Lucky Grenades by GGC_Language 2016-05-07T18:14:00
Interesting concept and I really enjoyed the music.
Unfortunately, the pathfinding algorithm you chose means enemies bunch up into a single blob all to easily, making it possible to just circle round the enemies indefinitely and forget the attack altogether. You need to get some path prediction or group coordination (simple vector driven swarms could work) going.
The titular 'Lucky Grenades' not only felt redundant but also completely over-powered. It was possible to wipe an enemy out within a second of them appearing. I'm guessing they were invisible because you ran out of time to work on the art for them?
Overall, a nice looking, awesome sounding little game with a solid core concept, however the execution needs work.
LD38 — A Small World (8)
Extension by Pixetrichor 2017-05-14T20:51:39Z ♥ 1
The guide feels more or less mandatory. A clever idea but seems to suffer from the classic problem of 'guess what the game designer is thinking'
KindergARTen by Gaga 2017-05-14T20:41:32Z ♥ 1
Really charming little scene. As you've said, it's not a proper game, so I'm not going to comment on that. I spent a good five minutes exploring the scene and taking in the art. If you wanted to, there are a few small things I think could add to it: - Really simple music track, something thematically nursery played on a child's xylophone or something similar. - Some small degree of interactivity, like picking apples from the tree or the butterflies reacting to your presence by moving away.
Overall, loved it, definitely my top pick so far.
Group Traffic Control by comatomatoes 2017-05-14T20:32:24Z ♥ 0
Couldn't seem to join a game :\
Little Dwarf Planet by Erick Dos Ramos 2017-05-14T20:11:11Z ♥ 0
Good fun, very cute graphics and a lovely little soundtrack. I wanted more!!!!
The Wonky Wizard by MHGameWork 2017-05-14T18:47:24Z ♥ 1
Really fantastic entry, there's very little to suggest in improvement given the time constraints. In Ludum Dare, it's all to easy to release a game that doesn't quite 'feel' right to play. This is absolutely not the case here, I found myself really involved and enjoying the game.
Diminishing Lands by drazil100 2017-05-04T22:16:05Z ♥ 1
Nice game and the game mechanics paired with the title well, the idea of there being fewer and fewer blocks as you progressed definitely added to the challenge. The character controls were really good and the little touches like edge grab and wall jumping put the cherry on the top. I am terrible at platformers, so I can't really comment on anything beyond the first two or so minutes of gameplay. If there are extra levels, I never reached them :P
Mini Planets by Willbl3pic 2017-05-04T22:05:27Z ♥ 1
Really nice concept and I quite liked the music. Unfortunately, the inertia on the character makes it very unsatisfying to move around and I hit a bug on the cannon after the flat platform:- I seemed to flicker back and forth between two loading zones.
Winter by cdrch 2017-05-04T21:59:11Z ♥ 0
Regrettably, the controls made this virtually unplayable, and with the camera jumping all over the place I had to give up shortly afterwards. It's a very pretty looking game and looks like a solid entry. Shame something so core is holding it back so much.