Long Long: A snake lies in the Past by Tapehead 2016-01-01T11:53:00
Man, by going for two button controls in addition to growing, you killed the fun factor of the game. It was hilarious and I wanted to see more of the humor, which is why I kept trying for as long as I did, but ultimately the game is frustrating to the point of being unfun. This needed up/down/left/right controls or at the very least checkpoints for every single screen.
LD35 — Shapeshift (33)
Super Shape Shifter by Mickey1356 2016-05-02T08:38:00
The controls were a bit fiddly, which prevented the game from being all that fun, but the concept is good. It needs better indicators for when lives are lost, though.
Click by shabam 2016-05-02T08:03:00
I really like the graphics, but without knowing how far I have to be to avoid being seen when not in dog form, I couldn't get far.
Whale quest! by methylenblub 2016-04-26T09:43:00
It's frustrating that the game shuts down when you fail. It would be nice to be able to just loop back in and try again. The exploratory nature of it is cool, though.
Fluffy Cookies by PavelPooh 2016-04-26T09:39:00
This was kinda fun, but it took way more ingredients than I expected for any given recipe. At first, I was trying to somehow put things on the board in the middle, so it was a bit frustrating.
All in one level by f222 2016-04-26T09:33:00
Interesting concept to take from the theme, but I got really frustrated because of lack of ability to invert the Y-axis look.
Swine Fortress: Bacons On Strike! by One Seed Fruit 2016-04-26T09:24:00
Full marks for innovation, though it could definitely use a better introduction to the mechanics.
TBFTWORLudum_Dare35 by joemid 2016-04-26T09:13:00
I couldn't really figure out what to do, but the art is quite nice.
Paint Bug by ciaodavinci 2016-04-26T09:02:00
<3 I really enjoyed this.
Ghost Bird by torcado 2016-04-24T08:11:00
This isn't the first LD game I've seen in which the environment is what gets shape shifted, but it's sure the first I've seen where it's shifting shape constantly.
Mech-a-Plane by Squarlboy 2016-04-24T06:51:00
The movement in both forms was fun, though I tired of the game pretty quickly. It just needed a bit *more* I think. The transformation was also very satisfying.
Special Delivery by OnlySlightly 2016-04-24T06:42:00
I dunno what I just played, but I love it.
Wrestling the RPG by Kate Kligman 2016-04-24T06:37:00
I have to agree that there isn't enough feedback about the choices.
The Incredible Tweene by Geck0 2016-04-23T08:56:00
I, too, only got two levels done, just enough to do proof of concept, so I feel your pain. xD But your two levels are well designed. You've got a good thing started here.
polyAgonY by raffitz 2016-04-23T00:08:00
It's really too bad the player has to know how to use python to play this. This is one of my favorite uses of the theme so far. That said, I agree that the smaller shapes are really hard to distinguish -- some of the colors are too close together and higher numbers of sides are also difficult. Fullscreen doesn't really alleviate the latter issue, either, because the sprites are low resolution and everything just ends up looking like pixels when you're zooming around.
Linear Motion by Pitƶik4 2016-04-20T06:35:00
The shapes that make up the level, shifting... nice idea.
Robot Snake by eduardogacn 2016-04-20T01:54:00
Very solid entry, all around. Neat puzzle platforming mechanic.
Postmortem Hero by sistinedisco 2016-04-20T00:33:00
This is a fun RPG Maker take on the theme. I'd been contemplating an RPG Maker game myself, but couldn't think of a good way to use it.
You're a Floor Lamp Now by blinry 2016-04-19T23:11:00
Well, that was hilarious. Glad you had the hint at the bottom for people who can't figure out the rules, but glad it also had to be actively clicked. It was nice to have that control over having the rules explained to me.
You Are What You Eat by MagnesiumNinja 2016-04-19T13:53:00
The controls feel really good and I like the graphics (it was very easy to tell each enemy apart), but being forced to take over every body wasn't so great. I also liked not having to go through the tutorial again when I failed on the first level.
Devil's Hand by Kuupu 2016-04-19T13:38:00
This has a great old-school feel to it and unlike most FPS games made in Unity for LD, the mouse look isn't too sensitive. Unfortunately, without the ability to invert the mouse, I can't really play this. Love the graphics, though.
Rude Bear Requiem by Alex Rose 2016-04-19T13:26:00
Without having played all of the Rude Bear games, this is my favorite of those I HAVE experienced. The music does a great job of setting the mood, too.
SHΔPE by TiRSO! 2016-04-19T13:05:00
I really enjoyed this. The minimal graphics and sound work really well -- it's a simple reaction kinda game, but feels more chillax than most of its ilk.
Wobble Yoga by q_dork 2016-04-19T12:35:00
That was hilariously difficult.
Ikarauraga by Ramayana 2016-04-19T10:05:00
When I see "supports controller", I don't assume "must use controller". I'll give this another look later.
Scientist clicker by kariamoss 2016-04-19T09:11:00
I got the gcc library error mentioned above and also one about missing a standard C library or something.
Georena by sbeif 2016-04-18T12:10:00
This was more difficult than I anticipated, in a good way.
Color shift by tozzi_a 2016-04-18T12:06:00
It's not a web game and you're importing a file my computer doesn't have installed. Can't play this.
Beyond Human by Martin Enderleit 2016-04-18T11:49:00
The movement did not feel great, but I like the effects of the different shapes. Especially when you get the tiger in mid air and it speeds you up right away; that was fun.
Shifty the Keyboard Key by Drenghel 2016-04-18T11:18:00
Grats on your first LD/game. A couple of quick pro tips: 1) Web should link to a page where the game can just be played, not to a zip file that needs downloading. I know it's possible to do that in Dropbox somehow, but you're probably better off using itch.io. 2) It's good to make sure that not just the zip (good job there) but also the folder inside are uniquely named.
On the game itself: Simple, but you gotta start somewhere. I didn't find it fun to play because the combination of having little time to see what was coming and the controls not being great meant that I hit every barrier. But your message at the end made me giggle.
Good luck with future gamedev endeavors. :D I hope you learned a lot this time around.
windowframe by managore 2016-04-18T04:20:00
You never fail to disappoint. Also lol those vampire names. xD
shapeshift beat by Allov 2016-04-18T04:03:00
This is quite solid. Movement feels really good. Grats on your first LD entry!
Infinite shifter by Martins 2016-04-18T03:46:00
Random works for spawning shape shifters, but random for emitters feels awful when you get rapid, color shape emitting one time and then get slow, grey blobs the next TWO times. But overall, this is a wonderful idle game and with some polish would easily be my favorite idle game of all time.
Protector of the Forest by agriks 2016-04-18T03:36:00
It didn't run for me in Firefox on Windows 10; a pop up dialogue says that there was a JavaScript error saying that the game is insecure.