zillix 2016-04-19 04:58
very cool! the lighting and sound effects do a good job of creating a great cave ambiance, and the game mechanics are simple and fun. great job!
Foon → Ludum Dare Explorer → LD35 → Potholing
By pss
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Mood | 309 | 3.14 | ||
| Graphics | 310 | 3.38 | ||
| Audio | 366 | 2.92 | ||
| Overall | 436 | 3.25 | ||
| Humor | 473 | 2.18 | ||
| Fun | 522 | 3.04 | ||
| Theme | 550 | 3.24 | ||
| Innovation | 596 | 2.90 | ||
| Coolness | 1350 | 45 |
very cool! the lighting and sound effects do a good job of creating a great cave ambiance, and the game mechanics are simple and fun. great job!
Simple but good concept and quite like the feel for it but damn it's rough.
Think a little more "upward ooomph" (for lack of better word) when shifting into the big ball would help.
Pretty neat little game! The controls could use a little refining to make it more intuitive to get around, but it was fun nonetheless!
354p Nice looking cave, I played it for several times! good job!
The mechanics are actually a lot of fun. It's really rewarding to succeed on multiple obstacles in a row and you can really feel the physics of the ball.
Too bad it gets really hard really fast. Maybe placing the camera a bit further ahead of the player would help, to better see what's coming ahead.
Took me a while to get how to avoid the dynamite, and even then, it was a little bit tricky to judge the timing. I think with a bit of refinement, it could be quite fun to shape-shift mid air at speed to avoid stuff.
As well, probably needed a few more reasons to change mass/size. Most of the time I could just speed past the chasms of death in small mass mode. I guess again maybe if there was more time, would probably be more traps or hard to reach places, tight sections, maze sections or whatnot.
Pretty cool! Nice ambiance, cave atmosphere is indeed well done! Gameplay is basic but efficient.
Simple idea but nicely executed. Would be cool to expand it more with different environments :)
Nice! This was a pretty addicting game to play. The mechanics felt just right and were pretty responsive. The ball looks a bit like Deadmua5 haha. Gould use some music and more levels. Overall, great game :)
575.
Nice concept but not that easy ;) good job
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
Good game. Controlls felt a little weird. Sometimes it was impossible to avoid dinamyte!
Quite fun, hard to get used to but rewarding
Nice sound effects and I enjoyed the way a simple size shift effected the way the game progressed
A really fun game with a wonderful atmosphere. At times it was a little difficult to see far enough ahead to make a judgement about what you needed to do, but I liked the "jumping" mechanic of increasing an decreasing mass as I went over a bump. Could make a cool one-button mobile game. Good work! :)
Great game. I liked the graphics which are simple but efficient and the ambience created is great. Good job
pretty cool effects. Nice work!
I like this game. It is very polished for a compo game, nice art and sounds, everything fits well together. Good job.
I would have liked a goal in the game, as the highscore doesn't really motivate me to play on.