mrbamboo 2021-10-05 00:07
Really enjoyed playing ! Good job !
Foon → Ludum Dare Explorer → LD49 → Tetrilibrium
By Gui Miottto and melancholia
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 238 | 3.92 | 42 | |
| Fun | 251 | 3.87 | 42 | |
| Innovation | 369 | 3.66 | 42 | |
| Theme | 623 | 3.66 | 42 | |
| Graphics | 360 | 4.02 | 43 | |
| Audio | 344 | 3.69 | 41 | |
| Humor | 752 | 2.90 | 37 | |
| Mood | 636 | 3.51 | 41 |
Really enjoyed playing ! Good job !
This is another absolutely amazing entry! I love the art @melancholia!!!
I had a game breaking bug on the web version where I cannot move right by clicking D, you might want to fix that if possible quickly!
I love the smooth look of the graphics i enjoyed it
Fun game! Cool mechanics, theme nicely implemented. I feel like the controls were a bit of a weird mix between keyboard + mouse, e.g. why can't I just select the tile using the mouse, too? Apart from that, cool graphics, smooth game!
Nice graphics and combination of genres with the physics twist. Not sure if it is intentional, but i repeatedly jumped onto edges and missed getting up by 1 pixel and then stuck in the edge until i gave up getting up and let fall back down
Looks and sounds great and good fun to play, but very buggy platforming.
It was fun to play but I have a couple nit picks haha- Maybe the tetris blocks should snap to a block grid so that you can precisely place them better.. was still super fun and found ways to jump on blocks as they were falling to skip sections :smile:
I really enjoyed completing this! The whole game feels really well polished, well done! The artwork is so cute and clean, the music is nice and calming, and the sound effects feel great. :smile:
I enjoyed this, glad that the jump was a little forgiving, I also was able to launch myself to a door I couldn't reach by having another block fall on the one I was standing on to lift me just a little bit up before it all came crashing down. I really liked this game. One thing that might help, if I was over maybe halfway up the screen with my char, the piece I was going to drop was off the screen, so I just had to guess which way it might come down. Great entry!
изображение_2021-10-05_072037.png Очень милая и оригинальная игра. Так держать!
Fun game! The physics are a little wonky in a few places but hard to get things perfect with tight time constraints. I wish there were achievements or a par system for using as few blocks as possible on a level.
Enjoyed the music leitmotif, it's rare to see that in a game jam
This game feels great to play - hats off to you! Sending this one to my friends!
Well executed idea. Had fun playing it!
Cute and fun! A neat approach to the theme. I love the pixel art and music. It's a shame the game couldn't be longer, it feels like there is a lot more to explore with this concept. Honestly my biggest gripe is that if you have the mouse functionality to place pieces, why not use that same functionality to allow the player to select pieces? Many times I found myself wanting to click the piece I wanted to use only to remember that I have to select it with Q and E. Other than that, solid game! Everyone on the team should be proud!
Nice variant on tetris, a bit tricky to time jumps well sometimes but it's fun to try to figure out a good way to arrange the pieces to make the jumps as easy as possible. Was tough sometimes to get the piece to land where I wanted it but it was easy to pick up and retry. Great work!
Loved the game, congratulations! One thing I'd change is I would remove friction on the walls (player to wall collision). As it is the player gets stuck on walls when jumping and moving towards a wall. Not game breaking, just a minor improvement, in my opinion. :)
Anyways, good job! The artwork and music are very sweet!
Wonderful. Had to restart once due to getting stuck in running mode (which blocked me from jumping) but overall great central mechanic mashup and the controls are SO elegant for something this complicated.
Really fun game! really enjoyed the visual and sound
This would be a great game to polish further into a full game. The mechanic is fun, and interesting, well done!
It is fun and really cute
cool!
Felt like I could choose any block and win. Knocking over the blocks or dropping them so they tip helped a lot!
Another really great take on the Tetris angle. The sounds design is fantastic and it looks really cute too and the physics are slick. Really came together.
Very nice game idea :) like it much
I did it! And it was pleasure. Nice physics. The music and art are very mobile-like. Not too much innovative indeed, but very joyable and playable.
terrisllium.png
Good job! I really like the art and music, it is a very chill game. But there is a detail that is the character's jump is high enough so that he can pass some obstacles and makes it very easy to overcome the levels. But for the rest I really liked the project!
The pixel art here is very nicely done, and the music is very cute and charming. The gameplay is a nice mix of a platforming and tetrimino-block stacking, forcing players to use a limited amount of blocks to make a structure that allows them to get to the next exit. I appreciate the open-endedness of the puzzles, as many puzzles don't have just one right answer. As a result, this allows players to experiment. The game is pretty easy due to the character's jump height, often letting me finish puzzles with one or two blocks still available for usage. However, a game being easy doesn't make it bad. I enjoyed myself with this submission-it was very peaceful, cohesive, and polished.
Great job! Lovely graphics. I can relax when playing it!
This was a very good entry!
Some small feedback that I do have; remove the blocks from the UI you don't have in a certain level, that way its more clear what the user can select!
Overall; really liked the art and the level design was simple but intuitive! Well done!
Heya!
I felt this game was really nicely presented. The music is clean, as are the graphics, which creates a nice cohesive mood. I also appreciated how relaxed the retry system is, as being able to reset a level on a button push saved me some frustration. Regarding the puzzles, I feel like the tetronimo basis for the game wasn't a bad angle to start with, but the design of the levels and the way the physics was implemented didn't seem to go together in a super stimulating way. I felt like I could solve most puzzles a number of ways, and my first instinct was usually sufficient. I would have appreciated a bit more of a "brain teaser" in the design. The only other criticism I have is the control scheme, which seemed like it could have been simplified to just let the player click on the piece they want, rather than cycling with Q and E.
Overall, a solidly built game! thanks for letting us play :)
Pretty sound design and lovely game play, nice game!
I liked this game a lot. It was relaxing when the collision worked, but all the collision problems did ruin it a bit for me. Cool concept. :)