xgor 2015-04-20 16:13
Fun concept.
I noticed that the past self got desynced from the future self a lot so it would be sweet if you fixed that
Foon → Ludum Dare Explorer → LD32 → Future Gun
By bace1000
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 91 | ||
| Innovation | 511 | 3.16 | ||
| Audio | 535 | 2.73 | ||
| Fun | 638 | 2.95 | ||
| Overall | 704 | 3.00 | ||
| Mood | 777 | 2.66 | ||
| Humor | 785 | 2.28 | ||
| Theme | 905 | 2.81 | ||
| Graphics | 969 | 2.28 |
Fun concept.
I noticed that the past self got desynced from the future self a lot so it would be sweet if you fixed that
Cute game :) Sometimes the two selves jump to different heights. Don't know if that's intentional, something to do with the collisions.
Fun concept. The present/past self seemed to sometimes double jump even when future self did not but otherwise pretty well executed. Not very challenging but still a fun playthrough.
I get `A Java Exception has occured.` with both jars.
Can't play it :(
Could not load level menu.txt
@Vija02 Did you extract the zip file? Is the res folder in the same folder as the JAR? Make sure to run the JAR from the folder.
Loved the idea, a bit (is unsynced the right word) at times, but fun!
@benmcnelly It's actually supposed to be like that! Clearly I didn't explain it well enough in the game though! Thanks for playing it.
cool concept.. little more work to the graphics and it could be even better. :)
This 5! Gorgeous gameplay concept.
Love the music! Very catchy and fitting. I didn't feel that the two-selves mechanic was super necessary, but its pretty impressive. Good stuff!
Cool game. I like this kind of concepts.
Only thing is that is not fully sync with the second character.
Thanks for sharing.
It took me a while to realize how I was actually controlling my past self, but once I did...I was like "a ha" and the game got really fun. Cool tunes also. Only complaint is the lack of feedback when you hit collide with an enemy.
Very interesting concept. I liked it and appreciate that you didn't make the movements of the other self an exact copy. That being said, I found myself in situations where the main difficulty of the level was trying to get my past self to meet up with my current self ;)
cool concept and the music!
I also get an exception when opening this
Oh, and res is in the right place...
Cool concept and nice music. Good job!
check ours too http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367
Pretty cool idea! Controls are ok and it plays alright, though as other people have said your 'past self' seems to have a mind of its own sometimes. Nice job overall.
cool idea(mix platform, puzzle, reflexe sometimes). All in a small java app without lib, frameworks,... and funny asset (audio + visual) GG
Getting "A java exception has occurred" when running either jar file.
Zip file has been extracted and I haven't done anything to screw with the file structure, will try updating java on my end and running it again.
Updating your java versions seems to fix it, folks:
http://www.oracle.com/technetwork/java/javase/downloads/index.html (and select JRE and your appropriate platform)
Regarding the game:
Interesting concept, but I feel as though it wasn't explored to its full potential. In it's current form, it feels a bit like one of those missions where you have to protect a useless AI and escort them from A to B.
Adding a few puzzle mechanics etc could make this a real gem.
Overall though, a very solid entry and kudos on the music.
Doesnt work on my pc B(. Its 32 bit might that be tha problem?
blasting away, cool delay effect