Foon → Ludum Dare Explorer → Users → Masadow
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | 👥 | Cup-O-Matic | jam | 224 | 3.79 | 3.48 | 3.01 | 3.70 | 4.35 | 3.83 | 3.18 | 3.84 | |
| 2014 | 29 | Beneath the Surface | Dark Escape | compo | 1111 | 2.54 | 2.08 | 3.25 | 3.13 | 2.00 | 1.81 | 2.55 | 39 | ||
| 2013 | 28 | You Only Get One | The Lone Tower | compo | 190 | 3.43 | 3.60 | 3.57 | 3.57 | 2.51 | 2.66 | 2.36 | 2.76 | 96 | |
| 2013 | 26 | Minimalism | SquareRoot | compo | 390 | 3.33 | 3.25 | 3.05 | 3.61 | 2.48 | 3.10 | 2.61 | 2.79 | 100 |
I love the physics. Also, the art is pretty good for a game that perfectly suit the theme !
Action replay just killed me AHAHAH ! I really loved you game <3
Music loop is a bit annoying by time, but I forget it with this awesome look and gameplay !
Great fun, I finally won after three tries ! Very challenging game !
Ahah. nothing to say...
Impressive work ! The theme is very well respected. Even if graphics are simple, it stays a beauty :)
WOOHOO Amazing stuff ! You hit the top in each rating categories ! Innovative by its design, fun because I just kept playing until the end, and now, I want more. The theme is perfectly suited aswell. Those graphics are awesomely beautiful <3 The song is great. The universe made me laugh a lot :D And finaly, I was transported during all the game and I nearly swear ahah
Nice game. Some glitches with jump that let me pass over obstacles :P You can continueously jump on walls edge to climb them. Even on further level, it's just more tricky.
Nice, I liked :)
Very entertaining concept. I think it would be better if you can activate generators from your entire empire instead of a single case. It would bring a more strategic case. Actually, if IA plays perfectly, nobody should win.
Weird, but a lot of fun and a good idea to dig deeper !
Nice :) It's very strategic and fit well the theme
Simple, but I had some fun !
Is the game is to compile the game ? If yes, it's very challenging, good job !
Seriously, I'm having problem to compile. Here python output :
"Traceback (most recent call last):
File "poke.py", line 3, in <module>
import resources
File "C:\Users\delas_j\Documents\ludumdare\resources.py", line 24, in <module>
ow = pyglet.resource.media("ow.mp3", streaming=False)
File "C:\Python27\lib\site-packages\pyglet\resource.py", line 610, in media
return media.load(path, streaming=streaming)
File "C:\Python27\lib\site-packages\pyglet\media\__init__.py", line 1406, in load
source = get_source_loader().load(filename, file)
File "C:\Python27\lib\site-packages\pyglet\media\__init__.py", line 1387, in load
return riff.WaveSource(filename, file)
File "C:\Python27\lib\site-packages\pyglet\media\riff.py", line 201, in __init__
'AVbin is required to decode compressed media')
pyglet.media.riff.WAVEFormatException: AVbin is required to decode compressed media"
I'm stuck on a white screen :( Screenshots look good, I want to try :D
Nice mood ! However, the first time I played, I didn't read your instruction on this page so I didn't know that I could use F or move objects. Still was a pleasure to go throught levels and try to understand what happen to me in each rooms ;)
One of the best entry I've seen ! I couldn't find the way to beat the boss, but I had a lot of fun ! I tried to hit him with fireball and try to water his face by jump over him. None of these worked :(
Good concept. Camera is a bit confusing at the start. You feel like you don't move or you are stuck on a wall
Great great great ! I didn't even think about such a mix ! Absolutely fantastic !
One of the most uncommon interpretation of the theme, but still a great great one ! Also, the gameplay is very addictive ! Good job here
I laughed ! Nice entry :D
Loved the art ! Also, it's as minimalist as good so well done !
Very cool. You made something great out there
Nice art, nice idea. I would have put some tricky level with the timer. However, I understand your choice to not do that, it wouldn't be good accordingly to your theme interpretation :)
That's horrific oO I don't really see the theme since the storyline is deep and awesomely weird oO The result is incredible ! Congratulations for that "thing". After finishing it... I don't know what to do of my life anymore ...
Nice one. It tooks me a moment and many many tries before realizing that I had to take the bottom end on third level ahah
I struggled a lot at the beginning to move and interact, but finally, it was a good story :) Nice artwork too !
Nice story, nice mood too. However, I found loadings a bit too long. Still a good job there !
Nice game ! Is it normal that the hidden red button does nothing ?
A bit short. More level would be welcomed. Good and fun concept anyway ! I liked :)
Loved the control, it's so fluid ! Nice game !
Very cool and innovative ! Would like to see more like that !
Beautifull ! I didn't understand some levels. There is a sort of philosophical meanings which I liked ! Great game out there and perfectly suited to the theme !
End ? A very very nice WTF game ! I laughed so much. I didn't understand anything ! However, very nice art and I loved to slap my colleagues !
A bit hard, but crazy game ! 6 stars for the theme :D
Very nice concept !
Good concept, I dunno however if it could be done in a different way. I didn't understand explanations so I tried to figure out by myself how it works, and I think your game concept is hard to explain ^^
WOOOOOAWWWWW oO Impressive artwork. I fall in love when the spudstep arrived !
Good entry. I pretty loved the art :)
Very very nice concept ! And very very well implemented ! One of my favourite !
Ahah, was really fun !
OMG ! 5 for Innovation and Theme :O Can't really rate the rest though
Were you potatonuked ? :D
@Casino Jack No, I wrote it at the beginning since I was in a hurry. I started very very late and didn't have much time :D
Anyway, instructions must be minimalist, no ?
tonic: That's what I wanted, a kind of hardcore game :D
qdowngames: Can you bring a screenshot ? Did you run it in a very small resolution ? Your issue seems weird for me
Your direct link : https://dl.dropboxusercontent.com/s/5jzoqx13nu2m607/The_Minimalist_Cave.swf
This game have great control, great concept and awesome art !
Wow, I played it like if I was sitting on that chair oO It's so immersive. Very good job !
This can be very good, I think you just need to readjust camera angle because it's near impossible to judge when to jump or not
This tornado effect is just incredible. Good job !
There is way to more keys. It's very hard to master the song :D Anyway, the idea was good !
Nice one, beautiful story and agreable to read !
Loved Nabilla reference :D
Art and mood are amazing oO Woow... Good work here ! Strange ending though :p
Pretty good concept in a minimalist way, well done !
Very funny and addictive. Perhaps it's quite annoying that the sound brutally stop when you stop walking.
Soooooo goooooooood ! Crazy idea here !
Well, It's not possible to rate you I think. But at least, you deserves a 5 stars for Innovation and Theme ! Well done.
I liked the ambiance ! Easy gameplay, so fits well the theme !
Funny one ! And you made some great goodies like the possibility to paint anywhere :D
Erg, I made the mistake to go out of my spaceship during its flight .... lol Funny game :D
"You died! Do you think this is a fuck**ng game ?!?" Ahahahah
Also, the concept is cool, well done.
The music is so weird that the game became addictive :D
Nice one ! Reminds me sokoban :)
Funny and minimalist aswell. Good mix !
Great card concept
Very hard to aim correctly. However, it is great idea ! I liked it :)
Very challenging game. I loved the way you animated this little square. It brings a kind of life to it. Well done !
Mood is awesome <3
Always stuck at 94% in chrome. On firefox, I didn't have anything, but it may be because I use an old version.
Very nice, need to concentrate. Simply perfect !
Good game ! I like the concept. A bit too difficult for me, I would love to have a bit more interval between the sheep so I can go between two where they are in chain. Sometimes, you are just stucked.
Fun game, however, level design is not the best. Sometimes, wherever you go, you will finish the puzzle. Not enough trap.
Good job anyway ;)
Very nice concept and very challenging game !
It would be great to have more feedback when hitting enemies. Concerning the art, I don't really think they are awfull finally ^^
Nice game :)
Difficulty isn't very balanced (medium is often easier than easy). However, great game idea. Too bad you didn't make a little effort on the design of your page.
I would love to have an animation of what's going on at the bottom. I think you was planning to do that since there is the girl at the beginning ?
I couldn't go to the end unfortunately, I don't like much reading and there is nothing more to keep my attention :( Not really your fault, I'm just not a big fan of the gender ;)
Woaw, awesome graphics.
Simple game, but I played it with a big smile !
It took me a lot of time to understand what to do, I finally pass through the two first gates. But never went to the finish. Moves are too slow I think, I didn't have enough time and it was very long. I loved the graphics and the multiple camera system though !
As said before, would be good if cars overtake others so you don't always have to stay in the middle
Very good music :)
"Me love you" "? ? ? Cry Cry Cry" AHAH.
Very funny. Would be better to put all icons in one line or two so you don't need to scroll. Great concept anyway
Hey, you had some issues playing my game. I've uploaded a new version for windows users. Don't hesitate to try again the browser link. If your flash player is not outdated, you shouldn't have any issue ;)
Very interesting, seems easy at first glance, but in fact, it's really cool and challenging !
It would be pretty usefull to rollback when you clicked a domino. I mean that if I realize that I chose the wrong domino, I would love to switch it to the other one before placing it.
sounds are pretty cool !
I don't really understand how does it fit the theme anyway ?
"Oh my god ! You're so stupid". Yeah I know :( I just wanted some adventure :D
Also "Planting God in woman" is pretty weird, I'm not really sure of what you did there :D
Overall, it's a pretty funny simple game :)
Small, simple but funny :)
Very hard game. Should be a text or something explaining the different type of food (what they do, how they influence granny). Otherwise, the concept is excellent ! I laughed ! Well done
Too bad we can't continue playing it after end :( Like other said. Hard to find the menus at the beginning. Also, what does "P", "C", "O" and "Q" means ? And how are they used in the game ?
I really enjoyed it anyway and I'm glad I saved the world :)
Seems a great game. I can't understand how it works (how to fire) and you should add a restart button (when you die)
Oh that's very good now. Don't worry, I did not rate your game when I first played it. I read in your comments it was not done yet :)
The game is very funny, a little bit hard for me. But I still had some fun. The wind is blowing too hard for me also and it often get you killed.
I loved the pirate song :D
Great take on the theme even if you're in jam ;)
Great work !
WOW ! The best game I played so far, and I'm sure it will remain the best ! I can play this for hours. Audio is amazing, graphics are real cool, core mechanic remind me Binding of Isaac, but it's way more funny ! I'm really impressed.
I found an invincible gem: Wind then fire then electro. You can't get hit with this one :p
Spell: Enlarged Windspray
Combined level: 124
WOW ! The best game I played so far, and I'm sure it will remain the best ! I can play this for hours. Audio is amazing, graphics are real cool, core mechanic remind me Binding of Isaac, but it's way more funny ! I'm really impressed.
I found an invincible gem: Wind then fire then electro. You can't get hit with this one :p
Spell: Enlarged Windspray
Combined level: 124
I'm not a big fan of the genre, but this one is well done :)
Nice game. Hard controlls on trackpad. Fire repeat would have make it easier :) I thought that the stars were collectibles. Still not sure if it's a bug or if they are really not collectibles.
Ahah it's crazy ! Very frustrating, but in a good way ! I loved to be mad at this game :D Those controls are horrible, but I liked it !
Good job dude
Newsground is forbidden in Ireland (with three). If you can upload it on Kongregate or else :)
Very nice ! I loved it :)
Art is very good ! The game idea is very good aswell but it is so long, you should rather have made impossible to teleport while the player is still moving. This cooldown broke the flow of the game unfortunately
Hard to read everything. However, great game, I loved the light effects :)
Very fun, great concept !
It is just missing combos so you will have to cut many with one stroke instead of killing them separately.
Haha! Good job
Very good game, even if I was unable to find how to win :(
Thans for your review. I actually add a point to see where the mouse point. I keep the idea of putting the tower as close as possible for a future release. I have to stop now :(
tklovert: Ahah I've bookmarked yours yesterday already ! I will give it a try next week. I think I've started with something similar as you, but finally get rid of all these clicking stuff that made the game slow. I chose to make a game more action based than reflexion based :)
Ocarina of lime: I started with a slow paced game, but it was very annoying. :(
all: Thanks for your comments, with so many good feedback, I will definitely continue to work on this !
local minimum: I'm not a TD gamer and like you, I'm having a very hard to time to make rational use of upgrades. I will work on that ! Still have to think about how to design it ;) Thanks for your feedback
sprawl: I take note ! I'm so bad at my own game, I never reach a such score ahah
mortus: It is because you have your mouse on road. I've fixed that already with a better control in my post mortem version :)
Wow, so beautiful ! The only sad thing is that you can't aim where you want to be thrown in space. However, it is very good and surprisingly exciting !
Good job ! A lot of inspiration from papers, please !
Very good graphics ! Good game concept and enjoyable audio !
I had a little bug that made my progress impossible at level 3. When I put the 2 cubes in the trap, it seems that pixel calculation is not good, monster cannot move from top of one cube to another so he's stucked and cannot go through the finish :(
This game is completly mindfuck and scary ! This is actually a compliment ^^
This game is surprinsigly awesome ! I really liked ! Very strong entry !
AHAHAHAH ! Very cool man ! I loved ! Maybe more a joke than a game actually. I completly agree with the dude : Fuck his life ! Very surprising interpretation of the theme. Overall, this game his sweeter than his sweat :)
Funny game :)
Good idea, I was sad to sea there is only 3 levels :( Well done ! :)
Nice music, nice graphics. Zombies are very dumb (they're zombies anyway). Good job overall
Well... Graphics are ugly BUT, they somehow fit together and make the whole good (Maybe I'm a weird guy anyway). Man a golf ball was a great choice !! \o/
Key mapping made it quite hard to play, but I can't blame since there is no universal keyboard. You may have let the possibility to use arrow keys :)
Overall, it's a pretty simple game, but still funny
Fun game ahah
The upgrade screen is quite hard to read. It took me some time to figure out that I didn't have enough coins
Also, I can actually pick up the two jetpacks, that's not clear on what happens. Is the first one replaced by the second ?
Also, keyboard is quite useless, maybe using mouse only would have been better ?
Anyway, I enjoyed and laughed, so good job mate !
Lovely game ! Difficulty is raising fast, but that make it really interesting ! Good work.
Ahah, simple game, but funny one
Very impressive ! Simple but so funny to play. Also, great idea to put this skip button so we can see every mechanics you implemented ! :)
The number of level is incredible !
I had a lot of troubles to understand how does it work. More instructions in game would have been better. Now I get it and this game is really cool !
Ahah I loved your sense of humor ! This game has a great great quality and will be a top game for sure ! Perfect audio, perfect graphics, perfect mechanics, just perfect !
Nice one. Ennemies should shoot at us :)
That's a pretty good work for a 48H compo ! There are still some glitches remaining. Controls are a bit hard to master aswell.
Windows link is dead ?
Concept is very good ! UI design is not so good, I didn't get the point of the game at the beginning. You should consider placing the event text in the middle of the screen with a decreasing bar to see how much time left you have to decide ! The game would be awesome then !
Very cool ! More levels would have been really good !
The jump sound is very aggressive ! Too bad there is no retry button, I don't like much to refresh my browser every time. Also, you should rework the jump, I actually flew directly to the finish ahah
However, graphics are smooth and beautiful ! Anyway, you didn't had the time to finish it, but continue and finish your game ! You are heading in the right direction ! :)
A kill counter would be a plus.
Beside that, it is a very fun game ! A bit hard but the whole idea and realization is perfect ! Very very strong entry !
Quite hard, but very nice concept. I loved !
First of all, a try again button would be very good since it asked me many permissions each time I refreshed the page.
I really like this game concept. Depending on what you choose, the strategy and the game itself is completly different ! Good job here.
However, I don't understand what to do when I choose the lighter, I try to press C in front of the wood, nothing. Rock nothing. So any clue ?
Overall, pretty strong entry !
Same idea as mine :) However, we are idling a lot, it would be great if we can use our mouse to collect money from monsters, using spell or whatever.
Also, this direction upgrade does not worth anything since you don't have any control of it. You should have kept the axis direction so we can still be able to aim ;)
Ahah ! Funny. Would be great if humans tried to help you :)
The concept is very good.
However, some parts are badly designed and make it somehow frustrating.
The pathfinding is terrible, which make it more balance in a certain way :D
You don't really have spells information, I though I had a bug with fireball whereas it is just because it has a limited range.
As others said, you mostly sit on place and shoot to everybody before move on.
Not sure if the time limit bring something to the game.
Anyway, don't stop here, implement/fix everything you wanted and I'm pretty sure you will have a great game !
Sadly, I couldn't find what "Action key" is. Is it possible to die because of oxygen ? I'm always killed by this "alien" monster. Besides that, graphics are really cool and the horror atmosphere is very very well made. Good job !
Good take on the theme ! Not enough levels :( Graphics could be improved a bit :)
This game is awesome ! I really loved the way take on the theme. Your level design is very cool too. Since colors are not balanced, you have to think about the best one, sometimes not obvious. Definitely great concept ! A movable background would be great, especially on the third level when you going down, you don't see how fast you are
90750 the first try with my trackpad :) Very good game, I had a lot of fun :)
Did not really enjoyed the control. With some path finding, it could be better. You always get stuck against a corner or another guy. Also, he always turn round before really moving ahah.
Despite that, graphics and audio are really cool and the mood feel great too :)
Ok, so this game is really good ! But there some few points I don't understand. The first part, is it really useful to land on the right or left ? It was quite long when you retried. (I played a lot of rounds because this is an addictive game :D)
When you land too much on the left, you will be stucked under the start platform.
You are not really rewarded by the maximum not you will get. I had 45 hits and had only 280 coins because I had to much speed so I didn't collect them. However, If I have 25 hits, 24 seems the best but I did not manage to get that amount exactly. I had 480 coins. I think your collision is a bit buggy. Plus you don't any coins above a certain height. That's why having a lot of speed is not rewarding.
However, as I said, this game is great, I really love the mixin genre and it had a great esthetic !
I'm just passing back to tell you that your game is very cool, and I really would like to see perfect version on Kongregate or whatever :)
https://github.com/masadow You will eventually find my mail address ;) I don't use twitter
Can be the beginning of a great game. I did not really understood actually. Audio and graphics were simply awesome however
I did not understand everything, but still had some fun :)
Yay, my "Douche-Dar" is excellent ! Ahah. Simple game, but made me laugh :)
Great game concept. I loved to be able to build my own vessel ! However, I thought it would be more like a topdown game than a platform. Controls where hard but the game was easy enough to manage to keep everything repaired.
Overall, that's a pretty good game, but you should add more events, or make some levels. I want to feel that I made some progress :)
I don't hear anything under chrome :(
Very good ! The masterpiece is great ! I really enjoyed going through the end :)
However, it was a bit frustrating to wait until the end of the instrument when you missed the first note ^^
Very cool game ! Despite the fact I saw myself twice (I suppose that I saw one instance of myself from both server and client side), I really enjoyed this game :D
I had a hard time to understand of things worked for optimal power but finally managed to play. Good game, I had a lot of fun ! :)
Very cool concept, great take on the theme. Would be better to have a notification sound where the king has a request so you can idling without loosing :)
Great game ! It could be the best game out there if it fitted the theme better.
The usage of the word "debate" in this way is very funny ahah !
I really loved to be able to increase my time size !
Nice game, love the audio and graphic. Everything fit very well together. However, it may be hard, but levels are very looooooong. At least the very first level should be easy so we can quickly learn the whole process of a stage. Here, it's very hard and we don't really know what happen by the end of the stage.
Despite the very hard difficulty, this game is quite addictive and I really loved it, good work !
Nice little game. Not sure if the grid is useful though
Awesome graphics ! Actually a bit laggy when you scroll. It take a lot of time before really play ! Turns are a bit too long for my taste. I don't know if it's a bug, but when I chose to build a snow block, I couldn't do anything else the next turn. It keeps building snowblocks every turns :(
On the menu screen, I first tried to click on the arrow ... Then I read your comment :p
Very cool graphics, the game is really cool. It would be really cool too if we can switch to a knife instead of loosing our gun each time
Nice entry !
Need some polishing maybe (smooth anims, sfx) but for a ludum, it's still great :)
Letting the auto repeat key lead to fall of the bushes :(
Overall, I really liked this ! You really have to make a plan to use your items in the right order. The fact that the map is generated at random make it replayable, that's great !
Got 630 coins. Frenzy clicking was the key :D These evil weeds are growing so fast ! I did not really understand why I started with one seed and then gain more.
Awesome game !
Really really good game ! Excellent take on the theme
First I did not really understand how to play it, I clicked everywhere and finally, the house was the key.
It would be great to be able to speed up dialogs with SPACE, because it's often boring to get your mouse to the top to speed up dialogs.
IA is quite dumb, but with all the work you put in this game, I can easily understand. For example, I force the boss to go to the floor level so I could easily beat him in a face to face.
I had a small bug, when you clear a level, if there are monster's missile remaining, they will "freeze" and the door won't show up, I had to kill myself.
Not sure if I understood everything, surprising ending ^^
@stvr: Indeed, the level design is terrible :/ But the innovative point is about the overlaid map
Great entry !
Nice entry
Nice work, still need some polishing with collisions and some features to get a deeper concept. Still, good job in 72 hours
Really nice idea there, but really hard and sometimes confusing. Still great job !
Controls are hard, but graphics are cool !
I really like how you turned the genre. Clicking on text parts rather than choices is pretty interesting.
Some sounds would have been really cool to enhance the story
I laughed playing it !
I had the same theme twist in mind but couldn't manage to make a game from it. It seems like you did it particularly well, good job !
I found it absolutely awesome, even I did not understand how to play it
Artwork is awesome ! it seems like you spent most of your time on it. The game is just missing some polished animations and some music. Then it would be ready to be released. Awesome work done for the given time.
Really really good !
I find the game way too hard :( Couldn't kill anyone. Graphics are cool though
The most impressive part is that you managed to pull out something with such a big team and this tight release !
Graphics are so good ! Animations suits very well too, good job on that ! Controls feels a bit rough (stuck for no reason, hard to control the jump) but that's ok Concept is really innovative, but guys, I gave up filling all those forms even if it made me laugh a lot haha
Good job on this one !
Pretty good prototype (I guess it's what we should call it since you could only spend 15h). The idea behind is great and if you could have dedicated your full time on it, I'm pretty sure it would have been a great polished game !
Keep it up as it's a good idea.
ps: you should have make it a bit more responsive, I couldn't see the entire screen despite I have a good resolution :(
Really surprising game, mechanic is really cool and puzzles are really challenging. Good job !
I played until I could buy this auto feeder thing, but it didn't feed any of my animals :(
Also, when a beast reach age 500 (quite old btw), its selling price fall to NaN.
I didn't see the point of selling my animals ?
Besides that, the idea is really interesting and that could be very good game concept and a really addictive one (I already played more than what I thought when started :D)
Keep it up, improve it and it might become really fun to play, good job !
Cool graphics, but I was confused about what to do, I pushed enemies into fire, killed myself to have more clone of me and gets more powerful but I'm just not sure I was supposed to do that ?
Anyway, it was still a fun experience. However, the fact that when my clones dies, there leaf blower is still working is quite weird.
Pretty cool game, I'm quite suprised by the choice of assets, I find that the room and people does not play well together even if they are some great assets.
The game plays well, the gameplay is pretty robust. I would have loved to get a kind of rating based on the average waiting time of my customers so I can really feel like I'm progressing upon restarting.
Overall, I really enjoyed playing this game, it's pretty well polished !
ps: Very good idea to ask for the controls in the intro !
Wow, it's a really good entry for this game jam ! The game looks really good, ambiance is very good too.
However, it would have been way better if could simply use a keyboard key to pick nearby objects because it sometimes feels very buggy and frustrating trying to pick up a resource.
Besides that, I really enjoyed building my spaceship, congrats !
Solid game, the riddles are very interesting and very challenging. It took me few sec to realize how to play it but it was quite easy to get the mechanics.
I had some troubles at the very beginning to see the difference between spots and gems but once you get it, it's easier.
Also, I can't rate audio/mood because I did not have sound (and see in the comments there are)
Graphics are really good and the game is very well polished !
Overall, good job on that one, was pleasant to solve all of the riddles !
ps: Also a pleasure to read the source code :)
Very nice ! I like that fact that you introduce new gameplay mechanics one after another and that it fits well with the story !
Graphics are also neat, really like it !
There is a ton of content considering it was made for the ludum dare so very well done !
Funny game !
I quite did not understand if there were any interest in buying good. I have just failed to reach the big city in front of it :(
I noticed though that price may vary, it would have been good to show +/- price against the average so you need whether it's good or not to sell.
I've also found out that in some situation, you don't have any more guards, some events will say you lose one but nothing happen. (You should die imo)
Otherwise, it was pretty cool and it would be perfect if more indications were given (Because I kind of played randomly). Also, it's a very good take on the theme !
Hey guys, quite a nice entry there. I had fun playing the game, map generation is quite cool and I like the fact you can choose a pattern.
Music really fits well with the game and same goes for sfx (aside from bullet one that really annoyed me)
Graphics are pretty good too ingame, maybe a bit too sad and simplistic in the menus but that's a game jam so that's good !
Just one thing you should improve about the controls that really bothered me, when I'm stuck next to a wall while pressing bottom (for example), I need to release bottom and then press right or left to move, otherwise, if I press right/left but bottom is pressed, my character won't move. So when you're in a hurry and want to pass through a tiny passage, you most of the time get stuck and lost precious time :(
Overall, it's a good entry, good job guys !
It's a really cool game there ! Self explanatory, everything was fine. I would just loved to have more room types ! Otherwise, it's a solid entry !
Graphics really good, gameplay has good potential too.
However, there are few things that should be polished to get a high quality game (and you're not so far from that imo) :
- Game should pause when you're in buying menu - When I grab an asteroid, I should be able to mine it - There should be feedbacks about whether I'm mining or not. I mean, it was not clear to me that mining an enemy would just kill him and not give me any resources. - I don't really see what's bad in dying, it's even better sometimes so you get quicker to your base
Besides those few points, game's already good so good job guys !
Nice game ! Two nice additions would be SHIFT to "run" or "boost" even if it might be weird for a black hole to do so and holding SPACE to accelerate the time because it's sometimes so slow it gets boring (especially at the beginning).
Besides that, I quite like the gameplay, it feels smooth. Graphics and sounds are great too !
@skipyC @RickSquanchez Thanks for your lovely feedbacks !
@lars-dk Thanks for your constructive feedback ! I totally agree on in-game tutorial but you won't be surprised if I say that we ran out of time :P As per the last point, my mate is more of a casual gamer than me, so it is not really easy to balance. Also, we didn't really have the time to polish the gameplay and there are plenty of features that could be added to make the game less repetitive
@fabian-pohl @steven-pinto @drauthius @xarras @fussenkuh @grahamliphts @hdtv @camcam-s5 @sundaefactory @potti Thanks you all for your kind words, very pleased to hear you liked it !
@sorlok Thanks a lot for your feedback. About the multi-press, that is a design decision to make it even harder. You actually have to hit the combo in right order (from left to right)
@ncanasse Thanks for the review ! The gameplay has been tweaked for the ludum dare but it will surely evolve, by the time we had (Both of us couldn't dedicate our full time on the ludum dare), we could not add more features.
As more mechanics will be added/improved, we'll make each run longer in time. You pointed out my only regret for this ludum, not having enough time to add more interesting mechanics !
@svr-audio Thanks ! We're actually considering the idea of pursuing the game further with more mechanics. We already had an idea on how to port this keyboard constraint onto mobile games. And the more feedbacks like your we receive, the more we want to do something with that game !
@jordan-neff I'll try to check yours once I can :P Thanks for your feedback, you're absolutely right about that but we needed to concede some thing and in-game tutorial was part of it, I'm not sure whether I should regret it because it let me polish the game a bit more ^^ But I will remember for the next time that it is really important for the players to understand the game easily. I could have done a quickwin there and there would be a tutorial in the final release for sure !
@juancarlosgdm @royoyo @eptwalabha @elemental-zeal-game-studios Thanks a lot for your feedback, love it !
@racso Thanks for beeing so constructive ! Totally agree, it should be more obvious that another muffin pop when you mess up. And yeah, it would become unplayable after around 10 - 15 minutes (depending on your skills - I've made some algebra to determine the difficulty over time). However, it's almost impossible to reach that threshold with no mistakes so you're most likely to lose by yourself earlier :p
@limeniusteam Thanks for your review ! You might have not notice it, but whenever you type the wrong number, another muffin pop and trust, that's enough of a penalty and that's why you would loose in fact :)
That's a good game, yet a bit repetitive, I like the fact you have to make some decisions compared to games of this genre.
I regret there's no more shop option. Also, character orientation is weird, if I drag my mouse to the right but stay on the left of the character, the character will face the right, so it does not always face player's cursor.
Besides that, graphics are good and game can quickly be addictive so well done.
I think you should have selected unfinished instead of JAM if your game is not playable
Stuck here too :(
A little bit too short, but pretty nice game, a bit frustrating to move so slowly while the cats are purchasing you :D This has a good potential because with some more animals with their owns rules, you can have a real strategic stealth game. Overall, good job on this one !
Seems like a good game, however, I couldn't manage to reach the apocalypse :(
I gave peaches to mom, the dog, the sorceress and the family in the village, there's one more home I couldn't entered in and when I'll try to sleep, it says I have more peaches to give.
It takes quite a long time to travel around the map and controls feels laggy so I gave up.
I really wanted to see what will be going on and was very entertained by the idea behind.
The mood in the game is really good, graphics are very nice too but I could not make it (to the most interesting part I suppose).
Game froze my computer :( (Linux / triple monitor)
Wow, mind blowing game. That music fits insanely well in this game, even if I don't really like the aim (Missiles goes above mouse pointer), the rest feels epic and I could play hours on this game at its current state.
It's the best entry I've seen so far, really good job man, 5/5 in every categories !
Wow, it's really funny to see we actually have a very similar concept with a totally different gameplay !
Too bad you can't managed to have more time, this have a very good potential and congratulations for having shipped something on time, it's already fun to play !
5/5 Nothing to add, it's a very strong entry, very well polished. Good job ! Could already be shipped as a finished product !
That is really innovative ! Game pretty good overall, good job !