FoonLudum Dare ExplorerLD35 → ShifTris

ShifTris

By jiihoo

View on Wayback Machine

CategoryRankScoreCount
Innovation793.89
Theme1253.89
Mood6622.60
Fun6692.83
Overall6852.94
Graphics8032.33
Coolness166636

Comments

boltkey 2016-04-17 13:15

As a Tetris enthusiast, I love the idea. I got 41 and it was fun. I don't think the blocks should drop to fill the holes. One of the core concept behind Tetris is that you should avoid making those holes. Also, it feels unnatural that you can make shapes that are not connected. When I am dragging, I expect to highlight all the sqares I move across, and if they are already highlighted, they should stay so.

seth_senpai 2016-04-20 16:08

Nice spin on the old tetris formula, graphics were basic but usable and the selection and shape-shifting worked well. Good Effort!

squidblinkgames 2016-04-22 03:19

Interesting idea, though I ended up just making a lot of sticks after a while (it seemed to be the simplest way to play).

Is the left/right location complete random? I ended up losing by having the entire left half filled. Although Tetris seems random, it's carefully designed to pick an equal number of each piece over time - the same could be done in this game with the starting position.

pixelretro 2016-04-22 21:51

The linux build isn't working, because the data folder is missing.

sixteen 2016-04-24 16:59

I agree with BoltKey that the squares shouldn't drop to fill gaps. The shape you make should be the shape you're stuck with. Otherwise you can keep doing horizontal bars and do vertical bars when you need to. However its a great idea that with a bit of polish will be really fun.

thedashdude 2016-04-24 19:29

I agree with those above that the holes should not be filled in, but I loved the idea and the game was fun regardless.

phoenix1987 2016-04-29 23:10

Interesting take on tetris, a little difficult to control though. But overall well done

innobec 2016-05-01 04:39

Good entry, I like the idea of being able to change the piece. However, it seems easier to just use straight bars all the time. If you could only add or remove one block, you would be forced to work with the piece you're given.