FoonLudum Dare ExplorerUsers → notajetski

notajetski

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2015 33 You are the Monster RODENT compo Humor 4.52
🥈 2014 31 Entire Game on One Screen Titan compo Innovation 4.67

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201533You are the MonsterRODENTcompo1973.523.483.004.282.964.5246
201431Entire Game on One ScreenTitancompo353.964.673.883.4626
201429Beneath the SurfaceDamn Sharkscompo8302.903.232.673.533.232.822.6746
201328You Only Get OneCORPSE EXPLOSIONcompo3863.153.383.282.132.752.673.192.8573
201326MinimalismSnapecompo5763.153.093.713.123.412.211.872.6159

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by notajetski

LD26 — Minimalism

zOne by baldwinthree 2013-04-29T04:14:00

this game is pretty sweet!

Abide by xel 2013-05-05T20:36:00

cool! couldn't get past the green organize level though :\

Where therefore we go by pjchardt 2013-04-29T06:55:00

quick suggestion: change the background on the web player to an off-black so we can tell what's the background and what's a bad thing. Other than that, absolutely stellar.

CRAAASH by nurabsal 2013-04-29T03:40:00

love that ending music!

Bounce by Elrobo 2013-05-05T20:29:00

fun! couldn't get past the blue level though.

Leak Tracks by Kalinka 2013-04-29T03:49:00

reminded me of the game the keynote speaker demoed!

MinimaLand by Switchbreak 2013-05-05T20:50:00

Played all the way through! Nice job. Couple things:

1. You move faster horizontally when jumping than running
2. Playtest more! This seems like a case where the developer is gets really good at the game and might not realize how hard it is for everyone else.

COLORFORM by torcado 2013-04-29T04:00:00

really, really hard!

LD28 — You Only Get One

TextBased by larsendt 2013-12-16T05:30:00

an excellent demonstration of the text-adventure capabilities of dart. just a bit more content, and you've got an awesome game on your hands!

Poker Fight by SimianLogic 2013-12-24T23:10:00

great concept!

Make Tetrominoes! by Crowbeak 2013-12-16T06:15:00

an actual board game! love it. no real win condition, but that's alright. great job with the html5!

Fanny Pack Adventure Dungeon by nickworks 2013-12-16T05:08:00

wow...this is an impressively large amount to get done in 48 hours. awesome!

The procedural stuff sometimes gets in the way though. I spawned in front of a trap, there was no path to the exit and I couldn't find a weapon until about 3 rooms in.

One Minute To War by squibbons 2013-12-16T06:08:00

unfortunately, i was unable to figure out how to turn the sheet over. nuclear war for everyone!

Cure the infected! by archaeometrician 2013-12-16T06:02:00

lotta text is off-putting at the beginning. I also found the mouse extremely sensitive, but that's a personal thing. otherwise, nice job!

One Look by colonelpanic 2013-12-16T05:18:00

excellent placement of the buttons. freakin' hard the first couple times. got it with ~5 secs. nice!

Present Delivery - a HunDevelopers production by FBalazs 2013-12-16T22:33:00

first round i ended up with an unwinnable map, but the second round worked better.

One vs. Legion by Piscythe 2013-12-16T04:49:00

wasn't really sure that my shield was working...click and hold for shield right? didn't seem to have any effect. I like the background!

Only One: A Gentleman's Game by DrPrettyPatty 2013-12-16T05:37:00

the tutorial text at the beginning was a little overwhelming, but after 2 or 3 rounds I really got the hang of it. Good show, old chap!

Only One Treat? by Garrick 2013-12-16T05:56:00

totally impressive that this is done entirely in HTML5!

that being said, it took me a bit to realize that there's 4 lanes to switch between, and the animation between each could definitely be snappier. that being said, the fact that this is totally procedurally generated is awesome!

Lock Block Tower by eternalmajin 2013-12-16T22:24:00

nice little take on sokoban! however, i kept getting stuck on the walls.

Pointless Game! by djdduty 2013-12-16T05:25:00

yay dart! I've seen how hard it is to get something like this running, nice job!

LD29 — Beneath the Surface

Mine Story by donan 2014-04-29T23:48:00

Moving diagonally would be awesome.

LD31 — Entire Game on One Screen

Titan by notajetski 2014-12-08T02:22:00

@AlexVsCoding Hey, thanks man! I just added a Teardown link on the game page, but here's the tl;dr.

Each game window is running a Phaser instance, and each instance is connected to Firebase with a unique username created when you click "Begin anew." I open and position the windows with javascript calls, and the x/y is determined by level ID - I just use a divisor/modulus function on my array of levels.

I briefly considered doing something like what you described - I remember that <a href = "https://www.youtube.com/watch?v=VCz023y242Y&list=PL480F7193F3A00DDC">Sifteo cubes</a> had a game that did something cool like this. That was a little more than what my javascript knowledge had included at the time though, haha.

I really appreciate you checking it out man. Let me know if I can answer anything more for you!

LD33 — You are the Monster

Eat Sheep by ehtd 2015-08-24T03:01:00

Surprisingly good. The sprites/animations are cute, the one sound effect wasn't annoying, and the puzzles were clever

Level restarting was sometimes a bit wonky for me; if I restarted manually after failing, it would restart again after a few seconds.

Hunt the Hunter by Oxide 2015-08-24T02:30:00

The movement feeling is great. Once I got the hang of it, it felt very natural leaping around.

I couldn't really tell what the humans were doing at all. I started hearing some dialogue coming from them once I was basically on top of them, but other than that, I had no idea if they were looking for me or scared or ignoring me.

Being able to climb horizontally on walls would be cool, but I know that might be a pain to implement.

Well done!

Make Your Time by ken 2015-08-24T02:55:00

I always like the concept of these dungeon keeper style of games.

I didn't get that I was supposed to use the traps at first - I figured it out on the 4th one.

What was the purple stuff for? It doesn't summon monsters or set traps?

The Werewolf Can Always Lie by Laddo D 2015-08-24T03:13:00

Well done. It took me a bit to figure out that the villagers could say different things. I did find it funny that characters would come back even after I shot them a couple times :)

Jamess Adventure? by NSoul 2015-08-24T02:22:00

Hey, not bad! It's nice to see a 2.5d platformer.

I like the fact that there's pitch shifting done on some of the hit noises, as well as the animation that changes when you're attached to a wall.

The player feels pretty slow; not sure if that's intentional. Also, I wasn't totally sure why there were two different jump buttons. Some increase in the ambient light might have helped too.

Something Purple by Andrew 2015-08-24T02:43:00

That shader is pretty cool, but it's a little hard to see what's going on sometimes. I wasn't able to figure out the 4th level due to camera angle.