Random Rally Rodeo by Lee1121 2016-04-30T12:34:00
Great game, would love to see a multiplayer version. I liked the vehicles changing throughout the game. Kepp it up :)
Foon → Ludum Dare Explorer → Users → phoenix1987
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Little Room of Horrors | jam | 740 | 2.91 | 2.71 | 3.03 | 3.74 | 2.79 | 72 | |||
| 2016 | 35 | Shapeshift | Highway Carnage | jam | 1115 | 2.50 | 2.50 | 2.88 | 3.08 | 2.50 | 2.41 | 2.14 | 45 |
Great game, would love to see a multiplayer version. I liked the vehicles changing throughout the game. Kepp it up :)
Fantastic Game. The graphics, the audio were both amazing, I liked the customization. My only suggesstion would be to have harder enemies as the waves go on or come out faster. I understand though and you still did a great job
A little difficulty with the attacks. but I enjoyed it very much
That was awesome. Took a few minutes to get the hang of but great game. Visuals and Audio were well done and I loved the effect of the blurry screen as you died. Keep up the great work
Nice simple game. And I understand having a hard time trying to think of something. Good job with the mechanic
I enjoyed the game, graphics and feel of the game were great. Good Job
Has a bit of a challenge, gives you the chance to get use to it. Very addictive and fun. Animations were well done and sound fits really well! Keep it up
Clean fun game, good music. but im not sure where shape shifting comes into play though
Fun game, while the controls are odd it is a different mechanic. Good job
Fun game (although I kinda suck at it) Great job though, it was a little difficult to move around though. Keep up the good work
Really enojoyed it. Thought the light mechanics were really awesome, and was overall a great game to play
Fun to read, very good job with the writing
Fun game. Controls were a bit odd. When I changed the character i sometimes couldn't move / shoot. But over all fantastic job and keep up the good work
I like doing escape rooms. I understand that artwork does tend suck a lot of the time. I hope you are able to add more in the future
Well definitely difficult. But the good kind. Great job on the art work and sound effects. The controls maybe should be remapped for a more standard keyboard use, but thats it. Fantastic job on your entry and keep up the great work
Nice job, really liked that is was procedural. It wasn't too difficult once I got the hang of it. I hope you continue work on it, different obstacles, mosters would be cool or maybe powerups. Really good job for a beginner entry and I hope you continue development and ludum dare entries
This was great to play. Fantastic job. I like the 2 voices going on definitely made it a nice challenge. The randomness was good as well. Keep up the great work
While it doesn't fit the theme as much. It's still a great game, excellent sound, controls have a great feel and the shaky effect is well placed. Great job
Interesting experiment. Didn't have the attention span to play either through. Should have something else to engage users. Keep programming
Thanks for the advice on my game.
I just played yours and you did a fanstic job, game has a great feel. Has a mario feel to it. I hope you keep going with it
That was entertaining. When the character said "Juice Time" it made me laugh. Cool mechanic. Having combos for going through multiple walls or a room that you aren't supposed to break down (a bosses office or something) I think would be fun. Well done overall and keep up the great work. I hope you continue development
great mechanics, manual firing was fun to use. Enjoyed the audio. Keybaord input would be nice to have, especially for entering in co-ordinates. Good job overal
Well I'm going to sleep great tonight and not imagine things crawling all over me.
It was a fanstic game, loved the sound effects, the art style was fantastic, A health bar would be nice to see, moire enemies and would be cool if you keep developing. 5/5 would play again. Great job
While fun to play, either a description of the parts or a quick reference in game would be nice when having to put the parts together. Cabinet opening and closing should be a but faster and maybe a sprint option. Only reason I suggest this is because since the game doesn't pause it does make things difficult and slow
I did enjoy the game and liked the direction you took with it. I hope you're able to continue development and keep up the good work
Fantastic Game, very smooth, sound effects and music tied in nicely. Keep up the great work 5/5
Fun game, got to level 12. Overall I enjoyed it and hope you continue to add different level designs in the future. One tiny thing is that maybe the shop should stay inside the boundry box. I understand thats not easy but I hope you're able to find a way. Great job
That was really fun. The grappling hook was a great mechanic and something I would love to see continued. I'm not very good and kept dying within a minute but I kept coming back for more. I think you should allow more categories when rating though and just so you know the resolution was a bit off (bottom) but that's fairly trivial. Well done :)
Well done, especially for your first Ludum dare. I definitely enjoyed playing and I hope keep going with it and keep up the great work.
My friend and I did something very similar you should check it out.
Great job. Game has a nice feel to it. The game could be sped up a bit as I found it took a very long time to get around and maybe a point or scoring system. Really enjoyed it. Keep up the fantastic work. You and your team should be very proud
Very good game, a lot of work when into this. Fun to play. Slow gameplay, but it does work with this. I hope you continue on with it. 5/5
Game work. It does need some cleanup though. Monsters generally caught up before I got my weapon (although I just suck). Still fun to play overal and interesting take on the theme. Keep up the great work and I hope you are able to finish the game.
FYI. The restart button didn't work when i died
I really like the ship controls - although it did take me a while to get use to it. The game has a nice feel to it. Music and sound effects were good. Definitely hope oyu keep up the great work on this. A lot of potential for different puzzles. Great job
That was really fun to play, learning curve was good, great use of sound effects.
Well done
Great entry, little confusing at first to play and when going doing it was hard to move/shoot. Game play overall was good, music and artwork fit together really well.
Fun to play and hope continue development
it does have a breakout feel to it, which I use to love to play. More prominent ceiling/floor would be a nice addition as well as the ball sometimes gets stuck from snapping to a direction. But overall well done and keep up the great work
That was an incredible game. You and your team did an absolutely fantastic job. This is one of the best games I've played in a while and I hope you pursue this as full game. Once again well done 5/5
Great game, animations were good, music was fit really well. I like the difficulty progression. Congratulations on your first Unity release, I hope you enjoyed using it for Ludum dare and keep up the good work
Thanks for rating my game. And you're right we couldn't quite get things done - attack didn't turn out quite as I was hoping. And monsters disappearing at end of wave was deliberate.
Just finished yours has a nice feel to it. Would like to see it expanded in the future. The challenge level was good and overall well done.
While not overly challenging, it was still an interesting concept to have. Different rooms and layouts would be neat to have in the future. Good job and keep up the good work
Great job on your entry. Definitely shows you spent a lot of time on it. Sound effects worked and the art work had a nice flow to it. Would like to see the game expanded on with maybe more variety of creatures and ways to destroy them. But for ludum dare you should be very proud of you what you accomplished.
I did have a small lag problem on the web version when the screen started filling up but wasn't there in the windows version (This may just be WebGL). Also when the broom/flyswatter were on top of each other I had a hard time separating and controlling them
That was entertaining and very fun to play. The additive room was good, mechanics were good. Game was intuitive to play and difficulty had a nice increment. I hope you continue development.
Great job, always love a good puzzle game. Hints were definitely needed at first though. Hope you continue with development and ludum dare. 5/5
Nice little game. I do agree the feed back is a bit long. Graphics and sound were good and fit the theme well. Great job and I hope you continue
Well designed game, I was only able to get a highscore of 210 it gets very overwhelming very quickly, although i may just not be good at finding a nice balance. The graphics and sound effects are well placed and look great. Overall well done and keep up the great work
Thanks for rating my game and ya we may have it a tad fast, its hard to balance. I just played your game and it is amazing. Story was great it flowed seamlessly. You should keep up the great work
Deaths 22, Time 83.6. Very addictive, loved the progession. Definitely think you should continue.
Also thanks for rating my game :)
Overall not bad. The fact you were using your own engine is very impressive. I hope you're able to add a bit more to it in the future. I hope you continue to enter in compos. Good job
Fantastic idea, I loved the room changing mechanic, maybe rework the health in the future, but I hope you continue with what you've been doing, as its a great direction.
First of all thank you for rating my game.
I quite enjoyed yours. Apparently I'm really bad at cheating though. Very good concept that was well executed. Great job overall.
Fun little game. Good use of the theme. Recommend fixing the Boundry box around the outside of the map. Overall good job
interesting game, like mine it would benefit from sound. It would be nice if bullets didn't jsut go right through the enemy they should stop or an effect that shows that they were damage as well maybe don't have them perfectly stack. If you decide to continue - which i hope you do - different obstacles would be cool as well as different monsters. Great job and keep up the good work
@SimonHutchinson it extends the walls back out and gives you more time
Great game and use of the theme. Really enjoyed the take on a classic style. In the future an aiming mechanism or different kinds of bugs I think would really bring this game together. Overall well done
Good job, a little hard though (although i may just really suck). IT reminded me of the classic boss fights from the old snes games. Overall well done
that was different - but a good kind of different, I liked the typing in what to do next, although a slightly increased cool down on typing the next part would be nice (Im also not a super fast typer) I like the direction you're taking and hope you are able to expand the game content out. Good job
The was nice mellow game. I thought the maze was cool to increase difficulty but maybe should consider increasing the speed as it navigating the maze was a bit of a pain. The light and sound effects were great, I enjoyed the mechanic of the smaller bits of light trying to knock you off course. Overall well done and keep up the great work