FoonLudum Dare ExplorerUsers → madlee

madlee

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201738A Small World👥Techno Tenementjam3.252.253.333.755.004.332.503.33
201637One roomOni 'Roomjam4063.393.462.743.043.572.612.8857
201533You are the MonsterUnfinished Piececompo
201431Entire Game on One ScreenShellshockcompo353.963.574.244.203.983.092.593.6366
201328You Only Get OneShowdowncompo1383.553.293.183.554.052.812.003.1564
201326MinimalismSwatchjam893.643.254.134.283.442.833.0644
201224EvolutionGONADSjam20

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by madlee

LD24 — Evolution

GONADS by madlee 2012-08-28T13:28:00

Sorry about that! We found and squashed a little bug that caused the game to not work if the page took too long to load. Should be working now

GONADS by madlee 2012-08-28T21:07:00

Hmm. What browser are you using? If it's IE that is probably the issue, otherwise it might be caching.

GONADS by madlee 2012-08-28T21:16:00

Actually, we think we found the issue. Should me more cross-browser friendly now. Thanks for being bugtesty :)

GONADS by madlee 2012-09-08T23:31:00

yeah, we couldn't get everything working in time, so its technically not a game. We are working on developing the idea fully now that the competition is over and we have more time :)

LD26 — Minimalism

People by BenW 2013-05-03T03:38:00

this game is deceptively good. The music, the animations, the feels. It all came together really well. Excellent job!

A Simple Circle by zatyka 2013-05-02T03:43:00

awesome job, my only complaint is that it was too easy to accidentally remove shapes when placing near the edge. maybe some sort of visual indication that the piece is going to be in an invalid location would be helpful. lots of fun, and challenging!

Swatch by madlee 2013-05-01T12:10:00

thanks guys! I have started working on some proper level design, which is making it feel much more like a game to me. I will probably release an updated version sometime in the next couple of weeks once I've done, then I'll look into adding some more gameplay features. Not sure if I want to do enemies, but it does need some other challenge.

and nice work with the hackery BrainSlugs83 :)

Swatch by madlee 2013-05-04T20:41:00

@Guardian_Bob, what browser are you using?

Swatch by madlee 2013-05-09T19:49:00

@joe40001
yeah, i suppose I should have made it clear that there wasn't a definite end. There really isn't anything to do after that point. Sorry about that! I've branched this project and started redesigning the world from the ground up, and have made a good amount of progress, but I won't post anything about that until the judging time period is over.

Swatch by madlee 2013-05-19T16:13:00

Hmm... I'm able to get it to work in firefox with no problem. It is possible that it's just taking a while to download all of the assets?

Sociales Santillana by Ithildin 2013-05-01T23:10:00

nice take on the match3 style game. the shape of the board and the colors create some neat patterns to look at. good job!

The Parasite by jahlgren 2013-05-11T01:26:00

Probably my favorite of the competition. Not ashamed to say that I played this for about and hour and a half before I finally beat it! Very impressive!

The Parasite by jahlgren 2013-05-11T18:47:00

I've actually come back and played this game some more after beating it, just because I like it so much! Do you have any plans to expand on it after the competition period is over?

KeepTheMusicAlive by iamorim 2013-05-01T03:37:00

interesting concept. like others have noted, the camera movement was a bit weird at first. If you continue to work on it, I'd recommend adding some other visual cue that the camera is moving. good work!

Life! by cwilloughby 2013-05-04T18:28:00

Very cool, although I found it difficult to read the text on the right while dealing with the falling objects on the left. I didn't really get when I was supposed to hit them and when I was supposed to skip them. It was fun though, great job!

ClicketyClick by hannar 2013-05-01T23:17:00

funny, i played this longer than I probably should have. In that sense, it's a success!

Amish Brothers by Levi D. Smith 2013-05-13T02:12:00

I can't believe I played the whole thing. I have to say, I'm a little disappointed that it stopped at level 10. I was preparing for a sheep shit-storm!

EpicQuestEssence by Mikel 2013-05-01T23:21:00

like the visuals, but found the running sound effect a bit abrasive. Also, i think the hitboxes could be smaller, I was often colliding with things when it didn't seem like I should be. Fun though!

Dngncrwlr by thomasklokosch 2013-05-02T03:21:00

neat concept, though I would have liked to have seen something more from the orcs. it'd be cool if they moved around or something. I like the movement idea. Nice job

The Quest for Philip's Glass by porglezomp 2013-05-01T03:32:00

nice style and some nice puzzles too. Good work!

3: Who needs 297 anyway? by 0beah 2013-05-01T03:21:00

i like the style a lot, although the gameplay became a little to easy. I would like to have seen a motivation for letting the player move left/right (ie, a reason to ever move to the right). Good job on your first ludum dare!

Steve Can't Zen by DaanVanYperen 2013-05-01T03:13:00

Very nice. simple controls, and good humor :)

Venture Ville! (Multi-player) by BrainSlugs83 2013-05-01T03:26:00

Good effort. Obviously not finished, but it *does* fit the theme!

Compositions by Cyborg771 2013-05-05T04:58:00

very nice, reminds me of jezzball. love the fill animation!

-End- by Bognet Team 2013-05-05T02:00:00

It looks great, but I honestly could not get past the first area. By the time I was able to get past the first jump, I always hit the green dude. I would recommend tightening up the controls a bit, and maybe easing into the difficulty.

Alien Raid by LTyrosine 2013-05-01T03:51:00

awesome job, very enjoyable to play. great simplification of RTS style game

Refracted by Dragan 2013-05-03T02:41:00

whoa. so, i'm not able to actually play yours because I'm on a mac, BUT.... i think we had almost the exact same concept! Even the graphics look very similar (based on your screen shot). Although, in my game, you CAN move through objects of your color (which I think is opposite of your implementation). Just thought that was funny! Good job!

LD28 — You Only Get One

Our Man, Dragon by scoopsy 2013-12-19T01:29:00

Nice idea, though it soon became unplayable for me due to out-of-control spawning.

One Axis Maze by Ethancorn 2013-12-16T04:42:00

Nice. I don't know if its just me, but I kept thinking that I was the yellow square. Maybe I'm too tired to be playing right now... :)

1 year in space by Follett 2013-12-16T11:50:00

I really like the idea. I had little idea what I was supposed to do (if anything) during the battle sequences, but they seemed to resolve themselves and they were cool to watch. Good job!

Charon by jerombd 2013-12-19T02:01:00

Awesome graphics, and interesting concept. I wish I could say that I took a more intelligent approach to solving it, but I really just went back and forth forever until i won. I still enjoyed it, though :)

Elves' Eve by Elemental Zeal Games Studios 2013-12-21T01:52:00

Well done. Nice graphics, and was quick enough to not be annoying. I tried several times but I never even got close to the top, but then again i only tried super far shots :)

Showdown by madlee 2013-12-17T20:51:00

thanks everyone. The blurry graphics are only a problem as far as I know in Chrome, though maybe in IE as well. Unfortunately the only work around is to either manually or procedurally create new assets for the larger window sizes, which I didn't have time to do, although maybe that falls under the purview of 'bug fixing"? If you are able to (and want to see it as intended", it should look right in Firefox or Safari.

Make Tetrominoes! by Crowbeak 2013-12-16T04:35:00

I really enjoyed this, I especially liked the 'click'/'shunk' sould effects. I would like to see more colors to help ramp up the difficulty more. Good job!

One Chance by ming_tea 2013-12-16T03:50:00

Nice idea, but as Lazdo says, controls really killed it for me. Control responsiveness is one of the most important things for being able to enjoy a platformer at all, so my advice is spend a little more time tightening up the controls next time.

The Replicorp Heist by porglezomp 2013-12-19T01:34:00

Unfinished, but a good start. I think it would have been better to include less things and have a more complete game, but I always struggle with that, too. Good work :)

0RBITALIS by AlanZucconi 2013-12-16T03:37:00

Just excellent, well done!

No Mistakes. by meek 2013-12-16T12:00:00

i really like this, even though I couldn't even get past the first number :) I'll have to try again on a keyboard with a number pad

Redemption by SilentBunny 2013-12-16T05:09:00

Nice twitch platformer here. I wish the view area were just a *little* bigger, but thats kind of minor. I never really got far, but did discover a nice shortcut :)

Nameko Bounce by Shivers 2013-12-16T04:16:00

I don't know if it's just me, but I could not really figure out what to do. It seemed like I should be trying to hit the things on the right, but I couldn't figure out how to aim properly.

Airlock One by McFunkypants 2013-12-19T01:46:00

Really cool idea. I would like to see more variety in the ship pieces, but other than that its great. Well done!

You Get One: Crappy Torch by robopossum 2013-12-16T11:29:00

Good job, it turned out well. The only annoyance for me was that the player always wanted to face up when no keys were pressed, which affected the way the light was cast. Thanks for including the scrapped game too, I always like seeing that kind of progression :)

You Only Get One Hero by Sertkaya 2013-12-19T12:53:00

well done. I would like to have seen some variety in the enemies, but even as is its fun enough.

One-legged man by longloaf 2013-12-16T11:40:00

Interesting take on the theme. I think the hardest part for me was getting up that damn staircase, though I suppose thats appropriate. Well done

HackerBall by Switchbreak 2013-12-18T05:16:00

This was pretty cool. I wish it was a little bit more challenging though. I died once on the first level, but then I realized that I only really needed to use one blocker and run along the edge of the screen. That worked for every level, which was somewhat disappointing, because the mechanic is cool. Good job!

Last Squadron by Chaoseiro 2013-12-18T04:54:00

Fun, though the controls are a little wonky. Took some time to get used to the speed of movement. Also, I somehow got stuck on a weapons upgrade screen in the first area, and somehow when I figured out how to close it, I had been teleported into an area with a bajillion monsters. I died promptly and was very confused, but the second playthrough was better :)

You Are The One by mystakin 2013-12-19T00:27:00

Really cool, and surprisingly challenging. Well done!

Thirsty by Pickle 2013-12-16T04:28:00

Not a bad first effort. My main grievance was that the wells only seemed to be around the starting area, and the lake is so far away.

Cage Rage by adamwfindlay 2013-12-19T00:20:00

Good job! I had to cheat a little to win, I stood in the top left corner, where no enemies ever went except the 3-4 that spawned there. By the time the minute was up, all of the enemies had gotten stuck on the edge of the ring, so it was really easy to walk down and grab the belt :P

Te y De by Rodaja 2013-12-21T01:28:00

Pretty fun, and challenging. I gave up when I accidentally fell almost the whole way back down... Also, i discovered a bug: it seems that if you collect the 'cap' after throwing it _before_ it hits the ground, you are no longer able to throw it or jump, making the game unplayable.

Oxygen by HenkeTime 2013-12-21T01:37:00

For some reason, I decided to bring that falling thing back up to the ship (what is that thing?). With some effort and patience, I did, but nothing happened. I don't know what I was expecting. It looks nice and was interesting, despite the lack of things to do (unless there are things? I didn't explore more than 1 screen in either direction). Good job

Match/Stick by BarnabyJones 2013-12-21T01:39:00

Cool, but too hard! Nice artwork too!

One Minute Man by bspa 2013-12-18T04:59:00

The course is well done, but the controls _really_ need some work. This sort of game hinges on tight controls.

Cookie Hunter 1.2.7 by robodylan 2013-12-16T11:42:00

The web link appears to be broken :(

You Only Get One Key! by etirflita 2013-12-21T01:43:00

I can see how this concept could develop into something cool, but it really bugged me that suddenly became a random draw.

Hammer Control by pkenney 2013-12-16T04:21:00

Very fun. The hardest thing about it is that it if pretty difficult to stay in one spot (at least for me), so there were a bunch of times when i accidentally ran into enemies. That could just be a side effect of playing on a trackpad though. Cool game!

YourOneAndOnly by npgames 2013-12-18T05:33:00

Cute game. The interesting thing I noticed while playing it is that it has a sort of reverse difficulti curve - it gets easier as you approach the end. Not really a criticism, just an observation. Good job!

A World Without Stars by CptSteam 2013-12-18T05:06:00

Very cool, definitely not the kind of thing I expected to see and well written to boot!

Treasure Box Box by triplefox 2013-12-21T01:21:00

An interesting concept, but I couldn't really figure out how use it. i just moved some boxes around for a while, basically. Perhaps I'm missing something...

Nero Is Falling by LeafThief 2013-12-19T12:43:00

Art and music were great, as well as the concept. I love that its different each time! The controls were a little wonky, and there were some collision detection issues (walking over walls) but those are minor considering the type of game it is. Well done!

Cardocalypse by Shigor 2013-12-16T04:12:00

Fun game, though i wish it was a little shorter. It kind of sucks to spend a significant time in a game only to realize that you can't possibly win :( Shorter games would alleviate that pain

Arrow by TyrusPeace 2013-12-19T01:52:00

Seemed like a neat idea, and the style & music were cool, but I couldn't really get the combat down. I think it was slightly too difficult. Good job though

Holiday Chopper Frenzy by mcgraw 2013-12-16T05:20:00

Well done. It was a little weird how trees don't conserve their momentum when released (i.e. they always drop straight down) though it did make it easier to actually collect the trees

You Only Get One Shot by embero 2013-12-18T05:39:00

Nice and simple. I played for probably too long. I think a very soft 'pop' or 'click' noise with each collision would make it even more satisfying to see long chain reactions :) Good work!

Ballkeeper by cappelnord 2013-12-18T05:11:00

Yeah, this is good stuff. I don't necessarily think its a great use of the theme, but its a lot of fun and well done.

Gnome Hedge by haveric 2013-12-16T05:15:00

I like this, but I think I would have liked it more if it were turn based (i.e., the gnomes only move when you do). That, or if they moved a little bit slower. I got killed a few times just looking for the exit.

JKSDAG by feiss 2013-12-16T11:35:00

Really nice graphics, sound, and gameplay. Well done!

Objectless by lucars83 2013-12-16T04:49:00

It seemed like I was never quite sure what I was doing, but I was getting places. Interesting, but I think it needed a little more time. Also, the controls were wacky for me, but I think that might have been Unity being confused about my keyboard layout

LD31 — Entire Game on One Screen

Critters by salmonmoose 2014-12-08T05:14:00

Nice lemmings clone. I think having a way to completely reset a level (i.e. remove all placed structures) would be nice.

Visit by jsspiegel 2014-12-08T04:09:00

loved it :)

Clockwise by schnerble 2014-12-15T06:53:00

Nice game! The controls were a little mushy, but they worked. I liked especially how the puzzle of some rooms incorporated elements of the previous room. Good job!

The Reaping by zatyka 2014-12-15T00:28:00

I liked it a lot! The mechanics were a little weird when applied to the last scene, but in general worked well. Good job!

One Room Dungeon by HacksawUnit 2014-12-08T04:21:00

Very nice! I played several times and couldn't do better than 5 chests, so I think the difficulty is pretty good. Graphics and music are good, well done!

Zombietron 2084 by svenardo 2014-12-08T05:43:00

Fun! Pretty difficult to actually save people, though. Good job!

A Very Short Age of Very Small Empires by ZYXer 2014-12-15T00:22:00

Enjoyed it quite a bit, up until the point where I got wiped out :P I guess I waited too long to build military units. Was fun though. Too bad about not being able to rate graphics, I thought they were nice!

Stock Madness by c0nfused 2014-12-14T23:58:00

Neat idea! I think it was just a little _too_ fast-paced, most of the stocks had died before I even figured out what was going on :P

SnowCard by mrexcessive 2014-12-11T07:14:00

Nice game, very simple but pleasant to play!

The Screen Pass by Tater_hater 2014-12-08T03:33:00

Neat perspective. Had fun playing for a minute (I think I got to around 130 yds? what kind of football field is this!?) but it does get a little tedious. I think if the difficulty ramped up a little quicker I'd have played a bit longer. Well done!

Rubble by Aevek 2014-12-08T07:23:00

Good work! The way the levels collapse into rubble and remain on the field is pretty cool and ties it into the theme well. The controls really need to be tighter. I enjoyed it!

Damn, Again Another Top-Down Shooter by miro662 2014-12-15T07:04:00

Nice idea! My main issue was with the controls - with top-down shooters like this, its really best if the move controls are _independent_ of the aim controls. Nice work!

Ludum Clicker by RedPanda 2014-12-08T17:31:00

Hah, I enjoyed this quite a bit despite its simplicity. Pretty unbalanced but thats probably why I liked it so much :) Pretty quickly got to the point where I couldn't click fast enough to keep hiring more of the top-tier developers. Nice work!

One life hero by komjaur 2014-12-08T03:15:00

I'm just getting a blank page on the web link.

Tyrannicide by koujaku 2014-12-08T07:47:00

Neat game! Looks good and was a decent challenge. I think I beat the king by glitching him out (I teleported onto his head, then he let me just attack him freely). Including the arena mode was a nice bonus, too! Well done!

CRUSH by AlexVsCoding 2014-12-08T03:24:00

Very cool. I tried to play both characters at the same time, which was pretty tricky. Nice style!

Entity Unchained by ViliX64 2014-12-08T05:04:00

Pretty fun! I liked how you worked the snowman in :)

Grown Ups Frequency by seanographies 2014-12-08T07:40:00

Seems like an interesting idea, but I couldn't really figure out what I was supposed to be doing. Intriguing game!

One Screen by shyupuff 2014-12-08T04:51:00

Nice take on the theme! I enjoyed it!

ARENA++ by undefinist 2014-12-08T04:24:00

Nice job! I think maybe it was a bit too fast paced, but cool concept and the style is nice

Contact Cowboy by jrap 2014-12-10T20:05:00

Wow, really cool concept! I don't have anyone nearby to play with, so I haven't been able to fully experience it yet, but it seems really cool! Nice work!

You Can't Stop Christmas by Milktoast 2014-12-14T06:31:00

Pretty fun, though in the late game i had a hard time doing anything but sit back and watch. Made it to wave 13 but got cruuussshed :P

Square Dance by chaosed0 2014-12-08T04:37:00

Loved it! Very fun and the pace is good. My best was 1150

Blauber by Cody Ward 2014-12-14T05:50:00

Pretty fun! A little more variety would be cool, but it was very good! Nice work!

Disco Kitty Nightmare by Alendro 2014-12-10T20:10:00

Fun and challenging! My main suggestion would be to have the 'replay' button on the game over screen immediately start a new game, and have the 'quit' button return to the main menu. Music is awesome! Good job!

Crimewave Chicago - Underground by Krimble 2014-12-08T04:28:00

Game looks cool, but I had a hard time understanding why I kept dying :P

The Farmer II by drZool 2014-12-14T22:53:00

Animations were nice! I could definitely see this expanded to a more complete farming-sandbox game. Very cool!

Marelda by Peach Pie Productions 2014-12-08T03:28:00

Very nice! The screen transitions work really well for the theme.

Color Company by Vulture Tamer 2014-12-08T04:04:00

Looks like it might be interesting, but I just don't quite get how to play.

Terra Kata by jmborden 2014-12-08T07:50:00

Good job! I think i got into the 500s for score.

Speismonster by vekjeft 2014-12-08T05:56:00

Had a hard time figuring out what I was supposed to do, but its looking good!

Blondmare by razieliyo 2014-12-08T17:21:00

Fun! I didn't quite understand the difference between the different bullet types, and it seemed like sometimes it would switch randomly on me (or maybe when I got hit?). It got pretty hard after a while! I enjoyed it, good job!

Quickly by Cryptoknight 2014-12-15T00:03:00

Nice idea, not quite challenging enough for me though :P Some simple sound effects on toggling/completing a group would kick this thing up a notch. Itd also be nice if it scaled up in challenge (e.g start with one group of four, then 2 groups, then build to more groups of larger size, etc). Nice job on your first LD!

Beat+Trak by Lynx 2014-12-08T06:29:00

Audio/visuals are really good, but I was never really sure if I was doing the right thing :P I liked it!

Killine by PortoCombo 2014-12-08T06:18:00

Really nice! Very fun, and the challenge was just enough to keep me playing. Well done!

Orbit Jumper by Luminar 2014-12-11T06:59:00

Orbital physics-based games are always neat! I thought it was fun, but I didn't plan well and got stranded on a planet with no fuel or coins...

fisheyeroids by H4ssi 2014-12-11T07:21:00

The first time I Played I had no idea what was going on and was dead before I realized it. I think having a 'game over' and then reset would be useful. Once I realized what it was about, I thought the fisheye effect was a pretty cool way to get the whole game world onto the screen. Nice work!

Christmas Punch! by laxeot 2014-12-08T04:33:00

That tag line made me chuckle. I lost pretty badly, I guess I ruined Christmas :P

A Game with Life and Death (Theatre Simulator) by M@ 2014-12-11T07:27:00

Interesting! I'm a big fan of non-game games, so I found this to be pretty cool. Some branching of the narrative or _some_ level of interaction would be cool. Good job!

Meeting Survival by sdeng 2014-12-11T07:33:00

What a strange game! I kind of like the exploration. I _think_ I won, but I'm not entirely sure... Very interesting, good job!

rougish by kraln 2014-12-08T03:14:00

Nice. Had a little trouble playing in the embedded view (pressing space scrolls the page down) but worked fine when I played directly on your site.

Red Repair by Red Sigma 2014-12-08T05:19:00

Neat idea! Would like there to be a little more to the game. Nice job!

SIRTET by stray 2014-12-08T03:37:00

Quite fun, a nice take on a tetris-style game! Could definitely see myself playing something like this on my phone a lot :)

Save The Cities by DomNomNom 2014-12-11T07:05:00

Good job, I enjoyed it! Simple with decent level of challnge. I liked that the missiles collide with each other, letting you be more selective with your shots.

Rainbow Maze by FrozenCow 2014-12-08T04:16:00

Very cool! Really nice interpretation of the theme.

LD37 — One room

Stowaway tragedy by Oreolek 2016-12-16T21:08:00

I really like the idea of doing a choose-your-own-adventure, though I admin I struggled with the english version. I really enjoyed the minimalistic presentation. Nice job!

Parts and Labor by Dynamic Panic Studios 2016-12-15T04:39:00

This is a pretty neat little game – the control scheme tripped me up at first and it took me a minute to really grok what I was supposed to be doing, but I figured it out after a minute. Nice work!

Steamjunk Racers Nine Thousand by mmason 2016-12-13T02:15:00

Interesting idea! I think my only complaint is that it took too long for certain actions. For example, changing direction is _really_ slow (e.g. steering). Nice job!

Norton and Mary by dude_the_hero 2016-12-13T02:20:00

First couple of times I loaded it I couldn't get past the intro. Once I got in, the game was fun. Surprisingly difficult! Nice work :)

Life.exe by wujood 2016-12-13T02:27:00

Nice style, very intriguing! I wasn't sure what to do with the "INSERT" pop-ups though. Great job on your first ludum dare!

Resistance by winwanwon 2016-12-15T00:23:00

Nice fun little game, good job on your first jam! The only thing I wished for was full controller support (analog stick worked for movement but i needed the keyboard for jumping/shooting). Well done!

Voyage by TitoMakaniJr 2016-12-14T17:48:00

Nice job, good atmosphere! I noticed one little bug - when playing with a gamepad and moving with and analog stick, the sprite actually rotates when moving up/down :) Good work!

Shadows by darthdeus 2016-12-15T00:59:00

Cool idea. The creepy whispering really set the mood, I wasn't expecting that. Very challenging. My only suggestions would be to 1) add a brief period of invulnerability after being hit in the shadow state (several times i was hit, fell onto the enemy, and insta-died), and to maybe find some reason to be in the non-shadow state (there's not much reason to now since you can't attack and movement is harder). Great work!

Tiny World by Ednei 2016-12-16T05:03:00

Nice work! I like the idea, can definitely see a lot of potential here for a good platformer experience. The controls need a little bit of tightening up but its a good start!

The Chamber Crowd by Elemental Zeal Games Studios 2016-12-15T01:33:00

Good job. This is a fun little arcade game! I couldn't get it to work with my gamepad for some reason, but it was still good with the old keyboard :)

Oni 'Room by madlee 2016-12-16T18:28:00

@Dynamic Panic Studios – Thanks! Yeah, i think there's a bunch of really easy steps that'll make a big difference. I think it feels fun right now, but as some folks have pointed out, you can get pretty far just by spamming the primary attack. One thought is to tweak the balance of that (add some cooldown, etc) to make that less viable, or to add different enemies with different attack patterns, etc. I may try to work on it some more over the holidays :)

Oni 'Room by madlee 2016-12-20T15:04:00

@Xanjos and @wowa_u – thanks for pointing out, looks like my hosting went down. I've rehosted the WebGL build for now and updated the description, I'll update again when I've got it sorted out.

Oni 'Room by madlee 2016-12-20T15:20:00

UPDATE – hosting situation is resolved, let me know here in the comments if there are any other issues. I've left the WebGL link pointing at the redundant GitHub hosting just in case.

BreakAround by Xanjos 2016-12-18T01:06:00

Nice idea! It seemed like sometimes the ball would 'snap' to a 90 degree angle and just bounce between the same two points infinitely. Interesting take on a classic!

Obelisk by Almax27 2016-12-17T03:11:00

Really nice work, love the hook-shot mechanic and the look/mood is really nice. Well done!

The Chore by cxsquared 2016-12-15T00:27:00

Wow, really nice execution. Short and sweet, interesting concept! Good job!

Red Panda Express by Palmish 2016-12-14T02:49:00

Really nice work! Great graphics, nice sound effects and fun arcade-style gameplay. I played a couple of rounds, got a high score of 4100. Really good job!

Passive Aggressive Roommate Wars by UltraRat 2016-12-14T18:14:00

Funny concept, and neat idea with the 3d "spot the differences" - I don't think I've seen that before. Funny too! Good job!

Humanity Walks Into a Bar by Lipedal 2016-12-14T18:01:00

Very neat little game! Great graphics and music. I felt a little weird when two of my original folks died and all the offspring started looking identical - maybe you could add a chance for children to have some variation from their parents' colors? (or maybe there is and i just didn't play enough).

Lost in pandation by deepnight 2016-12-14T17:39:00

Wow, really nice work! I tried several times but kept getting killed by the monsters. Really neat concept and the whole thing is surprisingly polished. I'd definitely play more of this!

The Insanely Devious Clockwork Training Room For RPG Slimes by Fough 2016-12-14T18:08:00

Wow, really fun game! Nice challenge, funny concept. The controls were a little touchy in some cases but I kept wanting to play it! Really nice work :)

Magic Trial by dusho 2016-12-16T23:04:00

Nice little game! I thought the difficulty ramp up was great, the last wave was just hard enough without being impossible. Nice work!

Needle in a Neighborhood by AAGH Games 2016-12-14T02:43:00

Nice take on the theme – I was a little lucky in that the needle was in the first house I checked, but it was in the _last_ room of that house :P

Room for One by unit684 2016-12-14T17:26:00

I enjoyed this idea - the only thing I wished for was that the earlier levels incorporated the red squares more. It seemed like levels 1-3 were very easy and required no using the red squares, then the last level was craaazy hard :) Great work!

4/4 Room by Remicy 2016-12-15T01:09:00

Really good job, I thought this was a nice polished little roguelike with a neat twist to incorporate the theme. Good all around!

One Room Two Stage by wowods 2016-12-16T15:11:00

I was pleasantly surprised by this game – interesting idea to have the level rotate on the second play through. It would be cool to see more levels designed with this in mind. Nice work!

Tree House Quest by AngrySquirrels 2016-12-20T16:30:00

Really nice and polished game. Loved the overall style and theme. I did run into a unity error when jumping over the spike pit with the dog, so I couldn't get past that part.

Fantastical Flora by QuestionableQuality 2016-12-14T17:54:00

Nice little game, neat idea :) I could easily see this being a fun mobile game

One Room Hotel by TerraCottaFrog 2016-12-20T16:22:00

Really nice idea! I struggled in my first playthrough because I made it several rounds in with only one of one of the room types (exercise room? the greyish one). That made it _very_ difficult to balance. The second playthrough had a more even distribution of the room types so it was a lot easier to manage. Loved the little voice overs! Great work :D

Echo Chamber by masterkrepta 2016-12-15T01:13:00

Nice little game, has an old school arcade vibe to it. Is there any way to defeat the turrets? Or is it just "survive as long as you can?".

Little Room of Horrors by phoenix1987 2016-12-15T04:34:00

Nice idea. I think the enemies were a little overwhelming and it wasn't always obvious where my hits where landing. Nice little game though, I made it through 10 waves. Good job!

Machine Blaster by slovakyan 2016-12-15T00:19:00

Nice work - a good start on a tower defense. The two biggest things for me were 1) the difficulty never seemed to ramp up, i never needed to build more than 1 turret per lane and 2) my turrets seemed to disappear in between rounds. Also, i never quite figured out what th $300 item did. Still, great start, good job!

XMAS Blaster by maartene 2016-12-16T05:10:00

Nice looking game, good atmosphere! I think I ran into a bug or something, I killed off all the monsters but it never went past level 1 and they stopped spawning. I think the camera control is a bit wild, its a little hard to navigate, but nice work overall!

Tower of Bees! by Mack101dog 2016-12-15T01:27:00

Nice graphics, I agree that sound fx would've pulled it together. L was never quite sure if I was hitting the bees with some of the attacks. Good work though! Why bees?!?

OneLastRoom by Angry_cyboot 2016-12-18T01:10:00

Seemed cool, but I couldn't figure out how to move/control anything. Graphics looked good, nice work!

LD38 — A Small World

Destruction Zone by Chronosv2 2017-05-01T15:12:52Z

Nice work! Good difficulty progression and I liked that it had an explicit time limit. If you were going to develop it further, I think adding some additional power up types (e.g. bigger bullets) would be cool. It'd also be interesting to play around with the firing mechanics – right now there's no reason not to always be shooting, so adding some reason to _stop_ shooting (e.g. maybe your attack charges up when not shooting, or maybe your weapon will overheat if you shoot too much) could add an additional layer of strategy to it.

Colorfly by Zelos 2017-05-02T15:39:58Z

I'm really impressed with how much you fit into this small game. It really feels like a complete package in a way that a lot of entries don't – the start menu, end credits, cutscenes, multiple types of gameplay, and visual storytelling all come together nicely, so well done!

My only gripe was that some of the side scrolling segments dragged on a little too long – I think it would have been nicer to have split those up into smaller sections interspersed with more of the ring-based levels, and maybe 1 or 2 more segments featuring the antagonist.