FoonLudum Dare ExplorerLD37 → No Man Hero

No Man Hero

By plugrobots

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CategoryRankScoreCount
Humor1952.90
Audio2383.05
Theme3533.48
Mood3932.90
Fun4432.86
Overall5232.86
Graphics5232.43
Coolness100344

Comments

youngbrothers 2016-12-17 08:43

Hi plugrobots, nice little game. Although the amount of actions was still limited (as expected for a 48 hour game) I liked that the game was completed and that the order of actions felt logical. Nicely done!

plugrobots 2016-12-18 10:12

Thanks for response)

palys 2016-12-18 11:33

I liked the music. It would be nice if game was little longer, but overal, well done!

flaterectomy 2016-12-18 11:40

Cute little one room point-and-click. :) It would've felt better if the robot would've moved to each point it interacted with, and if there were more simultaneous items/interactions possible. Because each action yielded one item for the next action, it didn't end up very difficult. At first I didn't notice the items I picked up appearing in the lower left either. Some additional UI work would help.

Graphics were a little inconsistent, with the differences in scaling of the images, and some clashing colours. Also the robot moved on top of the chemistry flasks in the front.

I did like the music, it was pretty atmospheric. And having different sound effects for each action is a big plus for me.

There were also some grammar and spelling issues in your text, which isn't really a big deal because I am assuming English isn't your native language. Just something to look out for next time.

Nice work!

kalm004 2016-12-18 11:44

The concept is cool. With more actions it would be a great game. Good job!

zettelkasten 2016-12-18 11:53

Nice little game. The story is neat, well done. The art is not the best, but totally works.
And I like how you are able to go from item to item to get to your goal.
There are some minor issues I have noticed: First, I think there should have been a box around the inventory. I did not notice it as such.
And sound would have been nice :)
Keep up the work, good job!

srcn 2016-12-18 12:48

I couldn't do anything after I charged the batteries. then timer started to go down minus :D

plugrobots 2016-12-18 12:48

Thanks everyone for playing and comment)

@Flaterectomy It was a lack of time for me to issue all the problems during the Compo jam. Maybe i'll fix them later and submit this little game somewhere. Thanks you for the detailed response. Now i know what i have to fix first. And yes, English isn't my native language) So sorry about mistakes)

plugrobots 2016-12-18 12:52

@Sarge3v xD Well, timer is needed to be fixed) I didn't know about this bug)
About the battery: someone face the problem that the battery isn't charged by the first try. So try to charge it again. If nothing happens, the battery is charged and ready to be put in the laser)

mighty-buxx 2016-12-18 13:51

"No man hero" - XD I Get it )
Completed the game with great joy! Thank you.

ednei 2016-12-18 14:00

try to publish web version, more easy to play.
nice game, congrats

somnium 2016-12-18 14:25

A fun little point and click game! :) I love the concept as well.

As others have mentioned, it would be nice to get a background for the inventory, and having a lose-screen for when the timer runs out.

The music fitted well with both the concept of the game, and with the graphics, it sounded suitable dramatic :) The different noises for each action was also a nice detail.

Good work!

plugrobots 2016-12-19 16:01

@Ednei
can't build HTML5 version in Unity due to my 32-bit OS :(

@Somnium
there IS a lose-screen but also there is a bug with the timer and the last seems doesn't work right)

wan 2016-12-23 11:52

Nice game you just need a little more contents and an inventory more visible. It took me 2 min to understand that my laser was there ^^

The lack of content is expected for a 48h Compo entry so Good job.

jupiter_hadley 2016-12-30 19:56

Funny story! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/iiDZ_Pg3Qr4