I really love the ambition on this one, and some aspects of the project really shine in this game jam. The graphics are astonishing and music is pretty good. Unfortunately, I feel like this game suffered quite a bit from the time constraints. Some aspects of the movement work wonderfully (I am impressed with how smoothly vaulting is), and I love the first person camera and arm animations. However, the movement feels "off", and I find myself struggling to do precise platforming since it feels like the character sometimes just launches itself.
This game does seem to suffer from the same problem that games like *Mirror's Edge* and *Dying Light* do, in which some players really struggle with first person platforming due to the lack of depth perception from being on one screen. In addition to that, the game really hurts from a lack of polish. I appreciate the settings menu, but I noticed that the music and sound sliders don't seem to work. I noticed that a lot of the level didn't seem to be fitted together properly, and that there was a lot of places the player could peek into places they weren't supposed to.
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There was also another critical issue in the game where the future and past levels don't seem to match up perfectly, and the player can accidently teleport themselves out of bounds as a result, forcing them to restart. The main one I noticed was right after the initial tutorial for how to time warp, and I included two images of the hallway in question. Since the future hallway is wider, if the player stands on the far side of the hallway in the future and time warps to the past, they'll be knocked out of bounds and fall into the void.
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It's a shame because I love the idea of this game (It feels very similar to the level in Titanfall 2 where the player can switch between the future and the past to traverse) and can see the potential of the game and the work that went into it. It really feels like it just needed a few more days of work on it to really shine. As someone who's a fan of first person parkour-like games, I would really love to see an updated version of this game, cause this game is a *lot* of fun. I appreciate the hard work and the ambition of your team here.