Foon → Ludum Dare Explorer → Users → SamuelSousa
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 41 | Combine 2 Incompatible Genres | 63 Little Pieces | jam | 503 | 3.52 | 3.51 | 3.15 | 3.00 | 3.42 | 2.50 | 3.25 | ||
| 2016 | 37 | One room | 1 biT Strike | jam | 676 | 3.00 | 3.13 | 2.03 | 1.69 | 3.17 | 1.87 | 2.99 | 79 | |
| 2016 | 36 | Ancient Technology | Artefact-O 36 | jam |
Slick presentation! Although it showed a little fps drop.
Very well suited to the theme. Like the clock in background, its more than enough for sound.
Got stuck on Level 3 ... Not English...
@ReboundGames
The fps drop was right at the begginning when zooming in to the box.
Love the graphics and i felt fun to throw humans into the endless dark pit...
I only trouble learning how to jump the first time. Didn't expect it to be a one button game.
Great entry!
I played 5 times couldn't manage to get further than 74 seconds.
Guess I suck at these games :) but I can say I liked the stickman animation it was really fluid.
Putting the help information available for player was a good idea, I put a lot of things on screen but still I didn't manage to get very far. I think it's difficult :)
the learning curve would have to be polished.
Good job anyways!
Simple and very fun to play and control. Amusing music and Charming art.
Levels feel a little too hard due to time constraints.
I reached level 4 (Eiffel tower). I also like how you are able to experiment other puzzles without beating the current one.
Great Entry!
The art looks great! I like the fast and noisy effect of its looks. Wasn't able to play the game... I used all keys and couldn't pass title screen :(
Liked the main characters' animation.
I found the concept interesting but the final result very unfinished or very dificult (I know it's a jam).
I just feel you could have done much better if you had put less assets into it.
Sometimes less is more, and this was that time.
Anyway, congralutions for having initiative!
Yep! That's how the pyramids where built ;)
Solid presentation. Interesting take on mechanics. Pixel art isn't too impresive but gets the job done. Lacks sounds but makes up with available number of levels.
There is so much you make out of this new... new... new...
Great job putting this together!
Now I know who build the pyramids :)
I had fun while playing with it.
The controls were kind of confusing I wasn't able to build anything, bumping into everything seemed more pleasing.
Sophisticated. Simple and fun.
Draw a circle to start was a nice idea.
Creating different wheels that really affected the driving was also a nice touch.
The leaderboards Idea just kept me going since everyone gets to submit a score and can write whatever they want there's a never knowing what you'll next effect.
Good job!
I played without reading the options and just selecting randomly... Very funny!
And very good looking!
The concept reminds of TLOZ:OOT - Lost Woods and Yeti Hunter.
Played on firefox seemed a little buggy on the rightside of the screen...
Only found 1 campfire. Didn't hear any music. When down and left for 3 minutes and nothing.
Played again went up and right and was able to find to 2 campfires .
Love the effects and sound but after a while it really gets hard to keep going.
It was a nice experience though ;)
I cure Him :) Yey!
Took 3 tries ... interesting concept.
Dark, peculiar and a little difficult more so because sometimes the character just moves too much but you have to think ahead.
Great entry!
Great artists :) Cool art style.
I would like the shooting to be a little faster.
Reached 4850! the feel very ancient... Not because of the Atari (which is nice). Because You have to plug in a the console and turn it on... That's like so... Ancient :)
@csanyk I remember playing this in the arcade in "laundry stores".
Very lovely text at the begginning :)
Your portrait is very realistic :)
Gameplay wise, many obstacles are out of sight and i can't get to see where my doggy is head :)
Nice stache!
So many keys ;) Nice
Nice art style it's been a while since last seen this style.
Good music, simple and effective.
Didn't survive :)
Really nice entry to the game jam. Good job!
Unfortunately I was only able to "go inside" and "talk to receptionist".
...I suck at these
Pretty looking. I like how the space between poles feels like on its own.
Which is nice for pacing the progression.
Very simple concept! Having limited ammo doesn't seem a good concept choice... maybe enemies could drop a few of this to make my stay a little more pleasant :)
The mouse sometimes feels like it doesn't respond...
I liked the background its simple and reminds me of xevious :)
@charlesbaby Hi! I think I could say so ... Thanks for giving my game a go!
Neat! Very simple, accessible and fun.
It looks easy, plays easy but when you actually play it you get intrigue on the so many simple tricks your mind plays on you.
If you decide to work further on it I would suggest no doing more than 5 five levels without "checkpoint".
Had fun being a loyal scribe ;)
Nice graphics. Music fits pretty well. Interestng mechanics.
Not sure how far you can go with the runes since it can be really confusing turning setting them up for every new attack. Maybe would consider using the keyboard arrow for input.
Bug: When shooting using the space bar the runes flip and change the rune configuration.
Liked the simple mechanics. Push start and play.
Also like the programmer stickman art :)
Reached level 5 got hit and lost. Where my life bar!?!
Had fun playing this :)
I made a bird poop on a man ...and man a cloud darker with a bird...
I clicked and clicked... and then wasn't able to get anything done ...
Didn't get up... Sorry
That was interesting.
I had fun and actually licked the book :)
I would actually take the health system out and when billy got hit he would just roll and keep running. No gameover.
Build it more like a interactive piece of literature.
This entry gets a positive grade!
Hi @burnedkirby
You could have just left through the left exit :)
Hi @jakatpemadi
I think I will ... not just yet. Thanks!
Hi @cabbage_
I will see what I can do!
Hi @Ilseroth
Thanks for the feedback I was afraid people would find it hard so I decided to leave it a little on the easy side has I could before the final levels.
HI @Vaiaphraim
Thanks for your input totally agree :)
Hi @Will Edwards
I think I only played one game for the ZX it involved train and a theatre curtain... Not sure what console if was but I believe it was ZX and I never forgot about :) (I took inspiration in the Magnavox! - it had no color only plastic screen overlays)
Hi @facelesstheone
I did die a lot on that one on testing :)
Hi @QwaKlak
There is no glitch! You just didn't follow the sign :)
Cool pixel Art! Inspiring music! Interesting concept.
Didn't like the controls. Would use the arrows or WASD and both Mouse Buttons to get everything done. A little too dificult for me, but a Great Entry nonetheless!
Great soundtrack it's good for setting a action mood.
As a solo player there's not much to do.
I can see how it can be fun with people to play but I feel it's still in that jam state. Its a jam after all :)
Good work!
Very simple and fun. Nice presentation. Good music.
The difficulty has a way of keeping you on your toes.
Smashing enemies just feels great, it has a sense of intuition being the atack lock to the LMB.
Great Job!
Its a good first time entry.
The sprites look great but rather too small.
Enemies move too fast when they spot you.
Levels feel monotonous could be smaller and faster or have more stuff going on (its a jam game there always something missing) :)
I found my self throwing spear from a-far not sure this would be what you want. I think it would feel better to throw them right in the face of the enemies.
Keep it up! Cheers
Lovely cat Sprite!
Annoying music but reminds me of the NES days.
Fun while it last
Enjoyed smashing the guy wih the whip... He was always iin the way. Nice slave cleaning animations. Nice music to go with the whole.
Great jam theres seems to be a lot of work put in this one.
The initial setting (chapter 4) is cool.
I enjoyed a lot the first chapter dialog.
I wasn't able to do anything with the items picked up.
I think it got confusing quickly and i lost track of what I was supposed to do.
Liked the music. The characters art and overall concept.
The wheel feels slow to acccelarate. Quited playing at level 2. Way too difficult.
Has potential keep working on it..
That was interesting.
Almost gave up a little before the purple boxes appeared. I thought it was entering some kind of loop.
Changing the mechanics now and then was pretty nice and unpredictable, I could have appreciated a little more challenge through it all. I lost at the end and since the game felt a little long didn't go back.
Nonetheless, I enjoy my stay while it lasted!
Well...
I like a few lines of dialogue except the ... Acknowleged...
the dialog presentation (one letter at a time) and dialog box shaking are nice touches.
Great Entry! Greta art! Solid presentation.
Simple and easy to play with!
Felt creepy enough and I never returned home ;)
Interesting idea! Had some trouble getting around the the first challenge then went into freestyle where it seem to really shine.
Looks very polished. Good job!
Loved the art and music. The later fits perfectly into the project.
Not sure about not being able to attack after moving, it kind of push you to always let the enemy come forth.
Are there more levels? I beat the first level of the campaign and only saw a main menu button...
Had fun playing this!
Interesting mechanics. Nice music.
Didn't understand how I was affecting the game or if it was acknowledging my input ... aside ("move foward" and "attack"... )
It's nice how ideas drove you from semaphore's to flags...
Keep it up!
Tottally Ancient! :)
I felt like playing atari or something like that.
The game is unforgiving which suits old games.
Sound fits the theme, and art too.
Even if I sprites don't look familiar.
Hitboxes a clear issue though. And shooting in the last direction you moved felt strange... I only survived one day ... didn't see anything see past that ...
Loosing all upgrades (today) just feels so unbearable.
The animations look great but really small ... Things feel out of proportion. After you get the hang of it plays well. Random level progression nice :)
Played 3 times - came to level and discovered how to Drop down a platforms got and disappeared... if there were a restart or respawn would have continued to play.
There is fun to be had in this simple Whac-A-Mole.
I like the emoji humor just felt it all moved too fast which made it all a little too confusing.
Great Job!
Stunning art and nice sfx.
I didn't understand very well how I was to survive...
Very different from everyone else's entry.
I like how i burnt down my neighbors house by crossing flames :)
Interesting art stlye. The font used works pretty well. The music does give that needed adrenaline to push you too go fast which is good.
I was only able to make it to the end because enemies don't respawn on consequent plays. I noticed there are a lot of bugs, but these didn't bother me all ... had my character running over the bottom HUD :)
Short but sweet
What is important is that you participated :)
Very fun concept!
I like the ideia of dumping the gods in the piramyds bottom :)
Would make the levels smaller if possible and last less.
Good job none the less!
Love the description of the game.
Nice music and sense of adrenaline in completing the mission.
Feels to hard with little room for error.
How do you F5 on Mac? I wonder :) Decided to reload the page :)
I found myself a little lost but a really liked what I saw.
Felt It had a lot of potencial. The interaction buttons could be a little more visible. I think you don't need to have when in rome all the time visible at the bottom...
The character art was very nice, the aesthetics work flawlessly.
Interesting entry! Keep it up!
I didn't like what I played but...
I like the effort put into it, the lost buttons in the menu, the animations (mostly the one carrying the weapon ;) ) And the game over atitude.
Congratulations for making a project without inspiration those are the harders ones.
Awesome entry! Awesome pixel art! Awesome music! Very fun to play!
Had a lot of fun upgrading and reading the dialogs.
In the future, the way a see the upgrade system having meaning would be to each choice have ups and downs.
Like Rock Paper Scissors...
Thanks for playing my game!
Fun little game I see you've done it a little on the easy side. I would like to see this getting real confusing and actiony with things blink and stuff.
Nice art, sound.
Really fun experiment
I can't drag both at the same time :) Very neat!
Had to loose the first time to play. Lovely art.
Things can get very hard which keeps you on your toes...
Google Play definitely.
There's not too much of it but I can say:
Didn't understand what's was going on on combat.
If you decide to attack you get beaten.
I decided to use skill and got the ideia I was winning.
What's done is difficult.
I like the dialog... YOU! Its your fault! :)
Pew Pew Fire my laser!!!
Pirates destroy :) I felt like a pirate of my own :)
Great entry very different from what I have played so far on the jam. Nice Programmer art ;)
Looks great! Music fits perfectly the endless pit. Addicting!
Would add player animations so it doesn't feel too static.
Movement can be very tricky and frustrating, really wanted to get to the end but just kept dying in the large spike section in which you must jump from pilar to pilar.
I played this 2 times...
At First I lost, the second time I won.
I didn't feel like the fedback was enough for me to understand if I was doing it right or wrong.
Love the ending animation.
A Downwell clone but with d**ks.
Great pixel art, music and feel to gameplay.
Ancient technology :)
This games just feels... Ancient :)
Now-a-days you just hold a button and you can go 250km/hour...
With the keys I had to hit I managed to go at 2 meter per second.
This feels like a educational game maybe you coluld something with at Games4change.
Great job with theme!
Good writting!
Visually suits the theme of being on a ships monitor. The scroll after every choice made is nice but once the text builds up it can really take a while.
I felt the need for background music.
Good entry though!
@nihilaleph Confirm - played on firefox
Liked the art style and its pixel art and the narrative!
The controls feel akward, kind of slippery...
That last level can feel a little too hard since you cannot jump through clouds. I noticed some blind jumping too.
But I managed to finish the game.
Good job!
Easy to understand. SImple. Fun. Beautiful.
Very simple and fun - 10 minutes of it :)
Effective music and funny sound effects ;)
Nice Pixel Art on the main character.
It has a progress and I was defeated on wave 10.
Nice to have upgrade sistem but I felt it was kind of unnecessary. I could see the game progressing on aim and enemies sensitive points. But that's just me.
Bugs:
- During the introduction audio track you can shoot arrows
- Last wave showed some slowdowns ... maybe too many arrows on the floor (nice touch though)
- My arrows turn invisible at the same time... May be the problem
Fun entry and suited to the theme. Keep it up!
Played on firefox
The good: Like the charater animation very much. And music was also enjoyable.
The bad: Level design was frustrating, Very tight space left for movements. Characters movement is to slippery. Jumping too is low.
A project with potential.
Interesting art!
Feels claustrophobic which is interesting :)
That lighting on the fish caught my attention... nice glow!
Interesting presentation. With the island, shadows and sound. Also like the dying animation.
I didn't get very far always died at the end of day 1.
Interacting with the game can be a little too difficult since the characthers are a little too small.
Good entry nonetheless
Very clever puzzle game.
The music is very nice very relaxing and appealing while think.
The visual are also very appealing the whole just fits perfectly
Great entry
Killed 132! I was engadged gave it a second shot! Simple. Fun. Engaging!
The bugs in the bottom a and the are hopeless the robber would have to go right which he doesn't if he comes from left.
Maybe more webs would be nice and faster arrow cooldowns.
The art is simplistic and its better for it!
@facelesstheone that's very normal... I Thought it would only be a couple of hours to get my project online 'till more bugs came up... They have the tendency to pop-up over and over again
The music is very awesome. Like the feeling of the level select menu, seeing it evolve. I just had to press the S key to many times...
Some obstacles were to close to each other and ... too many keys to use...
Gameplay feel ancient :) remember playing some alike on my "30plus tetris games" handeld.
Nice peculiar art and animations effects.
Very interesting. I think it has potencial but I fail miserably at feeling it was doing something useful to gameplay. Maybe more instructions would be a good advice.
Interesting concept and nice graphics and animations!
Level design is too difficult to start with.
It has a lot of potential, I would recommend redefining controls I think they could be much more simple.
Keep it up!
Great job! Simple and fun!
Nice music and effect to play along.
I found disabling traps to be less fun than avoiding them. But in an OCD kind of way they push you to explore every nook and cranny of the levels.
I like the blocky art in the background and the intentional noise you feel in the music ... Could somehting like that or inspired by that be done to the characters sprites?
Although I like them, I think they contrast too much.
A great entry nonetheless!
Setting the catapult arc can be challenging it makes it different from other browser games in the same genre.
I could see you adding projectiles that created more projectiles on clicking since some times wait for the catapult can be way too long :)
I like how you got around the art and animating the catapult good job!
I like what you did wtih the theme in the game name. The visuals fit theme perfectly.
Great entry!
I found myself on the first play just clicking on the highest number. On the second I understood how to influence those number.
Slick presentation. Effecient music. Nice Art. Impressive over all
Great art! Nice sound!
Liked how many thnigs can happen on screen.
A bit confusing at first...
You can just click everything and make to the end without understanding all the relations behind your decisions.
"We will lost all our indies soon" ;)
- I think the world needs more cats
I clicked several buttons in the main menu nothing happened ...
i felt it was broken... But then i pressed some other buttons and it was working.
The gameplay is working solid. Had a hard time figuring how to move my first piece but after that i WAS OK. If you could drag and drop controls would be best in my opinion... but I understand does might be too complicated for a jam.
Good job!
Had fun playing your game but must say:
Movement feels very slippery. Music is nice but doesn't fit. Invisible walls...
You know all that...
The boss fight with auxiliar objects ... wasn't expecting it at all ... was a nice touch!
Main character art and animations was also looking good.
Overall it's a good entry!
I like what you did with ancient technology and hamster = Keyboard Hero :)
Love the art, the theme, the music. It I could have a little more to it but a great entry all the same.
Bug: I saw an up+down arrows overlap after a right arrow.
I liked how relaxing this makes one feel. Lovely water colors.
Very nice reminds me of Professor Layton...
Restarting is a bummer... Sound would be nice but not needed ... for now :)
If you can put the bridges restarting from a set position and snapping them to certain angles when key gets pressed: 15º, 30º, 45º, 60º... whatever is best for your levels.
@MestR @ccglp @TerraCottaFrog
Thanks! I know it doesn't fit very well in the theme, I got that sense too late in development. Guess I pursuit too much on technical side.
Fun little game. The level before newton...
I dind't understand it. Made it to the end ...
Died around 15 times.
The character moves pretty well. Looks nice, maybe a little to brown and repetive but that's ok.
Good work on your second jam.
"It was just stuck"! :)
That Funny moment when you think that the code is key ...
Simple yet effective graphics. Lots of interactables.
Followed be a easy listenning music.
I enjoyed this!
Very good looking!
Confusing controls.
Very interesting concept! Very Games4Change like!
I don't think it is fun! Which in Harark case means it is a good thing because the game is better for it!
The game manages to get you to understand isolation and when you do you win (Lose)!
With little to do but look out the window, count the days, eat take your pills and sleep you quickly understand that the only thing in your favor is perseverance, once thats gone, that's it.
The graphics are consistent and get the job done.
The final piece of art is kinda gruesome but it's supposed to be (works).
There's some replay value since there are different endings.
Great Audio!
Awesome idea.
Never played something alike.
The web version font is very hard to read. Manage to burn the tree down.
Awesome Entry! Some jingles tune would be nice (but that's most likely copyrighted)
Love the character animations and movement.
Didn't like the walls of text but I enjoyed what the character had to say, I think its well written - sounds real.
I only managed to play games wasn't able to interact with anything else except for taking out my dad while walking in against him :)
... Broken Link ...
The platforming is okay. Art is simple but cute. Music works very well.
I didn't like the diyng sound too much. I think it stands out too much.
I like the particles pointing out whats new every time you rewind.
What makes this interesting is the take on the theme:
One in reverse evolving room!
"From Paris with Love" ;)
I fail that lion :)
Nice comments
Streessful but fun!
I managed to send one cryogen thingie out the window.
I really felt the need for a crosshair.
The models are simplistic but get the job done.
More Sound would have been appreciated.
Execellent job!
That wasn't fun but it was an interesting experiment :)
You just made me wait 10 minutes and click 100 times :)
Good for the laughs, great job!
Very intriguing . Nice music could be a little longer. Not to found on the pixel art colors.
And those shoes? Nah, non important. Cliimbing the ladder was strange.
I got stuck on after granny and reading the bible and trying to use those numbers to open the door.
Spend around 15 minutes on it ... that's got mean something.
A cool entry nonetheless!
Fun poop spreading game, very comic take on the theme.
Sound is a little annoying.
How many levels are there I must of played 40 diferent settings.
Fun little game! Looks nice, plays nice (except you can only shoot left), sounds good.
Allowing the player to shoot a few more times would be nice and an extra layer of enemies would too so the turning point doesn't take too long.
Good job
I passed by :) ...
Fun little game. Cute art. Didn't like the sound it sounded too jungly.
Good work!
Tried the Web version... Press Space doesn't work
Awesome concept ... Very funny.
Very nice art and performance.
Fun little game with potential.
A little more of polish and it golden.
The controls are to tight its hard to move almost gave up on the 3/4 levels (mines)
Well adapted to the theme.
Sound is awesome. Nice monologues :)
Very nice graphics!
Strange starting point (or unsignalised). Hard. Akward controls!
There was an enemy disappearing and popping up on other routes. Found that strange too.
Nice tune. I see potencial!
Very hard! :) Wasn't able to pass the first platform right above from the begginning
I liked the drawn graphics and the movement while listenning to the music but that jump just compromised it all.
Cute Pixel art ;)
Nice tune and its innovative implementation
5 Stars!!!
Would keep playing if there were more levels :)
Nice "Fog of War".
Not found on the controls and its kind of hard to navigate the character some space hard just too tight.
Music sounds nice in this atmosphere
Cute little game. Interesting sfx. A little more art work and its good to go. Keep it up it has potential.
That was nice :)
I little longer and it would turn out a little boring though.
Fits very well the theme.
Has potential if you had a house and a killer on every room :)
VEry interesting concept! Made around 1400 points
Played on a Laptop to I don't see that much pontential but applied on VR with a Tron kind of looks you could onto something. Mostly because there is not input on mouse aside from moving.
Found the ball to fall many time out of reach and will definetly happen if you keep the project going so there would be need for somekind of mechanics to pull back the ball.
Would had some tiles on the ceilling... could be nice :)
Overall it is real prototipey but fits like a glove on the theme and it shines in innovation!
Good work!
Played for 10 minutes I think. This one makes you a thinker :)
It's very hard to keep the balance you never know what fragile / selfish humans will do.
Sound gets a little repetitive. Pixel art could have a little more contrast.
I feel there could be a little more feedback while interacting.
Sometimes I didn't notice the prayer had changed.
I almost quit playing this... How do you answer the Phone? Controls?
Great black & white art. Great Sound. Great mood Reminds me of the film "Signs".
I like how you must always be on guard. Had a hard time aiming.
Fits the theme very well.
Great job!
Top Notch! Minimalistic art and sound the work very fine!
Played till level 12 (Too hard for me) ...
The Bigger levels are interesting but things get easily out of control
and if the ball get out of the window... its worse.
I think this would be best played in toucscreen devices (laptop here).
That's one fun little game. Kept happy till the end :)
Not a great fan of the pixel art but Great work nonetheless
5 Stars!!!
Loved the concept!
If possible I would had large description of the customer so there is less or better guess work.
Nice entry
Love the audio. Not too fan of the art... But the amount of work this might have given makes up for that.
I couldn't play more. The came jump somewhere and never came back right when I was loosing the fight.
(Turned the knight into a farmer :) )
I hate maze :) ... This is just not for me.
Didn't make it to the end... I just had to quit...
I need bread crums and some patting in the back so I know I headed in the right direction...
I would divide the huge maze into smaller with smaller open spaces in between...
Music got on my enerves. Muted it.
I liked how put some text through the middle it had some cognitive interaction.
Simple, fast and straight forward. Fun. Nice pixel art.
Good job for first entry!
Simple, straight forward and fun.
Nice menu graphics and explosion animation.
Nice audio.
Felt a little difficult for me
Very cute "little" game!
The pits on my browser where green ... first thing I done was to jump in it... Then I read the description...
Good looking graphics! Sound is just spot on! It all fits well together!
Gameplay wise I think the first level could have the pit more centered.
The blue enemy could backtrack a little less. And when dieing starting all over again is a real bummer.
The flying enemies could move a little slower too.
The game could be a lot easier it would make it better :)
Nonetheless, Overall an Excellente Entry!
You should definetly keep the project going.
TOP! Excellent Entry!
I didn't quite understand what was going on but i did have fun!
I only didn't like the bottom of the room the character get a little hidden behind the wall.
Oh! Reached 1 - 1/3 - 3/4... Don't know what that means :)
"We couldn't find your page" ITCH.IO - ERROR
Omg!!!
There is just not space for everyone, and everybody wants everything at the same time...
Trying to move people around is just plain fun!
Charming pixel art and nice sound.
5 Stars!
Liked the art of the walls ... the smooth gradient.
The fast experiment and the no matter what you die.
Played on laptop... Changed the controls to Z,X,C ... And it works.
Sounds really cool.
Graphics could be a more minimalistic (Imagine that background plain black) or more fleshed out...
Right now they feel like noise.
Gameplay: I found moving to feel a little to slow. That fact that you can only carry one object at a time gives it a real survivor feel. I don't think having more than one orb is a good idea. I would play it like: Steal the Orb, Hide the Orb and Protect it (having more than one makes it confusing).
...Enemies are not great ladder climbers, by the way...
Text scrolling presentation feels much like atari (Is it retro? Is it modern?)
Make me wait between waves!?! 5. 4. 3. 2. 1. You nuts? :)
I didn't like that.
Overall a cool one man prototype entry, with its bugs (but thats okay), that has potential in an endless wave type of gameplay with more than one endless room.
Cool Art. I played the web version, there was little sound but I like it that way. Nice touch with the foot steps sound and in dark representation.
Although it never becames an actual challenge, very fun to keep playing till the end.
You can push to 85% or 90%, I never saw the kitchen very well.
Some inconsistent art but it gave a weird interesting distinct feel. Music was very pleasing.
Overall a very nice entry!
Sad but true!
Awesome "game" wouldn't change a thing.
Very cute and good lookig.
It's kind of hard to know where the next box will fall though.
Great entry!
It fits all perfectly together.
Cool Sound, Nice Art, Interesting set up (Love the X-Files reference).
Only problem is not being able to skip the text that was a real deal breaker.
5 Stars!!! It is very polished :)
Managed to survive 25 seconds.
How do you control the game?
I play around 30 minutes on a borrowed laptop and started to feel slowdown on room 4. It became a little hard to go on. But would love to play more.
Based on that: Really neat concept! Reminds me of Super Paper Mario ... Which is a good thing.
Lovely 16 bit look. I found the jump sfx to be a little irritating.
Gameplay wise I felt the platforming was a little hard (something I also felt with Super Mario 3D (Wii U)).
I think it is easy to miscalculate a jump in term of depth with such a fixed camera even with a vertical shadow which was a nice touch.
Other thing: The uppercut punch made me hit into thing a little too often.
Music was very pleasing. Mostly because it changes in every room and when you die
(Nice touch in Jam Mode but in Post Jam Mode: I wouldn't recomend do it).
I like the minimalist change of color in each room and how you place information in the HUD.
I think I wouldn't apply the filter over the characters or apply it a little less so these could stand out a little more.
...And that's my piece of codfish :)
Overall Excellent Entry!!!
I like how the challenge is presented (newspapers). Levels are pretty well balanced (timed).
Speedy characther in deed very hard to control but if fits the real world mood (i think).
Sound wasn't so good but reminds me of NES so a think it has something going for it.
5 stars!!!
Maybe a little difficult to get a very high score manage to get 50%.
That was a lot a fun finding ways to exploit my little factory:) Manage to get 6000$
The controls fooled every time... Not used to that set up.
Great Entry!
Looks good and interesting but black screen just kept fading in
Okay! That was creepy! Funny and interesting!
Congrats on your first entry!
Awesome little game and graphics. I last for 4 days...
But I think none of the stats reached 0 can be sure...
Good Boj Great Entry!
A nice audio-visual interactive musical exercise.
Moving felt kind of a drag when moving through the maze (felt unnecessary).
Particles could also be a little bigger :)
I don't like soccer games... This isn't one :) Great atmosphere. I would recommend taking it further
Had fun playing this one mostly because of friendly fire which allowed me to sort out who needed to be kiled last! The music is repetitive found my self turning it off or lower while playing. Reminds me of old days atari. Doesn't fit the theme but who cares :)
Using left to delete was confusingly hard but I get it :)
@velocity7 @jequed Thanks!
@nanoloti @mathiouza Thank you!
@jaime-paz-lopes thanks! Its true, I didn't get to finish it as intended so level design is lacking polish.
@CamCam @RAFFE @iamtalin Thanks! @Blinkenlights Thanks for passing by!
@croewens Thanks, I could'n agree more on your thought.
@Librorumque64 Thanks. It sotps on 14 because I couldn't get to make level 15 :)
@Articulated9 Thanks. It makes sense, it's something I'll will definitely implement
@BluShine Thanks. I can see where your coming from :) I didn't get to work on level as much as i would like so mechanics didn't get tested that much. It's something I'm currently working on.
@HOPgames and Anonymous - Thanks!
Thanks @local-minimum for the great advice! Already mark it as advised and will implement the feedback on a newer version.
@nutriz Thanks!
@fusionnist Thanks! Seems there's more replay value to it than initial expected :) @Spiffy @philippkick Thanks!
Thanks @Aaronacus :)
@bunnybreaker Thanks!
Obrigado @rodrigo-denubila :) I agree should implement mobile controls once I'm develop further the PC version.
Awesome game... Too much content for 48 hours :)
Cool concept! Pac-man is reborn :) Great job!
Simple but effective :) Well crafted
Incredible! Love how you played through the victims eyes
Great entry! I like the smooth transictionning from side scroll to top down
Cool concept. Very polished! Tons of upgrades. Nice pixel art! Music is neat suits the it very well.
Awesome! Best game I have seen so far! Simple and effective.
Awesome game. Not really my cup of tea. The art is solid, the sound is solid. Simple enough to be enjoyed fast. Great job!
Neat puzzle game. There's is definitely fun to be have here. I'm not to fan of the graphics theme but that could be fixed. Solid!
Really neat idea. Simply but fun!
Could get too far but I like how it all turned out. Great job!
Very simple, yet fun! Nice dialogue and pickup lines. Lovely art. Great entry!
Creepy story! Awesome art. Good music and sound effects :)
Had to play it again to try to run off course :) Favorite section was definitely the 2nd with the art style and the final "puf" sound at the end. Solid!
Love the metal track :) This is so absurdly funny
These drivers are mean :) Love the music, reminds of old days NES and pixel art to. Gameplay wise it feels like frogger with 2 levels Very nice entry!
Love the pixel and feedback visual and sfx effects. Music / ambience is also very enjoyable. Great entry!
Looks realy nice, lovely smashing bunnies :) The cutes moves a little too slow for my liking. Music reminds me of Golden Axe which is a nice reminder
Amazing. So cute! Music fits perfectly but gets repetitive but thats ok. Polished! Solid Entry!
I like how you where able to add combos to the movement :) It feels very puzzle like in with you need to think before you act :)
Love the concept. As lot of atittude to it which is cool.
It's very polished and large map and telling the player where they hen they die is very cool too. Graphics are very nice too.
The only problem is: it's very difficult to control the car. It turns very slowly and maybe moves to fast... It feels like an action micro machines game.
Great entry!
Very relaxing! Not to complicated aside the use of N & M. Very complete when it comes to levels mechanics and goals. Art is simple but the palette is nice. Music gets the job done but sometimes its unclear if the Square will jump or not. Its a enjoyable entry!
Very nice gameboy graphics! Music fits that 8bit era perfectly. Puzzle was too hard. Platforming wasn't fluid. Gave up on the 3rd.
Very cool concept:) Gave up on level with the spikes droping ... was too slow to change the pieces around. Lovely art. Cool ambient music. Great entry!
@joqlepecheur now that you mention it, I can see it working. I always ended up with the character on the far right. Had trouble making him stop on the flag and the the grass to meet him there.
Neat. I like how you type sentences as you progress. Not to fan of the graphics. Except for the typewriter referenecs
Very smooth and polished. It's keyboard twister. I found moving around with keyboard pressing all those keys around the ones I use to move is just confusing (I play more on console) I feel like the was no difficulty ramp. It is not that hard to move around without dying. Great job!
A live canvas! Awesome!
Movement was too slow... I was able to get the player moving left and fall down while testing that balck area :) Like the pixel art and tone of it.
@Rs11s21n I did now... I got Wrong points: 4 :)
Love the art style :v:
I like the minimalistic graphics.
Very neat and very well executed. Good sound and music