Shapeshifters by Joozey 2016-04-21T06:00:00
Interesting mechanics that could probably be expanded for more puzzle/levels.
Also had issue with "climbing/jumping" but I'm really not a good customer for platform games so could be me.
In any case, good one.
LD37 — One room (3)
Don't Break the Door by TacoTruckGames 2016-12-13T12:03:00
Very, very cool. Simple, addictive, good rhythm.
Nice one.
We Need A Hero by tomdeal 2016-12-13T11:37:00
Probably a sucker for super hero games but had lot of fun.
If you're pushing this beyond just LD37, I would think about breaking the routine that sets up fairly quickly, add some complexity (ie: actual street path finding, differentiate between flying/on foot heroes, some "too much destruction" press events or the like) and a bit more mini game around managing/moving around the heroes.
Good fun though.
Color Factory by erdiizgi 2016-12-13T11:11:00
Interesting take on Match 3, which is nice, though it being a match 3 revamp, it's hard to rate (as it has the same issues and qualities as usual match 3s).
As a note, I think some way to rotate the given blocks would be very interesting and cut down on the almost pure luck based square/color distribution which is more annoying than anything.
Also, probably because it supports some kind of touch screen input system as well, mouse was a bit off center.
Good prototype though, as addictive as usual match 3s