Foon → Ludum Dare Explorer → Users → Mantlair
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Tracey | compo | 494 | 2.93 | 3.00 | 3.56 | 3.60 | 2.13 | 2.53 | 33 | |||
| 2016 | 36 | Ancient Technology | Remedy Of All | jam | |||||||||||
| 2016 | 35 | Shapeshift | Reshape | compo | 289 | 3.41 | 3.41 | 3.39 | 3.56 | 2.67 | 1.82 | 2.37 | 54 | ||
| 2015 | 34 | Two Button Controls / Growing | Grow and Regrow | compo | 372 | 3.37 | 3.23 | 3.67 | 4.07 | 2.07 | 2.17 | 2.57 | 58 | ||
| 2015 | 33 | You are the Monster | Killer Fish | compo | 706 | 2.86 | 2.83 | 2.94 | 3.31 | 2.23 | 2.52 | 2.63 | 2.53 | 67 | |
| 2015 | 32 | An Unconventional Weapon | Bird Quest | compo | 658 | 3.06 | 2.88 | 3.19 | 3.48 | 2.37 | 2.45 | 62 |
Cool. But couldnt done anything about the soldier.
Man. It felt like MLG version for classic tank bombing games. Gameplay gets a bit boring. And the music also. But really. Nice one. I really hoped that some air horns/mountain dew flashing around B)
Cool game. Looks pretty finished for a LD game! Thats a nice thing. And nice animation.
Its awesome. The graphics you made in 48 hours. Man it just needs some levels then its ready for real publishing. Only thing that itched me was the physics on the cubes they just kept falling off edges B(. But idk its part of gameplay. I will do some research on your source. B)
This is awesome. I will do some research on your source probably. I wanna learn 3d workflow of unity!
Nice concept. Couldnt passed the level 2. Tried a several times. By the way if you can get to end after GAME OVER thing you just get to the next level.
Neat idea. But unfinished as you said.
had 5000 with some upgrades. Gave up. It was really fun with awesome music but really i can play dota B). Nice simple game. Keep up good work.
Well music. Fits with the nice art. Kinda calming game. But there is not so much gameplay. you can make this thing longer like a story or something. I would be nice B)
Did 2060!. Nice game. I want to encoruage you to make a mobile version of this. It has the essence of crossy road, flappy bird, etc. Endless highscore gamesç I think people could could play a polished version of this. Like with different maps and stuff. Think about it!
Very nice. Put this thing on kongregate!
Commenting so i could play/rate later...
Kinda short. But it was fun.
Windows build doesnt work on my 32 bit pc! But for some reason i decided to download source and play it with unity. Havent done it on any other game before ;). Idea is neat. Pixel art is cool enough for the simplicty of game. Duct-tape thing got you some humor points B). And music is cool too. Only thing i wanna say is conrols would be better if you can send missiles by clicking again after aiming. And right click would cancel sending that one. Keep up good work!
Awesome! I just wanna know how to make graphics like it. I will play with your source for some time. And there was some glitches. Like player dont pick things up some times for no reason.
And i noticed that your source wasn't there B(
Ill check this one when i get home! And your profile is John so you will start with some extra points!!
Idea is good. A kind of old classic rpgs. But it would be nice if skill definitions were there. I had no idea what i was doing while choosing them. And a do nothing button for mana regen. But generally its not bad. By the way it doesnt wored on my 32 bit pc do i had to play this on another 64 bit.
Idea looks cool. But there is no content as you mentioned. If you add some stuff people we can have a little LD rabbit hunt party there :).
Made it to 7. Collision boxes of trees trolled me a lot. And i really have respect to ypur sprite sheets. I felt the same doing my game B)
Ill check the p&p version when possible.
I didnt get the game B(. Really tried but i cant understand the day flow. And what is a "weapon". Idk.
Very good. Please make this thing longer. I would make levels for this. It is just gives the same feeling on the Portal,Cube,Tag: Power of Paint etc. (Everyone check the last one out this the game that portal got the idea of paints) Just awesome! (Also everybody knows that you hoped for "Four Elements" at voting B))
Nice game. Finish this thing when possible please!
Nice idea nice mechanics! Nice guards. They keep watching while "making love"!
Simple but nice idea. There is no limit for number of friends right? I dont know i feel like i am missing a feature. And why do we control with mouse not keyboard? Is it about the platform you are using?
LaLaaaa! I made 10.000. A simple fun game!
Being a stanley parable here i loved this thing. I will probably try to make a narrative game at some time. The only thing felt bed was the meh ending. I donk know i expected some cool stuff happening on there. Like "The Win" you are the "Winner" quotes. But yeah. Awesome! You can make a series maybe.
I have tried 32 bit version. It says failed to load walls.png. And game is white screen with glitches. Can you check it?
It was fun pressing 4 over and over again B) Only found 4-5 endings but it was fun enough i will probably play it again.
Nice music! Nice models! Nice Grandpa! Concept is good but really it needs some levels. Beside that really nice entry.
A simple classic game!
Yeah actually map sizes are big. I wasnt planning seperate maps at start so first one was meant to be the entire game. I should probably split that one into 2 seperate parts. And for controlls it would be awesome if you guys try to write a how to play thing. i could add a part. I cant empathize with a person playing it for like first time so probably the game is too hard ( Sorry B( ).
Nice idea. Being between the fires of space invaders. Nice art. But you should probably normalize vectors while flying. Its not fare going fast if you are going far away in my opinion. I loved the ship eating close bombs automatically! Keep up good work.
Well its too prototype. But idea is cool. i am curious about the backstory now.
Cool mechanic. Couldnt find the wines at level 5 B(
Good story. I will waitfor the rest. I like this vivisual novel things.
Good story. I will wait for the rest. I like this vivisual novel things.
Good story. I will wait for the rest. I like this visual novel things.
Effects are cool. Havent spent a long time on game but track looks also cool. Maybe it can be better with a randomized map mode. And why did you let people fall from edges its sad B(. (Ingilizce yazarken fark ettim türk olduğunu. Twitterdan followladım. Bu tip olaylarla uğraşan türklerin kurduğu grup tarzı bir yer var mıdır? Varsa bi link falan atar mısın?)
By connected you mean i need 4 computers in same LAN network? (Hamachi etc.) If that ill try to find 3 people!
Doesnt work on my pc B(. Its 32 bit might that be tha problem?
Looks nice ill check it when i get back home.
Is there dependencies or stuff. please let us know i wanna play.
This idea is too awesome. It is a bit simple right now but yes there was deadline for everybody. But really this idea is too good. Nice music. Cute animation.
Well good idea. Doesnt fit into theme even a bit. But it was fun. Havent checked post compe i hope you added some more landscape material.
It gives a Java exception occured to me B(. My pc is 32 bit. Could that be a problem? I really wanna play this thing.
Very very nice idea. Gameplay is kinda mashing the keys. But yeah in a limited time this mechanic is awesome. I really want this thing to become a big game B)
Music fits well. I love to see how people used this theme to unleash their inner anger into pixel art creatures lel. (Just kiddin we are all peaceful game devs right? Right ...). Good one!
Well yeah writings were very very dark. Some of these games are about bad people in charge. Who voted for this theme B/. The game is good anyway. I would like read more of it actually. Keep up good work!
Awesome. I wished chief made you eat something from ground. So hotdog thing would be a foreshadowing. Add this please if you happen to make another endings. Good job on doing a LA Noire prototype in 26 hours!
Well done! Just great!
Very goood! Just too complete!
Cool. Very nice ambient!
Cool. Walking speed was kinda boring but procedural generation stuff are really neat. Good job!
Invasion succeeded! Nice game. I loved the idea of they are backdooring your base while you destroy theirs. But i think that Infestor should not block your troops. Besides that game is totally good!
Wow, really its a cool coincidence that i read orwells 1984 today. I loved the story and i guess i havent seen everything. And drawings are really neat. I mean thay too simple but helps to story hugely. Its like Andrew Hussie style. (http://www.mspaintadventures.com/ Homestuck is the best thing ever B)). Also i think you guys coded the entire thing. I thought u used a text based game engine. Anyway i will check out the source. Good work. Keep it up! (Also i wanna make a text adventure next time. Maybe for next mini LD but i am not a native. Well its too early but if anyone wants to team up with me for a text adventure for next mini LD just dm @mantlair at twitter. I can do drawings.)
Veeery good. I got the hint when game bashed my head back to the kitchen table. Very good take on theme. Is there a deeper story behind this stuff?
Well. Minigames are cool but times were too long. I gave up on last. But plz accept me to academy. I need to play others games too.
Got 5 points I believe there is a cool ending but gotta play other peoples games! A classic flixel game. Have nothing more to say. Keep up good work!
A simple endless slider game. I think there was a old school game something like this. Anyways good job. Also good music!
Mood is really good. Piano sounds b/w and stuff. Gameplay was ok. I just wish thing were a bit faster. Ganerally i rushed levels on one lane but even though it was fairly balnced for a 48 hour game. Well done! (Also i didnt get story very well. But from your comment i get a little bit of idea yeah. I will have thoughts like this from now on. My wallet is trying to kill kinda stuff B))
It crashes at start B/. I can send the error msg if you want.
Very Very good. But I didnt get how actives work properly. Thats my problem though. Good work all of you guys!
Idea is cool but i only saw one creature. And that one was like "Oh, sounds. What is this sound? *gets hit* WHOA!". I don't know maybe raise number of enemies or add a popup if thete is one on the range. Beside that cool game with completaley playeble 3D ship controls!
A good simple idea. Loved it. I wish i had something like this in my mind. Anyways, cool game!
Cool and brutal. Nice blood FX compared to mines B).
Idea is cool. I love to see people don't make games on pure brutality like me because of the theme B). Story was sad though B/. anyways keep up good work!
Veeery good! The ending was unexpected. But I really felt bad at that plot twist. Which is probably the main idea of half of the games. Great bg music. If I wanna complain about something it is camera movement. But yeah i dont wanna. Great game!
Very good walking system for a LD game. Character is also animated. I guess you spent too much in posihing that stuff. Anyways, good job! I would like to see the full game!
Lel. Good job!
Very good mechanics. Bullet control was neat, it wasnt even clost to being buggy.
gfF is where I gave up. That Down/Enter/Ctrl+V/Enter combo! A good simple game for your first compo keep it up on the upcoming ones! Here are some things you can improve in this game:
-Dont make people do that combo B). A level can load itself when you die i think.
-i think you can fix the problem about teleporting player when its flipping. You are using character sprite orgined from sides probably so when you flip it character moves 1 units. When its turning you just hange its position 1 units to other direction.
I hope it helps!
oh @Ferret. Thats probably a glitch. That text meant to be the placeholder text i wrote at beginning. Sorry about that scaling problems. You must fill the bar on top left corner before timer runs out. I guess timer was not visible for you because of scaling.
Also, everyone sorry for sloppy controls. Tried use physic engine on rotations and it made turns too slow. But idk levels are meant to be easy(i think on both of them you can just kill fishes and fill the bar without action) so you can just get in freeplay and have fun. I should do a bugfix update in some time after you fellow LD'ers find some more bugs B)
And, about music. I am proud of mute button lol B). I know nothing about music. Just putting random notes on Ceoil. And it will be fun having 1 points on audio!
@Louspirit, umm ok i will think about it on my next games.
@slapunas, My plan was doing it that way, but if you make a fish top down you have to do sprite animations for its flipping. And i cant draw that kinda stuff properly ?. Also thanks everyone for feedback.
Maaaan. It doesnt work on windows 32 bit. I wanna play it though can you make it work somehow. Web build is throwing exception too B/.
Yea as mantis said you can just camp under island. But yeah a simple neat defending game. Well done!.
Also my game is also about a sea monster. But mine is lab made lol.
Cant open the zip file on linux for some reason. I'll try on windows in some time i hope.
Very very polished game for LD. Music and graphics were nicely done. If i was the one doing it there would be no cool blackness effects. I guess i enjoy billard lol. (that means gameplay was good) Also background effect took my attention. I think thats called Voronoi Diagrams. On non-grid spaces. Anyway, Well Done!
Kinda commenting because it would be weird if i didnt. Cool idea! Probably because of time but you should add something like a range limit for mobs. I kinda moonwalked until i touch humans and sp-hit(HA HA puns) them. Anyways well done!
"Jams are a very good motivative way to make a game." Also learning engines and such lol.
This game is awesome. I loved how they were using slangs like lol like they were doing something good. Also nice ending talk. At first i did give that butterfly to the monster in cavae though. So i left there with only childs and no way to win the game B/. Anyways good one. (Music was also too sweet childs dude. This jam made everbody release their dark humour lol)
Simple short platformer! Good work!
Nice. I really enjoyed graphics. At the start our pokemon(lol) were rolling. Sooo Cuutee! Good job!
Procedural generation! Everywhere. Someone throw some procedural generator to me plz. Anyway cool graphic effects. Plants shaking! Good job!
Man am i doing it wrong? That horizontally moving rectangles were impossible for me. And i actually unlocked The Guy in Super Meat Boy. If you know what it is you will know what kind of a person am i. Are we supposed do go elsewhere befoe going there? I only have the double jump so far. I will rate the game after learning this i wanna see the rest. But music is awesome!
Yeah thanks. I didn't hink we were meant to kill that rects. Anyways, rage quited at HC cause i should spend my time playing more jam games. Sorry for now fnishing the game but it was like The Kid Warp Zone all over the place B). Good game good music. But I think checkpoints should be close to main idea of that part. Like walking to that mini boss each time was `utterly` boring.
Also, what did you except? P)
Good take on theme!
Lol. Really you made me laugh!
LOL
Yeah as other stated. Good one with clicker type games. But i wish we could somehow fix that button at start.
Simple brutal idea. I am a cat person actually B).
Gr8! I started enjoying destroying stuff. Thanks to this theme!
Very neat. Just too complete for a compo entry. Well done!
Very nice game.I really lıked the physics of the hooks. It makes it kinda hardcore. Well done!
Well I guess game was too complex. Looks like you really spend some time on it and i respect that but I thing it would be better if you focus on a single mechanic. Besides this yeah interesting concept. Well done!
Couldnt play because my pc is 32 bit. SAD
Sorry it crashed for me. I would like to see it work though. Leave a comment on my game if you happen to fix it Ill come here and recheck.
Music was cute. I just happen to a=undertand nothing about gameplay so im just voting Audio/Graphics now. if you explain it on somewhere i may check it again.
Very cool. I did't spend much time on the game but looks really fun and you can actually GROW your robots into powerful ones. Well done!
Dude, definetly let us vote on mood. I really enjoed him looking at his hand like it's a wild alien or something.
Also you can consider add some curves to follow with the hand at the same time. Like spirals and such. I just movet it with rhythm and it was cool enough. That would really make a complete gameplay with this concept.
Enjoyed. Pace really gets higher with time as fun. Well done!
Awesome! Music and mood done very nice. Gameplay is cool as prototype and AI was doing good but at this point its kinda simple. Not saying It's boring or bad or something very very nice for a game jam! You should keep working on this! Well done!
I have an 32 bit pc so game didnt work. As a Dick and Shorty fan I switched to another family pc and this time pc crashed short(l)y after I started with gameplay part but yeah I think I can vote now. You got a solid 5 on humor m8! Well done!
Ok thanks for 32 bit build. I did finish the game and yeah. I just love breaking the 4th wall way too much. Well done. Also, that attacks were intense.
(THIS IS PROBABLY A HUGE SPOILER PLEASE PLAY BEFORE READING)
Deep. Before reading I thought It was about love. Like you try to be with someone. Do your best and they are not there. Then when you are thogather everthing goes fine and... loss. But yes your story is awesome. You couldve not suffered if you knew how to do that part is great. Alse you can put in another ending. After getting that power up you can easily go back to start of the game. Maybe you can put something at the start. The thing that put you in depression. And if you try go back and fix it after meeting that someone things can change. (I am thinking it as a not-well going job and someone you can love so things get better and such) I did go back with hope of finding something.
About game:
- Particle usage and the lighty spirit/pixie flying around part was great!
- There was a problem with framerate. Probably about particles.
- Animation of the character was nice.
- Please, please, please add an enviroment music. (Maybe 2, like mood is changing after you grow.)
Overall, well done!
Yay I win! Game was great! Thanks! I just want to say if you make shift key switch between negative and positive each time you press It could be better. Currently you have to sweep antire range in order to go other direction on power bar. (I hope you will understand i killed english in that sentence probably)
Well done. Just awesome. I am so happy that someone made what I planned at start. I had to change my plans into something a bit simple because I did not have full compo time to use. But our gameplay is kinda almost same. Mine is more turn based I guess and there are no enemies. Whatever, well done I loved how that plant grow with leaves and stuff. And birds. And flower. So cute I loved your game too much I can't even even talk properly. Well done! (Music was also very nice!)
And I will probably buy this if you make it into a full game under 5 dollars.
Cool. Pretty hardcore and idea probably crossed eveybodys minds but. I enjoyed it. And nice jokes here and there. Well done!
Seriously, I wish I had a led matrix. I have an Arduino UNO in my closet. But yeah, life. Well done though!
Nice concept and a good use of theme. (Had no audio source on pc when I played sorry.) I think AI is a bit OP or overall diffuclty is high. Maybe that me idk but i kinda gave up on winning and played to see if there are other cool powerups. Besides this its a good game for mobile 2P! Well done!
Replayed and had sound access this time. Voted for both. And good move making enemy easier B)
Cool concept. But lacks some stuff. Music switching between moods was nice. Well done!
Well I loved Stanley Parable. I cant say anything bad about this game I wish I could vote more than 5. But please make dialogues skippable. Not like a button to skip but if you rush to next part make SAAAM skip that part. Well Done! Please continue developing this as a full game I would probably buy it on 3-5 dolars. And remember "Submarine is love, Submarine is life!"
Nice ambient tone and realistic bat AI. Gameplay is kinda simple but dude it's a game jam so. Awesome job! Also I enjoyed the selection disc!
Too complex for me. I think purple was too important. For containers and cutting at the same time. I could fully play second part because it always ran out. Maybe I suck at the game I dont know. But yeah idea is cool. Music and animations have some kind of rhythm. Well done!
Consept is interesting and pretty hardcore when it switches suddenly. Havent played too much but maybe I will since these games will stay on my LD folder. Well done!
Well, not that much of a game. And If there was some deep stuff I didn't get them. But art was cute. And well done. Keep up for the next LD's!
Didnt work for me. Blue screen then closes itself.
Im on 32 bit windows and webGL crashes so I couldn play your game sorry.
Very nice. You should make this a complete mobile game. Not saying I would play so much because I am not that kinda person but people who played Jetpack Joyride or Flappy Bird would play this one too. Well done!
Also you should make GM games into executables. Not setup files. On LD people generally dont wanna spend time on setting up dependencies or setups.
Very nice puzzle game. I actually enjoyed solving these ones. Well done!
I am a simple dwarf. I see rage. I press like.
Very nice ambient/graphics and music. Puzzles were simple but i couldnt understand there was a new soul on the middle of island when i placed others. It would be nice if there was an indicator sound. Nice ending. Well done!
Awesome Ill play this thing on my spare times to finish because now I have stuff to do.
Also game crashes sometimes and its annoying really. B/
Well Ill probably tell what people just said so no need for that. All I wanna say here is keep LD'ing. Voting can make people feel bad a bit. (It did that to me before.) See you on next events!
Nice visuals! And good music. Concept is simple but fits the theme so well done!
This comment will be in Turkish.
Şu an okuduğum kadarıyla eğlenceliye benziyor. Ekipman bulabildiğim zaman arkadaşlarımla beraber denemeyi planlıyoruz.
It's great and much much more balanced than I expected. Really enjoyed trying the game with my friend. B)
5-6 el kadar oynadık. İlk oyunda kurallar tam oturmamıştı ama sonrasında bayağı çekişmeli/dengeli ilerledi oyun. Direkt olarak bunu test etmedik ama başlangıç oyuncusu (Kurallar pdf'indeki kare oyuncu olsun.) 4f kontrol noktasına yönelik agresif hamleler yaptığında durdurması zorlayıcı oluyor. En azından benim savunma odaklı oyun tarzım için öyle oldu. Çözüm çok basit bir şekilde savunmayı denemek yerine simetriğindeki noktaya yönelmek olabilir. Bayağı sardı gibi bizi oyun B) Tekrar geri dönüş yaparım eğer farklı birşeyler keşfedersek.
Bir de itme hamlesini yaparken diğer (Hamleye dahil olmayan.) ejderhaları duvarlar ile özdeş kabul ettik. Dikkatimden kaçmadıysa eğer, o durum özel olarak belirtilmemiş açıklamalarda. Farklı bir şey uygulanıyorsa onu da sormuş olayım.
Musics and art are cute B). Billy <3. Had fun thank you! (Yay Ludum Dare! Indeed.)
Veeeery good. Please continue making this thing. Concept is kinda like my game. (The going togatger part. On my game tiles have to be connected tho.) You even made pixel animations. That's a nice thing for an LD. Well done! (Music really puts you in the mood!)
That animation is intense. I got an error on Track 4. http://imgur.com/8blR6FN Beside, that enjoyed the game!
Enjoyed mechanics and soundtrack. There is a little something. If you turn back when your arrow is mid-air arrow turns with you also. You probably uptade the velocity of the arrow each frame B). GOOOODDDDDDBYAEAEAEAEAEEEEEAEEAE!
Enjoyed. I would be better if blocks stayed still after a lose. Its boring to click them over and over. Nice music!
Awesome. Music is nice. Use theme and gameplay is also neat. I just wish space key sped up everthing. Not just spawns. Well done!
Very neat. Felt like much hearthstone. But interesting mechanics. Moving to the other side and such. I wish there was something resembling fatique mechanic in hearthstone. We ran out of cards and enemy had 1 HP. Great job!
Well. Nice little game. A punishment for clicking wrong could be nice as i can just spam keys to get a better in hard mode. Really liked graphics.
But compared to other Jam entries I had to give a lower rating. I hate when people makes good comments and rate low so here is me being honest.
But hey keep it up Ludum Dare is not about rating and this game is really nice for a first game.
(Really, my first game is weird...)
I also couldnt pass the second floor. character hit an invisible walll thing.
Game is nice. As other suggested color change would be beter if it was 3 different buttons. In my opinion. You used the shift key for the theme probably B). And you should include oher platform builds it's not that hard and you can reach to more people.
Well, game takes much more time then you expect. And you really need taking notes. And some people are weird. Had fun!
Well. I wished it to restart the level, not the game. Mechanics are good on the idea side.
Ahahaha. Can't stop laughing come on. Man, we need a "Couch Man: The Movie". I would make a funny poster if i had time B). Game is pretty complete. You can make a long scenario about it like couch is a family antique and whoever gets this loses his/her stuff. Just awesome haha.
Ehm. Some people still uses Win 32 bit. Because reasons...
Fortunately I am such a tryhard so I downloaded the source and played it within unity.
Well, game is pretty hard and for some reason sounds didnt work so i cant rate audio. Couldnt get past the second eye. And I really felt like there must be a way to heal back. But game is really well done for a complication like this.
Enjoyed. You can add some background music. (My game is also a grid puzzler and I also have no music but it really helps to the vibe.)
Enjoyed. Nice mechanics. Keep it up for the next LD's!
Core mechanic was a known one but nice additions with gum and `Shift`. Puzzles were challenging. Enjoyed! Keep it up for the next LD's!
(You must put humour to votings. Tell me when you do to get a nice rating.)
Ummmm. I couldnt find any other ending then the wikipedia one. So i am not voting now. I will if i get the point.
Well games design is great. Would be much more fun with someone else probably. I played against AI. Well done!
(Oh my god! Thank you for making me know about fake music generator!)
Nice music. Enjoyed and actually did spent time on solving the thing. Well done!
Played until level 5. Its silly and nice but controls are a bit off. Still nice work!
lmao! song wasnt fit the mood i guess but had fun. Also ability to reaching checkpoints after death is weird. Nice but weird.
Im also having a direct segmentation fault. Im interested by the way.
I did 2048. Had fun. Holding the jump key mechanic is good. And overall game does its thing as a simple infinite sidescroller. Only thing I can say as a minus is you might get in a condition where you cant save yourself and die. If It was somehow made sure like "you can always have a way to survive" with extreme reflexes Itd be much much better. (which is not an easy thing to do btw, I dont know an exact solution for this.) Overall great job for first time! Nice music also!
There was too much unnecessery waiting time, assuming i played properly. And the trust fall on some level wasnt that clear and i fall down and gave up. Nice ambient and mechanics!
Really neat interface but I couldnt find the password. Still nice game!
Environtment desing is nice. Pyhsics are a bit off but pretty normal for for a jam game. I hust wanted more depth about the story.
I won. YEEEEE. That was exhasuting and fun. I couldnt keep up with the spawn pace so camped near bananas and waited till the fill then grabbed some bodies by luck and fed the cauldron. Great graphics!
It seems like you planned out great stuff but you had to spam same units because of the events to make it playable. But it has the vibe for a nice tower defense game. Sorry to hear about your friend, hope he gets well. Keep up the good work then!
@Biliogadafr, Thanks for the long review man. And laso thanks for really finishing it. We tohught about visuals but only a few of the illnesses have those so coding and entire database would be a waste of jam time. B)
Had fun. Music and graphics are nice. Reached the 5th day I think but I will keep playing some time. Clikcing the same object didnt repeat though. I think that was needed. I had to switch the guys between tents and stuff. Beside that simple brutal gameplay. Well done!
Enjoyed. got a bit of Antichamber vibe. Maybe making the lights out room a bit clear coulve helped. I know It was about solving yourself but I really stuck like. Should I turn these on or off? Great game for a first LD. Coding that LoS is hard. Keep up the good work!
Neat idea. Considering I know nothing about music. Had fun!
Enjoyed the cotscenes and silly storyline. Nice options menu btw.
Great game. Physics are well made and I was actually curious about that going against the wind thing. Now I got the idea. So thanks! Kraken <3
Well, that was pretty dark. But for its, say, "genre", I think it is nice.
Jumping is kinda broken. You can't move while jumping but you can move while falling and it's kinda annoying compared to standard game mechanics. I gave up at some point. But if we put that aside nice jump map.
Jumpers from Left 4 Dead! I loved it. I loved the scenario and final gameplay. Neatly done!