somfunambulist 2013-12-16 03:51
Pretty fun game! Has a real bomberman vibe, which I like.
Foon → Ludum Dare Explorer → LD28 → Gnome Hedge
By haveric
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 81 | ||
| Humor | 413 | 2.44 | ||
| Overall | 444 | 3.07 | ||
| Theme | 484 | 2.90 | ||
| Fun | 507 | 2.85 | ||
| Innovation | 556 | 2.82 | ||
| Mood | 699 | 2.47 | ||
| Graphics | 729 | 2.46 | ||
| Audio | 745 | 1.56 |
Pretty fun game! Has a real bomberman vibe, which I like.
The space-bar does not appear to work, makes things rather hard!
I really liked the idea, but I think some mazes turned out impossible. The ladder was a very clever idea!
That was a very fun little puzzler game! Good use of theme.
Interesting game! Had a hard time figuring out how to work the controls but thought it was fun!
Quite fun! Very cool :)
Nice entry !
Need some polishing maybe (smooth anims, sfx) but for a ludum, it's still great :)
Letting the auto repeat key lead to fall of the bushes :(
Overall, I really liked this ! You really have to make a plan to use your items in the right order. The fact that the map is generated at random make it replayable, that's great !
Very much enjoyed! Doubly impressed if these maps were randomly generated.
I can't use the space bar, ive tried 1 to 4 to select but I just can't attack.. kinda hardcore this way
Clever / fun idea! Definitely getting a nice bomberman vibe! Great work!
I like this, but I think I would have liked it more if it were turn based (i.e., the gnomes only move when you do). That, or if they moved a little bit slower. I got killed a few times just looking for the exit.
Took a moment to get the hang of it, but once I did I really enjoyed it.
I took a but to catch on, but it was fun after that.
Ladder OP
Nice idea, lots of fun but hard.
Quite enjoyed this, good work. I like that there's a ton of difficulties to choose from and the randomly generated mazes. Impressive for 48 hours. :)
Fits the theme and it's well polished, but sometimes the level randomness doesn't give you a chance to think. For a 48h competition, it's really really great. Good job!
fun game, only in normal and easy because the ohter levels don't appear to be solvable... unfortunatly because this is a good concept!
well made, the professional looking menu and the game modes really give the game a polished feel
the ladder powerup to get on top of the maze is really original
Nice concept, the difficulty of the randomly generated levels differed greatly.
I had some issues with the controls on Chrome. SPACE didn't seem to always work. Otherwise the game seemed quite wonderful. :)
@Zuige As I noted above, I'm pretty sure this is the intended functionality. It will only let you use items if they can be used where you are facing. (Such as using a sword in front of an enemy or using a ladder in front of a hedge) Otherwise, you would waste the one use items by hitting space right away.
If this is not the case, let me know the situation you are trying as it may be a bug.
nicee haha
too hard
Great job for 48h!