Little Dude's Epic Adventure by Jim Haslett 2014-12-10T15:38:00
The platforming feels very good and I really love how you implemented the theme! Good job!
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| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 👥 | 🥈 | 2022 | 50 | Delay the inevitable | Dino Fate | jam | Fun | 4.56 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Switch Happens | jam | 361 | 3.65 | 3.58 | 3.55 | 3.68 | 3.21 | 2.48 | 3.33 | ||
| 2025 | 57 | Depths | 👥 | MS Drowning | jam | 129 | 3.97 | 3.96 | 3.47 | 4.29 | 4.01 | 3.51 | 3.20 | 3.88 | |
| 2024 | 55 | Summoning | 👥 | Chicken Slayground | jam | 143 | 4.03 | 4.07 | 3.59 | 3.96 | 4.42 | 3.79 | 4.13 | 3.90 | |
| 2023 | 53 | Delivery | 👥 | Don't get fired! | jam | 944 | 3.22 | 3.27 | 3.15 | 2.72 | 3.05 | 3.62 | 3.27 | ||
| 2022 | 50 | Delay the inevitable | 👥 | Dino Fate | jam | 19 | 4.34 | 4.56 | 3.80 | 4.28 | 3.89 | 4.10 | 4.58 | 3.89 | |
| 2021 | 49 | Unstable | 👥 | Uprooted | jam | 156 | 4.01 | 3.98 | 3.52 | 3.20 | 4.40 | 3.95 | 3.15 | 4.01 | |
| 2021 | 48 | Deeper and deeper | 👥 | Inner Demons | jam | 1367 | 3.25 | 2.75 | 2.93 | 4.04 | 3.75 | 3.08 | 3.29 | ||
| 2016 | 37 | One room | Bob's Burgers | compo | 438 | 3.04 | 3.28 | 2.52 | 3.76 | 3.21 | 2.07 | 2.65 | 2.78 | 55 | |
| 2016 | 36 | Ancient Technology | Evolutionary Defense | jam | |||||||||||
| 2015 | 33 | You are the Monster | Bob B. Bader | jam | 1001 | 2.61 | 2.52 | 2.45 | 3.00 | 2.30 | 2.50 | 3.12 | 2.78 | 45 | |
| 2014 | 31 | Entire Game on One Screen | Super Dynamite Fighter | compo | 1039 | 2.66 | 2.73 | 2.10 | 3.48 | 2.19 | 2.20 | 2.20 | 2.38 | 53 |
The platforming feels very good and I really love how you implemented the theme! Good job!
Like the game, it is very annoying though that when I right-click the Unity context menu pops up in Chrome.
I think the problem with the controls is that you can only steer while you accelerate, but I'm not quite sure.
Nice game, very difficult to play with German keyboard layout though ;)
Nice game! I like the concept, but as others have said the placement is a bit weird. Nicely done though!
Cool idea and implemented very well with great graphics and audio!
Also could not run: "Error: Invalid or corrupt jarfile ZombieArmageddon.jar". Win 8.1 64-bit Java 1.8.0_20
Nice game, but I don't think swastika symbols are appropriate for a LD game...
Nice graphics, and cool gameplay! I really like the fact that the same level evolves as you play.
Very nice and relaxing game after a hard day playing LD games! Good job!
Fun gameplay, once you have get used to all this floatyness and the bouncing off walls (which make the game unique though).
And just as a tip: If there are no levels, just show nothing and leave out these WIP icons ;)
Looks cool, but it does not display the character nor any enemies for me (Win 8.1).
7516. Nice little game, cute graphics and good music!
Very nice game - from intro to the gameplay! The concept is really cool - but this game is difficult! I think this is mainly because of the sliding. Anyways - good job!
Nice graphics and music! I played it for a bit, than got stuck one a spike left to the pool.
This is a very good example how choosing a simple and solid idea can make a game very good!
Very nicely done and polished.
Got to 125k points and stopped playing then, perhaps it is a bit too easy? ;-)
You are a shark and try to rescue trapped divers.
While the graphics and visuals are extremely polished and very pleasing to look at, the game lacks contents (I think there are only two missions in the game). Also props for the very good voice-over and translation in 9!! different languages, I have hardly seen games that have been translated into even one.
For everyone having trouble with the download, this should be the direct link: https://docs.google.com/uc?authuser=0&id=0ByouRX2Ti6czWWxrUGlybEduOG8&export=download
Best Bunny Destruction Simulator I ever played.
I don't remember my old phone breaking so easily! Great game, anyway!
Very nice game concept and artstyle, well done!
Cool game! The tutorial was very nice, and your idea has a lot of potential! Hitboxes were a bit glitchy
Sadly, the library we are using requires Java 8 to work. I would recommend to update to that Java version. Sorry!
Cool game, nice idea! You understood the topic well and made a solid game! I admire how you kept the scope so small, actually focusing on gameplay and balancing and not just on mechanics!
5/7 Would turtle again!
This game spreads a calm mood, it is really relaxing.
I'd love to see the story told evolve though
That was fun! Firstly, I played it online in Chrome, it worked great.
This was really creative. You managed to really make me feel as if I was a character of a game, controlled by the developer "god".
You might argue that it was more a story than a game, but I disagree. You did a perfect job! I'd love to see you extending it, but it is definitely worth playing just how it is right now!
After I grabbed mom and put her into the bin, everything was solved.
Interesting game - cool concept, I'd love to see you make something more out of it ;)
Nice little game. The story is neat, well done. The art is not the best, but totally works.
And I like how you are able to go from item to item to get to your goal.
There are some minor issues I have noticed: First, I think there should have been a box around the inventory. I did not notice it as such.
And sound would have been nice :)
Keep up the work, good job!
My baby could sleep 119 seconds. But the cat woke it. Took me at least five tries to understand the core concept. I got it, and I like it! Very interesting.
Apart from that, the art style is very gorgeous. Reminds my of Kingdom.
Well done!
Oh ho ho, what a sad end. The idea is well though out, and the existing levels are fun. I really encourage you to add more!
Graphic wise, the game is beautiful. The colors are well matched and create a very fitting mood. Even though the art style is a bit minimalist, the game does not lack details at all which make it great.
Keep developing the game!
Very good! I like the very innovative core mechanic, and the game feels really solid. You have sound effects, enemies bounce and lay around when they died. Great!
I think your attempt to mix gameplay and story in such a way was successful. The concept feels solid, matches the theme and plays well. Nicely done.
Nice one! Great tutorial, very easily understandable. I don't think the controls could be better. The graphics are nice to look at and seem geared to each others, that is good.
At the end I got behind, so there were lots of wrappings laying over each other. You have to tear them out of each other to get the right one, which can be quite a fiddling. But other than that: Very good game!
P.S. As all the Author pages are broken, I will use this to inform you that my Game Bob's Burgers should be fixed now. Try the first download, thank you and have fun!
At first I did not quite get the control, as I (naively) did not check this site - so I though you could only move and not shoot. Actually, the game was quite fun without any shooting, and I was really driven by the music (especially as it turned more intense and I died I really wanted to play again).
Therefore it is sad that you did not include more music, but good game anyway!
46 deaths to the end. I really like it! The level is well though out, the character is funny, nicely animated and also the sounds are good.
Cool, the only thing I can really complain about is the wall-jump mechanic, I don't really get the controls and find it difficult to wall-jump. But of course I was able to complete the game ;)
I really love the game concept and the recipes you have going on. The machines have different shapes and it feels very cool to see everybody running around.
But I do agree that it is slow. I started building two cutters and chip formers each to produce logic chips, and then I ran out of money. So now I have to wait till I get multiple thousand ages, it takes a very long time..
Cool, very nice and fitting sounds and music. Also, very creative concept. At some times, dots will just fly into each other in groups, I have a really hard time telling who is who then. But still, very nice!
Sorry you are having trouble getting the game to run. I repackaged it and things should be better now. Please give it a try!
No - there is no connection to the TV show. I just though the name sounded cool ;)
I am sorry you guys are having trouble figuring out the game.
I have added additional instructions on this page. Enjoy!
Cool! Very nice graphics with attention to detail. The sound also was very nice, but it got bugged out when there were many enemies on the screen - which, I admit, happened quite soon in the game making it pretty difficult. But still, cool game with a lot of content!
Cool idea, nicely done. Besides the cool idea and fun gameplay, there are two things that probably should not be this way:
Sometimes, tiles don't align properly: http://imgur.com/a/pSG2d
And the game starts to lag a lot when there are many tiles on the screen (which might just have been because I used the web version).
Anyways, cool game!
I played this quite a while now, not being able to get any further. I really want to know what happened, but I am stuck.
Apart from that: I love the idea and what you have come up with. The background image and the music underlay the well-written story very well. A shame I don't get to play the end D:
This game does so may thing so very well: The atmosphere it builds, the graphics, animations, the sounds. They all work together so amazingly - supporting the gameplay. You really want to get to know what you are building, what happened, where you are. Good job!
Nice graphics! Beautiful game, I love the flowers. Also, the tutorial is very well done and written. I think some goals would be nice gameplay wise - but apart from that it is a great flower breeding simulator :)
Nice graphics! Beautiful game, I love the flowers. Also, the tutorial is very well done and written. I think some goals would be nice gameplay wise - but apart from that it is a great flower breeding simulator :)
10/10, would be imprisoned again.
Cool! At first I was confused about the controls, as I though the entire game would only be controlled with my mouse.
But then I got it, very nice!
I had a blast.
Wow, I don't know what to say.
This is an excellent game. The story was very touching, the art is genius, the music very fitting and the dialogues well written.
The relations between the two worlds are just amazing to see when the things you know are progressing. The depth and the length of the story you were able to develop in just 72 hours, wow!
There are some minor things I do have to complain about: As others said, the text of the FBI woman is very difficult to read, and the bed and the mother don't make the cursor change.
Also, I think it would be better to change the cursor only if there actually is something new and no "Not now" message. Apart from that I had trouble knowing what was clickable and what wasn't at sometimes.
Overall: Great work.
To quickly address the dialogue skipping feature that so many of you are requesting: I am not sure if it wouldn't spoil the fun, as dialogues often start out very similar but than change in certain spots. I think many would miss these important developments, so perhaps - if you add a skipping feature - consider only allowing the skipping of already heard dialogue. What do you think?
First of all: Awesome graphics. Great sound. Best interpretation of 'one room' I have seen so far.
But the lags are real! First I died several times trying to kill the first drone, after the third drone spawns, it begins to lag horribly. It is unplayable. Please fix it - I'd love to play it again!
Survived seven nights, it gets quite tuff - I like it!
At least I am more attractive than the cake in the fridge :D
Looks pretty cool, well done and polished. But I do not get how to win the game, I feel like it is impossible to fill the entire progress bar above your score.
Also, the AI is pretty dumb.
Still, nice game!
Very solid game! The controls feel right, and the AI is well programmed. I also like how power ups enhance the game, good job!
very promising idea and nicely polished! nicely done, i also wish there were more levels! i think it would become very interesting if the swap mechanic would lead to less one-dimensional gameplay. good job!
This game implemented the theme perfectly. I loved its visuals, its atmosphere, and the story it went for! The platforming mechanics (especially the jumps) were a bit goofy and took some getting used to, but it's definitely playable.
Awesome mood! feels very good to play, definitely lots of fun. at the end, humans kept spawning and spawning, which i all infected until the game started lagging too much >D
i love the intro so much
this idea is awesome! it is very fun to play, and i especially love how you can "compose" music using your contraption. great work!
The atmosphere is amazing! The graphics are cute, well put together and the game mechanics well designed and implemented. And it even has replay-potential, :thumbsup:
this game is great. it does many things right, however, i love the progression of the music as you down further down the most. it creates an awesome atmosphere. in fact, all elements of the game (its art style, music, theme) they all fit together very well. one thing i didn't understand at first was that you could climb ropes, that made it insanely hard at first. if this would become a full blown game, i could totally see it on one shelf with titles like super meatboy and others!
Looks like a good start to something! I couldn't find any minerals and then could not get up because the jumping did not work all the time, but the art style is cute and the concept pretty interesting!
Cool game, very polished, nice design, interesting progression. I agree with the others, it was quite annoying how long you needed to wait to restart. But that's of course nothing big to change. But because of this, I couldn't experience much of the game because I was too bad (21.87 highscore, well well!). I really liked the tutorial, maybe it would've been cool if the game were in hand-built levels instead of this random generation. Or better: both!
I really felt this game: The audio, the visuals, I never was afraid of orange juice that much as in the game I just played. Gameplay wise, there is room for more, but totally fair for a jam game. Maybe there could be more ways your unstableness interacts with the environment. Or it would be cool if it wasn't random which kind of attack you would get, and you could control this in some sense. Overall, awesome experience.
Sadly, the game always crashed for me after a few seconds :( But: To what I‘ve seen, it looks super interesting! I love the graphics, the music was spot on, it seems really promising. I would love to play it!
So I guess the title really fits perfectly :D
Very nice style and cool concept! I really liked the character I controlled. Took me a while to figure out what I could do in the game, I learned very late that you could shoot with the mouse in some stages... so maybe some more explanation here on the page would help.
Awesome music, and I loved how you could fly by shooting down sometimes. I liked how chaotic it got at times.
Wow, this game got me hooked! I played it for more than an hour. I love the puzzles, but also the story is what really keeps me going. Cool! Also, You have implemented the theme on so many levels in such a good way. I love it.
I am stuck here:
game.png
(Warning: SPOILER) The above left equation and the bottom right equations together say 5 + 5 + 3 whites + 1 red = 3 brown + 2 whites + 1 red. So 10 + 1 white = 3 browns. But thats impossible, I can only turn my pieces into 3s at most? Some help would be appreciated!
Cool idea of this mage who is too powerful and cannot handle it. The levels were well designed, the mechanics felt solid and self explanatory. Sometimes more visual feedback would have been good, for example when you got hit. Also, the green shots of that one shooter enemy were almost invisible on the grass. Overall, very nice game!
Fun game! Cool mechanics, theme nicely implemented. I feel like the controls were a bit of a weird mix between keyboard + mouse, e.g. why can't I just select the tile using the mouse, too? Apart from that, cool graphics, smooth game!
Hey, I see you used Unity for this. Can you also build for Linux? Or maybe even build a WebGL version you can play in the browser? E.g. upload it to https://itch.io/
Beautiful, solid concept, fun to play. I would love to see this on mobile, too!
Cool idea, very innovative, and definitely great message. Sometimes the game was kind of stuck for me, I seemingly couldn't press any key. But maybe that was part of the game. Maybe intended, not sure? I also loved how the story progressed and you got older overtime.
I like it! The woodcutter is lovely, the art style very nice, and I love how the camera moves through different parts of the scene. I didn't really understand what the "number of seconds" in the beginning was about. It is to toggle difficulty? I really wasn't sure what to type. Well done!
Cool game! I was confused with the controls at first, but then figured out. Maybe it would be helpful to see the troops actually moving on the map, like it is right now there is not much feedback. The atmosphere this game builds is really astonishing.
This was a fun one! It was addicting to collect the pickups and to upgrade your ship. I got to level 28 and felt quite powerful then! I liked how the game would explain itself step-by-step after you picked up each item. Some animation or other visual and sound feedback when killing enemies would have been nice. Also, I liked how the first enemies moved, they kind of stopped once and a while to look around. Some more interesting movement patterns for the further enemies would have been very cool too! Up and all, good work and nice game!
I survived 6 nights. Cool game, I liked it a lot! Also, the capsule asthetics were cool I think. The only downsides were that the game felt a bit unfair: I did everything I could do I think but just got overran eventually, and that the aim of my blobs was so bad was frustrating. I see a lot of potential in this game, would be very cool to see this extended!
Wow, great compo entry! The intro was awesome, I got really hyped. The art style is super cute and polished. Gameplay wise however I felt this game lacked something. The cats are fun and funny, but seem a bit unpredictable. Instead of really fighting against the waves, I had more trouble to lure the enemies down to actually kill all of them. Also the jumping felt a bit unnatural, I think because you can't jump right after you press A or D. Probably easy to fix though! Overall, very good job! :)
Very interesting take on the theme! I loved the atmosphere, and the voice lines and pop up boxes, overall the general style of the game - all very fitting! Fun wise - there is still some potential, I feel like there is just always some point where you don't stand a chance anymore. Also, it's a bit unfortunate that you don't really have any time to read any of the messages on the screen. There could also be a more in depth story here, definitely has some potential!
Fun little game! I LOVED the intro, and the atmosphere. The music playing really gave these "lost alone in space" vibes, similar to WALL-E.
Sadly, for us the mouse speed was super fast so it was very difficult to look around. Perhaps something was wrong there? Apart from that cool concept, nice graphics, overall very satisfying to play.
If climate change was as stressful as the jump and run to get up to the tower people would have saved planet earth by now. Great implementation of the theme, and awesome mood. Playing this game is so relaxing.
Super cute! Fitting the theme perfectly, I knew I wanted to play this just from the screenshots! The game promised what I came for :)
Uh, a tower defense game! Cool that you randomly generated the levels, that adds a nice touch. However some are a bit unbalanced because of that, for a game jam entry its probably better to avoid such randomness. Cool thing tough! The towers as well as the enemies are nicely animated, it feels good. Good job overall!
Very nice game, a lot of fun, nice movement on the pig! And the footsteps are a neat detail. Really loved it! Good job!:)
This game has a lot to offer! The physics are smooth, the levels fun, I see some potential here! Quite a twist in the last level with the bomb, while I did like this twist, I would've loved to see this combined with the previous puzzle mechanics more. This is really what made the game interesting before, while the last level (like others mentioned before) was a bit frustrating and quite linear. Making more levels could really make this something! Overall, great job!
This was nerve wrecking! I was so afraid to get killed so I also ended up mainly running away. But then again - that's probably what I would've done as well if I were a mail delivery dude with this challenging task. Good job!
I will practise for the rest of the day to perfection Twinkle Twinkle Hyperstar. This is the perfect game for people to learn where the keys are. For the difficult songs, I was so lost :D Maybe it would be nicer to have three arrows (up, middle, down) instead of the key codes (Q, A, Z)? All in all, sweet game! Great music! I enjoyed it a lot!
Very realistic. 10/10
Nice concept! Would have enjoyed to play more levels, the last one was really when it got interesting. It's always difficult to design good puzzle mechanics and levels but I feel this really some potential. Enjoyed the art style and in general very polished game, the explanations are spot-on and the boxes shown in the bottom corner very helpful while playing the game. Good job!
This is fun!! I played several rounds and it didn't get boring, excellent work - so much detail and excellent feeling. I sometimes got stuck between trees and it was difficult to balance the time and the fuel but all the details everywhere 100% make up for this!
The gifs you posted look so cool! Sadly, I can't seem to run your MacOS build, I always get the helpful error message "Launch failed."
Nice game, great job! I liked how dramatic everything was, with the music and the machines falling over.
Later I just spammed boars all the time, perhaps it would be cool to force the player to strategize more! I was also very happy there was a winning screen and the game didn't just go on indefinitely. Overall, great entry.
Great art, great mood, the puzzles were interesting and not too difficult! I also liked how the story evolved, very wholesome and well narrated.
Thanks for trying our game and your feedback!
@hsg-gringo @baluj unfortunately there was a bug in our game and it showed the wrong screen when you actually won ... you did nothing wrong! Congratulations on finishing the game!
The graphics are great, the game super polished and I had a few good laughs! Well made, I'm sad it was over so soon.
Wow! What a gem! I loved this game from the beginning, great atmosphere, music, cute graphics, animations (love the wall hugs) I didn't have a controller but playing with keyboard was actually quite fun as well... its a bit like playing piano, pushes your dexterity! After a while I really got the hang of it; and even when failing it feels very fair and not frustrating. I wonder how the experience on a game pad would be, definitely have to try that out in the future. Also, I'll try two player local coop with a friend! Probably much less challenging then but could be fun!
The setting of this game and the environment you have built is crazy good and coherent, I would love to play an entire game set here; on this space shuttle, the funky devices, the computer with the notes, the hidden details, etc. Greatly designed and just as greatly executed! Unfortunately, I was not able to revive my mom: I tried everything I could think of to put the items on the summoning ring, but it would always complain about something. Not sure what was going on! :C
I love the intro and all the small surprises and detailed mechanics this game has to offer (like being able to push around the ladders). Very well done!
Really cute! I like the iconic programmer-art hand drawn cards and overall style and that you game every card a cute name and picture - adds a lot of character!
One bummer was that on my Macbook Air everything is super small and I couldn't really see well (also zooming in didn't work)
This game is a hidden gem. I don't know what's going on, but I played five rounds or so already. It's addicting to find out more about the game.
Soooo cute! But the Orcas kind of spoiled the fun, they were so unpredictable and I felt like I had no chance against them. Otherwise, collecting all the fishes feels cool, the controls are innovative and the overall setting is - as said - just super cute.
Wow, the graphics concept is so cool. I enjoyed this game, albeit it was a little hard (or maybe I'm just bad). Also great laugh when I saw Clippy, such a classy reference.
Very fun, very polished. I'm really impressed by this entry. The small details (such as that all the ant workers speak at the same time) adds a lot, and overall, the concept just makes sense. Could also see myself playing this as a full fletched game, great job.
I love how you can use the good-old Minecraft alpha ladder technique, placing a ladder only every second block.
asdasd.jpg
Really cool game! I enjoyed it a lot and played through a few apple trees until I mined away literally the entire map. The upgrade system makes it very satisfying (although I didn't find it first, maybe some better visual indication could help). Some small issue: Later in the game, the upgrade menu started to disappear and the text on the top-right box flickered.
Love the math magic theme! Game-play wise, I didn't really know what I was doing, do I actually have some choices? Does it matter where I click? Otherwise I liked the surprises when the deck got deeper and deeper (cool art style!), but perhaps you can add some additional info in the description.
Cute game, and sweet ending
Love the fact that self-torture is required to complete most of the levels.
Cool that you managed to make so many levels and come up with a unique puzzle mechanic. Very nice. At some point, it got a bit repetitive but still very enjoyable.
Very fun! victory.jpg
Nice little episode of a bigger story!
I tried to play this but I can't seem to figure it out! I right-clicked on the stones, and it zooms in, but I can't hear anything. How do I know which stones are the correct ones to bless or curse? Would love to know and I'll give it another shot! The concept looks pretty fun so far!
@neox Yeah, you're right, having a more granular fail system would've been a good idea! Thanks for playing and the feedback!
@richard-baltrusch Thanks for playing our game, glad you liked it! I'm also not really sure what was happening in your screenshot. There's some logic to the tutorial texts on the button so that they only go away after each entry and exit point is connected in some way (not necessarily everywhere-to-everywhere). But as I can tell that is the case in your screenshot ... so I also don't really know where I messed up :D
About the performance: Yes, I have also experienced this on another laptop. This was my first game with Python and I was super happy to get it to run on the web with Pygbag, but I'll have to look into the best practices to also make it run smoother.
Love the story! And the gameplay and overall mood fits it perfectly.
I brought some sound and it made both the blue entity as well as myself happy! Really cool concept, and well composed music. I waited a bit each time to see how the music continues playing before going into the next level. Would also be cool if the sounds of different levels somehow stacked or such.
I've completed all levels till number 10, and it was very fun! Great submission!
Love that you can play this game on your phone! It was pretty challenging, but was happy when I completed the level. Also I love the intro sequence!
This was really unique and I enjoyed it a lot. Great mood, and albeit simple, the small interactions were also a nice touch. Also the choice in the ending!
Overall pretty fun! I like the different unit types and it's cool to swarm around your mother ship.
Small improvements could be made on the UI side: for me (at least in the beginning) it wasn't clear when I could buy upgrades (a sound or so indicating that it's fully charged could help a lot already!), and also because there are many other blue lines in the UI it's not immediately clear what is e.g. the health of the mothership and what is static.
Good job!
Loved the screen effects (graphics + sound) and overall feel!
Excellent submission! I loved the outro song, the voice lines, the graphics, the story, the gameplay... nothing negative I can really say about this game other than that I would love to see the story progress and play more levels!
EDIT: Update an hour and a half later -- still vibing to the credits and clicking repeat every time they run out
Pretty unique idea! Works well and the game is very polished too, good job! Got to score 1206!
Wow the atmosphere in this one is spot on! Love the voice lines, overall art style, the details like the wine glasses and the funny dancing people.
As others are saying, very nice entry! Enjoyed it from start to finish and completed all levels. The graphics are very clean as well! A minor thing (I'm being really picky now because I enjoyed it otherwise) are the radio towers that are placed on the planet surface. As they snap to the surface when being placed, it would be great if the connections to other signal sources would also show to connect to the surface during placement, and not to the cursor position. Otherwise I found it hard to place them in the optimal distance. But all in all, amazing and impressive game!
Had a very good time playing this one! Then after three tries I got fed up on level 3 (20 is a lot!! and I failed two times with only 5 left :cry: )... but anyway, really nice; also with the short tutorial and the simple but fitting music. Only thing I had trouble with some times is that I couldn't directly tell the position of a switch, maybe a clearer indicator would've been helpful. BTW, if you're interested in this kind of games, go also give my game a try, it's using a very similar concept (I feel like your game is more fleshed out though)
Extremely cool idea but also extremely high difficulty at the beginning. I tried around for ten minutes but then quit because I was frustrated. Love the overall mechanics and the effect of platforms disappearing!
I also really liked this concept and if you do continue working on this see a lot of potential: building more stuff, upgrades, bigger map and more to explore!
Really sweet game. Well balanced and fun to play, I liked also having these different stages and the idea that you need to hover over the building to collect the resources.
Sweet little game
Good job! Kudos also for supporting phone screen sizes!
Hey, this is basically the same concept that I had in mind for my game (I'm surprised not more people interpreted signals as train signal!) - so very interesting and well executed! I liked your graphics, story bits and especially the music getting faster as you fast-forwarded. As for game play, I think it works generally, but overall it felt a bit overwhelming and to me it seemed to depend a lot on luck whether you're doing alright or not. In fact, I was able to pass the first two levels without even setting any signal :D Overall, very nice entry!
Wow very mathsy! I liked it, and very well polish and executed (at least in the version that I played). The difficulty spikes when the harmonics are added, it took me some tries but overall I still succeeded so that made me happy. Also good that you added the "skip" button, otherwise it can be frustrating. What's a bit odd though is that it doesn't skip automatically, so you have to click it yourself or otherwise you'll fail.
Yey I escaped! I really liked this concept, and the little details like the monster in front of the door! It makes it very believable why I don't want to go out explore myself but have to send the drones instead! As others have mentioned, the direction buttons shuffling around was a bit frustrating, but didn't ruin the experience... I had a good time playing this one!
That was a super unique experience and kudos for executing this idea so well!
The level of polish is unreal! Great entry, great pixel art, great overall feel, I think this concept could also be extended very well. Personally, I didn't like the moving mirrors so much as they were quite unpredictable and a bit frustrating, but generally, great concept and execution.
I loved the ending, haha! Also the stories were very cute as well as the illustrations. Good job!
I really like the overall style and feeling. It was almost creepy when suddenly a second droid appeared (I questioned whether or not this was a multiplayer game and that was another player!) But then the game suddenly ended (I reached the "bad ending")? Not sure if there are other endings? Or whether I was doing something wrong, I didn't feel like I had many choices (did I accidentally send a red signal, I wasn't sure?). I would've loved to see how the story progresses.
I failed at round 15. This was a pretty fun gambling game! I loved the characters, they are so cute, and overall the polish like small tooltips and clear explanations.
Very good idea and well executed! I liked the graphics a lot, and also the controls felt smooth and the controls worked really well independently of how fast I was sending the morse code. The only thing is that it's quite an unforgiving game, given that there are no checkpoints.
I think this game has a lot of potential! I love the laser scans (is that how you made it?) and the overall chaos.
I first couldn't figure out that you need to press the initial letters to progress (I was typing the whole word which somehow didn't work + it's also confusing that the first stage is "D" and WASD includes D already), but after reading the description here it was fine.
Congrats on your first entry! Solid gameplay, graphics and sounds.