Rome's Little Step by Tuba 2014-12-08T03:26:00
Awesome! I totally sucked at it, but I love the vector look. I was a little confused by the movement, but it's a fun little idea! Oh, SFX totally rocked!
Foon → Ludum Dare Explorer → Users → ben_pxlplz
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | -CHAMBER- | compo | 587 | 3.17 | 3.05 | 3.57 | 3.58 | 2.82 | 2.59 | 2.74 | 2.63 | 98 |
Awesome! I totally sucked at it, but I love the vector look. I was a little confused by the movement, but it's a fun little idea! Oh, SFX totally rocked!
I like the idea, and there is probably a very interesting puzzle game in there somewhere. I tended to ignore the story elements while I was trying to craft the correct items to advance the story. Overall though, it's very slick! Love the concept and the art. Be interesting to develop further.
Very funny and familiar! Great job with this!
Kind of a cool take on asteroids! You might want to try adding larger bullets, it was a but tricky and hard to aim.
Haha! Awesome. I didn't survive long in the Murderdome. Very polished, but you can leave the screen!
I like these types of games. It's kind of fun to figure out the context with no instructions. It's a bit short but good atmosphere. I'd like to see it developed a little further.
Haha, this is hilarious! Too much like real life. I love it!
Very fun game! I really enjoyed it, and would like to come back to this one. The controls were a tad fiddly, but other than that, it's awesome! Great job with this!
Very cool artwork. I was a little confused overall, and the control scheme is pretty tricky. I think you've got a cool idea here, it just needs some more time.
Played it with the keyboard, and it was a little awkward. The timing for attacks seems a little weird. I love the art and the colors and the idea though! A little more time, and this would be completely awesome!
I love the music! Simple game, but pretty polished. The trees that are too big don't appear to be any larger. And the camera makes it a little difficult to play. You might consider more 'pinball bumper' action on the trees to make it a little more chaotic and hard to avoid obstacles. Overall, I like it.
Haha, I like this idea. But there is NO way I'm finishing this game. I got totally lost just a few minutes in. Love the idea though.
Simple cool idea. Not sure what I was looking at in the background (a TV Test pattern maybe?)
Haha, I love the slippery control! Wish the robot moved a little faster though.
Funny! The slow down was a little too much. It would have been nice to trigger for 'combos' though. I wasn't quite sure how to get the fists to do what I wanted them to do, but it didn't matter. Great job on this!
Fun little game. It's a bit grindy. It was hard to see what was having an effect on what. Did launching probes increase science?
Yikes that's challenging! You might want to think about some kind of clearer indication of what way the arrows will rotate on the next collision. Also it would be nice if restarting put the arrows in the state you had them when you started.
Haha, really unbalanced! It's funny though, and all on one screen! Wish it were this easy to make games!
Mouse controls for both moving and cutting was weird. Maybe it would be better for keyboard + mouse?
Holy crap that's hard! Fun mechanic, but it's hard to keep track of which letter is where. you might want to make W always select the left most, D the right most, etc. Just an idea.
A little confusing maybe, but kind of a cool idea. I got trampled a few times before I gave up, but I overall I enjoyed it. A little more terrifying than I expected actually.
The boss destroyed the world in peace. Pretty interesting, but there didn't seem to be a whole lot of strategy.
Cool concept. I love the art! I don't see how it follows the theme but it is a neat idea. It took me a while to figure out how the teleportation works.
Great idea! I love really love this concept. I did get pretty stuck really quick though. I think a little more love to the level designs and you've got yourself a winner.
Very cool! I like the style and the concept. I found it just a little confusing and frustrating to keep track of everything. I understand that's the intention, but I kept getting lost in the maze. Maybe a simpler level layout (at first, at least) would help. Overall though, it's very slick! I liked it a lot.
Fun idea to keep modifying the level like this. Felt like a boss level or something.
I really like the scribbled dark effect! Neat idea. The space to accelerate was a little difficult, especially with shoot on the mouse. Overall pretty cool.
Simple mindless fun! Love it! The control scheme made it a bit tricky, and I didn't find the bombs useful at all. But it's fun!
Very cool idea. The art is fantastic! I like the idea of the things you use in one room having an effect on another. The only thing I had a problem with is the maze design. It seemed to be a little more confusing than it needed to be (the exits to each room being unpredictable). Very slick game!
Haha, I love the sound effects. I wasn't sure exactly how to win or lose, but I enjoyed trying to figure it out.
Neat idea! A little hard to start with. You might want to have the claw auto descend when you hit the button, at least that's what I expected to happen.
The art is fantastic. The game might be tuned a bit too difficult, but it's a pretty fun idea.
That was pretty fun! Cute idea. It would be nice to be able to see how tall the platforms are at a glance.
Very polished, and very complete. It may have been nice to have a little more variety in the rooms. I love the ascii art look!
Interesting idea. I think a clearer win and lose condition may help this game a little. I like the concept though, and think you've got something cool here.
Wish there was more to do. I love the pixel art!
Hey Chris, no luck on Chrome on a mac.
I really like this game! The only thing I'd change is having the bad guy indicate where he's going to spawn onscreen before he does. I ran into him several timed before I realized what was going on. Also, clicking multiple times to change arrows wasn't great. But I had a lot of fun with this one!
Very cool! The only think I'd suggest is some bonus points for chain reactions! I really enjoyed this one! Great work.
Very enjoyable. I love the art style. Music was great at first but after a few loops it got a bit grating. For some reason I think this would be hilariously fun with super slippery controls so you have to constantly be overcorrecting.
That was Interesting way to ramp up the game. Controls are a little bit frustrating though. Hard to keep ahold of items. Love the pixel scientist!
Haha. You weren't kidding. I'm spinning!
Doesn't seem quite finished. I left clicked to build a bunch of spawning houses and collected $12,000 almost instantly. I feel like I'm missing something. I assume this is intended to be a cookie clicker/tycoon type game.
I love the cardboard level! Very funny! Great idea. It's a bit brutal though. Are there any checkpoints?
Best soundtrack ever!
This is Hilarious! I got too dizzy after only a few levels. Love the art.
Very fun! I like the game overall. The art is great! The control scheme is a little weird, but I can look past that. Great job!
Amazing idea! Very fun!
Very polished! Simple concept but very well done! I think I would have liked the snippy narrator to offer advice between rounds.
Great idea! It would actually be on 'many screens'... but I think you hit the spirit of the theme anyway. Love the music and it's super polished. Awesome stuff. I didn't play it over Twitch, but I'll have to give it a try.
It took me a little bit of time to figure out what to do here, but I'm glad I stuck with it. Seems like an ambitious game for 48 hours! A great idea though, and I'll play it more later. Wish the attack animation was in there.
I like the art and the style. The perspective makes it a little harder to judge jumps than it should be though. I love the animation on the little guy!
Beautiful game! I don't know if I liked the timer or not... Extremely stressful, which I guess is the point. I kind of with interactive elements were more easily identifiable. Maybe once you enter a room they highlight or something? Great idea though. Would be really cool to expand this, and have a bunch of levels set up like this!
I enjoyed this game a lot. I think it might have been a little better if it were a little clearer what the animal's intentions were. But it's a great idea.
Stunning artwork! Simple, but very fun! Maybe some different enemy types or power ups may make the game a little deeper. Cool stuff!
Art and sound is incredible! Very well done! I love the concept of jumping between the worlds too. The controls were a bit weird though. It would be nice to have point and click controls to interact. Neat idea! Well executed!
Haha! Best credits sequence ever! Nice use of the theme.
Pretty cool! I'd make hazards and goodies easily distinguishable. Also plays a little slow, you might want to speed it up a bit. Pretty fun idea!
Felt like watching TV at 2 am as a kid. Love the idea. It moved a little slow probably. I did appreciate the low res clips. Funny idea.
Heh. Fun idea. I went into it thinking 'oh this is easy' and It got really hard really quick. The mouse look was a little awkward. But it might have been too easy otherwise.
Love the look of it! Why so tiny though?
Kind of a neat idea. Might benefit from being a little bit simpler and more responsive.
Haha, that's some chaotic fun! The only thing I'd suggest is to maybe change the controls.
Beautiful game! I can't get very far, and I don't quite understand what to do when I can't see cubes. Neat idea though. I'd like to see where you take it.
I like the visuals and the concept. It's could use a little more feedback to the user when you're doing the right thing or the wrong thing. I was never quite sure it I was hitting the notes in time or not. It seemed like you could hold the spacebar down over all the blue areas and collect it all. I'm not sure if this is what I should have been doing. That said, I like it a lot! It's super stylish!
Fun little concept! Very polished, and there seems to be a lot of content. The only suggestion would be to not make you restart every time.
Very funny! Super hard though. I didn't even notice the ninja at first.
Interesting. Took me a while to figure out what was going on. Even then I didn't quite understand exactly why I lost sometimes. It may help to have a bit clearer instructions, or maybe simplify the game just a little.
Very fun. It's really hard not to try and steer with the controls though. It took me several attempts to understand what I was doing.
There might be a bug here. I can't see the player sprite.
If anyone is interested, I put together a quick postmortem: http://ludumdare.com/compo/2014/12/08/chamber-postmortem/
30!
I think I'm going to polish this up and call it 'Pit and the Puzzle Blocks'.
Interesting idea. The colors associated with the numbers was weird though. It may help to just have the number inside of the balls. Trying to keep them straight was difficult.
I can't believe you had time to make so many puzzles! This was amazing! And the music! Freaking awesome!
Great animation and artwork! It took me a while to figure out the dashing mechanics, but it was pretty cool when I did. I'd suggest a different control scheme though, enter to attack was weird.
That's pretty nifty! The coolest part is resizing your browser to change the difficulty. The way the collisions work just isn't set up for pac man, but it's pretty fun anyway.
Great concept. I didn't follow all the branches yet (so I don't know how far the story goes) but I can totally see where you're going with this. Very cool idea and well executed!
I'm not sure if I'm missing something or not. I love the look and the music, but can't figure out attacking. I escaped!