FoonLudum Dare ExplorerLD35 → HikariYami

HikariYami

By robb_blob

View on Wayback Machine

CategoryRankScoreCount
Audio4593.00
Graphics5123.39
Overall7513.00
Innovation8642.64
Fun10192.45
Theme10652.27
Coolness135045

Comments

rcrmn 2016-04-19 21:18

The controls are a bit strange: it's not clear at first that your forward direction is where the mouse points at. The graphics are cool! It was very difficult to go up stairs, though.

fullmontis 2016-04-20 13:51

I think the mood was excellent, and so the visual style, but the controls are a little strange, considering it is a platformer. It was easy to slip off by accident and need to restart.

robb_blob 2016-04-20 15:15

Yeah, I definetely wanted to change them to something more like Alien Swarm for example, but didn't have time to in the end T_T

savethejets1 2016-04-20 15:21

I find cutting gravity and using a small force to accelerate the player upwards when jump is pressed and then cutting it when jump is released. That usually works better than using a large impulse to make the player jump.

Anyways, cool entry. I like the graphics!

seth_senpai 2016-04-20 15:38

Felt like a nice kinda horror themed game, kinda peculiar why you didn't want to get scored on mood even though I would think that is one of the strong suits of your game. As other people have already commented the controls were a bit wonky at times but usable. I have some tips on the sound assets, the sound assets chosen matched well with the graphics and the intended mood but it could be enhanced even further by putting some reverb on your sfx, this invokes a feeling of emptiness (since reverbs generally occur in large empty spaces) and further enhances the feeling of loneliness that the game already carries. I otherwise loved the visual style that your game has, good effort!

edocentrique 2016-04-20 16:04

Too bad there isn't the light world, it sure would have helped to understand the concept of HikariYami. Controls are particuliar but didn't bothered me. Soundtrack is well done, kinda creepy but not too much, just what it needs.

ijona 2016-04-23 01:48

It took me some time to get used to the controls, but after I did, the gameplay became much easier for me. The idea is quite interesting! Light among darkness - it seems to me that would look a bit like Unfinished Swan...

davalcordub 2016-04-23 15:27

It is a little hard to manage because of the controls

phoenix1987 2016-04-29 03:14

Fun game, while the controls are odd it is a different mechanic. Good job