FoonLudum Dare ExplorerLD29 → Theres's a Twist

Theres's a Twist

By abajur

View on Wayback Machine

CategoryRankScoreCount
Coolness278
Innovation1103.84
Fun1813.53
Overall2783.47
Audio7822.30
Humor8202.06
Mood8922.61
Theme10422.50
Graphics10512.38

Comments

eckcz 2014-04-27 22:51

i liked it but it's kinda confusing :D good job

alvarop 2014-04-27 23:16

Nice concept!

kyatric 2014-04-28 07:08

Indeed, confusing.
Maybe there is also too high a difficulty curve. I got stuck on the second level, frustrated.

The twist is not really satisfying, the movement of the spider/thingy a bit too rigid.

Nice effort though and congrats on making a LD game.

pht59x 2014-04-28 11:04

It's like an impression of deja vu.Got stuck on level 2.

colludium 2014-04-28 11:45

Thanks for this Lucio. I enjoyed the atmosphere and originality!

abajur 2014-04-28 11:54

Thanks for feedback guys!

It's not supposed to be easy :)

madhoe 2014-04-28 12:12

Wow. This is actually a really great concept! It was more challenging than i thought it was. I love puzzle games! Played till that level with 4 cherries, and then stopped playing because I didn't want to restart again.

apoorvaj 2014-04-28 14:04

This the most fun game of this LD I've played so far. 5 stars on fun!

tifu 2014-04-28 14:30

Woah my head! Love the twist mechanic :D
Those are some really challenging puzzles, I somehow managed to beat them all, I feel accomplished =D

tipyx 2014-04-28 15:56

Very pleasant, and the Twist is very appreciable. A little bug however : if i'm between two square, I take off the both. Nice job :). Simple and efficient :)

vdz 2014-04-28 17:09

Very interesting concept, it makes for some nice puzzles. I managed to get through a bunch of them through sheer trial and error, though.

nnnnneeeedddd 2014-04-28 18:17

Really fun strategy game. Not entirely sure how it fits with the theme. Good Job :)

jlay 2014-04-28 19:35

There's a twist alright! I kind of freaked out when it happened! This is a great concept!

orangepascal 2014-04-28 20:10

nice twist! :)

mutuware 2014-04-28 20:44

Nice concept, but tough!

conormn 2014-04-29 00:44

Really like the twist! I could for sure see this game going interesting places. Keep at it and thanks for making.

rylgh 2014-04-29 09:44

very cool mechanic!

karsyf 2014-04-29 11:34

Very innovative. Don't believe I've ever played a puzzler with these mechanics before. This could be something worth making into a full project.

cirpig29 2014-04-29 12:01

Great renewal of an old idea! The twist is very funny!
Unfortunatly the computer I work with now had no audio - so I could not rate it.

nicolashognon 2014-04-29 12:34

good concept ... a bit hard but the idea is good.

mjau 2014-04-29 16:06

I stopped playing after only two moves. If only there'd been like a twist or something!

Nah, it's neat =). I like how the twist forces you to think ahead. Some of the levels felt a bit like they were just there, but the more puzzle-y ones were nice.

I wish the crab moved slightly faster and that i had more control of it in the air though, or at least that there was some momentum leaping off an edge, so you could float across small gaps if there's enough vertical space. Just dropping like a rock like it does feels a bit unnatural.

Oh also, it felt a bit like i was exploiting a bug when i discovered that i could dig while falling (mostly because of the lack of control while falling otherwise, i think) - i guess you're supposed to be able to do that though? Had to do it to get past at least one level, anyway.. but it definitely felt like i was breaking another one when i just went outside the edge of the screen and dug in =P

Also, you can dig two blocks at once if you stand between them just right. It only counts as one for the twist counter when you do that.

Graphics wise, it's inconsistent between flat pixelly (crab, +) and higher res shaded (apple, block), but i guess that's just a case of stub graphics never getting updated. Common LD problem =)

abajur 2014-04-29 16:48

@mjau: great feedback! I will make a version with better control and cut off the bugs. But I'm not a "graphical-guy", that's really a problem. LOL!

logun 2014-04-29 17:25

My favorite game 'till there (for gameplay, the more important for me). I liked to anticipate my moves to reach these apples !
Nicely done.

szrapnel 2014-04-29 20:33

Could be a crazy hard puzzle game with great level design.

linuus 2014-04-29 21:01

Great game! Challenging and fun, I think it had a good difficulty curve. The graphics were stylish and clean, but It would be even better with some music!

thelastbanana 2014-04-29 23:54

Interesting mechanic! Like a few others mentioned, the movement felt very rigid and "sticky," and the difficulty curve was a bit high (though I made it to level 10 or so). Overall, though, good job!

seconddimension 2014-04-30 12:09

I found it difficult, but in a good way. It's a nice little logic puzzle. The mechanics are solid and work well

amour-maternel 2014-04-30 19:15

Good puzzle. Quite hard.

rujomarco 2014-05-01 01:15

very difficult concept but challenging a well fit in the theme
the graphics could have been better

impmaster 2014-05-01 08:01

It has somewhat interesting puzzles, but I found it a lot easier to just avoid the holes and wait until I went in the right direction again. Bit boring. Hated the squeaky noises. Overall, interesting concept but not quite there in terms of creation.

snoother 2014-05-01 20:41

Love the idea of a literal twist. And the puzzles were great -- I didn't have the confusion/difficulty that other people experienced; I thought they were about right.

balloonsfor600 2014-05-02 02:18

I like the twist mechanic, but it can be a bit hard to grasp where I might end up. The graphics are a little plain. It's an interesting concept for a puzzle game though!

tardowyn 2014-05-02 05:06

Good work!

jupiter_hadley 2014-05-02 16:16

Really cool game! I love the idea of it spinning! I included it in part 8 of my Ludum Dare Compilation video series! http://youtu.be/0CjJInaKTls

zatyka 2014-05-03 05:59

This was a whole lot tougher than I originally thought. You did a nice job increasing the challenge of each level while not making the game feel unfair. I think some additional game mechanics would add more strategy, and really improve the experience. There are definitely areas for improvement (sound/visuals), but what you have is quite fun.

abajur 2014-05-03 13:24

@zatyka: thanks, man! This is one of the concepts for a bigger platform game that I have in mind. I hope to find a "graphic-guy" to make it happen :)

masadow 2014-05-04 10:28

Really nice idea there, but really hard and sometimes confusing. Still great job !

csanyk 2014-05-06 02:44

Very challenging puzzles!

joe40001 2014-05-08 04:39

I really liked it, very very clever. Would have been nice to have a "you win" screen, but I figured I won when it looped back to the beginning. Lots of challenging levels. :)

erkberg 2014-05-08 10:17

Really cool concept, but also very hard. When it said there's a twist after 3 I thought it would be after the third level, got me there. :)