Foon → Ludum Dare Explorer → Users → Upwily
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | CarrotCatcher | jam | 507 | 3.27 | 3.38 | 2.81 | 3.38 | 2.85 | 3.25 | 3.23 | 51 |
i like how you had added tutorials drawn on levels, like for x and c.
I guess not having an undo button makes sense since it's a sculpting simulator, but I really wish it had one. Kept messing up. The mechanics reminded me of minecraft. Overall pretty enjoyable game.
Controlls really did not work well for me. I couldn't complete a single level because of that. The generated levels and overall look of the game were cool.
One of the best entries I've tried so far!
Web player size was awkward so that it did not fit on my screen and kept scrolling when i pressed up and down arrows.
Game idea was clever
Pretty good. Dragging didn't always work. Being able to quit the game when in fullscreen mode would be a nice feature.
Visuals are fabulous
Rock paper scissors, now with animals! Noticed some spelling errors. The end was a bit depressing. Overall not bad.
Unfortunately I was unable to play "version `GLIBCXX_3.4.21' not found" on Linux Mint
wery cool look, but confusing gameplay and mechanics
I liked this game. The art and the idea are really neat. I didn't much like the audio and larva movement seemed a bit too slow, though.
at first it was a bit unclear how to use these upgrades or shape shifting or something. also buttons disappeared at unclear times. once i got the game mechanics, the game was fabulous and i managed to complete it.
Game was much harder than i would have expected, because jumping and moving did not work very well and player kept getting stuck in walls
graphics made it somewhat hard to see, where floors and walls meet, otherwise interesting concept
Sometimes if a level seems too hard, a different approach may work: maybe waiting a bit for a better opportunity or taking another route ;)
Body parts felt reallly heavy, but game idea, visuals and overall mood is wonderful
simple, but wonderfully well made game
wery nice execution, combat felt really believable
moving up on the screen is somewhat funky and not all that intuitive, but i guess it adds to the general mood quite well
Fabulous game idea. However, game mechanics could be improved, sometimes i was too op if i would not be noticed, other times it was really hard
That was so much fun! Simple, but addictive.
Cool game. Getting hang of the controls was a bit tricky for me.
Moonwalking and floating guards were amusing, though probably not intentional. Dying for seemingly no reason was unpleasant and stopped me from getting very far.