FoonLudum Dare ExplorerLD35 → Potholing

Potholing

By pss

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CategoryRankScoreCount
Mood3093.14
Graphics3103.38
Audio3662.92
Overall4363.25
Humor4732.18
Fun5223.04
Theme5503.24
Innovation5962.90
Coolness135045

Comments

zillix 2016-04-19 04:58

very cool! the lighting and sound effects do a good job of creating a great cave ambiance, and the game mechanics are simple and fun. great job!

mutonizer 2016-04-19 11:02

Simple but good concept and quite like the feel for it but damn it's rough.
Think a little more "upward ooomph" (for lack of better word) when shifting into the big ball would help.

adamprack 2016-04-19 16:52

Pretty neat little game! The controls could use a little refining to make it more intuitive to get around, but it was fun nonetheless!

knason 2016-04-19 19:05

354p Nice looking cave, I played it for several times! good job!

dallengd 2016-04-19 19:06

The mechanics are actually a lot of fun. It's really rewarding to succeed on multiple obstacles in a row and you can really feel the physics of the ball.

Too bad it gets really hard really fast. Maybe placing the camera a bit further ahead of the player would help, to better see what's coming ahead.

james-coote 2016-04-19 19:10

Took me a while to get how to avoid the dynamite, and even then, it was a little bit tricky to judge the timing. I think with a bit of refinement, it could be quite fun to shape-shift mid air at speed to avoid stuff.

As well, probably needed a few more reasons to change mass/size. Most of the time I could just speed past the chasms of death in small mass mode. I guess again maybe if there was more time, would probably be more traps or hard to reach places, tight sections, maze sections or whatnot.

jhell 2016-04-19 19:13

Pretty cool! Nice ambiance, cave atmosphere is indeed well done! Gameplay is basic but efficient.

dssiege11 2016-04-20 10:56

Simple idea but nicely executed. Would be cool to expand it more with different environments :)

arvydas 2016-04-21 02:23

Nice! This was a pretty addicting game to play. The mechanics felt just right and were pretty responsive. The ball looks a bit like Deadmua5 haha. Gould use some music and more levels. Overall, great game :)

doombrowski 2016-04-21 03:30

575.

fafastudio 2016-04-21 13:29

Nice concept but not that easy ;) good job

2016-04-21 14:04

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

matiasbontempo 2016-04-21 15:51

Good game. Controlls felt a little weird. Sometimes it was impossible to avoid dinamyte!

jonnopon3000 2016-04-21 16:25

Quite fun, hard to get used to but rewarding

mountainstorm 2016-04-21 17:26

Nice sound effects and I enjoyed the way a simple size shift effected the way the game progressed

grayhaze 2016-04-21 20:35

A really fun game with a wonderful atmosphere. At times it was a little difficult to see far enough ahead to make a judgement about what you needed to do, but I liked the "jumping" mechanic of increasing an decreasing mass as I went over a bump. Could make a cool one-button mobile game. Good work! :)

jin47 2016-04-27 11:10

Great game. I liked the graphics which are simple but efficient and the ambience created is great. Good job

odyssey 2016-04-27 12:17

pretty cool effects. Nice work!

headmade 2016-04-30 09:05

I like this game. It is very polished for a compo game, nice art and sounds, everything fits well together. Good job.

I would have liked a goal in the game, as the highscore doesn't really motivate me to play on.