FoonLudum Dare ExplorerUsers → Thrainsa

Thrainsa

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201843Sacrifices must be made👥Sacrifice Nowjam6893.222.972.623.473.073.202.283.12
201739Running out of Power👥King of Mithriljam2563.603.342.913.083.653.652.273.39
201636Ancient TechnologyRobot Forestjam

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Thrainsa

LD36 — Ancient Technology

Guild Inc by Ping78 2016-09-04T07:43:00

Really nice entry for a 48h game.
You have a lot's of items to buy/sell/build, but I think it's too much. The thing is, every objects leads to the same gameplay. If you have enought money, buy 25/50/100 to make the price go up, then sell everythings to make the price drop.
I didn't see the deals page at first but I think that would be a good idea to focus a little more on these deals and make the price more stable when you buy/sell goods.

Pyramid Construction Simulator 2016 by kostik1337 2016-09-01T06:19:00

Nice graphics and audio but it's really difficult to place pieces where I really want to ^^

Atlantis Builder by CyberStarLight 2016-09-02T06:02:00

Nice idea but the commands are a little tricky. And I destroyed my corn when I wanted to take it :(
I like the music and what you can achieved but it's a too long to start. I would suggest to have a little more for the beginning.

Ancient Contact by Volcanic Giraffe 2016-09-02T05:24:00

It was a funny game, I like tower defense and this one has it's one atmosphere.
I like the idea of catching the rocks to kill them and to make your tower progress.
Nice Job and nice musics

Ubuq by cubotrox_toni 2016-09-03T14:40:00

I really like the mechanics but it's too hard for the beginning.
I liked also the art and audio.
Well done ;)

Robot Forest by Thrainsa 2016-08-31T18:09:00

Thanks very much for your comments.

I just correct a bug so you can now have all the sound track (we had one for each 3 levels but only the first one was available) and another one that blocked the access of the second secret level. (I remove 2/3 robots to make it easier so people can finished it and see the end. If it's too difficult, you can also ignore the robots and run to the end ^^)

@GrassWhooper After your comment and other from friends I also reduce the time needed for powering up the bow.

@Aaranos Yes I know that. We wanted to and some extra life in the hidden levels but we didn't have the time to do it. And we wanted that user used the powered arrow that can make 10 damages when fully loaded. A simple arrow deal only 1 damage.

@AnaGF I didn't feel that way when we developed the game but after your comment I agreed on the robot part. For the laggy part I really need to look at that for our next jam because I already had lag on our previous LD with phaser.

Robot Forest by Thrainsa 2016-09-03T13:56:00

I had a version using CANVAS instead of WebGL after seeing that lots of people had a very slow version.
It was really nothing to change on Phaser (just a parameter really ^^) and it seems to be really quicker on Firefox and Edge.

@A Little Red Panda Esc brought you to pause mode normally and space should have no effects. If you hit Q on pause, then you will be brought to main menu.

@xesenix Yes, I think we will pay more attention next time on the foreground. For the cutscenes, you can skip them using the Esc button.

@Mathieu Muller What do you mean by stuck? You can't move or you don't know where to go? You need to go the most you can on the right to finished the level.

@CyberStarLight I know for the dead robot hit box. But I had some difficulties changing it when I saw that so I choose to ignore it because we had not much time left.
For the branch getting semi-transparent, I didn't find a good way to do that but that was my first idea.

Artefact-O 36 by SamuelSousa 2016-09-06T22:52:00

i love the concept is not only you playing game but also the game plauing with you, Go > and exit, really good job, and lovely pixel art animation

Ancient Cage by funkyryu 2016-09-09T06:43:00

good game, i like the graphic part, and the secret in the end is hilarious

Old School'd by TeamBALD 2016-09-06T22:29:00

the voice soundtrack is so funny i love it, same for the Jeff character design, the thing is, for a platformer, if you don't want frustrate the player, always let him see where he could jump and where they are the platforms, because here we don't and sometime I felt lost and punish because I tried to jump down and I restart

Soul Catcher by Draakhex2 2016-08-31T15:14:00

pretty funny to investigate about this entity, but harde to see properly the Ouija board, game to do with your girl friend at night without light ^^

Ancient Invaders by JonathanG 2016-09-03T14:26:00

I really like the game, the music and the art.
The boss was challenging but not to hard.
I liked the idea of the arrow begin blocked by the enemy projectiles.

Nice entry ;)

Trials of Daedalus by NightShadow0 2016-09-09T05:50:00

Good job, and pretty good level design, but we miss a little more game feel for the jump, but ti' just a detail, really good entre

Automata by xirion11 2016-08-31T15:03:00

really good game and I like the way you use for teach how to play, graphically speaking, it s clear simple and I really like the characters design. little problem in a first time with the controls it was frustrated but after few retry its better and the chalenge is here.

Desert Strife by HuvaaKoodia 2016-09-09T06:07:00

love the music, with the game, it create a synergy, it take me in an over world, fighting for the anciens relic, I love it.

An Ancient Mistery by thiagofr 2016-08-31T19:46:00

Interesting but I almost quit without finishing it. I was stuck with the Caesar cipher because I didn't know about the other one ^^
It would be nicer to move quicker.

Yggdrasil by AnaGF 2016-08-31T15:34:00

awesome gamplay i love the cloning system, the story and the wall it's great, really immersive, the only bad point is the "slide effect"after the running animation, but is a detail. Good job and i really curious to see more

Weapon Testing Facility by lCira 2016-08-31T06:47:00

Good job, nice simple game. I managed to get to the wave 6 but I died before the end ^^.
It seems that some monsters have more hp than others, but we can't see it before it's too late. It would be nice if we could see the difference like with a different color of the eyes.

Weapon Testing Facility by lCira 2016-09-02T06:20:00

@lCira ^^ don't worry I know what it's like. Sometimes you are just to focus on it and don't see that some small change can be very helpful. The best is to ask for someone else to test it before the end. (I say that after every LD I made without taking time to do it on the next one)

Da Vinci vs Ancient Creators by kawzar 2016-09-02T06:12:00

The art is good and funny but yeah it's missing some things for the gameplay. But like you said you started late in the jam, it's still better to have an actual finished game than a game with more things but not playable.
I would suggest lest firerate for enemies but not a static Y speed. For now, you can stay alive forever by just spamming the space bar without moving once ;)

red spade â™  by Wan 2016-09-02T05:50:00

Well done my friend ;)
I really liked the story and the originality of the game.
No surprise, I choose the evil ending :D

LD39 — Running out of Power

King of Mithril by wan 2017-08-01T12:17:53Z

Thanks a lot for your feedback. Nice to know someone like our game We fixed the controls, it was configured for azerty keyboard. It's working now ;) We also fixed a music transition bug which cutoff nearly all our infiltration music.

King of Mithril by wan 2017-08-04T14:34:35Z

Thanks for all yours comments ;)

@kashif The dodge mecanics is not perfect because they have some range or it would be to hard for them to kill you. I noticed the bug with the boss but I have no idea why he does that :(

@reggnos we had a shadow to make it easier to see but I think it's mostly due to the mix of 3D/2D. For the dodge, I just test and you can but like I said I think you were still to close to them even ;)

@aleal-dev At first we wanted to add an animation between the shield and the generator making the generator glow when you hit the shield. But yes, a link would also be a nice idea

@roberto-cano For the story telling, it was on our todo list (like a 2 player version, some puzzle and too many things...) For the bug, the AI can go through the doors, we need to take a better a look at the navMesh system of Unity to avoid that.

@theflyingkeyboard for the movement animations of the character, I saw that I inverted the name of the player legs so I correct it and I didn't saw that all the animations I did were wrong after that :( Next time I'll double check before making the animations ^^

@funkyhippo In fact, that you found the game pretty easy is not a bad thing as we are used to make LD games too hard. But yeah we definitely need to work on making one game with just the right level of difficulty. For the easy boss, we wanted to add a story having him laugh at you when he still had his shield and telling you that he even doesn't need it. So it would have been funny to kill him really quickly. But we run out of time (and power? :p)

King of Mithril by wan 2017-08-09T20:33:48Z

@eremiell I added the unity x86 + x86_64 build link. Sorry but I can't test it, let me know if it's working ;)

Street Beat Saviour by gamesplusjames 2017-08-03T17:41:57Z

Really nice plateformer. I like this type of game with small puzzle to solve. The music was really nice. I would only change the sound when you died :p

Great Job ;)

Losing Power by D-Studios 2017-08-04T05:53:07Z

I would recommend on making more variety for your levels and music to give more fun. The difficulty could also be adjust (very easy at first and a big gap when you get the first spikes). There is some pixel differences between the spikes image and the collider which is frustrating when you died even without touching the spike. But Congrats for finishing the game. It's surely isn't easy on Compo ;)

LDJAM39: Power Brawler League by Andreu 2017-08-04T09:21:56Z

Well done! It's my favorite so far. Some points of improvements would be character controls, you don't need to change the animations to have a smoother control and a more aggressive AI. I found a bug on the AI who try to attack me even if there was a wall between us.

Tag in the Dark by DleanJeans 2017-08-03T17:59:44Z

The arrow keys make the web page move, you should try to disable the default events to prevent that. To make the game fun I would have add score and a timer on each colors so you can have a winner.

The Sword from the Stone by Zeekeybookeydo 2017-08-11T09:45:08Z

I like the graphics and the animations. On the gameplay, the fact that you heart yourself when attacking (your shadow?) is interesting but I think you need to provide other way so the only way to get to the princess wouldn't be to just jump over the enemies. Is it normal that I died when I join the princess?

Light The Way by BobbyTables 2017-08-01T18:24:32Z

Nice entry, I like the design and music. I think 1 or 2 more towers on level 4/5 would have been nice. I just run during all level without find them. I would have liked another way to kill them like using your light(vision?) and having a limited time of light to force you to rush and use your light "power" wisely. One thing that would have been nice would be to bind your space key on a button of a controller because it's really easier to use the controller to play your game.

LD43 — Sacrifices must be made

Years of Zanos by testlab 2018-12-29T10:48:54Z

I like the game. The only thing missing is some info like when the food is used on sacrifice or having buttons disabled when you don't have the recurred wood/food. You could also add an indicator for people who aren't doing anything. Overall really nice entry ;)

The Next One by Evan Minto 2018-12-27T11:43:44Z

Nice idea to retry same levels with more clues on where to go each time. A bit hard on the lantern part but like the game is short it would have been really short if it was too easy. Good job ;)

My Little Daily Sacrifice by Gludo 2018-12-24T10:09:27Z

Nice little game. I win at the end of the day 8 ;)

The Gods Are Watching by KaisenTheGreatOne 2018-12-24T18:13:27Z

Nice entry but a little hard to understand. The help page is good but it would have been great to have some tips on the game UI. Overall nice one for a compo ;)