Thanks for all yours comments ;)
@kashif The dodge mecanics is not perfect because they have some range or it would be to hard for them to kill you. I noticed the bug with the boss but I have no idea why he does that :(
@reggnos we had a shadow to make it easier to see but I think it's mostly due to the mix of 3D/2D. For the dodge, I just test and you can but like I said I think you were still to close to them even ;)
@aleal-dev At first we wanted to add an animation between the shield and the generator making the generator glow when you hit the shield. But yes, a link would also be a nice idea
@roberto-cano For the story telling, it was on our todo list (like a 2 player version, some puzzle and too many things...) For the bug, the AI can go through the doors, we need to take a better a look at the navMesh system of Unity to avoid that.
@theflyingkeyboard for the movement animations of the character, I saw that I inverted the name of the player legs so I correct it and I didn't saw that all the animations I did were wrong after that :( Next time I'll double check before making the animations ^^
@funkyhippo In fact, that you found the game pretty easy is not a bad thing as we are used to make LD games too hard. But yeah we definitely need to work on making one game with just the right level of difficulty. For the easy boss, we wanted to add a story having him laugh at you when he still had his shield and telling you that he even doesn't need it. So it would have been funny to kill him really quickly. But we run out of time (and power? :p)