FoonLudum Dare ExplorerLD28 → Gnome Hedge

Gnome Hedge

By haveric

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CategoryRankScoreCount
Coolness281
Humor4132.44
Overall4443.07
Theme4842.90
Fun5072.85
Innovation5562.82
Mood6992.47
Graphics7292.46
Audio7451.56

Comments

somfunambulist 2013-12-16 03:51

Pretty fun game! Has a real bomberman vibe, which I like.

kruithne 2013-12-16 03:51

The space-bar does not appear to work, makes things rather hard!

snail_man 2013-12-16 03:52

I really liked the idea, but I think some mazes turned out impossible. The ladder was a very clever idea!

deathray 2013-12-16 03:55

That was a very fun little puzzler game! Good use of theme.

zconnelly13 2013-12-16 04:15

Interesting game! Had a hard time figuring out how to work the controls but thought it was fun!

endesga 2013-12-16 04:41

Quite fun! Very cool :)

masadow 2013-12-16 04:42

Nice entry !

Need some polishing maybe (smooth anims, sfx) but for a ludum, it's still great :)

Letting the auto repeat key lead to fall of the bushes :(

Overall, I really liked this ! You really have to make a plan to use your items in the right order. The fact that the map is generated at random make it replayable, that's great !

wespaugh 2013-12-16 04:45

Very much enjoyed! Doubly impressed if these maps were randomly generated.

dynad 2013-12-16 04:47

I can't use the space bar, ive tried 1 to 4 to select but I just can't attack.. kinda hardcore this way

mcgraw 2013-12-16 04:47

Clever / fun idea! Definitely getting a nice bomberman vibe! Great work!

madlee 2013-12-16 05:15

I like this, but I think I would have liked it more if it were turn based (i.e., the gnomes only move when you do). That, or if they moved a little bit slower. I got killed a few times just looking for the exit.

vinull 2013-12-16 05:26

Took a moment to get the hang of it, but once I did I really enjoyed it.

jillytot 2013-12-16 06:22

I took a but to catch on, but it was fun after that.

adonaac 2013-12-16 07:11

Ladder OP

daredevildave 2013-12-17 18:00

Nice idea, lots of fun but hard.

bradleysmith 2013-12-17 21:21

Quite enjoyed this, good work. I like that there's a ton of difficulties to choose from and the randomly generated mazes. Impressive for 48 hours. :)

veiadoida 2013-12-17 21:33

Fits the theme and it's well polished, but sometimes the level randomness doesn't give you a chance to think. For a 48h competition, it's really really great. Good job!

phyyl 2013-12-20 05:53

fun game, only in normal and easy because the ohter levels don't appear to be solvable... unfortunatly because this is a good concept!

acp_ld 2013-12-20 05:56

well made, the professional looking menu and the game modes really give the game a polished feel

the ladder powerup to get on top of the maze is really original

jerrre 2013-12-22 16:44

Nice concept, the difficulty of the randomly generated levels differed greatly.

zuige 2013-12-22 16:49

I had some issues with the controls on Chrome. SPACE didn't seem to always work. Otherwise the game seemed quite wonderful. :)

haveric 2013-12-22 17:49

@Zuige As I noted above, I'm pretty sure this is the intended functionality. It will only let you use items if they can be used where you are facing. (Such as using a sword in front of an enemy or using a ladder in front of a hedge) Otherwise, you would waste the one use items by hitting space right away.

If this is not the case, let me know the situation you are trying as it may be a bug.

arcticleaf 2013-12-23 02:20

nicee haha

olafsworld98 2013-12-23 02:23

too hard

foul 2013-12-24 02:54

Great job for 48h!