The Woods by tinyworlds 2014-04-29T10:49:00
I managed to get to "Nature Heals". What thereafter ? Otherwise great graphics and atmosphere!
Foon → Ludum Dare Explorer → Users → pht59x
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Greeny GRUB | jam | 878 | 2.73 | 2.77 | 2.83 | 3.24 | 2.04 | 2.70 | 1.93 | 2.30 | 100 | |
| 2014 | 29 | Beneath the Surface | SlippyBlocks | jam | 746 | 2.16 | 1.97 | 2.73 | 1.72 | 1.79 | 1.67 | 1.65 | 58 |
I managed to get to "Nature Heals". What thereafter ? Otherwise great graphics and atmosphere!
Or the price to pay when gravity fails. Fun concept! But a little bit too hard to play (wider platforms or/and more friction would do well).
An ok shooter game with a nice tune. Time runs out too quickly, though.
Can't get beyond the first double jump in the tutorial. What a shame !
Shooting becomes unresponsive as aliens get near the ground.
Nothing to do with the theme. However, it is a good arcade game remake.
Just yet another maze game.
Not running at least on Firefox.
Fun to play + good music.
Fun to play with + good music.
A very pretty and relaxing particle system test.
Very useful to teach oneself typing.
Yet another tower defense game.
An ok shoot-them-up game with nice music. No sound effects.
Web version neither runs on IE nor Firefox.
Not bad for a Scratch game!
The dual world aspect is really good. Nice little JavaScript game, well executed. Perhaps a little too much inertia on the vessel.
Sound or visual feedback would have been nice.
Good concept! But what has it to do with the theme? Also, music is a bit too repetitive and tends to make me fall asleep.
Very much a pro game !
It's like an impression of deja vu.Got stuck on level 2.
Sound is too loud and intro is not quite that expected for a platform game (but why not). Well done!
Quite like the idea of a dual character underground.
Nice toy.
Where is the game?
Wrong combination of mouse/keyboard action.
Great minimalistic intent but actual screen flickers too much on either Firefox or Chrome, thus making game not really playable. What a shame!
Well known mechanic. Too much text in the splash screen.
Rythm is somewhat (too) slow. Music is okay. Sound effects would be a plus.
A classic revisited with an interesting idea.
Not the type of game I particularly enjoy. But this one has some nice features.... The music is great!
Lovely graphics, animation and music. But the gameplay is far too slow. Sorry...
Splash-screen does not give clues with regard to how to get into the maze and really start playing. Music is good, but might be a bit repetive after a while, hence a switch to turn it off.
An okay music concept that would do well with more work.
Pleasant variation on the pacman theme. Beep noise is boring after a while.
Does not work with FF: gameCanvas.ellipse is not a function.
Can't see much beyond some nice graphics about Xmas.
A nice littel Haxe game. The music got on my nerves after a while but I guess it's all done on purpose... Merry Xmas.
Even though I dislike point'n clicks, the way you dit it using Haxe deserves some respect, ie points. Graphics and sound are awesome, too.
Game won't start.
Does not work with FF:
Propriété « -moz-box-shadow » inconnue. Déclaration abandonnée. gamestyle.css:56
Where pseudo-randomness is put to pleasant use. A pity I could not hear those dices rolling.
A nice little dragon with soothing music!
Not very original but well done.
Lovely sound, music and minimalist graphics. Overall, it's a good funny little game. Maybe a quicker pace to begin with would be better.
The shaky screen at first may not be such a good idea (made me wonder if there was a problem with the display). Also, there may be too much time between the different waves. It might be better if the instructions went away after a while. Nice tune.
Some explaning is always useful in this kind of simulation-like game. No sound. I like the layout and transition effects.
One glitch to do with jQuery, so I coudn't play the web version of the game. Didn't bother with other versions.
Well done! But the graphics is too much like 2048.
Quite a cute game to get some practice at Fibonacci numbers. The music is quite repetitive after a while.
I had to load the game twice to make sense of it: instructions should be up front in the splash screen and credits send to the end of the game. Also the first picture (level, I guess) could be a lot easier. Sound and music are fine.
Great 3D graphics. Wasn't it too ambitious a project?
Great graphics but side-way controls don't always work.
A classic platformer where you fly and avoid birds. Graphics and sound/music are okay. This game is fun to play for a while.
Brilliant stuff !
Good little game that lacks a real sense of progression. Multiplayer controls are a bit clumsy.
Loved those farm sounds to do with moving squares.
The drifting physics is funny. Nice effort from you to make it from scratch.
Error (404): We can't find the page you're looking for.
How does it compare to Greeny GRUB ?
I like the old-fashioned blocky-style graphics. However, the gameplay is too light. No audio.
Quite a pleasant game in all respects
Link to play goes nowhere.
Several JS errors with FF. The game wouln't start.
A single player mode would have been nice.
Nice little story-based adventure game with pleasant graphics. But a pain to play on an AZERTY keyboard: this is why controls should always include arrow keys. I didn't hear hear any sound effects nor music.
Another story-based game à la Notch...
I couldn't make it work beyond zooming in.
Looks nice. Would have been a lot better with sound and a faster pace.
Nice concept. An impression there are bugs around(?). A pity there is no sound.
Soundwise, it's great: the sustained music notes produce their effect. The graphics are OK, too. Overall, it's funny. However, I died too quickly (maybe I'm a bad player). When the game was over, I had to use the mouse to click on a "Retry" button (to start again, it'd be better to stick to the keyboard as during normal gameplay).
Can't play the game. Got stuck on the maze screen. I'm using Firefox. The sound is ok.
An okay platformer. Music is too repetitive.
Clever game concept that deserves a lot more votes. Well done!
I managed to login with the Web version, then my mind blew up.
jQuery is causing trouble with FF: the game does not load.
Light effects are superb. But the game is slow to load.
KISS game: excellent !
Technically okay. I couldn't figure out what to do. A splash screen should explain this.
Very good innovative physics-based concept. Do we need to read instructions to find out the bucket can move using the mouse. Nice music, too.
Despite my non QWERTY keyboard, this is a good little fun game that would do better with sound effects and music. It would also be nice not to have to switch between the keyboard and the mouse to reset the game. Pleasant graphics.
Very sound quality. However the game took a long time to load.
Very polished graphics and sound. Animation is great if you like juggling. Do you have to go through the whole tutorial to unlock challenges or survival?
ESDF vs WASD was off-putting. The game looks like a clone of other ones. No sound.
I have seen this before. I'd like the monkey to make noises and jump rather than sliding sideways.
I pumped tons of lava. What for?
I managed to go into "OPTIONS & HELP". Bad luck, I couldn't go into the "CREDITS" no "START GAME". There must be a problem somewhere.
Lovely graphics. Left-/right controls are too sensitive (I think).
Nice 3D-2D blend. There is something scary about the ticking sound. I got stuck at "program her relays". Is the whole game on one screen?
A very good shoot-them all platformer that doesn't bother with graphics. I liked it!
I found it to be a very mouse-testing experience. A lot of clicking and not that much snow... Maybe global warming has to do with it.
Why does the player move so slowly? Might have been fun otherwise.
Lovely sound atmosphere and visually great. As others said it, the gameplay is slow.
Nice little space invaders shooter with can't-forget-that-type-of-addcitive tune. The splash screen got overlapped with some gameplay. Is it intented behavour?
A good platform game that suits the theme perfectly.
Web link does not play in browser.
Fun game mechanic. Nice graphics and audio. A pity you didn't have enough time to develop the game further.
Walking takes far too much time.
A trip into some strange 3D illusions.
Live gameplay, good sound and music. Well done!
I like the minimalist side of this shooter. However, there is plenty of scope left for polishing the game, such as increasing speed...
Quite funny little game with different controls to mine. A pity there is no sound. I also like the minimalist graphics. Well done. Why going with Unity next time?
One of those games you have to read nothing about to start playing. Good job!
Creepy sound atmosphere. I found it difficult to move around the room.
3D and atmospheric music blend together remarkably well. The gameplay is somewhat too "cérébral".
Sooner rather than later, there will be a post-mortem version with a pause button (as a test) as well as direct access to a given level. I'm planning to include gimmicks such as anti-red shields or allow to walk through the red items for brief periods of time (based on having touched some other colours on the way for instance)... I'm also working on a screen-touch version.
How buggy? Did you really reach level 49 from scratch or did you press on R(andom) ?
Green is also on purpose! Yes, slow moving circles contribute to the calm atmosphere of the game until you meet a RED.
@ElectricSeagull: your game is nice too, but your concept is more complicated. Anyway, thanks for your feedback. When I play Greeny GRUB, I regularly reach level 20. Beyond that, even though it's quite possible to go through something like level 45 (press R), I'm not sure one can go through several such high levels in a row.
@Omiya Games: if you tried to rush through the levels, yes, you can get frustrated. However, with the sound on, if you're gentle on knobs and with a sense of anticipation, you may get a bit of fun out of it. It's all a matter of taking one's time. In another version (not submitted here), there is a gamer mode for people in a hurry. In that other version, I've introduced a damping factor on arrow keys to make it possible for the player to get points for faster actions.
@Madball: Regarding the difficulty curve, I've also been wondering whether decreasing the growth of rate of the REDs would be better (but that might become too easy!). True, the music doesn't loop: you simply have to press "M" if you want it to start again. In the game, everything is submitted to the principle of inertia. The idea of chaos as well as collision between disks are probably good ideas for more work. I did not want to introduce them in here because 1) that would have made programming more complicated (could a brouwser handle this?), 2) that would have increased the player's difficulty curve and frustration.
Asteroids++ with some powerful sound effects.
It reminds me of "plants vs zombies". Well done!
I had a good time bursting all those balloons (bells). I destroyed them all, but nothing happened (Web version). Nice music and sound effects.
Probably too quick !
Good idea, sound and music. But speed (or lack of it) is an issue.
Can't remember having seen something like that before. Great puzzle game with sound and music. It took me a minute to grasp the controls and to understand the dude and the arrows had to collide. To begin with, I was hesitant between mouse or keyboard controls. A 5 second tutorial on a splash screen explaining controls or/and showing gameplay would be useful. Also, having to go into the "Menu" to re-start a level is frustrating (because your game is addictive). Levels are well balanced. Excellent job!
How can we play the game?
Not much with regard to innovation. Instruction to play are somewhat complex and a splash-screen showing authorized tile displacements might be a good idea. I also liked the pop sound effect. A game with miles of potential distance for further development.
Cute. It made me click through to those snowflakes.
I had problems with the controls (Web version). The theme is not respected. It is a good platformer.
I moved the dude randomly and it kept telling me "You Win!", whicht got me perplexed. I liked those sheep though.
Funny use of physics. However, the gameplay is a bit repetitive and slow.
Not enough action !
Great fun concept. Good sound effects. Somewhat difficult to control with a non-qwerty keyboard.
Theme-wise you're spot on! Very original use of the theme indeed. The sound is crystal clear as well as the 3D scene. With regard to gameplay, I am less sure.
Good little game with a strange atmosphere. The intro is too long.
The whole game is not on one screen. Other than that, it's a good clone of Mario.
First game I played using Unity (I had to move to another computer). Kuch Bhi is a fun little game that has some potential to become an addictive game. A splash screen would be useful to explain "Random Button", "Unlockables"... I'm also unsure as to whether it is best to use the mouse or keyboard to play. The "ding" sound is a good thing.
Very unclear concept but nonetheless quite relaxing sound.
Pacman and as such funny.
Unfinished.
Cute with a nice Xmas atmosphere. Block handling felt somewhat uneasy.
A simple Pacmam with a quest. The game would be a lot more fun with sound and more levels.
Lovely art, especially the floating pink petals. Character animation is also good.
I kept pressing randomly the space bar and I won several levels through! Might it be a little be too easy? Otherwise nice graphics and music.
Both a game and an OS. It has been done before.
Asteroids on steroids!
Very dificult but funny. I didn't hear any sound.
The spash screen disappears too quickly, so you're left with wondereing what to do. I like the music.
Very original concept. A pity there was no audio. Overall, a very funny game.
I managed to climb up the levels without understanding what I was doing. This deep computer voice must have made me really smart.
Tiny little pinky Pacman with the mouse.
Concratulation on your using CoffeeScript + phaser.js.
A web game with an exe to download first. I don't get it.
"Web version" is not one.
Not Found
The requested URL was not found on this server.
A clever use of luminosity. Well done!
An okay game with nice music. I don't quite like the mixing of mouse controls and keyboard ones.
No gamepad!
Instructions are too wordy: a couple of easy introductory levels would be better. Funny mechanic after getting used to the rules. "Jingle Bells" got on my nerves after a while (I could not switch it off).
Lovely graphics and soothing music. How do you play?
Superb gameplay idea and lovely sound atmosphere. Great time waster. How do you win?
Hard to play and somewhat too slow (maybe it's my computer).
Nice space art and music. Not quite on one screen though.
The Web link is actually a download link.
Lovely graphics and audio but the gameplay felt clumsy.
The start should be a little bit easier. Also, checkpoints are a must. Other than that, visually it is a plesant ewperience as well as soundwise.
The music is fabulous.
The kind of simple game mechanics I love and for which everything is in the details. With regard to controls, it is simply the opposite of my own entry: here, you have to keep banging on the space bar to get somewhere. Congratulation.
Earlier on today, I stumbled acros a Windows machine and could have a go at "Mechanism". The game is a good solid, fast (cruel) action-platformer. Unfortunately, there was on sound on that machine.
It took me far too long to figure out the logic behind this: a real tutorial would be a big plus. I don't mind the rough aspect of graphics.
Nearly impossible to play on a non QWERTY keyboard. But there is some real creativity in here. Good work nonetheless. May I suggest you switch to something like CoffeeScript next time?
Click, click, click, click, click, click, click, click,... What happpened to the soldiers? Good music.
Web link ?
The "Web" link is misleading.
Visually appealing. Nice sound and music to begin with. But I got left wondering what to do...
I think they should be a category for VR on LD (as well as one for pure Web games -no Unity...)
A platformer with tetris blocks. Why not? Love the sound effects.
The game had some speed issue on my computer (to slow to move around). A music background would have been nice. With somme polishing, this could be a fun game, although not very original.
Not bad at all and fun to play for a few minutes. More levels on the way?
Would do well with instructions.
Good idea for another serious game to teach angles or fractions in mahts.
Would be much better with instructions.
Simple and funny.
I won but couldn't explain why! Is the thing in the middle some sort of black hole? Anyway nice backround and sound.
I liked the intro. When playing, I found the game pace to be a little bit too slow.
You should make it clear Unity is required.
An impression of deja vu... We're back in the 80s. Why not?
Unratable: link doesn't work.
WTF do you do with this? Does not seem to really suit the theme. Music is fine.
Nice concept for a future great serious game to contribute to the teaching of geometry.
Can't play: broken link.
I got connected to some planet. Then, nothing happened... Help!
Simply excellent!
Very original idea. Good sound effects. The only problem I found was that the game made the mouse cursor disappear.