crates would alter the level design :D.

Balloon by Kableado 2016-09-08T11:25:00

Nice graphics. May I suggest you to continue level scrolling even if your ballon is stuck? Because, at the moment, you can be stuck against a wall, and you are not "punished" for this error (a bit like when you "fall" from the level)

I also second the fact that enemies are too hard.

Ancient Technologies by csanyk 2016-09-02T10:40:00

You don't know how many memories this game has brought to me. Thanks for this game, and the other "game" that started asteroids :D.

The only thing that bugged me was on the console: guessing the purpose of the buttons was hard...

Oscilloschaos by Casevse 2016-09-08T19:06:00

Hello, your game crash for me on the first level when I hit the green dot...

Robot Forest by Thrainsa 2016-09-02T11:36:00

I'm stuck after the first humanoid robot, can someone help me? :D

BTW, the graphics are beautiful, I wish I could do this level of graphics for my games.

Proxima B by SecondDimension 2016-09-08T11:45:00

One of the best game's I've played so far. Some remarks, though:

- Taking back parts (the last ones) was getting increasly painful, as you have to move back and forth multiple times.
- Bullets should be allowed to go over hole sprites.
- Turrets should be allowed to fire at any angle. They are to easy to kill at the moment.
- A minimap would be great!

Fireworks Grandmaster by local minimum 2016-09-02T11:16:00

Some customers were hard to guess, but hey, that was the purpose of the game. Nice idea, loved the mood.

Generation 0xDEADBEEF by sftrabbit 2016-09-02T10:57:00

Loved it. Definitevely best than mine on the "programmation" theme. The mood is just perfect.

Time Grabber by MrMordem 2016-09-07T21:16:00

Nice overall game. I'm amazed by the amount of content made in such a small time. Note that I've played the patched version, but I could walk past the entry in a level:

See http://imgur.com/a/kvz4n

Time Grabber by MrMordem 2016-09-07T21:16:00

Oh and BTW, it's cool to see another game made with MonoGame. This framework deserves more love!

Glitch by Mathieu Muller 2016-09-03T08:57:00

@g12345 Could you give me your windows version and your mouse model? (Just checking if this problem is known from the Monogame / OpenTK team)

Glitch by Mathieu Muller 2016-09-06T12:28:00

@Strike I'm currently working on an improved version that includes also resetting the arrows already placed and a better "Stuck" detection algorithm so you won't have to rely on the low battery to reset the level.

This improved version will also feature new game mechanics, and new levels.

Glitch by Mathieu Muller 2016-09-12T13:34:00

@csanyk My first test version tried to include the OpenAL DLL directly with the game, but for some reason, some computers didn't like that at all (the game was crashing without a reason).

Ancient Techno Low-G by Kassimkot 2016-08-31T06:14:00

Nice game. As other said, it's a lot better with a controller :D. I especially love the music!

Ancient Chaos by Alsatian Studio 2016-09-08T11:19:00

Nice game! When I started playing, it immediately reminded me of the concept of tranversal/radial velocity in the MMO EVE Online (ie take your enemies at 90° to maximize your speed and lower the damage taken) :D

With a bit polishing, it could be an interesting game for a mobile device with a gyro...

Paleo Yum by zzapp 2016-09-02T11:07:00

I second the review of TeslaCool; the game isn't enough challenging. May I give you some suggestions?

- Decrease slowly stamina over-time. Food will increase stamina. So, by doing nothing, you'll essentially starve to death.
- Show the health / stamina on main screen (the 3D view).
- Do an opportunity attack when fleeing (one hit from the deer to the player). Fleeing should be risky.

Also, take a look at the following game, that are using the same gameplay tropes than yours:

- Don't starve (PC, Steam)
- Lost in blue (DS)

Still, keep up the good work, I would not be able to achieve a 3D game in such a short time period!

Trapped in Egypt by asyzruffz 2016-08-31T05:58:00

Nice game. However, two things about the controls:

- The player is moving to fast, it's pretty hard to control it
- You can keep smashing the "jump" key and start to fly :D.

We Are Here To Help by Frederika and Patrick 2016-09-07T21:25:00

Usually, I'm not fond of visual novels, but I loved the humor in this one. Note that it's too bad that, when choosing the "paint" option you won't have any choice until the end of the game. I restarted it many times to explore all options, the other options were great!

Da Vinci vs Ancient Creators by kawzar 2016-09-08T11:12:00

I'm joining the advice of @LoneSpelunker. Note also that you should add an "auto-fire" feature (ie, we can keep the space key down instead of smashing it as crazy).

Is the enemy placement in a loop? Because I think I found a sweet spot to place myself where I don't have to move and can kill the enemies without being hit at all... in this case, you should add randomness in the enemy placement.