dannyg59 2016-04-19 09:58
I don't think different levels count as shape shifting haha!
Good job on the music though!
Foon → Ludum Dare Explorer → LD35 → All in one level
By f222
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Mood | 519 | 3.13 | ||
| Fun | 629 | 3.00 | ||
| Innovation | 845 | 2.67 | ||
| Overall | 918 | 2.83 | ||
| Theme | 992 | 2.56 | ||
| Coolness | 1712 | 35 |
I don't think different levels count as shape shifting haha!
Good job on the music though!
I like this kind of puzzle in 3D that you can resolve with a different combination of action !
But the shapeshift of the level is hard to see, just by adding an overview of the level at the beginning combined to an animation from the last configuration to the new one (translation to create the distances between the plateform, some rotations...) can make your game easier to understand.
But it's still a good idea and nice game :)
graphics made it somewhat hard to see, where floors and walls meet, otherwise interesting concept
There's no shape shifting. It's quite fun, however. The game lacks uniqueness.
The graphics sometime make it hard to read what's happening on screen or where to go. The concept is good and fun. I'm searching for the theme
A bit psychedelic
Interesting concept to take from the theme, but I got really frustrated because of lack of ability to invert the Y-axis look.
I like the idea of using the same level again and again, I used it at last LD :)
I like the way it is the same level but the platforms shift between iterations. I would have liked the controls to be a bit more snappy. Jump a bit higher while having higher gravity, stop faster when letting go and so on. Kept falling off and it felt like it wasn't my fault but the games fault (which made me stop on the second level). Good idea for a game though.